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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 10:30:04 +01:00
Dieser Commit ist enthalten in:
Matthew Miller 2019-07-22 21:18:52 +10:00
Ursprung edb2e919e7
Commit 5c2b9e4157
2 geänderte Dateien mit 25 neuen und 1 gelöschten Zeilen

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7.0.1 Release Candidate 1
- Improve //naturalize over large areas
- Fixed //restore with 1.14 worlds
- Added item brush support to WorldEdit for Bukkit (Formerly just Forge)
- Create an internal state ID mapping for performance
- Improve rotation for some blocks
- Added .self permission node to undo/redo to only allow undoing and redoing own history
- Improve sponge schematic implementation
- Re-add the delchunks command
- Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13)
- Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand
- Added //wand -n to get the navigation wand
- Improved movement of paintings
- Allow command suggestions for selectors
- Allow block replacer to work with tile entities
- Fixed pasting leashed entities
- Fixed setting player heads with names
- Added a mask flag to //count
- Setup pagination for //distr
- Fixed an entity-related error being caused by plugins improperly using Spigot.
- Fixed gravity brush
- Modify chunk batching for performance
- Further legacy schematic loading improvements
7.0.0
See https://matthewmiller.dev/blog/introducing-worldedit-7/ for a friendlier explanation of some new features

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group=com.sk89q.worldedit
version=7.0.1-SNAPSHOT
version=7.0.1-rc1
org.gradle.jvmargs=-Xmx1G