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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-03 14:50:19 +01:00
Merge pull request #81 from AJ-Ferguson/feature/1.13-bedrock
Fix crash on login
Dieser Commit ist enthalten in:
Commit
3c1a274f64
@ -40,6 +40,7 @@ import com.nukkitx.math.vector.Vector2f;
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import com.nukkitx.math.vector.Vector2i;
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import com.nukkitx.math.vector.Vector2i;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.nbt.tag.CompoundTag;
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import com.nukkitx.protocol.bedrock.BedrockServerSession;
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import com.nukkitx.protocol.bedrock.BedrockServerSession;
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import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
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import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
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import com.nukkitx.protocol.bedrock.data.GameRule;
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import com.nukkitx.protocol.bedrock.data.GameRule;
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@ -150,8 +151,12 @@ public class GeyserSession implements Player {
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}
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}
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}
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}
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upstream.sendPacket(new BiomeDefinitionListPacket());
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BiomeDefinitionListPacket biomePacket = new BiomeDefinitionListPacket();
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upstream.sendPacket(new AvailableEntityIdentifiersPacket());
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biomePacket.setTag(CompoundTag.EMPTY);
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upstream.sendPacket(biomePacket);
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AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
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entityPacket.setTag(CompoundTag.EMPTY);
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upstream.sendPacket(entityPacket);
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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2
pom.xml
2
pom.xml
@ -88,7 +88,7 @@
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<resources>
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<resources>
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<resource>
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<resource>
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<directory>src/main/resources/</directory>
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<directory>src/main/resources/</directory>
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<filtering>true</filtering>
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<filtering>false</filtering>
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</resource>
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</resource>
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</resources>
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</resources>
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<plugins>
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<plugins>
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