Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 10:30:04 +01:00
7.0.1 RC1
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edb2e919e7
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5c2b9e4157
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7.0.1 Release Candidate 1
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- Improve //naturalize over large areas
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- Fixed //restore with 1.14 worlds
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- Added item brush support to WorldEdit for Bukkit (Formerly just Forge)
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- Create an internal state ID mapping for performance
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- Improve rotation for some blocks
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- Added .self permission node to undo/redo to only allow undoing and redoing own history
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- Improve sponge schematic implementation
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- Re-add the delchunks command
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- Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13)
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- Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand
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- Added //wand -n to get the navigation wand
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- Improved movement of paintings
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- Allow command suggestions for selectors
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- Allow block replacer to work with tile entities
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- Fixed pasting leashed entities
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- Fixed setting player heads with names
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- Added a mask flag to //count
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- Setup pagination for //distr
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- Fixed an entity-related error being caused by plugins improperly using Spigot.
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- Fixed gravity brush
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- Modify chunk batching for performance
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- Further legacy schematic loading improvements
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7.0.0
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See https://matthewmiller.dev/blog/introducing-worldedit-7/ for a friendlier explanation of some new features
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@ -1,4 +1,4 @@
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group=com.sk89q.worldedit
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version=7.0.1-SNAPSHOT
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version=7.0.1-rc1
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org.gradle.jvmargs=-Xmx1G
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