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geforkt von Mirrors/Velocity
Commit graph

993 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
e20c37fcba Reintroduce two-packet respawn sequence for older clients
Fixes #372
2020-10-15 15:38:51 -04:00
Andrew Steinborn
6e00dbe2b7 Fix compile errors 2020-10-14 16:08:20 -04:00
Andrew Steinborn
cffc6d0a81 Fix Checkstyle error 2020-10-14 13:58:28 -04:00
Riley Park
60e917b4a1
Player has an identity 2020-10-13 22:36:51 -07:00
Andrew Steinborn
59d8bd4c78 Plugins need to be stored in a LinkedHashMap too. 2020-10-11 14:36:56 -04:00
Andrew Steinborn
7fea1c4cb2 Fix modern forwarding if a user connects over IPv6(?!?)
You don't see this every day...
2020-10-10 10:58:32 -04:00
Andrew Steinborn
f58b78e896 Fix typo that emitted full responses for basic ones and vice versa 2020-10-08 14:43:34 -04:00
Andrew Steinborn
5072e1085a Revert server list ping changes
They are broken with ping passthrough.
2020-10-06 11:05:36 -04:00
Andrew Steinborn
706fea8a3c Fix checkstyle error 2020-10-04 15:31:59 -04:00
Andrew Steinborn
3bf252cf45 Start optimizing server list ping. 2020-10-04 15:30:28 -04:00
Andrew Steinborn
cb74210cd8 Ensure synchronous shutdown if the user kills the process. 2020-10-02 00:23:08 -04:00
Riley Park
cc6546bea9
Update for Adventure changes 2020-09-28 05:36:35 -07:00
Andrew Steinborn
a0a0966f99 Minor code cleanup 2020-09-23 01:02:19 -04:00
Andrew Steinborn
b61321f4f7 Shorten name of DurationUtils#toTicks 2020-09-21 11:27:47 -04:00
derklaro
fae1ee8373
Track some dependency updates
junit: 5.3.0-M1 -> 5.7.0
slf4j: 1.7.25 -> 1.7.30
netty: 4.1.51.Final -> 4.1.52.Final
guava: 25.1-jre -> 29.0-jre
checkerFramework: 2.7.0 -> 3.6.1
jline-terminal-jansi: 3.12.1 -> 3.16.0
fastutil: 8.2.3 -> 8.4.1
async-http-client: 2.10.4 -> 2.12.1
completable-futures: 0.3.2 -> 0.3.3
gradle-wrapper: 6.6 -> 6.6.1

BREAKING CHANGE: No breaking change
2020-09-15 13:27:16 +02:00
Frank van der Heijden
2b6c271cc7
Add ability to check for command alias existence in api module 2020-09-13 19:11:40 +02:00
Andrew Steinborn
7650eedb7a Fix compile error due to yet another breaking change in Adventure 2020-09-10 10:58:00 -04:00
Andrew Steinborn
1dd900194d Share instances of the custom Gson type serializers 2020-09-03 16:04:21 -04:00
Andrew Steinborn
5d287306c2 Small code cleanups 2020-09-01 03:25:15 -04:00
Andrew Steinborn
5a26b4e03d Fix coding error that caused players to time out if moving to another server fails
Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:58:15 -04:00
Andrew Steinborn
764c8ed3e5 Fix compile error
While we're at it, change the newly-introduced shutdown API to use a generic Adventure component instead.
2020-08-30 07:09:52 -04:00
Andrew Steinborn
fe0d31b0f0 Update comments in MinecraftCompressEncoder to be more accurate. 2020-08-29 19:11:23 -04:00
Andrew Steinborn
d28022ab60 Move connectedServer clearing check to be done later. 2020-08-27 15:24:48 -04:00
Andrew Steinborn
80687c9e1b Redundant word removed 2020-08-25 19:01:57 -04:00
Andrew Steinborn
7df1a9636e Explicitly warn against offline-mode 2020-08-25 19:01:06 -04:00
Andrew Steinborn
ba7cdac812 If a command is defined on the proxy, don't include suggestions from the backend too 2020-08-24 14:53:01 -04:00
Andrew Steinborn
10a14af2ea Include success message too 2020-08-24 14:13:46 -04:00
Andrew Steinborn
6cc173d337 Correctly handle disconnect if there is no opportunity to kick the player to another server. 2020-08-24 14:08:35 -04:00
Andrew Steinborn
01158b08a7 Implement BungeeCord IPOther message. Fixes #361 2020-08-24 10:40:50 -04:00
Andrew Steinborn
6b26daa281 Small cleanup in closeWith 2020-08-22 15:52:29 -04:00
Andrew Steinborn
005c12fb0f Fix build on Java 11 2020-08-22 13:57:13 -04:00
Andrew Steinborn
154b50992c Fix try list giving up after the first server. 2020-08-22 13:36:34 -04:00
Andrew Steinborn
1f621300f6 Revert #338
This is creating more problems than it actually solves
2020-08-22 02:40:35 -04:00
Andrew Steinborn
c47d25c88a Upgrade to Gradle 6.6 and use SpotBugs.
