3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-07-05 18:28:03 +02:00

Updated Math package with upstream and formatted code

Dieser Commit ist enthalten in:
MattBDev 2020-08-14 20:49:59 -04:00
Ursprung 69e547688b
Commit 4041b2aa1d
36 geänderte Dateien mit 567 neuen und 503 gelöschten Zeilen

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;
@ -37,8 +37,10 @@ public class BlockVector2 {
* A comparator for BlockVector2ds that orders the vectors by rows, with x as the
* column and z as the row.
*
* <p>
* For example, if x is the horizontal axis and z is the vertical axis, it
* sorts like so:
* </p>
*
* <pre>
* 0123
@ -67,14 +69,18 @@ public class BlockVector2 {
return ONE;
}
break;
default:
break;
}
*/
return new BlockVector2(x, z);
}
protected int x, z;
protected int x;
protected int z;
protected BlockVector2(){}
protected BlockVector2(){
}
/**
* Construct an instance.
@ -221,7 +227,8 @@ public class BlockVector2 {
* @return a new vector
*/
public BlockVector2 add(BlockVector2... others) {
int newX = x, newZ = z;
int newX = x;
int newZ = z;
for (BlockVector2 other : others) {
newX += other.x;
@ -262,7 +269,8 @@ public class BlockVector2 {
* @return a new vector
*/
public BlockVector2 subtract(BlockVector2... others) {
int newX = x, newZ = z;
int newX = x;
int newZ = z;
for (BlockVector2 other : others) {
newX -= other.x;
@ -300,7 +308,8 @@ public class BlockVector2 {
* @return a new vector
*/
public BlockVector2 multiply(BlockVector2... others) {
int newX = x, newZ = z;
int newX = x;
int newZ = z;
for (BlockVector2 other : others) {
newX *= other.x;
@ -371,6 +380,7 @@ public class BlockVector2 {
public BlockVector2 shr(int n) {
return shr(n, n);
}
/**
* Get the length of the vector.
*
@ -520,8 +530,8 @@ public class BlockVector2 {
*/
public BlockVector2 getMinimum(BlockVector2 v2) {
return new BlockVector2(
Math.min(x, v2.x),
Math.min(z, v2.z)
Math.min(x, v2.x),
Math.min(z, v2.z)
);
}
@ -533,8 +543,8 @@ public class BlockVector2 {
*/
public BlockVector2 getMaximum(BlockVector2 v2) {
return new BlockVector2(
Math.max(x, v2.x),
Math.max(z, v2.z)
Math.max(x, v2.x),
Math.max(z, v2.z)
);
}

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;
@ -67,6 +67,8 @@ public abstract class BlockVector3 {
return ONE;
}
break;
default:
break;
}
*/
return new BlockVector3Imp(x, y, z);
@ -80,9 +82,9 @@ public abstract class BlockVector3 {
}
public static boolean isLongPackable(BlockVector3 location) {
return isHorizontallyInBounds(location.getX()) &&
isHorizontallyInBounds(location.getZ()) &&
0 <= location.getY() && location.getY() <= WORLD_Y_MAX;
return isHorizontallyInBounds(location.getX())
&& isHorizontallyInBounds(location.getZ())
&& 0 <= location.getY() && location.getY() <= WORLD_Y_MAX;
}
public static void checkLongPackable(BlockVector3 location) {
@ -110,6 +112,7 @@ public abstract class BlockVector3 {
*
* <p>
* Useful for sorting by chunk block storage order.
* </p>
*/
public static Comparator<BlockVector3> sortByCoordsYzx() {
return YzxOrderComparator.YZX_ORDER;
@ -125,7 +128,7 @@ public abstract class BlockVector3 {
public long toLongPackedForm() {
checkLongPackable(this);
return (getX() & BITS_26) | ((getZ() & BITS_26) << 26) | (((getY() & (long) BITS_12) << (26 + 26)));
return (getX() & BITS_26) | ((getZ() & BITS_26) << 26) | (((getY() & BITS_12) << (26 + 26)));
}
public MutableBlockVector3 mutX(double x) {
@ -264,7 +267,9 @@ public abstract class BlockVector3 {
* @return a new vector
*/
public BlockVector3 add(BlockVector3... others) {
int newX = getX(), newY = getY(), newZ = getZ();
int newX = getX();
int newY = getY();
int newZ = getZ();
for (BlockVector3 other : others) {
newX += other.getX();
@ -307,7 +312,9 @@ public abstract class BlockVector3 {
* @return a new vector
*/
public BlockVector3 subtract(BlockVector3... others) {
int newX = getX(), newY = getY(), newZ = getZ();
int newX = getX();
int newY = getY();
int newZ = getZ();
for (BlockVector3 other : others) {
newX -= other.getX();
@ -347,7 +354,9 @@ public abstract class BlockVector3 {
* @return a new vector
*/
public BlockVector3 multiply(BlockVector3... others) {
int newX = getX(), newY = getY(), newZ = getZ();
int newX = getX();
int newY = getY();
int newZ = getZ();
for (BlockVector3 other : others) {
newX *= other.getX();
@ -766,8 +775,7 @@ public abstract class BlockVector3 {
}
public final boolean equals(BlockVector3 other) {
return other.getX() == this.getX() && other.getY() == this.getY() && other.getZ() == this
.getZ();
return other.getX() == this.getX() && other.getY() == this.getY() && other.getZ() == this.getZ();
}
@Override

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@ -38,7 +38,9 @@ public final class BlockVector3Imp extends BlockVector3 {
return new BlockVector3Imp(x, y, z);
}
private final int x, y, z;
private final int x;
private final int y;
private final int z;
/**
* Construct an instance.

