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Commit graph

1319 Commits

Autor SHA1 Nachricht Datum
Adrian
f884e049c0
Log the protocol phase in case of trying to obtain a packet id not existing in the phase (#1107) 2023-10-12 21:29:04 +01:00
Adrian
eb594fc799
Implement ComponentLogger (#1022) 2023-10-12 18:44:10 +01:00
Shane Freeder
98163cb82c
acknowledge seen messages to server when running proxy commands (#1100) 2023-10-12 17:22:42 +01:00
Joo200
0d9a097a59
Fix unsigned commands detected as signed (#1082)
* fix: commands flagged as signed without signed arguments

* feat: improve error message for illegal protocol state.
2023-10-12 15:51:19 +01:00
Gero
1cc3f120ee
Several improvements and fixes for 1.20.2 (#1097)
* Send LoginAcknowledged immediately

* Resend player list header/footer after backend server switched to config state

* Fix clearHeaderAndFooter not clearing fields in ConnectedPlayer

* Clear boss bars, header/footer, tab list when switching client to config state

* Send client settings in config state
2023-10-12 11:11:47 +02:00
Joo200
9be0bca3c4
Catch throwables when loading plugins (#1098) 2023-10-11 16:24:35 +01:00
Shane Freeder
2bd2c692ea
Change packet decode logging prompt 2023-10-10 18:44:03 +01:00
Shane Freeder
05e5963660
appease checkstyle, move back to older fix placement 2023-10-10 18:21:02 +01:00
Shane Freeder
550ca58a09
Actually send plugin message registration to backend servers
I don't see where this was ever done, and don't see how plugin messaging
could of ever worked, at least within the confines of CB and co, given
the fact that we never seemed to be sending this to the backend?
2023-10-10 18:05:05 +01:00
Paul
768ecdb0c3
1.20.2 Support (#1088)
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: Gero <gecam59@gmail.com>
2023-10-10 12:44:16 +00:00
Andrew Steinborn
19abb9094e fix #1062 2023-08-20 02:13:55 -04:00
Andrew Steinborn
f62d759896
Do not track plugin channels registered per-player on the proxy (#591)
We don't need to track this information since Velocity uses the JoinGame packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft.
2023-08-17 23:51:34 -04:00
Aaron
be9ecf75b2
check if a plugin has a executor service (#1038)
* check if a plugin has an executor service

