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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-14 15:10:05 +01:00
Commit graph

2162 Commits

Autor SHA1 Nachricht Datum
dordsor21
88ae6d9e1d
Optimise HeightmapProcessor (around 16x faster) 2021-09-10 16:53:25 +01:00
dordsor21
0e72fa5058
Specify requirement for delay-chunk-unloads-by to be set for preloading 2021-09-10 15:52:46 +01:00
dordsor21
3f182c63bc
Fix #1285 2021-09-10 14:53:07 +01:00
dordsor21
effb94623a
Fix exceptions being squashed RegionVisitor preloading 2021-09-10 14:41:15 +01:00
dordsor21
195a13a23c
some codestyle application 2021-09-08 16:39:43 +01:00
NotMyFault
8aadeb9291
Identify as Fawe when throwing unknown exceptions
Closes #1281
Closes #1279
Closes #1282
2021-09-06 15:28:54 +02:00
NotMyFault
d236470df8
Update Upstream
b1c230d Add conditional checking in help command (1888)
b4fbbc9 Move clearable checks for Bukkit to adapters (1887)
2021-09-04 10:31:31 +02:00
dordsor21
79f4be3941
Adjust some synchronisation 2021-09-02 18:06:36 +01:00
NotMyFault
09c4655be7
Setup allowed-plugins with an example plugin 2021-09-02 18:53:14 +02:00
dordsor21
f8aaf0cae3
Don't set extent to self when cancelling in AbstractDelegateExtent
#749
2021-09-02 17:13:38 +01:00
dordsor21
93dff36ee2
Fix #1265 2021-09-02 14:08:49 +01:00
dordsor21
b9e4b31c68
Clean up ChunkHolder slightly, only trim chunk get if not already present 2021-09-02 12:31:27 +01:00
dordsor21
fb7e95c440
Improve exceptions (#1256)
- Kick more exceptions further up the pipeline to be more likely to be shown to player
- Try to avoid lots of console spamming when it's the same error multiple times
- Allow parsing of FaweExceptions during commands to better give information to players
2021-09-01 16:36:03 +02:00
dordsor21
ebc38a62ad
Should fix #1237 and should fix #1236 2021-08-26 16:44:49 +01:00
dordsor21
cacfcb8c5c
LimitExtent isn't a processor 2021-08-26 16:44:08 +01:00
dordsor21
da8289f8ba
Fix #826 2021-08-25 16:19:51 +01:00
dordsor21
4050cf238f
Fix #1217 2021-08-25 15:48:39 +01:00
dordsor21
29bebcd034
Fully fix #949 2021-08-25 15:32:25 +01:00
dordsor21
4e463af1df
Remove log output from DefaultBlockParser 2021-08-25 14:12:40 +01:00
dordsor21
a66080d803
Fix build, add note 2021-08-25 14:06:12 +01:00
dordsor21
ea6b29f145
Fix up annotations in block classes and slight cleanup 2021-08-25 12:25:33 +01:00
dordsor21
df18fcef92
Fix #1250 2021-08-25 11:16:06 +01:00
dordsor21
012e55e780
Fix links 2021-08-25 11:08:14 +01:00
dordsor21
7d9abc9273
Skip corrupt tile entities in legacy schematics 2021-08-23 21:46:50 +01:00
dordsor21
6301a7adb9
Deprecate and add the warnings for BlockType#getState as it is broken 2021-08-23 21:28:06 +01:00
dordsor21
c0893a404d
Set default number of iterations for snow smooth brush to 1. 2021-08-23 21:27:35 +01:00
dordsor21
0aadef97d0
Quick fix for SnowHeightMap 2021-08-23 21:26:59 +01:00
dordsor21
1a0f7df3f4
Fix #1243 2021-08-23 13:08:10 +01:00
dordsor21
2e0de7b197
Fix nullability issue with SnowHeightMap mask, apply some cleanup and reduce needless object creation 2021-08-23 11:57:00 +01:00
NotMyFault
cf671ad7ff
Update Upstream
ed28089 Don't crash if fields are null in ChunkDeleter (1874)
f049d56 Revert "Use a Guava Cache instead of a ThreadLocal (1859)"
c5a4450 Internally use a negated mask class to prevent russian doll wrapping (1877)
1397ec7 Add Snow Smooth Tools (1580)

