Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 02:50:05 +01:00
return air instead of reserved on get blocks
Dieser Commit ist enthalten in:
Ursprung
040a011ff1
Commit
07695786ca
@ -896,7 +896,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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final BitStorage bits = (BitStorage) PaperweightPlatformAdapter.fieldStorage.get(dataObject);
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if (bits instanceof ZeroBitStorage) {
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Arrays.fill(data, (char) 0);
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Arrays.fill(data, (char) 1);
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return data;
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}
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@ -5,6 +5,7 @@ import com.fastasyncworldedit.core.queue.IChunkCache;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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import com.fastasyncworldedit.core.queue.implementation.SingleThreadQueueExtent;
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import com.fastasyncworldedit.core.util.MathMan;
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import com.google.common.util.concurrent.ThreadFactoryBuilder;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.pattern.Pattern;
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@ -16,8 +17,6 @@ import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.RegenOptions;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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@ -156,7 +155,10 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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private boolean generate() throws Exception {
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if (generateConcurrent) {
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//Using concurrent chunk generation
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executor = Executors.newFixedThreadPool(Settings.settings().QUEUE.PARALLEL_THREADS);
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executor = Executors.newFixedThreadPool(Settings.settings().QUEUE.PARALLEL_THREADS, new ThreadFactoryBuilder()
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.setNameFormat("fawe-regen-%d")
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.build()
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);
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} // else using sequential chunk generation, concurrent not supported
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//TODO: can we get that required radius down without affecting chunk generation (e.g. strucures, features, ...)?
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@ -301,14 +303,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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}
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}
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// FIXME this shouldn't be needed
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private BlockStateHolder avoidReserved(BaseBlock baseBlock) {
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if (baseBlock.getBlockType() == BlockTypes.__RESERVED__) {
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return BlockTypes.AIR.getDefaultState();
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}
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return baseBlock;
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}
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private class PlacementPattern implements Pattern {
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@Override
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@ -318,9 +312,7 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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@Override
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public boolean apply(final Extent extent, final BlockVector3 get, final BlockVector3 set) throws WorldEditException {
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return extent.setBlock(set.getX(), set.getY(), set.getZ(),
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avoidReserved(source.getFullBlock(get.getX(), get.getY(), get.getZ()))
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);
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return extent.setBlock(set.getX(), set.getY(), set.getZ(), source.getFullBlock(get.getX(), get.getY(), get.getZ()));
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}
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}
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@ -340,9 +332,7 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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@Override
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public boolean apply(final Extent extent, final BlockVector3 get, final BlockVector3 set) throws WorldEditException {
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return extent.setBlock(set.getX(), set.getY(), set.getZ(),
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avoidReserved(source.getFullBlock(get.getX(), get.getY(), get.getZ()))
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)
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return extent.setBlock(set.getX(), set.getY(), set.getZ(), source.getFullBlock(get.getX(), get.getY(), get.getZ()))
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&& extent.setBiome(set.getX(), set.getY(), set.getZ(), biomeGetter.apply(get));
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}
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