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;
@ -63,14 +63,16 @@ public final class MathUtils {
dInt += 360;
}
switch (dInt) {
case 0:
return 1.0;
case 90:
return 0.0;
case 180:
return -1.0;
case 270:
return 0.0;
case 0:
return 1.0;
case 90:
return 0.0;
case 180:
return -1.0;
case 270:
return 0.0;
default:
break;
}
}
return Math.cos(Math.toRadians(degrees));
@ -92,14 +94,16 @@ public final class MathUtils {
dInt += 360;
}
switch (dInt) {
case 0:
return 0.0;
case 90:
return 1.0;
case 180:
return 0.0;
case 270:
return -1.0;
case 0:
return 0.0;
case 90:
return 1.0;
case 180:
return 0.0;
case 270:
return -1.0;
default:
break;
}
}
return Math.sin(Math.toRadians(degrees));
@ -109,7 +113,9 @@ public final class MathUtils {
* Returns the rounded double of the given value, rounding to the
* nearest integer value away from zero on ties.
*
* <p>
* This behavior is the same as {@link java.math.RoundingMode#HALF_UP}.
* </p>
*
* @param value the value
* @return the rounded value

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@ -8,7 +8,8 @@ public class MutableBlockVector2 extends BlockVector2 {
return MUTABLE_CACHE.get().setComponents(x, z);
}
public MutableBlockVector2() {}
public MutableBlockVector2() {
}
public MutableBlockVector2(int x, int z) {
super(x, z);

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@ -16,7 +16,8 @@ public class MutableBlockVector3 extends BlockVector3 {
return FaweCache.IMP.MUTABLE_BLOCKVECTOR3.get().setComponents(x, y, z);
}
public MutableBlockVector3() {}
public MutableBlockVector3() {
}
public MutableBlockVector3(BlockVector3 other) {
this(other.getX(), other.getY(), other.getZ());
@ -26,7 +27,9 @@ public class MutableBlockVector3 extends BlockVector3 {
return setComponents(other.getBlockX(), other.getBlockY(), other.getBlockZ());
}
private int x,y,z;
private int x;
private int y;
private int z;
public MutableBlockVector3(int x, int y, int z) {
this.x = x;

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@ -4,7 +4,9 @@ import com.boydti.fawe.FaweCache;
public class MutableVector3 extends Vector3 {
private double x, y, z;
private double x;
private double y;
private double z;
public MutableVector3() {
}

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;
@ -44,11 +44,14 @@ public final class Vector2 {
return ONE;
}
break;
default:
break;
}
return new Vector2(x, z);
}
private final double x, z;
private final double x;
private final double z;
/**
* Construct an instance.
@ -128,7 +131,8 @@ public final class Vector2 {
* @return a new vector
*/
public Vector2 add(Vector2... others) {
double newX = x, newZ = z;
double newX = x;
double newZ = z;
for (Vector2 other : others) {
newX += other.x;
@ -169,7 +173,8 @@ public final class Vector2 {
* @return a new vector
*/
public Vector2 subtract(Vector2... others) {
double newX = x, newZ = z;
double newX = x;
double newZ = z;
for (Vector2 other : others) {
newX -= other.x;
@ -207,7 +212,8 @@ public final class Vector2 {
* @return a new vector
*/
public Vector2 multiply(Vector2... others) {
double newX = x, newZ = z;
double newX = x;
double newZ = z;
for (Vector2 other : others) {
newX *= other.x;
@ -418,7 +424,7 @@ public final class Vector2 {
Math.max(z, v2.z)
);
}
public static BlockVector2 toBlockPoint(double x, double z) {
return BlockVector2.at(x, z);
}

