Hazel Trinity
b7e9547cd5
Fixed NullPointerException in Spline and Sweep brush
2020-08-14 19:04:11 -07:00
MattBDev
4041b2aa1d
Updated Math package with upstream and formatted code
2020-08-14 20:49:59 -04:00
MattBDev
69e547688b
Updated WNA package with upstream
2020-08-14 20:25:21 -04:00
MattBDev
0a07599abf
Update build files and NOTICE.txt
2020-08-14 15:29:15 -04:00
MattBDev
34279fdb46
Added checkstyle.xml
2020-08-14 15:05:20 -04:00
N0tMyFaultOG
bbff5c60b2
Fix metrics
2020-08-14 15:04:06 -04:00
N0tMyFaultOG
cfb1510503
Fix compile
2020-08-14 14:41:49 -04:00
NotMyFault
2562010589
Update dead repo
2020-08-14 14:41:48 -04:00
Hannes Greule
dcdb42eadb
Fix NPE on AbstractRegion#equals
2020-08-06 23:53:24 +02:00
NotMyFault
3b7f7237b8
Improve debugpaste declaration
2020-08-01 23:30:48 +02:00
N0tMyFaultOG
7704ec5cd4
Fix paste service interacting with EH's paste service
...
We need to differ here between our own and EH or we break pastes from WorldGuard or any other EH software.
2020-08-01 13:52:54 +02:00
N0tMyFaultOG
b01e1be21b
Add more information to the debugpaste
2020-07-31 20:16:01 +02:00
dordsor21
72269e08e6
Force sync teleports with trySetPosition
...
Fixes #542
2020-07-24 20:29:08 +01:00
dordsor21
d3ff4131a3
Fix incorrect light array reference.
...
Possibly fixes #531 and #535
2020-07-24 20:21:05 +01:00
dordsor21
28837c7106
Fix P2 clear area
2020-07-24 11:42:33 +01:00
NotMyFault
3564059a96
Update gradle.yml
2020-07-21 20:29:57 +02:00
MattBDev
99745b8e59
Fix piston breaking
2020-07-15 13:05:55 -04:00
MattBDev
db3718e092
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-14 19:18:06 -04:00
Hannes Greule
eb74c7307c
Fix blob brush doing weird things due to mutable vectors
2020-07-14 21:32:16 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
MattBDev
79771e83e0
Update checkstyle to match upstream.
2020-07-13 15:03:21 -04:00
MattBDev
204de7eab5
Add new annotations from upstream
2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-13 13:09:55 -04:00
MattBDev
2a493ac9c6
Update trySetPosition
2020-07-13 13:09:03 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a
Add basic angle mask suggestions
...
Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3
Reimplement angle mask parsing
2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549
Make mask parsing actually working
2020-07-13 02:18:05 +02:00
dordsor21
eb9ed098bb
use z not x
2020-07-11 12:41:33 +01:00
dordsor21
ef58cf567b
Clean up P2 v5 hook a little.
...
Should be a good step at removing any OOBs and incorrect-height-sets
2020-07-11 12:39:27 +01:00
Octavia Togami
4c299bc0b8
Replace setPosition with trySetPosition ( #1403 )
...
Allows cancellation information to be fed back into the ascend/descend
algorithms.
(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste
2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560
Updated missing biomes, entities, and categories.
2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405
fix: require extent for mask parsing ( #1373 )
...
(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b
Set ES6 compat flag for Rhino
...
(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
wizjany
852abce989
Build script cleanup/updates.
...
(cherry picked from commit 57b73b9e1f35fa7abb4738ccba7a45d9e1fdc786)
2020-07-06 23:43:16 -04:00
wizjany
da577a3752
Fix buildscript issue on certain locales.
...
(cherry picked from commit e64cfe5d3776cb74288591f3e0d19ed4bfe45518)
2020-07-06 23:42:18 -04:00
Hannes Greule
6fb10c3879
Make surface brush not replacing the whole world
2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a
Implement simplex mask ( fixes #437 )
2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
...
Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
dordsor21
d92cded832
add biomes, and do it all at once using a clipboard. Crude, but eh
2020-07-04 12:45:00 +01:00
Hannes Greule
11373c865a
Fix BlockCategoryMasks not working
2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f
Fix scatter/splatter brush
2020-07-03 20:43:34 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits
2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
...
Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix
2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes
2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
...
properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
...
fixes #464
2020-07-03 13:49:17 +01:00