Andrew Steinborn
1dd900194d
Share instances of the custom Gson type serializers
2020-09-03 16:04:21 -04:00
Andrew Steinborn
5d287306c2
Small code cleanups
2020-09-01 03:25:15 -04:00
Andrew Steinborn
5a26b4e03d
Fix coding error that caused players to time out if moving to another server fails
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Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:58:15 -04:00
Andrew Steinborn
764c8ed3e5
Fix compile error
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While we're at it, change the newly-introduced shutdown API to use a generic Adventure component instead.
2020-08-30 07:09:52 -04:00
Andrew Steinborn
fe0d31b0f0
Update comments in MinecraftCompressEncoder to be more accurate.
2020-08-29 19:11:23 -04:00
Andrew Steinborn
d28022ab60
Move connectedServer clearing check to be done later.
2020-08-27 15:24:48 -04:00
Andrew Steinborn
80687c9e1b
Redundant word removed
2020-08-25 19:01:57 -04:00
Andrew Steinborn
7df1a9636e
Explicitly warn against offline-mode
2020-08-25 19:01:06 -04:00
Andrew Steinborn
ba7cdac812
If a command is defined on the proxy, don't include suggestions from the backend too
2020-08-24 14:53:01 -04:00
Andrew Steinborn
10a14af2ea
Include success message too
2020-08-24 14:13:46 -04:00
Andrew Steinborn
6cc173d337
Correctly handle disconnect if there is no opportunity to kick the player to another server.
2020-08-24 14:08:35 -04:00
Andrew Steinborn
01158b08a7
Implement BungeeCord IPOther message. Fixes #361
2020-08-24 10:40:50 -04:00
Andrew Steinborn
6b26daa281
Small cleanup in closeWith
2020-08-22 15:52:29 -04:00
Andrew Steinborn
005c12fb0f
Fix build on Java 11
2020-08-22 13:57:13 -04:00
Andrew Steinborn
154b50992c
Fix try list giving up after the first server.
2020-08-22 13:36:34 -04:00
Andrew Steinborn
1f621300f6
Revert #338
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This is creating more problems than it actually solves
2020-08-22 02:40:35 -04:00
Andrew Steinborn
c47d25c88a
Upgrade to Gradle 6.6 and use SpotBugs.
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As a result, at least one real bug was fixed! Nice.
2020-08-21 19:09:04 -04:00
Andrew Steinborn
d8dba436d6
Fix starting the proxy without any config. Fixes #359
2020-08-21 12:42:15 -04:00
Andrew Steinborn
a6ddc137ee
Reduce varint reading cost from max(1, 2n) to n+1 operations on ByteBuf
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The previous code, in an attempt to avoid exceptions, checked in.isReadable() each iteration of the loop. This isn't very efficient since it's possible for us to know the maximum size of the varint to read: it's the minimum of either the largest size a varint can be (5 bytes) or the size of the remaining readable bytes in the buffer.
2020-08-21 01:05:04 -04:00
Andrew Steinborn
ade9deec47
Fix recent PR not loading default messages from config correctly.
2020-08-21 00:10:34 -04:00
Andrew Steinborn
c15a49ce7d
Merge pull request #356 from FrankHeijden/feature/messages
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Make hardcoded messages configurable
2020-08-20 23:16:11 -04:00
Andrew Steinborn
1d4da8c32d
Correctly implement status protocol specification according to vanilla.
2020-08-20 15:03:38 -04:00
Frank van der Heijden
e3fe538491
Create temp default config for getting defaults
2020-08-19 23:30:34 +02:00
Frank van der Heijden
62fac7db32
Merge branch 'dev/1.1.0' into feature/messages
2020-08-19 22:17:15 +02:00
Frank van der Heijden
4c5c641e5f
Fix adventure title times
2020-08-19 20:44:58 +02:00
Frank van der Heijden
3711d56e8c
Move VelocityMessages into config.toml
2020-08-19 20:42:22 +02:00
Frank van der Heijden
9e27dac557
Add configurable messages for disconnect and kick prefix
2020-08-18 23:52:13 +02:00
Andrew Steinborn
26f3cb43c7
Clean up some Adventure support code, implement another sendMessage overload
2020-08-16 14:02:04 -04:00
kashike
5623baf1e7
Use getBoolean/putBoolean, and fix using the wrong field for respawn_anchor_works
2020-08-16 04:13:10 -07:00
Andrew Steinborn
1717d7f9b4
Add SimpleCommand.Invocation#alias function.
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It seems like this ability is generally useful outside RawCommand, so let's add this to SimpleCommand too.
2020-08-15 16:41:35 -04:00
Andrew Steinborn
7dffa7ce33
Fix tab complete for proxy commands for 1.12.2 and below and fix command tab complete repeating suggestions
2020-08-11 14:19:00 -04:00
Andrew Steinborn
c88a3807e7
Checkstyle strikes again!
