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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-05 11:00:05 +01:00
Commit graph

4553 Commits

Autor SHA1 Nachricht Datum
Kenzie Togami
35edd95c87
[Forge] Update to 28.0.45 for package rename 2019-08-05 14:17:56 -07:00
wizjany
4b54c32f3a Skip invalid blocks in schematics. 2019-08-04 15:56:16 -04:00
MattBDev
5c6c41a95a Docs, command, and formatting changes. 2019-08-03 22:43:29 -04:00
MattBDev
21a8899ba8 remove favs 2019-08-03 19:57:29 -04:00
wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
5f5c067081
[Forge] Mark chunks for save after editing biomes 2019-08-02 20:39:34 -07:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded 2019-08-02 15:47:29 -07:00
wizjany
9a133c05d1
Merge pull request #510 from EngineHub/feature/blocks-are-patterns
Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
Kenzie Togami
7d31ac6dea
Update to Forge 28.0.34 for PlayerInteract fix 2019-08-02 14:03:06 -07:00
wizjany
50341acab2 Fix travis. 2019-08-01 20:29:01 -04:00
wizjany
afae2b0784 Make TE tag optional for MCEdit schems too.
And name our threads here too.
2019-08-01 20:15:34 -04:00
MattBDev
9fb2202068 Fix 1.14.4 compile
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
MattBDev
0449b5d8ba Remove FAVS and update Gradle 2019-07-31 19:03:04 -04:00
MattBDev
c4c90c99a8 Fix Gradle Script 2019-07-30 15:28:25 -04:00
MattBDev
cb03ed2fe8 remove Fast2DIterator 2019-07-30 15:27:59 -04:00
MattBDev
0d2b0025ce Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
MattBDev
198427dc3d fix more compile errors 2019-07-29 21:05:31 -04:00
Jesse Boyd
accc62c10b
7963b2c9 2019-07-30 07:48:19 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f 2019-07-30 07:44:19 +10:00
Jesse Boyd
7967ef4db4
ff586011 2019-07-30 07:39:18 +10:00
wizjany
c5f46d15e1
Switch build badge to TC.
Also remove dead wiki link.
2019-07-29 11:32:48 -04:00
MattBDev
12114ec987 Minor changes 2019-07-29 11:19:38 -04:00
MattBDev
7f51791d6c Merge remote-tracking branch 'remotes/origin/commanding' into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ChunkCommands.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2019-07-29 10:58:41 -04:00
MattBDev
ca54f8c371 Work on CLI and I forget what else 2019-07-29 10:57:28 -04:00
wizjany
9d9e3ea065 Remove overrides. 2019-07-28 22:50:42 -04:00
wizjany
6631b6bdf0 Make BlockStateHolder extend Pattern.
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
Jesse Boyd
02d5f3e8d5
Update PlatformManager.java 2019-07-29 05:27:50 +10:00
Jesse Boyd
1c256c1f5a
add Range annotation 2019-07-29 05:26:44 +10:00
Jesse Boyd
da858f2131
Check isEmpty for sign color 2019-07-29 05:07:46 +10:00
Jesse Boyd
3303434d52
listchunks doesn't need to be a list
Nor does it need to be a string. As long as we can iterate, it should be fine.

This somewhat mitigates OOM from listchunks.
2019-07-29 05:03:17 +10:00
wizjany
f4c238c3da Load chunks when setting biomes too. 2019-07-28 10:21:29 -04:00
wizjany
6855f22152
Merge pull request #499 from EngineHub/fix/quoted
Fixes using suggestions with quoted args, as well as a few other minor issues with suggestions.
2019-07-28 10:07:32 -04:00
wizjany
c93e5ccfdf Don't suggest ##* for masks. 2019-07-28 10:02:47 -04:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good 2019-07-27 23:31:38 -07:00
Kenzie Togami
3a5170a0e8
Potenially fix quoted string completion 2019-07-27 18:12:18 -07:00
Kenzie Togami
d134820bcb
Merge branch 'master' into fix/quoted 2019-07-27 17:41:44 -07:00
wizjany
0f420f02ff Fix some load-order issues probably.
Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
wizjany
8f33e0d550 Make a bunch of paginations internal, generify command boxes. (#509) 2019-07-27 14:35:38 +10:00
NotMyFault
8aaed49fa6 Strip color codes from translations 2019-07-26 20:51:38 -04:00
MattBDev
7963b2c92f Removed commands.yml
I also did a few renames as well as a command registration fix.
2019-07-26 19:23:24 -04:00
Kenzie Togami
c8cf0d8ba6
[Forge] Update to 1.14.4, pending Forge bugfixes 2019-07-25 19:19:03 -07:00
MattBDev
9a4473b73f Formatting 2019-07-25 15:09:12 -04:00
MattBDev
3a3efb8117 Updated a class, minor command tweaks, and formatting 2019-07-25 14:58:59 -04:00
MattBDev
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
wizjany
415cdc0ab2 Output to debug only if we have a valid DFU for schematics.
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
wizjany
78488d9b76
Merge pull request #495 from EngineHub/hotfix/nav
Pass through wall improvements
2019-07-23 22:17:15 -04:00
wizjany
4ee2d3b47c Move isAllowedToFly and setFlying to AbstractPlayer, protect them. 2019-07-23 22:16:26 -04:00
wizjany
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
wizjany
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00