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@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math;
@ -54,6 +54,8 @@ public abstract class Vector3 {
return ONE;
}
break;
default:
break;
}
*/
return new Vector3Impl(x, y, z);
@ -75,6 +77,7 @@ public abstract class Vector3 {
*
* <p>
* Useful for sorting by chunk block storage order.
* </p>
*/
public static Comparator<Vector3> sortByCoordsYzx() {
return YzxOrderComparator.YZX_ORDER;
@ -209,7 +212,9 @@ public abstract class Vector3 {
* @return a new vector
*/
public Vector3 add(Vector3... others) {
double newX = getX(), newY = getY(), newZ = getZ();
double newX = getX();
double newY = getY();
double newZ = getZ();
for (Vector3 other : others) {
newX += other.getX();
@ -252,7 +257,9 @@ public abstract class Vector3 {
* @return a new vector
*/
public Vector3 subtract(Vector3... others) {
double newX = getX(), newY = getY(), newZ = getZ();
double newX = getX();
double newY = getY();
double newZ = getZ();
for (Vector3 other : others) {
newX -= other.getX();
@ -292,7 +299,9 @@ public abstract class Vector3 {
* @return a new vector
*/
public Vector3 multiply(Vector3... others) {
double newX = getX(), newY = getY(), newZ = getZ();
double newX = getX();
double newY = getY();
double newZ = getZ();
for (Vector3 other : others) {
newX *= other.getX();

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@ -1,7 +1,9 @@
package com.sk89q.worldedit.math;
public class Vector3Impl extends Vector3 {
private final double x,y,z;
private final double x;
private final double y;
private final double z;
public Vector3Impl(double x, double y, double z) {
this.x = x;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.convolution;
@ -25,8 +25,8 @@ package com.sk89q.worldedit.math.convolution;
public class GaussianKernel extends Kernel {
/**
* Constructor of the kernel
*
* Constructor of the kernel.
*
* @param radius the resulting diameter will be radius * 2 + 1
* @param sigma controls 'flatness'
*/

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.convolution;
@ -46,14 +46,14 @@ public class HeightMap {
private final boolean layers;
private int[] data;
private boolean[] invalid;
private int width;
private int height;
private final int width;
private final int height;
private Region region;
private EditSession session;
private final Region region;
private final EditSession session;
/**
* Constructs the HeightMap
* Constructs the HeightMap.
*
* @param session an edit session
* @param region the region
@ -106,10 +106,11 @@ public class HeightMap {
int yTmp = 255;
for (int z = 0; z < height; ++z) {
for (int x = 0; x < width; ++x, index++) {
if (mask != null)
if (mask != null) {
yTmp = session.getNearestSurfaceTerrainBlock(x + minX, z + minZ, yTmp, minY, maxY, Integer.MIN_VALUE, Integer.MAX_VALUE, mask);
else
} else {
yTmp = session.getNearestSurfaceTerrainBlock(x + minX, z + minZ, yTmp, minY, maxY, Integer.MIN_VALUE, Integer.MAX_VALUE);
}
switch (yTmp) {
case Integer.MIN_VALUE:
yTmp = minY;
@ -145,8 +146,8 @@ public class HeightMap {
* @param filter the filter
* @param iterations the number of iterations
* @return number of blocks affected
* @throws MaxChangedBlocksException if the maximum block change limit is exceeded
*/
public int applyFilter(HeightMapFilter filter, int iterations) throws MaxChangedBlocksException {
checkNotNull(filter);
@ -182,7 +183,9 @@ public class HeightMap {
for (int z = 0; z < height; ++z) {
int zr = z + originZ;
for (int x = 0; x < width; ++x) {
if (this.invalid != null && this.invalid[index]) continue;
if (this.invalid != null && this.invalid[index]) {
continue;
}
int curHeight = this.data[index];
//Clamp newHeight within the selection area
@ -204,7 +207,9 @@ public class HeightMap {
// Grow -- start from 1 below top replacing airblocks
for (int setY = newBlock - 1, getY = curBlock; setY >= curBlock; --setY, getY--) {
BlockStateHolder<BlockState> get = session.getBlock(xr, getY, zr);
if (get != BlockTypes.AIR.getDefaultState()) tmpBlock = get;
if (get != BlockTypes.AIR.getDefaultState()) {
tmpBlock = get;
}
session.setBlock(xr, setY, zr, tmpBlock);
++blocksChanged;
}
@ -244,17 +249,18 @@ public class HeightMap {
}
/**
* Apply a raw heightmap to the region
* Apply a raw heightmap to the region.
*
* @param data the data
* @return number of blocks affected
* @throws MaxChangedBlocksException if the maximum block change limit is exceeded
*/
public int apply(int[] data) throws MaxChangedBlocksException {
checkNotNull(data);
BlockVector3 minY = region.getMinimumPoint();
int originX = minY.getBlockX();
int originY = minY.getBlockY();
int originZ = minY.getBlockZ();
int maxY = region.getMaximumPoint().getBlockY();
@ -268,7 +274,9 @@ public class HeightMap {
for (int z = 0; z < height; ++z) {
int zr = z + originZ;
for (int x = 0; x < width; ++x, index++) {
if (this.invalid != null && this.invalid[index]) continue;
if (this.invalid != null && this.invalid[index]) {
continue;
}
int curHeight = this.data[index];
@ -293,7 +301,9 @@ public class HeightMap {
} else {
get = BlockTypes.AIR.getDefaultState();
}
if (get != BlockTypes.AIR.getDefaultState()) tmpBlock = get;
if (get != BlockTypes.AIR.getDefaultState()) {
tmpBlock = get;
}
session.setBlock(xr, setY, zr, tmpBlock);
++blocksChanged;
}

