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1605 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
ad8c6677ed Begin 1.0.5-SNAPSHOT 2019-12-23 02:02:39 -05:00
Andrew Steinborn
78af6f7cdf Velocity 1.0.4 2019-12-23 01:59:15 -05:00
Andrew Steinborn
1e50615993 Minecraft 1.15.1 2019-12-17 13:58:44 -05:00
Andrew Steinborn
2073d79771 Minecraft 1.15.1 2019-12-17 13:57:48 -05:00
Andrew Steinborn
deede70070 Rename mystery field in JoinGame 2019-12-17 13:57:48 -05:00
Andrew Steinborn
4c09024952 Minecraft 1.15.1 2019-12-17 13:57:23 -05:00
Andrew Steinborn
c3068ea26b Rename mystery field in JoinGame 2019-12-14 17:45:54 -05:00
Andrew Steinborn
fa489f6014 Rename mystery field in JoinGame 2019-12-14 17:45:10 -05:00
Andrew Steinborn
b56302b17e Minecraft 1.15 (backport from 1.1.0) 2019-12-10 12:22:24 -05:00
Andrew Steinborn
b92d0d2657 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-10 11:47:22 -05:00
Andrew Steinborn
07c2024307 Minecraft 1.15 2019-12-10 11:47:10 -05:00
Andrew Steinborn
02ae891be9 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-09 18:03:41 -05:00
Andrew Steinborn
b5aeeab2a8
Minecraft 1.15-pre7 2019-12-09 18:00:08 -05:00
Andrew Steinborn
97da6753b5 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-06 03:10:25 -05:00
Andrew Steinborn
8c3f7e2ecc Optimize DNS resolution logic for AsyncHttpClient 2019-12-01 15:17:17 -05:00
Andrew Steinborn
75359256b3 Introduce velocity.natives-tmpdir property for properly handling noexec /tmp 2019-11-29 14:27:27 -05:00
Andrew Steinborn
e06e2e4cf9 Introduce velocity.natives-tmpdir property for properly handling noexec /tmp 2019-11-29 14:26:59 -05:00
Andrew Steinborn
d8dba8a96c Graceful fallback when /tmp is amounted noexec on Linux
Fixes #260
2019-11-29 12:04:46 -05:00
Andrew Steinborn
2f55912995 Graceful fallback when /tmp is amounted noexec on Linux
Fixes #260
2019-11-29 12:04:12 -05:00
Andrew Steinborn
667610c251 Fix command block tab complete on <=1.12.2 2019-11-28 15:28:02 -05:00
Andrew Steinborn
d137d6ce46 Fix command block tab complete on <=1.12.2 2019-11-28 15:22:26 -05:00
Andrew Steinborn
d1acd5b6d5 Merge branch 'dev/1.1.0' into decode-multiple 2019-11-28 13:23:46 -05:00
Andrew Steinborn
50b50f3cbb Fix 1.13+ tab complete for server commands 2019-11-28 13:12:53 -05:00
Andrew Steinborn
ae82bb21af Merge branch 'dev/1.1.0' into decode-multiple 2019-11-27 01:09:21 -05:00
Andrew Steinborn
68e5372b2e QuietException should be a RuntimeException 2019-11-27 01:04:48 -05:00
Andrew Steinborn
467fe34da3 Provide useful information for "unexpectedly disconnected from server"
Fixes #233
2019-11-27 01:01:50 -05:00
Andrew Steinborn
94035366c2
Merge pull request #255 from VelocityPowered/bungeequack-integrate
Integrate BungeeQuack functionality into Velocity
2019-11-26 16:33:37 -05:00
Andrew Steinborn
0c14eabe6b Fix Checkstyle issues 2019-11-26 16:32:50 -05:00
Andrew Steinborn
87ad188f92 Finalize integrated BungeeQuack 2019-11-26 16:27:30 -05:00
Andrew Steinborn
b08f27b5c4 Merge branch 'dev/1.1.0' into bungeequack-integrate 2019-11-26 15:52:53 -05:00
Andrew Steinborn
0b6fc06e67 Initial 1.15-pre2 support 2019-11-26 15:10:22 -05:00
Andrew Steinborn
bfeca40b17 Make sure we only tab-complete commands for which we have access to 2019-11-26 14:08:16 -05:00
Andrew Steinborn
2baa162d91 Make sure we only tab-complete commands for which we have access to 2019-11-26 14:07:55 -05:00
Andrew Steinborn
893391202b Manually backport e29e20b from Velocity 1.1.0 2019-11-26 13:47:58 -05:00
Andrew Steinborn
e29e20b1e8 Fix 1.13+ tab-complete with command but no arguments
As a nice side-effect, this simplifies the tab complete code
a bit.
2019-11-26 13:44:21 -05:00
Andrew Steinborn
ae14eb8ccb Fix potential UDP speculative reflection attack 2019-11-23 01:07:29 -05:00
Andrew Steinborn
da63406ee7 Fix potential UDP speculative reflection attack 2019-11-23 01:06:00 -05:00
Andrew Steinborn
8725178d6d Flush queued packets to the client in case we can't write 2019-11-17 14:52:12 -05:00
Andrew Steinborn
3eeea8e8f8 Add limited flush consolidation, if the remote server supports it. 2019-11-17 11:14:56 -05:00
Andrew Steinborn
d2b8271eb4 Allow running Velocity without any servers.
This is a niche setup, however if your network is 100% dynamically configured, this is a handy feature to have available.

To support this functionality, a new PlayerChooseInitialServerEvent event was added to allow the initial server to connect to be changed as desired.
2019-11-16 23:17:09 -05:00
Andrew Steinborn
e12f970684 Fix fresh 1.1.0 velocity.toml generation. 2019-11-16 22:34:30 -05:00
Andrew Steinborn
010a10f50f Do not try to prevent people from running Velocity behind Velocity.
This commit absolutely does not change our support policy on this: this
is a completely unsupported setup. In any event, there is an existing
forwarding check in Velocity that covers this case quite well.

I am making this change to make the login process less "chatty" for
higher-latency links and 1.13+ servers.
2019-11-15 01:35:44 -05:00
Andrew Steinborn
ba8629ca0e Try to decode multiple packets at once 2019-11-15 00:39:11 -05:00
Andrew Steinborn
d333eb30b8 Always create the length buffer using the best possible native buffer 2019-11-09 22:07:54 -05:00
Andrew Steinborn
af0903050d Make sure in-place AES respects reader index 2019-11-09 21:30:46 -05:00
Andrew Steinborn
d73496e8df Introduce zero memory-copy compression for regular Java native
The compression itself is zero-copy in most cases. However, the overhead
needed to copy a direct buffer into a heap buffer (and back) is still
present. If possible, use Linux for best performance.
2019-11-09 17:39:47 -05:00
Andrew Steinborn
8c98f5a4a6 Simplify and harden Netty handlers 2019-11-05 20:07:47 -05:00
Andrew Steinborn
09d33de03e
Merge pull request #256 from Gabik21/previous-server-in-event
Add previous server to ServerConnectedEvent
2019-10-31 19:51:32 -04:00
Gabik21
bc8756f715
Readd old constructor 2019-10-31 19:31:47 +01:00
Gabik21
9498376bfa
Add missing info to constructor doc 2019-10-28 21:23:28 +01:00