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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 10:30:04 +01:00
Datei suchen
2019-08-02 20:39:34 -07:00
buildSrc Bump to Piston 0.4.3 2019-07-22 21:20:40 +10:00
config/checkstyle feature(fabric): added fabric support (#491) 2019-06-27 22:25:02 +10:00
contrib/craftscripts Use 3 wool block variables instead of array 2018-12-31 19:36:41 -06:00
gradle/wrapper Improve logging, update to 5.5.1 2019-07-13 22:16:16 -07:00
worldedit-bukkit Fix suggestions on Bukkit for good 2019-07-27 23:31:38 -07:00
worldedit-core Merge pull request #510 from EngineHub/feature/blocks-are-patterns 2019-08-02 17:42:14 -04:00
worldedit-fabric Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
worldedit-forge [Forge] Mark chunks for save after editing biomes 2019-08-02 20:39:34 -07:00
worldedit-libs Migrate Sponge, Libs to Kotlin DSL 2019-07-12 13:49:45 -07:00
worldedit-sponge Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Updated changelog, contributing info, gradle, etc 2018-10-04 16:15:35 +10:00
.travis.yml Fix travis. 2019-08-01 20:29:01 -04:00
build.gradle.kts Improve logging, update to 5.5.1 2019-07-13 22:16:16 -07:00
CHANGELOG.txt 7.0.1 RC1 2019-07-22 21:18:52 +10:00
COMPILING.md Remove mentions of setupDecompWorkspace in COMPILING.md. 2019-05-04 21:00:00 -04:00
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc 2018-10-04 16:15:35 +10:00
gradle.properties Back to snapshots 2019-07-22 21:19:04 +10:00
gradlew Update to Gradle 5.5 2019-07-09 18:21:21 -07:00
gradlew.bat Update to Gradle 5.5 2019-07-09 18:21:21 -07:00
HEADER.txt Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.md Switch build badge to TC. 2019-07-29 11:32:48 -04:00
settings.gradle.kts Further minor cleanup from Gradle 5 change 2019-07-12 13:49:45 -07:00
worldedit-logo.png Add logo to source. 2019-04-26 15:08:50 -04:00

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.