* Add back statically-set reserved IDs for air blocks only, make it clear they're "reserved"
Also:
- Ensure that reserved is never returned in GET block operations
- "empty" thus doesn't exist in the GET update methods; remove the needless checks
- Allow GET/SET chunks to determine their own default values for non-present blocks/sections
* Add comments
* Update swathes of easy-to-update-sort-of-code.
- Untested
- Should compile but NMF broken something
- Several todos:
- biome history//better support (move to biome sections in core)
- regen (haha lol no thanks, someone else can do that)
- probably actually do the palette stuff that probably won't work in PaperweightPlatformAdapter
* ci: Provide basic Jenkinsfile for ghprb pipeline
* build: Update paperweight
* upstream: Update Upstream
de6fa17 Add getBrush helper for use with instanceof pattern matching (1926)
* FAWE will now load on startup
* it....works?
* Begin to allow biome edits (and fix biomes reverting to plains upon editing blocks)
* Add new blocks/block properties
* Only create biome palette if supplies is null
* Fix biome operations
* Finally get removing BlockID done (major version change allows it)
* refactor!: Drop PlotSquared v4
Fawe 2.0.0 and newer requires Java 17, PlotSquared v4 supports 1.13 and 1.14, Fawe wont work on these versions nevertheless and refuses to load due Java version incompatiblities with older versions. Newer versions can use PlotSquared v6.
* docs: Update readme
* Added and removed some comments
* Added and removed some comments
* refactor: Rename worldedit configuration
* build: Re-add 1.17 module
This the a very nasty commit
* chore: Implement missing methods
* build: Update paperweight
* upstream: Update upstream
6df194e Remove finalize, use a Cleaner instead (1943)
9843a4f Fix snapshots in 1.18 (1959)
* ci: Escape workflows
* build: Update paperweight to 1.18.1
* build: Update Paster
* Fix compilation
* Bump to 1.18.1
* Do both 1.18 and 1.18.1
Co-authored-by: Alex <mc.cache@web.de>
* Fix single-block lookups
* Reserve ordinals 0 through 3 for air/"reserved"
* Create block palette data with values
* Fix classpath for testing for starlight
* Correctly use block rather than sky light layer [not used in paper]
Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
- Add list of "exclusive" managers to config to aid users in having some sort of prioritisation.
- Fixes#960 if PlotSquared is added to exclusive managers, otherwise, there's no particularly sane way of adding prioritisation without requiring a treemap be added to YAML config, or for us to decide upon it ourselves
- Synchronising on full sections synchronises on the global FULL instance (bad)
- Synchronising on empty sections synchronises on the local empty instance (bad)
- Leads to needless thread locking, and raises the possibility of cyclic locks considerably
* Remove hardcoding of world limits
- seems to be working fine without the datapack for world height changing
- particular attention should be given to LocalBlockVectorSet and MathMan changes
* update adapters
* Override getMinY in various classes and ensure selections have a world attached to them
* no message
* Address comments
- Fix for lighting mode 1
* A few more changes
* Fix LocalBlockVectorSet
* Fix range statement
* Various fixes/comment-addressing
- There's not much point in having a different file name now for history. We've broken it before...
- Fix history read/write
- Fix range on for loops in CharBlocks
* undo bad CharBlocks change
* Fix history y level
* Fix biome history
* Fix lighting
* Fix /up
* Make regen fail not because of these changes
* Fixes for y < 0
* Fix isEmpty where only the uppermost chunksection is edited
* Fix javadocs/FAWE annotations
* Better explain why BiomeMath is removed
* If history task throws an error, it should only be caught and printed if not completing now.
* Min|max world heights for new patterns
* Load biomes from NMS instead of bukkit (#1200)
* Update adapters
* Update adapters
* Don't initialise BlockTypes when biomes aren't set up yet so all BiomeTypes.BIOME are no longer null thanks.
* Address some comments.
* rename layer -> sectionIndex to imply inclusivity
* Javadoctored.
Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
- Even if we access (cache) the entities synchronously, we'd then be doing stuff asynchronously so adapters can override this and either use the world#getEntities normally (pre 1.17) or get entities async anyway.