* checkstyle
2023-08-04 20:48:01 -04:00
Gero
5ef90c46e3 1.20 2023-06-06 17:13:48 +02:00
Adrian
e0cf2e211f
Updated Guice to 6.0.0 and manually include updated ASM (#1016) 2023-06-02 22:12:03 -04:00
Andrew Steinborn
40b76c6332 Fix flaky obtainTasksFromPlugin() test 2023-05-15 01:21:30 -04:00
Andrew Steinborn
92ae25b8ac Also make sure to use the latest ping serializer as well 2023-05-15 01:20:45 -04:00
Andrew Steinborn
12a05f6d75 When pinging the server with protocol version -1, return the latest version supported by the proxy
This matches BungeeCord's behavior and is in line with what clients specifying this meta-version would expect.
2023-05-15 01:15:49 -04:00
Andrew Steinborn
673af65078 fix 2023-05-14 03:18:20 -04:00
Andrew Steinborn
a29c753e39
Give each plugin its own executor service (#1010)
This is part of preparatory work for Velocity 5.0.0's revamped event system, but this change is safe to bring into the 3.x.x series. This affects the scheduler for now, but command execution will also be moved into the per-plugin thread pool, along with invocations of `EventTask.async()`.
2023-05-14 02:51:25 -04:00
Alexander Städing
1161482fce
Upgradle to v8.1 and remove now-redundant warnings (#1001) 2023-04-19 17:43:25 -04:00
Adrian
e364e2c7d1
feat: Warn if an attempt is made to register a command with multiple interfaces implemented instead of just ignoring it (#1000) 2023-04-09 12:23:39 -04:00
Andrew Steinborn
d438422d52 Get a bit more spotless 2023-04-09 12:19:50 -04:00
Andrew Steinborn
2fa9f37481 Delete copying temporary version of config.toml into temporary files
Fixes #999
2023-04-09 12:18:02 -04:00
Gero
93b6376b38
Remove registry decoding (#979) 2023-03-29 09:21:01 +02:00
Alexander Städing
7b5f010215
Forgot to migrate adventure bom declaration 2023-03-26 16:18:28 +02:00
Alexander Städing
e9526e0e23
Move dependencies to gradle version catalog and clean up buildscripts 2023-03-26 14:53:11 +02:00
Gero
c7ba5255e3
Add Player#hasSentPlayerSettings (#980) 2023-03-21 09:22:40 +01:00
EpicPlayerA10
01f1e1a94e
Fix header and footer desync (#928) 2023-03-16 02:32:09 -04:00
Andrew Steinborn
15cce53adf
Revert "Handle exceptions in ConnectionRequestBuilderImpl#fireAndForget (#875)" (#978)
This reverts commit b4e04204a9.
2023-03-16 02:14:22 -04:00
A248
b4e04204a9
Handle exceptions in ConnectionRequestBuilderImpl#fireAndForget (#875)
See #859
2023-03-15 23:02:02 -04:00
Andrew Steinborn
7e9a25209c Update various dependencies 2023-03-15 22:52:12 -04:00
Adrian
cc74cf855f
Added MiniMessage support to built-in motd (#666) 2023-03-15 19:27:20 -04:00
Adrian
65a84833d7
Expose Caffeine in the API module 2023-03-11 08:36:38 -05:00
Gero
43f6dd653b
1.19.4 (rc1) (#967) 2023-03-09 19:25:52 +01:00
Nassim Jahnke
5d03023679
Update ServerData reading 2023-03-09 19:25:51 +01:00
Nassim Jahnke
31e557c80b
Start working on 1.19.4 2023-03-09 19:25:51 +01:00
Nassim Jahnke
9122d70ffe
Update Gradle wrapper, add wrapper-validation-action to build workflow 2023-03-09 19:10:01 +01:00
Gero
cb1f336d14
Fix cancellation of PlayerChatEvent for key revision GENERIC_V1 (#941) 2023-03-09 18:56:09 +01:00
Corey Shupe
d733e88677 Add getEntry to TabList.java 2023-02-20 10:11:33 -05:00
Nassim Jahnke
e0e156a420
Fix task scheduler, reject tasks above cap
The ThreadPoolExecutor API is confusing with *very* common pitfalls, one of them being a setup like the one before completely blocking task execution while core task executors are working, not actually starting new threads.
2023-02-19 14:47:38 +01:00
Andrew Steinborn
b0988bc50a Add a hard cap of 200 threads to VelocityScheduler
This is a more realistic (generalized) solution for #943. Fundamentally, a plugin should not be spawning an unbounded number of asynchronous task execution units on demand from the user - an invariant Velocity itself enforces. However, since this practice is so commonplace, it makes sense that we would need to have some upper cap to at least make the practice safer than it currently is.
2023-02-18 16:20:12 -05:00
DEv0on
cd35e8f8a9
Fix for edgecase FML|HS packet desynchronization (#948)
* Fix for edgecase FML|HS packet desynchronization

* Change approach for FML packet desynchronization edge case
2023-02-15 01:00:11 -05:00
Adrian
8761d02def
feat: Implement RegisteredServer#ping(PingOptions) (#938) 2023-01-26 00:33:07 -05:00
Andrew Steinborn
f744b37ad5 Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0 2023-01-21 18:22:04 -05:00
4drian3d
d6c0b71648 Add /velocity heap command (#786) 2023-01-21 18:21:22 -05:00
Outfluencer
50acf17f3f
Username can be 16 * 3 bytes (#936)
see my pr #843
2023-01-21 18:14:49 -05:00
EpicPlayerA10
8a048f0505
Fix sendPluginMessage (#926) 2023-01-13 17:43:50 -05:00
Andrew Steinborn
586cd56c05 Fire PluginMessageEvent correctly if it's sent when a connection is established
Fixes #774
2023-01-08 13:34:44 -05:00
Andrew Steinborn
022ae0fc00 Instead of re-encoding the client-server registry, pass through the original 2023-01-08 13:18:14 -05:00