2020-08-11 13:26:00 -04:00
Andrew Steinborn
d363d80a83
Use simplified form for new empty argument types
2020-08-11 13:25:02 -04:00
Andrew Steinborn
717f2a070d
Remove any use of the word "dummy"
2020-08-11 13:24:11 -04:00
Andrew Steinborn
c0af5668b9
Merge pull request #338 from xxDark/read-timeout
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Make initial read timeout configurable
2020-08-10 23:05:52 -04:00
Andrew Steinborn
24ca6156ac
Add missing DimensionData field
2020-08-07 14:30:33 -04:00
Andrew Steinborn
9d36f9094d
Fall back to wrapping the name in a component. Should fix #349 for real.
2020-08-07 07:19:22 -04:00
Andrew Steinborn
46e34ddb7f
Allow serializing legacy hover events
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Should fix #349
2020-08-06 20:53:19 -04:00
Andrew Steinborn
cab6919a46
Switch to adventure-nbt and fix server switching on 1.16.2-pre3
2020-08-06 17:38:52 -04:00
Andrew Steinborn
cb4555fa70
Merge branch 'dev/1.1.0' into future/1.16.2-velocity-1.1.0
2020-08-06 17:37:10 -04:00
Andrew Steinborn
5cceebdffc
Read PlayerListItem display names according to the protocol version.
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Fixes #349
2020-08-06 15:13:22 -04:00
Andrew Steinborn
b34b198064
1.16.2-pre3
2020-08-06 15:08:50 -04:00
Andrew Steinborn
6cec09974a
Properly fix debug logging
2020-08-06 11:09:11 -04:00
Andrew Steinborn
b2d9e11217
Fix packet decode logging not giving useful errors
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See #349 for context
2020-08-06 07:42:42 -04:00
Andrew Steinborn
d79c1d0407
Port of #325 for Velocity 1.1.0
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Co-authored-by: Five (Xer) <admin@xernium.com>
2020-08-05 18:13:16 -04:00
Andrew Steinborn
3beaeb2df7
Merge pull request #341 from alexstaeding/feature/shutdown-api
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Add shutdown methods to ProxyServer
2020-08-05 11:35:38 -04:00
Ivan Pekov
bb4bff7d34
Respect nodes' requirements ( #350 )
2020-08-05 11:33:03 -04:00
Jacob Allen
76173e4145
Add PRE_SERVER_JOIN to DisconnectEvent#LoginStatus ( #346 )
2020-08-04 16:30:17 -04:00
Andrew Steinborn
87bff1a123
Remove nextProtocolVersion from MinecraftConnection
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ViaVersion was the only intended user. However, ViaVersion for Velocity 1.1.0 no longer uses this functionality, and so it doesn't make sense to keep it in Velocity 1.1.0.
2020-08-04 12:14:28 -04:00
Andrew Steinborn
e57c6d00c0
Move AutoReadHolderHandler after MinecraftDecoder.
2020-08-04 11:57:23 -04:00
Andrew Steinborn
2a04932112
Fix typo in register() where the primary alias would be unregistered if other aliases were specified.
2020-08-03 08:07:42 -04:00
xDark
a282afb5db
Return earlier, predict list's size for tab clearing
2020-07-31 19:23:19 +03:00
Andrew Steinborn
933c81b9bf
Fix legacy register command not allowing command overrides
2020-07-31 10:58:27 -04:00
Andrew Steinborn
5dcc0460a1
Merge pull request #340 from xxDark/channel-factory
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Use channel factories to create new channels
2020-07-31 07:49:11 -04:00
xDark
76bef13377
Remove deprecated members
2020-07-31 14:17:31 +03:00
Andrew Steinborn
a6964bd31c
Update for breaking Adventure boss bar changes
2020-07-30 20:16:20 -04:00
Alexander Staeding
190bef375a
Add shutdown methods to ProxyServer
2020-07-30 21:48:58 +02:00
xDark
6379936f32
Fix code style
2020-07-30 17:36:57 +03:00
xDark
d65507d4d5
Use channel factories to create new channels
2020-07-30 17:34:37 +03:00
Andrew Steinborn
e3a95b4783
Actually fix accidental breaking change not allowing aliases to be overridden.
2020-07-30 06:06:37 -04:00
Andrew Steinborn
7f1ee77a69
Fix accidential breaking change not allowing aliases to be overridden.
2020-07-30 06:03:29 -04:00
Andrew Steinborn
306221a92f
Use default shutdown reason if the disconnect message is blank.
2020-07-30 06:01:38 -04:00
xDark
4958bb76e7
Add timeout property in default configuration
2020-07-29 17:30:24 +03:00
xDark
b79f6ad827
Make initial read timeout configurable
2020-07-29 16:59:39 +03:00
Andrew Steinborn
4c5636e6f7
Lie about command invocation succeeding if there is a syntax error.