As a result, at least one real bug was fixed! Nice.
2020-08-21 19:09:04 -04:00
Andrew Steinborn
d8dba436d6 Fix starting the proxy without any config. Fixes #359 2020-08-21 12:42:15 -04:00
Andrew Steinborn
a6ddc137ee Reduce varint reading cost from max(1, 2n) to n+1 operations on ByteBuf
The previous code, in an attempt to avoid exceptions, checked in.isReadable() each iteration of the loop. This isn't very efficient since it's possible for us to know the maximum size of the varint to read: it's the minimum of either the largest size a varint can be (5 bytes) or the size of the remaining readable bytes in the buffer.
2020-08-21 01:05:04 -04:00
Andrew Steinborn
ade9deec47 Fix recent PR not loading default messages from config correctly. 2020-08-21 00:10:34 -04:00
Andrew Steinborn
c15a49ce7d
Merge pull request #356 from FrankHeijden/feature/messages
Make hardcoded messages configurable
2020-08-20 23:16:11 -04:00
Andrew Steinborn
1d4da8c32d Correctly implement status protocol specification according to vanilla. 2020-08-20 15:03:38 -04:00
Frank van der Heijden
e3fe538491
Create temp default config for getting defaults 2020-08-19 23:30:34 +02:00
Frank van der Heijden
62fac7db32
Merge branch 'dev/1.1.0' into feature/messages 2020-08-19 22:17:15 +02:00
Frank van der Heijden
4c5c641e5f
Fix adventure title times 2020-08-19 20:44:58 +02:00
Frank van der Heijden
3711d56e8c
Move VelocityMessages into config.toml 2020-08-19 20:42:22 +02:00
Frank van der Heijden
9e27dac557
Add configurable messages for disconnect and kick prefix 2020-08-18 23:52:13 +02:00
Andrew Steinborn
26f3cb43c7 Clean up some Adventure support code, implement another sendMessage overload 2020-08-16 14:02:04 -04:00
kashike
5623baf1e7 Use getBoolean/putBoolean, and fix using the wrong field for respawn_anchor_works 2020-08-16 04:13:10 -07:00
Andrew Steinborn
1717d7f9b4 Add SimpleCommand.Invocation#alias function.
It seems like this ability is generally useful outside RawCommand, so let's add this to SimpleCommand too.
2020-08-15 16:41:35 -04:00
Andrew Steinborn
7dffa7ce33 Fix tab complete for proxy commands for 1.12.2 and below and fix command tab complete repeating suggestions 2020-08-11 14:19:00 -04:00
Andrew Steinborn
c88a3807e7 Checkstyle strikes again! 2020-08-11 13:26:00 -04:00
Andrew Steinborn
d363d80a83 Use simplified form for new empty argument types 2020-08-11 13:25:02 -04:00
Andrew Steinborn
717f2a070d Remove any use of the word "dummy" 2020-08-11 13:24:11 -04:00
Andrew Steinborn
c0af5668b9
Merge pull request #338 from xxDark/read-timeout
Make initial read timeout configurable
2020-08-10 23:05:52 -04:00
Andrew Steinborn
24ca6156ac Add missing DimensionData field 2020-08-07 14:30:33 -04:00
Andrew Steinborn
9d36f9094d Fall back to wrapping the name in a component. Should fix #349 for real. 2020-08-07 07:19:22 -04:00
Andrew Steinborn
46e34ddb7f Allow serializing legacy hover events
Should fix #349
2020-08-06 20:53:19 -04:00
Andrew Steinborn
cab6919a46 Switch to adventure-nbt and fix server switching on 1.16.2-pre3 2020-08-06 17:38:52 -04:00
Andrew Steinborn
cb4555fa70 Merge branch 'dev/1.1.0' into future/1.16.2-velocity-1.1.0 2020-08-06 17:37:10 -04:00
Andrew Steinborn
5cceebdffc Read PlayerListItem display names according to the protocol version.
