wizjany
a669ef95c6
Tabs.
2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
wizjany
cba246a2a5
Fix some maven tests
2013-07-02 08:09:14 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
Lucas Tan
80536d85ca
Update Minecraft Forge compatibility for 1.5.2.
2013-06-10 17:02:41 -04:00
me4502
70ccac620f
Use equalsIgnoreCase to check for perm plugins, and check for GroupManager
...
Using equalsIgnoreCase fixes a few weird issues with bPerms, and adding GroupManager fixes a metric tonne of issues with GroupManager.. Like it being randomly disabled, it not working, etc.
2013-06-10 17:02:30 -04:00
wizjany
5895b492da
Horrible 0-day fix. Super important to upgrade.
...
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf
Add coordinate argument to //chunk command.
2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f
Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered.
2013-06-02 12:14:56 -07:00
TomyLobo
321e2246fc
Added some comments to BlockDataTest.testCycle.
2013-05-24 02:03:08 +03:00
wizjany
ca06489e11
Don't spam chat when a different type of vector is given to the Selector.
2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85
Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.)
2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b
Update for CraftBukkit 1.5.2 package.
2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8
Added pistons (retracted only) to cycler tool.
2013-04-18 16:56:09 -04:00
wizjany
102a149dbb
Fix setbiome issue and tweak a few block names.
2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf
Fix setting blocks that used multiple TileEntities on one block id.
...
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08
Make //setbiome respect global mask, if set to a biome mask
2013-03-28 19:53:42 -04:00
wizjany
e7d55ca87d
Add compatibility for MCPC-Plus 1.5.1
2013-03-26 11:55:10 -04:00
wizjany
51515473bc
Allow remove command to be used from console
2013-03-26 00:56:42 -04:00
wizjany
0e8508847e
Added hoppers to block data info
2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f
Prepare for MC 1.5.1 (specifically, Bukkit renames).
2013-03-20 17:40:22 -04:00
wizjany
422cba101d
Fix NPE in mob spawner blocks on non-bukkit implementations
2013-03-17 22:11:29 -04:00
wizjany
1af61f827b
Fix block setting while not in fast mode
2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22
Fix block rotations
2013-03-17 11:11:41 -04:00
wizjany
6c35d20306
Use correct method and mask to set blocks.
2013-03-16 17:15:00 -04:00
wizjany
0d52d22bd8
Fix for minecart naming
2013-03-16 12:23:22 -04:00
wizjany
3eb821ffed
Added names for new items
2013-03-16 02:18:07 -04:00
wizjany
c042f7829a
Fixed equalsFuzzy returning true when it shouldn't
2013-03-15 22:25:57 -04:00
wizjany
e1fac30e62
Updated changelog for 5.5.2
2013-03-15 15:38:02 -04:00
wizjany
db9808cfd1
Update nmsblock classes for 1.5
2013-03-15 15:10:23 -04:00
Wizjany
94ef1591e8
Update for MC 1.5
2013-03-14 21:03:14 -04:00
kgamecarter
ca1cecbdf4
Fix //flip using incorrect block directions.
2013-03-14 19:29:28 -04:00
Albert Pham
184d02d2e3
Updated BukkitWorld NMS fields to be static.
...
This prevents attempts at loading the proper NMS compatibility classes from occurring more than once.
2013-03-12 18:05:14 -07:00
Albert Pham
33d0d7cd6c
Fixed WORLDEDIT-2717, max-blocks-changed . maximum overriden by default
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min(default_limit, max_limit) meant that the max limit was really default_limit when the default was less than the max
2013-03-12 14:07:25 -07:00
wizjany
8efb995667
Use actual data for skull blocks
2013-03-09 19:33:31 -05:00
Wizjany
6c6f965ac7
Revert "Made //undo and //redo disregard global masks."
...
This does nothing and neither did the original code. Disregard previous notice.
This reverts commit cfb19eba9b
.
2013-03-03 23:44:53 -05:00
Albert Pham
da6103c33e
Fixed WORLDEDIT-2707, regex in WorldEdit.getBlockPattern()
...
Regex in WorldEdit.getBlockPattern() was overly complex.
2013-02-25 00:14:17 -08:00
Wizjany
c2932cc54f
Cleanup forge code. Make it singleplayer friendly.
2013-02-25 01:22:05 -05:00
Wizjany
b2869058a9
Port WorldEdit to Forge.
2013-02-24 15:18:49 -05:00
Wizjany
1be3320bcf
Fix 4096 block id support in restore and schematic. (for real this time)
2013-02-24 14:57:34 -05:00
Wizjany
31de2a3a09
Update PropertiesConfiguration. Catch potential NPE.
2013-02-24 01:53:14 -05:00
Albert Pham
e17a35bb15
Chunk's Add section stores the first block in the lowest nibble
2013-02-23 22:39:59 -08:00
Albert Pham
02abf41b83
Fixed AddBlocks (again) and simplified expression.
