Matthew Miller
b27913324b
Tweak the last access extent cache to provide better caching
2019-02-03 07:35:38 -05:00
Kenzie Togami
8f11d0469b
Clarify state when asking for caps with no platforms (+ fuzzy system changes)
2019-02-03 07:30:18 -05:00
Matthew Miller
7d7da78dbc
Fuzzier fuzzies
2019-02-03 07:13:21 -05:00
Kenzie Togami
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
Kenzie Togami
94ebb81e92
Add generics to other rawtypes
2019-02-03 05:54:05 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
1d87642b52
Minor improvements to the server side CUI
2019-02-03 03:54:04 -05:00
gamerforEA
22f8372b89
Fix BlockType and ItemType registration for Sponge distributive
2019-02-03 03:51:36 -05:00
gamerforEA
ea0ca470f1
Fix Metrics injection
2019-02-03 03:51:15 -05:00
Matthew Miller
26d4ea101e
Fixed the bundle being directly used outside of the registry system.
2019-02-03 03:44:10 -05:00
Matthew Miller
53308416ff
Start work on modularising masks and patterns
2019-02-03 03:33:52 -05:00
Matthew Miller
d5e4c76bfe
Allow a pattern for the leave-id of //move
2019-02-03 02:47:32 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
Matthew Miller
7a9bd226ce
Update draw.js and roof.js
2019-02-02 11:21:43 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
Matthew Miller
346eee8953
Added the multi-staging from the multipass2 branch
2019-02-02 09:12:30 -05:00
JOO200
63bf01fdaf
Check by setting blocks with BlockBagExtend for changed materials.
2019-02-02 09:05:59 -05:00
Matthew Miller
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
Kenzie Togami
e9fbde3ac8
Remove recursion in VaultResolver
...
Correctly call into `perms` instead of creating an infinite recursion.
2019-02-02 08:53:31 -05:00
Matthew Miller
10484eb58b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2019-02-02 08:49:53 -05:00
Matthew Miller
f3c633582e
Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)
2019-02-02 08:43:57 -05:00
Matthew Miller
13bf8429ce
Fixed serialisation of vectors.
2019-02-02 08:30:02 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
IronApollo
cd1d45b856
Updated Paper-API to 1.13.2, minor edits to FastAsyncVoxelSniper
2019-01-16 07:12:02 -05:00
IronApollo
62e6e9de96
Some general changes to the handling of blocks
2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
IronApollo
90b3439dc2
Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes.
2019-01-13 01:38:08 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Josh Knight
b7bab7fe49
Merge pull request #12 from Combustible/new-vector-system
...
Merge master changes into IronApollo's WIP new-vector-system branch
2019-01-10 05:39:38 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
NotMyFault
227d6d9169
That should work this time...
2019-01-03 13:07:25 +01:00
NotMyFault
c622810671
*
2019-01-03 13:01:39 +01:00
NotMyFault
1f39257753
Update offset to match CI
2019-01-03 12:52:23 +01:00
Josh Knight
2b8afaf930
Merge pull request #10 from SirYwell/master
...
Temporary removal of tab complete listener
2019-01-03 05:18:13 -05:00
SirYwell
d4971a4e2f
Temporary removal of tab complete listener
2019-01-03 10:18:54 +01:00
NotMyFault
21a7eb806e
Update README.md
2019-01-01 23:44:02 +01:00
NotMyFault
9556f81255
Update README.md
2018-12-29 14:09:46 +01:00
NotMyFault
fa1529e4cb
Merge pull request #9 from SirYwell/master
...
fix //removenear exception for size < 1
2018-12-29 13:14:15 +01:00
SirYwell
193361ac32
fix //removenear exception for size < 1
2018-12-29 08:47:57 +01:00
NotMyFault
4198932432
Merge pull request #8 from Combustible/merge_part_2
...
Merge upstream changes through 88f22f2
2018-12-24 08:25:08 +01:00
Byron Marohn
2259f7d025
Merge upstream changes through 88f22f2e
...
This was not a straightforward merge. A new method was added upstream to:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
Unfortunately there's no easy way to test that it works - so I left a note...
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00