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.convolution;
@ -32,7 +32,7 @@ public class HeightMapFilter {
/**
* Construct the HeightMapFilter object.
*
*
* @param kernel the kernel
*/
public HeightMapFilter(Kernel kernel) {
@ -42,7 +42,7 @@ public class HeightMapFilter {
/**
* Construct the HeightMapFilter object.
*
*
* @param kernelWidth the width
* @param kernelHeight the height
* @param kernelData the data
@ -53,15 +53,15 @@ public class HeightMapFilter {
}
/**
* @return the kernel
* Get the kernel.
*/
public Kernel getKernel() {
return kernel;
}
/**
* Set Kernel
*
* Set the kernel.
*
* @param kernel the kernel
*/
public void setKernel(Kernel kernel) {
@ -71,7 +71,7 @@ public class HeightMapFilter {
}
/**
* Filter with a 2D kernel
* Filter with a 2D kernel.
*
* @param inData the data
* @param width the width
@ -107,7 +107,9 @@ public class HeightMapFilter {
int matrixOffset = ky * kw;
for (int kx = 0; kx < kw; ++kx) {
float f = matrix[matrixOffset + kx];
if (f == 0) continue;
if (f == 0) {
continue;
}
int offsetX = x + kx - kox;
// Clamp coordinates inside data

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.convolution;
@ -27,11 +27,11 @@ package com.sk89q.worldedit.math.convolution;
*/
public class Kernel {
private int width;
private int height;
private int xOrigin;
private int yOrigin;
private float[] data;
private final int width;
private final int height;
private final int xOrigin;
private final int yOrigin;
private final float[] data;
public Kernel(int width, int height, float[] data) {
this.width = width;
@ -72,4 +72,4 @@ public class Kernel {
return data;
}
}
}

Datei anzeigen

@ -3,24 +3,26 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.convolution;
import java.util.Arrays;
/**
* A linear Kernel generator (all cells weight the same)
* A linear Kernel generator (all cells weigh the same).
*/
public class LinearKernel extends Kernel {
@ -32,7 +34,7 @@ public class LinearKernel extends Kernel {
int diameter = radius * 2 + 1;
float[] data = new float[diameter * diameter];
for (int i = 0; i < data.length; data[i++] = 1.0f / data.length);
Arrays.fill(data, 1.0f / data.length);
return data;
}

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.geom;
@ -31,19 +31,18 @@ import java.util.List;
public final class Polygons {
private Polygons() {
}
/**
* Calculates the polygon shape of a cylinder which can then be used for e.g. intersection detection.
*
*
* @param center the center point of the cylinder
* @param radius the radius of the cylinder
* @param maxPoints max points to be used for the calculation
* @return a list of {@link BlockVector2} which resemble the shape as a polygon
*/
public static List<BlockVector2> polygonizeCylinder(BlockVector2 center, Vector2 radius, int maxPoints) {
int nPoints = (int) Math.ceil(Math.PI*radius.length());
int nPoints = (int) Math.ceil(Math.PI * radius.length());
// These strange semantics for maxPoints are copied from the selectSecondary method.
if (maxPoints >= 0 && nPoints >= maxPoints) {
@ -60,5 +59,5 @@ public final class Polygons {
return points;
}
}

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// $Id$
@ -26,7 +26,7 @@ import com.sk89q.worldedit.math.Vector3;
import java.util.List;
/**
* Represents an arbitrary function in &#8477; &rarr; &#8477;<sup>3</sup>
* Represents an arbitrary function in &#8477; &rarr; &#8477;<sup>3</sup>.
*/
public interface Interpolation {
@ -39,7 +39,7 @@ public interface Interpolation {
void setNodes(List<Node> nodes);
/**
* Gets the result of f(position)
* Gets the result of f(position).
*
* @param position the position to interpolate
* @return the result