...
Herpy derpy, >> 2 is not divide by 2, and I am not sure what I was thinking with the double shift.
2013-02-23 22:19:51 -08:00
Wizjany
02b85a0034
Change cycler tool behavior with logs.
...
- Now works with jungle logs.
- Cycling forward (r-click) cycles through bark types (oak, spruce..)
- Cycling backward (l-click) cycles through orientations (upright, both
sides, and the "all six sides" texture)
2013-02-21 21:57:54 -05:00
Wizjany
44ebc1e41d
Re-add craftscripts to package.
...
Mistakenly removed this when messing with NmsBlocks.
2013-02-17 10:55:49 -05:00
me4502
75c5f1fa46
Make the getList related things in YAMLProcessor w
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rite defaults. This fixes an issue in plugins that use this config system, where they are sometimes not written.
Most noticable in CraftBook, where all String Lists are not written to the config file.
2013-02-12 20:04:13 +10:00
zml2008
67178da4d3
Update for Spout entity changes
2013-02-02 14:03:09 -08:00
Wizjany
ef62a60fff
Add new(ish) tags to MobSpawnerBlock (not supported by bukkit api atm)
2013-01-31 15:23:08 -05:00
Wizjany
eb489bd21d
Add wooden buttons to BlockData
2013-01-31 12:46:32 -05:00
Wizjany
87daba207a
The idea was not to spam.
...
Really, I don't care what's wrong with you, class file.
2013-01-27 03:03:50 -05:00
zml2008
b48c735d2e
Correct handling of arguments where the arg is a quotation character followed by a space. Fixes WORLDEDIT-2633
2013-01-27 03:03:50 -05:00
Wizjany
9bb7968358
Make forest and pumpkin gens respect toggleplace. Make pumpkin gen have random faces.
2013-01-27 03:03:05 -05:00
Wizjany
60f2a4a816
Compile MCPC class on java 1.6
2013-01-23 23:26:37 -05:00
Wizjany
5b0af07c3c
Don't spam if we can't find a Nms Block
2013-01-20 02:10:05 -05:00
Wizjany
19d7beaf39
Added NmsBlocks for MCPC+ running MC 1.4.7.
...
Also fixed an issue with creative mode inventory usage not updating when
gamemode changed.
2013-01-20 01:44:29 -05:00
zml2008
718457b1ff
Now compiles on Spout and basic block setting works
2013-01-19 18:30:07 -08:00
Wizjany
a800ced4b9
Add nms blocks for Craftbukkit 1.4.5 and pre-1.4.5 (unversioned packages)
2013-01-19 20:11:26 -05:00
Wizjany
6abd48ab08
Add a config setting to allow creative mode players to override inventory setting.
2013-01-19 19:06:55 -05:00
Wizjany
89bdd8d9ba
Tie up lose ends with NmsBlock class loading.
2013-01-19 18:33:23 -05:00
Wizjany
d64a16da48
Remove /search as an alias of //searchitem
2013-01-19 17:00:48 -05:00
OdiumxXx
0f77cb357b
Fixed ContainerBlocks spilling items when edited.
...
Fixed ContainerBlocks spilling items when edited, which caused an Item Duplication Exploit.
http://youtrack.sk89q.com/issue/WORLDEDIT-2381 - [Now Resolved]
2013-01-19 09:41:04 -05:00
Wizjany
e5d34a9d2c
Merge korikisulda's butcher brush.
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Additionally made it work with //butcher flags (added as an argument)
as well as respecting the max butcher radius if the player has the permission.
2013-01-19 09:35:47 -05:00
Wizjany
d78bbc4f68
Merge Moo0's data flag for distr.
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Also added data flag to //count.
//count -d 35 will now only search for white wool.
//count 35:5 will only search for green wool.
//count 35 will work as normal.
//count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
DerFlash
c2154b0f86
Catch Exception when using converted maps with 128 blocks height
2013-01-18 21:18:08 -05:00
Wizjany
4320e1a201
Restore usage of pre-Anvil chunks for snapshots.
2013-01-18 21:16:45 -05:00
snowleo
0c38365100
WEPIF GroupManagerResolver implementation
2013-01-18 03:22:17 -05:00
Wizjany
ad349aecb1
Support different NMS block classes depending on version.
...
- The .class files in the contrib folder of the zip go in
plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
nmsblocks you're screwed
2013-01-18 03:17:52 -05:00
Wizjany
83c71f30a8
Skulls should use underscores for player names, not spaces
2013-01-15 22:59:53 -05:00
Jim Bilbrey
2b29d1a253
update //flip axis to modern directions
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tested and working with:
-no args when looking horizontally and vertically
-n/s/e/w
-f/b/l/r/u/d
2013-01-14 12:48:59 -05:00
Wizjany
57327fd37f
Add support for skull blocks.
2013-01-13 04:37:36 -05:00