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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 13:00:05 +01:00

Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.

This should make all those compareTo==0 things unnecessary.
Dieser Commit ist enthalten in:
TomyLobo 2013-08-05 19:58:53 +02:00 committet von wizjany
Ursprung b28fdbfe4e
Commit d7d8930cd4

Datei anzeigen

@ -110,10 +110,10 @@ public class BlockWorldVector extends WorldVector {
*/
@Override
public boolean equals(Object obj) {
if (!(obj instanceof WorldVector)) {
if (!(obj instanceof Vector)) {
return false;
}
WorldVector other = (WorldVector) obj;
Vector other = (Vector) obj;
return (int) other.getX() == (int) this.x && (int) other.getY() == (int) this.y
&& (int) other.getZ() == (int) this.z;