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Commit graph

1750 Commits

Autor SHA1 Nachricht Datum
Alexander Staeding
190bef375a
Add shutdown methods to ProxyServer 2020-07-30 21:48:58 +02:00
xDark
6379936f32 Fix code style 2020-07-30 17:36:57 +03:00
xDark
d65507d4d5 Use channel factories to create new channels 2020-07-30 17:34:37 +03:00
Andrew Steinborn
e3a95b4783 Actually fix accidental breaking change not allowing aliases to be overridden. 2020-07-30 06:06:37 -04:00
Andrew Steinborn
7f1ee77a69 Fix accidential breaking change not allowing aliases to be overridden. 2020-07-30 06:03:29 -04:00
Andrew Steinborn
306221a92f Use default shutdown reason if the disconnect message is blank. 2020-07-30 06:01:38 -04:00
xDark
4958bb76e7 Add timeout property in default configuration 2020-07-29 17:30:24 +03:00
xDark
b79f6ad827 Make initial read timeout configurable 2020-07-29 16:59:39 +03:00
Andrew Steinborn
4c5636e6f7 Lie about command invocation succeeding if there is a syntax error.
See https://github.com/VelocityPowered/Velocity/issues/337#issuecomment-665568793

This will need an API change to resolve, but it's late right now.
2020-07-29 06:20:16 -04:00
Andrew Steinborn
b6a60b610a Resolve (most) issues flagged by @hugmanrique in 65e1b7be87
This still needs to be configurable, but this is a first step towards shifting towards a more intuitive behavior.
2020-07-29 05:51:40 -04:00
Andrew Steinborn
89f98ce57d Make Disposable interface implement Closeable 2020-07-29 05:34:15 -04:00
Andrew Steinborn
c2db8d4ac1 Swallow Throwable since plugins are naughty and don't do the right thing -_- 2020-07-29 03:58:04 -04:00
Andrew Steinborn
65e1b7be87 Hints will override the default catch-all by default 2020-07-29 03:55:59 -04:00
Andrew Steinborn
ae0bf6cfca Fix compile with JDK 8 2020-07-29 03:47:02 -04:00
Hugo Manrique
6cc6e0f641
New command API (#330) 2020-07-29 03:43:16 -04:00
Andrew Steinborn
5a515f37a3 Add missing allowed check. Fixes #335 2020-07-28 16:50:34 -04:00
Andrew Steinborn
7ab56d0ca0 Correctly populate the server address in the Forge case. Fixes #334 (correctly). 2020-07-27 17:24:04 -04:00
Andrew Steinborn
c377ed4b57 Preserve plugin load order correctly 2020-07-25 17:21:42 -04:00
Andrew Steinborn
2a29813bde Well, this is embarassing. 2020-07-24 21:15:07 -04:00
Andrew Steinborn
c3dcf9b1dd Strictly validate server ping state 2020-07-23 11:44:48 -04:00
Andrew Steinborn
f34b5ac2fc Yet another breaking change in the Adventure API 2020-07-22 11:18:46 -04:00
Andrew Steinborn
bf0ae6b856 Revert Configurate bump - it's not on the usual places 2020-07-21 21:03:07 -04:00
Andrew Steinborn
3ac403539d Bump dependencies:
Gson 2.8.5 -> 2.8.6
text 3.0.3 -> 3.0.4
log4j 2.11.2 -> 2.13.3
Netty 4.1.50.Final -> 4.1.51.Final
Configurate 3.6 -> 3.7
2020-07-21 21:00:38 -04:00
Andrew Steinborn
a55e690ad6 These aren't designed to be extended in any way. 2020-07-21 19:41:15 -04:00
Andrew Steinborn
250a35e53b Fix typo, thanks @hugmanrique for spotting this 2020-07-21 11:52:31 -04:00
Andrew Steinborn
e32acbaae7 Disable Netty resource leak detector by default. 2020-07-21 11:20:15 -04:00
Andrew Steinborn
c3e2321994 Update this with the true default. 2020-07-20 22:08:30 -04:00
Tim
76abb790e1 Merge branch 'Wiiimm-add-command-logging' into dev/1.1.0 2020-07-20 22:04:49 -04:00
Andrew Steinborn
ecec5e487a Add logging to command executions by players (#332) 2020-07-20 22:03:07 -04:00
Andrew Steinborn
cb261c6513 Better handle not failing over on a read timeout
The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.

I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00
Andrew Steinborn
f9f60e1489 Small code cleanups and switch more stuff to adventure 2020-07-19 18:23:47 -04:00
Tim
da92d83b14 Make the logging of commands configurable 2020-07-19 21:49:12 +02:00
Tim
a9df92d308 Add logging to command executions by players 2020-07-19 19:46:10 +02:00
Andrew Steinborn
21ad6a433f Add MessageRaw support to BungeeCordMessageResponder 2020-07-16 15:18:11 -04:00
Andrew Steinborn
f6bdab8e53 Clean up unused import 2020-07-16 12:44:36 -04:00
Andrew Steinborn
4f19bfde3d Fix various problems with GS4QueryHandler 2020-07-16 12:44:02 -04:00
Andrew Steinborn
2296a9d8dd Fix compile error caused by adventure changes 2020-07-16 11:50:48 -04:00
Andrew Steinborn
72ce5c86ba Improve Velocity networking pipeline when under stress 2020-07-16 11:44:55 -04:00
Andrew Steinborn
f93e227491 Further improvements to pipeline in the worst-case scenario. 2020-07-15 18:26:48 -04:00
Andrew Steinborn
a8651f561d Update to event 4.0.0-SNAPSHOT for an optimized event path 2020-07-15 17:07:38 -04:00
Andrew Steinborn
98f1faf759 Work around ByteToMessageDecoder trying to be send more messages upstream when we wanted to discard them altogether 2020-07-15 16:52:48 -04:00
Andrew Steinborn
ce74dcc483 Try not to be crafty here 2020-07-15 16:33:42 -04:00
Andrew Steinborn
ff99b2b248 Convert all Velocity commands to use adventure text components 2020-07-14 21:31:32 -04:00
Andrew Steinborn
bcab3be2e2 Fix Checkstyle error 2020-07-14 21:31:16 -04:00
Andrew Steinborn
725fc2e16c
Merge pull request #329 from Proximyst/dev/1.1.0-async-suggestions
Add async suggestions
2020-07-14 18:32:11 -04:00
Mariell Hoversholm
9c8c851d12
Add async command suggestions 2020-07-15 00:28:22 +02:00
Andrew Steinborn
4c3d9de5fe Add ServerPostConnectEvent as a less confusing (and non-blocking) alternative to ServerConnectedEvent 2020-07-12 16:13:04 -04:00
Andrew Steinborn
f841d7590a Remove unused parameter 2020-07-12 11:57:07 -04:00
Andrew Steinborn
21bc050f9c Fix Checkstyle issues again 2020-07-12 11:56:50 -04:00
Andrew Steinborn
d47462c606 Fix accidential deprecation 2020-07-12 11:42:44 -04:00