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// $Id$
@ -43,10 +43,10 @@ public class KochanekBartelsInterpolation implements Interpolation {
private Vector3[] coeffC;
private Vector3[] coeffD;
private double scaling;
private MutableBlockVector3 mutable = new MutableBlockVector3();
private final MutableBlockVector3 mutable = new MutableBlockVector3();
public KochanekBartelsInterpolation() {
setNodes(Collections.<Node>emptyList());
setNodes(Collections.emptyList());
}
@Override
@ -64,8 +64,9 @@ public class KochanekBartelsInterpolation implements Interpolation {
coeffC = new Vector3[nNodes];
coeffD = new Vector3[nNodes];
if (nNodes == 0)
if (nNodes == 0) {
return;
}
Node nodeB = nodes.get(0);
double tensionB = nodeB.getTension();
@ -84,14 +85,14 @@ public class KochanekBartelsInterpolation implements Interpolation {
}
// Kochanek-Bartels tangent coefficients
final double ta = (1-tensionA)*(1+biasA)*(1+continuityA)/2; // Factor for lhs of d[i]
final double tb = (1-tensionA)*(1-biasA)*(1-continuityA)/2; // Factor for rhs of d[i]
final double tc = (1-tensionB)*(1+biasB)*(1-continuityB)/2; // Factor for lhs of d[i+1]
final double td = (1-tensionB)*(1-biasB)*(1+continuityB)/2; // Factor for rhs of d[i+1]
final double ta = (1 - tensionA) * (1 + biasA) * (1 + continuityA) / 2; // Factor for lhs of d[i]
final double tb = (1 - tensionA) * (1 - biasA) * (1 - continuityA) / 2; // Factor for rhs of d[i]
final double tc = (1 - tensionB) * (1 + biasB) * (1 - continuityB) / 2; // Factor for lhs of d[i+1]
final double td = (1 - tensionB) * (1 - biasB) * (1 + continuityB) / 2; // Factor for rhs of d[i+1]
coeffA[i] = linearCombination(i, -ta, ta- tb-tc+2, tb+tc-td-2, td);
coeffB[i] = linearCombination(i, 2*ta, -2*ta+2*tb+tc-3, -2*tb-tc+td+3, -td);
coeffC[i] = linearCombination(i, -ta, ta- tb , tb , 0);
coeffA[i] = linearCombination(i, -ta, ta - tb - tc + 2, tb + tc - td - 2, td);
coeffB[i] = linearCombination(i, 2 * ta, -2 * ta + 2 * tb + tc - 3, -2 * tb - tc + td + 3, -td);
coeffC[i] = linearCombination(i, -ta, ta - tb, tb, 0);
//coeffD[i] = linearCombination(i, 0, 1, 0, 0);
coeffD[i] = retrieve(i); // this is an optimization
}
@ -125,11 +126,13 @@ public class KochanekBartelsInterpolation implements Interpolation {
* @return nodes[clamp(0, nodes.length-1)]
*/
private Vector3 retrieve(int index) {
if (index < 0)
if (index < 0) {
return fastRetrieve(0);
}
if (index >= nodes.size())
return fastRetrieve(nodes.size()-1);
if (index >= nodes.size()) {
return fastRetrieve(nodes.size() - 1);
}
return fastRetrieve(index);
}
@ -140,11 +143,13 @@ public class KochanekBartelsInterpolation implements Interpolation {
@Override
public Vector3 getPosition(double position) {
if (coeffA == null)
if (coeffA == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return null;
}
position *= scaling;
@ -166,11 +171,13 @@ public class KochanekBartelsInterpolation implements Interpolation {
@Override
public Vector3 get1stDerivative(double position) {
if (coeffA == null)
if (coeffA == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return null;
}
position *= scaling;
@ -181,16 +188,18 @@ public class KochanekBartelsInterpolation implements Interpolation {
final Vector3 b = coeffB[index];
final Vector3 c = coeffC[index];
return a.multiply(1.5*position - 3.0*index).add(b).multiply(2.0*position).add(a.multiply(1.5*index).subtract(b).multiply(2.0*index)).add(c).multiply(scaling);
return a.multiply(1.5 * position - 3.0 * index).add(b).multiply(2.0 * position).add(a.multiply(1.5 * index).subtract(b).multiply(2.0 * index)).add(c).multiply(scaling);
}
@Override
public double arcLength(double positionA, double positionB) {
if (coeffA == null)
if (coeffA == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (positionA > positionB)
if (positionA > positionB) {
return arcLength(positionB, positionA);
}
positionA *= scaling;
positionB *= scaling;
@ -205,23 +214,21 @@ public class KochanekBartelsInterpolation implements Interpolation {
}
/**
* Assumes a < b
* Assumes a < b.
*/
private double arcLengthRecursive(int indexLeft, double remainderLeft, int indexRight, double remainderRight) {
switch (indexRight - indexLeft) {
case 0:
return arcLengthRecursive(indexLeft, remainderLeft, remainderRight);
case 0:
return arcLengthRecursive(indexLeft, remainderLeft, remainderRight);
case 1:
// This case is merely a speed-up for a very common case
return
arcLengthRecursive(indexLeft, remainderLeft, 1.0) +
arcLengthRecursive(indexRight, 0.0, remainderRight);
case 1:
// This case is merely a speed-up for a very common case
return arcLengthRecursive(indexLeft, remainderLeft, 1.0)
+ arcLengthRecursive(indexRight, 0.0, remainderRight);
default:
return
arcLengthRecursive(indexLeft, remainderLeft, indexRight - 1, 1.0) +
arcLengthRecursive(indexRight, 0.0, remainderRight);
default:
return arcLengthRecursive(indexLeft, remainderLeft, indexRight - 1, 1.0)
+ arcLengthRecursive(indexRight, 0.0, remainderRight);
}
}
@ -233,9 +240,9 @@ public class KochanekBartelsInterpolation implements Interpolation {
final int nPoints = 8;
double accum = a.multiply(remainderLeft).add(b).multiply(remainderLeft).add(c).length() / 2.0;
for (int i = 1; i < nPoints-1; ++i) {
for (int i = 1; i < nPoints - 1; ++i) {
double t = ((double) i) / nPoints;
t = (remainderRight-remainderLeft)*t + remainderLeft;
t = (remainderRight - remainderLeft) * t + remainderLeft;
accum += a.multiply(t).add(b).multiply(t).add(c).length();
}
@ -245,11 +252,13 @@ public class KochanekBartelsInterpolation implements Interpolation {
@Override
public int getSegment(double position) {
if (coeffA == null)
if (coeffA == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return Integer.MAX_VALUE;
}
position *= scaling;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// $Id$
@ -37,17 +37,19 @@ public class LinearInterpolation implements Interpolation {
@Override
public void setNodes(List<Node> nodes) {
checkNotNull(nodes);
this.nodes = nodes;
}
@Override
public Vector3 getPosition(double position) {
if (nodes == null)
if (nodes == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return null;
}
position *= nodes.size() - 1;
@ -77,11 +79,13 @@ public class LinearInterpolation implements Interpolation {
@Override
public Vector3 get1stDerivative(double position) {
if (nodes == null)
if (nodes == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return null;
}
position *= nodes.size() - 1;
@ -95,11 +99,13 @@ public class LinearInterpolation implements Interpolation {
@Override
public double arcLength(double positionA, double positionB) {
if (nodes == null)
if (nodes == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (positionA > positionB)
if (positionA > positionB) {
return arcLength(positionB, positionA);
}
positionA *= nodes.size() - 1;
positionB *= nodes.size() - 1;
@ -118,19 +124,17 @@ public class LinearInterpolation implements Interpolation {
*/
private double arcLengthRecursive(int indexA, double remainderA, int indexB, double remainderB) {
switch (indexB - indexA) {
case 0:
return arcLengthRecursive(indexA, remainderA, remainderB);
case 0:
return arcLengthRecursive(indexA, remainderA, remainderB);
case 1:
// This case is merely a speed-up for a very common case
return
arcLengthRecursive(indexA, remainderA, 1.0) +
arcLengthRecursive(indexB, 0.0, remainderB);
case 1:
// This case is merely a speed-up for a very common case
return arcLengthRecursive(indexA, remainderA, 1.0)
+ arcLengthRecursive(indexB, 0.0, remainderB);
default:
return
arcLengthRecursive(indexA, remainderA, indexB - 1, 1.0) +
arcLengthRecursive(indexB, 0.0, remainderB);
default:
return arcLengthRecursive(indexA, remainderA, indexB - 1, 1.0)
+ arcLengthRecursive(indexB, 0.0, remainderB);
}
}
@ -143,11 +147,13 @@ public class LinearInterpolation implements Interpolation {
@Override
public int getSegment(double position) {
if (nodes == null)
if (nodes == null) {
throw new IllegalStateException("Must call setNodes first.");
}
if (position > 1)
if (position > 1) {
return Integer.MAX_VALUE;
}
position *= nodes.size() - 1;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// $Id$