Fixes #955
Fixes #858
2021-08-22 11:56:39 +02:00
SirYwell
df8b2802b2 Support custom world min heights when processing heightmaps 2021-08-21 10:52:45 +02:00
dordsor21
cd576a2a87
Fix #1241 2021-08-20 16:33:58 +01:00
dordsor21
563ad7761a
Fix LocalBlockVectorSet
- Fixes #1238
2021-08-19 13:10:09 +01:00
NotMyFault
188e4b6215
Fix unknown direction exception missing key 2021-08-18 14:57:14 +02:00
dordsor21
6a932f2eda
Preloading is paper only. 2021-08-17 22:34:51 +01:00
dordsor21
1d9b1a3d5e
Remove hardcoding of world limits (#1199)
* Remove hardcoding of world limits
 - seems to be working fine without the datapack for world height changing
 - particular attention should be given to LocalBlockVectorSet and MathMan changes

* update adapters

* Override getMinY in various classes and ensure selections have a world attached to them

* no message

* Address comments
 - Fix for lighting mode 1

* A few more changes

* Fix LocalBlockVectorSet

* Fix range statement

* Various fixes/comment-addressing
- There's not much point in having a different file name now for history. We've broken it before...
- Fix history read/write
- Fix range on for loops in CharBlocks

* undo bad CharBlocks change

* Fix history y level

* Fix biome history

* Fix lighting

* Fix /up

* Make regen fail not because of these changes

* Fixes for y < 0

* Fix isEmpty where only the uppermost chunksection is edited

* Fix javadocs/FAWE annotations

* Better explain why BiomeMath is removed

* If history task throws an error, it should only be caught and printed if not completing now.

* Min|max world heights for new patterns

* Load biomes from NMS instead of bukkit (#1200)

* Update adapters

* Update adapters

* Don't initialise BlockTypes when biomes aren't set up yet so all BiomeTypes.BIOME are no longer null thanks.

* Address some comments.

* rename layer -> sectionIndex to imply inclusivity

* Javadoctored.

Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2021-08-17 22:13:51 +01:00
dordsor21
664cd4e33d
Preloader is null for spigot users 2021-08-17 18:06:57 +01:00
dordsor21
347bd04065
Fix initialisation 2021-08-17 17:09:52 +01:00
dordsor21
4cae37fbbf
Add back extra angle mask prefixes 2021-08-17 17:07:37 +01:00
dordsor21
569fdc3861
Reimplement radius mask, fix wall mask 2021-08-17 17:03:25 +01:00
dordsor21
46f6395279
Improve mask parsing
- Fixes #1230
2021-08-17 17:02:11 +01:00
NotMyFault
f6676cf6a3
Follow up to 1ee4de0edf 2021-08-17 16:57:35 +02:00
dordsor21
0ffab8ee69
Add null check to preloader 2021-08-17 15:38:47 +01:00
dordsor21
8c11ba7fea
Preload chunks up to the configured limit, cancel preloading on EditSession complete 2021-08-17 12:07:48 +01:00
dordsor21
da7aca8ef8
Add basic preloading (#1221) 2021-08-16 20:47:09 -04:00
dordsor21
d4d98708f9
Re-implement richer mask and transform parsing (#1223)
Co-authored-by: dordsor21 <dordsor21@gmail.com>
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2021-08-16 09:03:06 +00:00
dordsor21
3e4f1d5cd8
Better Mathman#isInteger 2021-08-11 20:38:52 +01:00
dordsor21
00a6a2d917
Fix stash failure 2021-08-11 15:03:59 +01:00
dordsor21
3ba42df321
Use more MutableBlockVector3s 2021-08-11 14:56:10 +01:00
dordsor21
6f5430a940
Some cleanup of mutables 2021-08-11 14:00:12 +01:00