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Seppe Volkaerts 821ca02ee7 Backport Velocity Polymer's async event API, with changes.
This commit backports the event manager from Velocity Polymer, with some changes for Velocity 1.1.x API compatibility:

- All event handlers run asynchronously. (While EventTask.async() exists, it is not useful in 3.0.0, but is provided as a migration aid for Polymer.)
- Event ordering is currently limited to the 5 levels available in Velocity 1.x.x.
2021-05-23 15:39:06 -04:00
.github don't build on Java 8 2021-05-23 14:15:22 -04:00
api Backport Velocity Polymer's async event API, with changes. 2021-05-23 15:39:06 -04:00
config/checkstyle Loosen Checkstyle rules for this. 2020-06-24 11:34:13 -04:00
gradle Fix typo causing failed deploy. This is Velocity 1.1.0. 2020-10-28 10:58:45 -04:00
native Convert to Java 11 compressor 2021-05-23 13:58:01 -04:00
proxy Backport Velocity Polymer's async event API, with changes. 2021-05-23 15:39:06 -04:00
.gitignore Rewrite native crypto to use OpenSSL 2020-06-22 20:14:46 -04:00
.travis.yml Allow building on Java 11 (and set Travis to build on OpenJDK 11) 2019-10-04 17:09:41 -04:00
build.gradle Bump Velocity to Java 11 minimum 2021-05-23 13:50:14 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md 2021-01-22 19:50:31 -05:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
HEADER.txt Relicense the Velocity proxy under the terms of GPLv3 (#448) 2021-03-31 16:04:06 -04:00
Jenkinsfile Disallow all concurrent builds. 2018-12-07 17:25:04 -05:00
LICENSE Relicense the Velocity proxy under the terms of GPLv3 (#448) 2021-03-31 16:04:06 -04:00
README.md [ci-skip] Update license in README 2021-03-31 20:36:08 -04:00
settings.gradle An Easter basket bearing gifts! (#191) 2019-04-24 14:36:49 -04:00

Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the GPLv3 license.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.