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
// $Id$
@ -47,7 +47,7 @@ public class ReparametrisingInterpolation implements Interpolation {
public ReparametrisingInterpolation(Interpolation baseInterpolation) {
checkNotNull(baseInterpolation);
this.baseInterpolation = baseInterpolation;
}
@ -67,16 +67,18 @@ public class ReparametrisingInterpolation implements Interpolation {
@Override
public Vector3 getPosition(double position) {
if (position > 1)
if (position > 1) {
return null;
}
return baseInterpolation.getPosition(arcToParameter(position));
}
@Override
public Vector3 get1stDerivative(double position) {
if (position > 1)
if (position > 1) {
return null;
}
return baseInterpolation.get1stDerivative(arcToParameter(position)).normalize().multiply(totalArcLength);
}
@ -87,10 +89,13 @@ public class ReparametrisingInterpolation implements Interpolation {
}
private double arcToParameter(double arc) {
if (cache.isEmpty())
if (cache.isEmpty()) {
throw new IllegalStateException("Must call setNodes first.");
}
if (arc > 1) arc = 1;
if (arc > 1) {
arc = 1;
}
arc *= totalArcLength;
Entry<Double, Double> floorEntry = cache.floorEntry(arc);
@ -140,8 +145,7 @@ public class ReparametrisingInterpolation implements Interpolation {
// search between left and mid
rightArc = midArc;
rightParameter = midParameter;
}
else {
} else {
// search between mid and right
leftArc = midArc;
leftParameter = midParameter;
@ -152,8 +156,9 @@ public class ReparametrisingInterpolation implements Interpolation {
@Override
public int getSegment(double position) {
if (position > 1)
if (position > 1) {
return Integer.MAX_VALUE;
}
return baseInterpolation.getSegment(arcToParameter(position));
}