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See https://github.com/VelocityPowered/Velocity/issues/337#issuecomment-665568793
This will need an API change to resolve, but it's late right now.
2020-07-29 06:20:16 -04:00
Andrew Steinborn
b6a60b610a
Resolve (most) issues flagged by @hugmanrique in 65e1b7be87
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This still needs to be configurable, but this is a first step towards shifting towards a more intuitive behavior.
2020-07-29 05:51:40 -04:00
Andrew Steinborn
89f98ce57d
Make Disposable interface implement Closeable
2020-07-29 05:34:15 -04:00
Andrew Steinborn
c2db8d4ac1
Swallow Throwable since plugins are naughty and don't do the right thing -_-
2020-07-29 03:58:04 -04:00
Andrew Steinborn
65e1b7be87
Hints will override the default catch-all by default
2020-07-29 03:55:59 -04:00
Andrew Steinborn
ae0bf6cfca
Fix compile with JDK 8
2020-07-29 03:47:02 -04:00
Hugo Manrique
6cc6e0f641
New command API ( #330 )
2020-07-29 03:43:16 -04:00
Andrew Steinborn
5a515f37a3
Add missing allowed check. Fixes #335
2020-07-28 16:50:34 -04:00
Andrew Steinborn
7ab56d0ca0
Correctly populate the server address in the Forge case. Fixes #334 (correctly).
2020-07-27 17:24:04 -04:00
Andrew Steinborn
c377ed4b57
Preserve plugin load order correctly
2020-07-25 17:21:42 -04:00
Andrew Steinborn
2a29813bde
Well, this is embarassing.
2020-07-24 21:15:07 -04:00
Andrew Steinborn
c3dcf9b1dd
Strictly validate server ping state
2020-07-23 11:44:48 -04:00
Andrew Steinborn
f34b5ac2fc
Yet another breaking change in the Adventure API
2020-07-22 11:18:46 -04:00
Andrew Steinborn
a55e690ad6
These aren't designed to be extended in any way.
2020-07-21 19:41:15 -04:00
Andrew Steinborn
250a35e53b
Fix typo, thanks @hugmanrique for spotting this
2020-07-21 11:52:31 -04:00
Andrew Steinborn
e32acbaae7
Disable Netty resource leak detector by default.
2020-07-21 11:20:15 -04:00
Andrew Steinborn
c3e2321994
Update this with the true default.
2020-07-20 22:08:30 -04:00
Andrew Steinborn
ecec5e487a
Add logging to command executions by players ( #332 )
2020-07-20 22:03:07 -04:00
Andrew Steinborn
cb261c6513
Better handle not failing over on a read timeout
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The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.
I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00
Andrew Steinborn
f9f60e1489
Small code cleanups and switch more stuff to adventure
2020-07-19 18:23:47 -04:00
Tim
da92d83b14
Make the logging of commands configurable
2020-07-19 21:49:12 +02:00
Tim
a9df92d308
Add logging to command executions by players
2020-07-19 19:46:10 +02:00
Andrew Steinborn
21ad6a433f
Add MessageRaw support to BungeeCordMessageResponder
2020-07-16 15:18:11 -04:00
Andrew Steinborn
f6bdab8e53
Clean up unused import
2020-07-16 12:44:36 -04:00
Andrew Steinborn
4f19bfde3d
Fix various problems with GS4QueryHandler
2020-07-16 12:44:02 -04:00
Andrew Steinborn
2296a9d8dd
Fix compile error caused by adventure changes
2020-07-16 11:50:48 -04:00
Andrew Steinborn
72ce5c86ba
Improve Velocity networking pipeline when under stress
2020-07-16 11:44:55 -04:00
Andrew Steinborn
f93e227491
Further improvements to pipeline in the worst-case scenario.
2020-07-15 18:26:48 -04:00
Andrew Steinborn
a8651f561d
Update to event 4.0.0-SNAPSHOT for an optimized event path
2020-07-15 17:07:38 -04:00
Andrew Steinborn
98f1faf759
Work around ByteToMessageDecoder trying to be send more messages upstream when we wanted to discard them altogether
2020-07-15 16:52:48 -04:00
Andrew Steinborn
ce74dcc483
Try not to be crafty here
2020-07-15 16:33:42 -04:00
Andrew Steinborn
ff99b2b248
Convert all Velocity commands to use adventure text components
2020-07-14 21:31:32 -04:00
Mariell Hoversholm
9c8c851d12
Add async command suggestions
2020-07-15 00:28:22 +02:00
Andrew Steinborn
4c3d9de5fe
Add ServerPostConnectEvent as a less confusing (and non-blocking) alternative to ServerConnectedEvent
2020-07-12 16:13:04 -04:00
Andrew Steinborn
f841d7590a
Remove unused parameter
2020-07-12 11:57:07 -04:00
Andrew Steinborn
21bc050f9c
Fix Checkstyle issues again
2020-07-12 11:56:50 -04:00