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.noise;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;
@ -34,15 +34,13 @@ import java.io.Serializable;
*/
public class AffineTransform implements Transform, Serializable {
private AffineTransform inverse;
/**
* coefficients for x coordinate.
*/
private final double m00;
private final double m01;
private final double m02;
private double m03;
private final double m03;
/**
* coefficients for y coordinate.
@ -50,7 +48,7 @@ public class AffineTransform implements Transform, Serializable {
private final double m10;
private final double m11;
private final double m12;
private double m13;
private final double m13;
/**
* coefficients for z coordinate.
@ -58,13 +56,13 @@ public class AffineTransform implements Transform, Serializable {
private final double m20;
private final double m21;
private final double m22;
private double m23;
private final double m23;
// ===================================================================
// constructors
/**
* Creates a new affine transform3D set to identity.
* Creates a new affine transform3D set to the identity.
*/
public AffineTransform() {
// init to identity matrix
@ -85,6 +83,7 @@ public class AffineTransform implements Transform, Serializable {
m20 = coefs[6];
m21 = coefs[7];
m22 = coefs[8];
m03 = m13 = m23 = 0;
} else if (coefs.length == 12) {
m00 = coefs[0];
m01 = coefs[1];
@ -99,11 +98,14 @@ public class AffineTransform implements Transform, Serializable {
m22 = coefs[10];
m23 = coefs[11];
} else {
throw new IllegalArgumentException("Input array must have 9 or 12 elements");
throw new IllegalArgumentException(
"Input array must have 9 or 12 elements");
}
}
public AffineTransform(double xx, double yx, double zx, double tx, double xy, double yy, double zy, double ty, double xz, double yz, double zz, double tz) {
public AffineTransform(double xx, double yx, double zx, double tx,
double xy, double yy, double zy, double ty, double xz, double yz,
double zz, double tz) {
m00 = xx;
m01 = yx;
m02 = zx;
@ -123,40 +125,10 @@ public class AffineTransform implements Transform, Serializable {
@Override
public boolean isIdentity() {
if (m00 != 1) {
return false;
}
if (m11 != 1) {
return false;
}
if (m22 != 1) {
return false;
}
if (m01 != 0) {
return false;
}
if (m02 != 0) {
return false;
}
if (m03 != 0) {
return false;
}
if (m10 != 0) {
return false;
}
if (m12 != 0) {
return false;
}
if (m13 != 0) {
return false;
}
if (m20 != 0) {
return false;
}
if (m21 != 0) {
return false;
}
return m23 == 0;
return m00 == m11 && m11 == m22 && m22 == 1
&& m01 == m02 && m02 == m03 && m03 == 0
&& m10 == m12 && m12 == m13 && m13 == 0
&& m20 == m21 && m21 == m23 && m23 == 0;
}
/**
@ -164,20 +136,7 @@ public class AffineTransform implements Transform, Serializable {
* 12 double.
*/
public double[] coefficients() {
return new double[] {
m00,
m01,
m02,
m03,
m10,
m11,
m12,
m13,
m20,
m21,
m22,
m23
};
return new double[]{m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23};
}
public boolean isOffAxis() {
@ -198,8 +157,8 @@ public class AffineTransform implements Transform, Serializable {
* @return the determinant of the transform.
*/
private double determinant() {
return m00 * (m11 * m22 - m12 * m21) - m01 * (m10 * m22 - m20 * m12) + m02 * (m10 * m21
- m20 * m11);
return m00 * (m11 * m22 - m12 * m21) - m01 * (m10 * m22 - m20 * m12)
+ m02 * (m10 * m21 - m20 * m11);
}
/**
@ -207,26 +166,23 @@ public class AffineTransform implements Transform, Serializable {
*/
@Override
public AffineTransform inverse() {
if (inverse != null) {
return inverse;
}
double det = this.determinant();
return new AffineTransform(
(m11 * m22 - m21 * m12) / det,
(m21 * m02 - m01 * m22) / det,
(m01 * m12 - m11 * m02) / det,
(m01 * (m22 * m13 - m12 * m23) + m02 * (m11 * m23 - m21 * m13) - m03 * (m11 * m22
- m21 * m12)) / det,
(m20 * m12 - m10 * m22) / det,
(m00 * m22 - m20 * m02) / det,
(m10 * m02 - m00 * m12) / det,
(m00 * (m12 * m23 - m22 * m13) - m02 * (m10 * m23 - m20 * m13) + m03 * (m10 * m22
- m20 * m12)) / det,
(m10 * m21 - m20 * m11) / det,
(m20 * m01 - m00 * m21) / det,
(m00 * m11 - m10 * m01) / det,
(m00 * (m21 * m13 - m11 * m23) + m01 * (m10 * m23 - m20 * m13) - m03 * (m10 * m21
- m20 * m11)) / det);
(m11 * m22 - m21 * m12) / det,
(m21 * m02 - m01 * m22) / det,
(m01 * m12 - m11 * m02) / det,
(m01 * (m22 * m13 - m12 * m23) + m02 * (m11 * m23 - m21 * m13)
- m03 * (m11 * m22 - m21 * m12)) / det,
(m20 * m12 - m10 * m22) / det,
(m00 * m22 - m20 * m02) / det,
(m10 * m02 - m00 * m12) / det,
(m00 * (m12 * m23 - m22 * m13) - m02 * (m10 * m23 - m20 * m13)
+ m03 * (m10 * m22 - m20 * m12)) / det,
(m10 * m21 - m20 * m11) / det,
(m20 * m01 - m00 * m21) / det,
(m00 * m11 - m10 * m01) / det,
(m00 * (m21 * m13 - m11 * m23) + m01 * (m10 * m23 - m20 * m13)
- m03 * (m10 * m21 - m20 * m11)) / det);
}
// ===================================================================
@ -252,7 +208,10 @@ public class AffineTransform implements Transform, Serializable {
double n21 = m20 * that.m01 + m21 * that.m11 + m22 * that.m21;
double n22 = m20 * that.m02 + m21 * that.m12 + m22 * that.m22;
double n23 = m20 * that.m03 + m21 * that.m13 + m22 * that.m23 + m23;
return new AffineTransform(n00, n01, n02, n03, n10, n11, n12, n13, n20, n21, n22, n23);
return new AffineTransform(
n00, n01, n02, n03,
n10, n11, n12, n13,
n20, n21, n22, n23);
}
/**
@ -275,7 +234,10 @@ public class AffineTransform implements Transform, Serializable {
double n21 = that.m20 * m01 + that.m21 * m11 + that.m22 * m21;
double n22 = that.m20 * m02 + that.m21 * m12 + that.m22 * m22;
double n23 = that.m20 * m03 + that.m21 * m13 + that.m22 * m23 + that.m23;
return new AffineTransform(n00, n01, n02, n03, n10, n11, n12, n13, n20, n21, n22, n23);
return new AffineTransform(
n00, n01, n02, n03,
n10, n11, n12, n13,
n20, n21, n22, n23);
}
public AffineTransform translate(Vector3 vec) {
@ -293,19 +255,31 @@ public class AffineTransform implements Transform, Serializable {
public AffineTransform rotateX(double theta) {
double cot = MathUtils.dCos(theta);
double sit = MathUtils.dSin(theta);
return concatenate(new AffineTransform(1, 0, 0, 0, 0, cot, -sit, 0, 0, sit, cot, 0));
return concatenate(
new AffineTransform(
1, 0, 0, 0,
0, cot, -sit, 0,
0, sit, cot, 0));
}
public AffineTransform rotateY(double theta) {
double cot = MathUtils.dCos(theta);
double sit = MathUtils.dSin(theta);
return concatenate(new AffineTransform(cot, 0, sit, 0, 0, 1, 0, 0, -sit, 0, cot, 0));
return concatenate(
new AffineTransform(
cot, 0, sit, 0,
0, 1, 0, 0,
-sit, 0, cot, 0));
}
public AffineTransform rotateZ(double theta) {
double cot = MathUtils.dCos(theta);
double sit = MathUtils.dSin(theta);
return concatenate(new AffineTransform(cot, -sit, 0, 0, sit, cot, 0, 0, 0, 0, 1, 0));
return concatenate(
new AffineTransform(
cot, -sit, 0, 0,
sit, cot, 0, 0,
0, 0, 1, 0));
}
public AffineTransform scale(double s) {
@ -361,13 +335,20 @@ public class AffineTransform implements Transform, Serializable {
}
/**
* Returns if this affine transform is representing a horizontal flip.
* Returns if this affine transform represents a horizontal flip.
*/
public boolean isHorizontalFlip() {
// use the determinant of the x-z submatrix to check if this is a horizontal flip
return m00 * m22 - m02 * m20 < 0;
}
/**
* Returns if this affine transform represents a vertical flip.
*/
public boolean isVerticalFlip() {
return m11 < 0;
}
@Override
public String toString() {
return String.format("Affine[%g %g %g %g, %g %g %g %g, %g %g %g %g]}", m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23);

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;

Datei anzeigen

@ -2,7 +2,7 @@ package com.sk89q.worldedit.math.transform;
import com.sk89q.worldedit.math.Vector3;
public class RoundedTransform implements Transform{
public class RoundedTransform implements Transform {
private final Transform transform;
public RoundedTransform(Transform transform) {
@ -17,7 +17,8 @@ public class RoundedTransform implements Transform{
@Override
public Vector3 apply(Vector3 input) {
Vector3 val = transform.apply(input);
return Vector3.at(Math.floor(val.getX() + 0.5), Math.floor(val.getY() + 0.5), Math.floor(val.getY() + 0.5));
return Vector3.at(Math.floor(val.getX() + 0.5), Math.floor(val.getY() + 0.5), Math
.floor(val.getY() + 0.5));
}
@Override

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;

Datei anzeigen

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;