Fixes #349
2020-08-06 15:13:22 -04:00
Andrew Steinborn
b34b198064 1.16.2-pre3 2020-08-06 15:08:50 -04:00
Andrew Steinborn
6cec09974a Properly fix debug logging 2020-08-06 11:09:11 -04:00
Andrew Steinborn
b2d9e11217 Fix packet decode logging not giving useful errors
See #349 for context
2020-08-06 07:42:42 -04:00
Andrew Steinborn
d79c1d0407 Port of #325 for Velocity 1.1.0
Co-authored-by: Five (Xer) <admin@xernium.com>
2020-08-05 18:13:16 -04:00
Andrew Steinborn
3beaeb2df7
Merge pull request #341 from alexstaeding/feature/shutdown-api
Add shutdown methods to ProxyServer
2020-08-05 11:35:38 -04:00
Ivan Pekov
bb4bff7d34
Respect nodes' requirements (#350) 2020-08-05 11:33:03 -04:00
Jacob Allen
76173e4145
Add PRE_SERVER_JOIN to DisconnectEvent#LoginStatus (#346) 2020-08-04 16:30:17 -04:00
Andrew Steinborn
87bff1a123 Remove nextProtocolVersion from MinecraftConnection
ViaVersion was the only intended user. However, ViaVersion for Velocity 1.1.0 no longer uses this functionality, and so it doesn't make sense to keep it in Velocity 1.1.0.
2020-08-04 12:14:28 -04:00
Andrew Steinborn
e57c6d00c0 Move AutoReadHolderHandler after MinecraftDecoder. 2020-08-04 11:57:23 -04:00
Andrew Steinborn
2a04932112 Fix typo in register() where the primary alias would be unregistered if other aliases were specified. 2020-08-03 08:07:42 -04:00
xDark
a282afb5db Return earlier, predict list's size for tab clearing 2020-07-31 19:23:19 +03:00
Andrew Steinborn
933c81b9bf Fix legacy register command not allowing command overrides 2020-07-31 10:58:27 -04:00
Andrew Steinborn
5dcc0460a1
Merge pull request #340 from xxDark/channel-factory
Use channel factories to create new channels
2020-07-31 07:49:11 -04:00
xDark
76bef13377 Remove deprecated members 2020-07-31 14:17:31 +03:00
Andrew Steinborn
a6964bd31c Update for breaking Adventure boss bar changes 2020-07-30 20:16:20 -04:00
Alexander Staeding
190bef375a
Add shutdown methods to ProxyServer 2020-07-30 21:48:58 +02:00
xDark
6379936f32 Fix code style 2020-07-30 17:36:57 +03:00
xDark
d65507d4d5 Use channel factories to create new channels 2020-07-30 17:34:37 +03:00
Andrew Steinborn
e3a95b4783 Actually fix accidental breaking change not allowing aliases to be overridden. 2020-07-30 06:06:37 -04:00
Andrew Steinborn
7f1ee77a69 Fix accidential breaking change not allowing aliases to be overridden. 2020-07-30 06:03:29 -04:00
Andrew Steinborn
306221a92f Use default shutdown reason if the disconnect message is blank. 2020-07-30 06:01:38 -04:00
xDark
4958bb76e7 Add timeout property in default configuration 2020-07-29 17:30:24 +03:00
xDark
b79f6ad827 Make initial read timeout configurable 2020-07-29 16:59:39 +03:00
Andrew Steinborn
4c5636e6f7 Lie about command invocation succeeding if there is a syntax error.
See https://github.com/VelocityPowered/Velocity/issues/337#issuecomment-665568793

This will need an API change to resolve, but it's late right now.
2020-07-29 06:20:16 -04:00
Andrew Steinborn
b6a60b610a Resolve (most) issues flagged by @hugmanrique in 65e1b7be87
This still needs to be configurable, but this is a first step towards shifting towards a more intuitive behavior.
2020-07-29 05:51:40 -04:00
Andrew Steinborn
89f98ce57d Make Disposable interface implement Closeable 2020-07-29 05:34:15 -04:00
Andrew Steinborn
c2db8d4ac1 Swallow Throwable since plugins are naughty and don't do the right thing -_- 2020-07-29 03:58:04 -04:00
Andrew Steinborn
65e1b7be87 Hints will override the default catch-all by default 2020-07-29 03:55:59 -04:00
Andrew Steinborn
ae0bf6cfca Fix compile with JDK 8 2020-07-29 03:47:02 -04:00
Hugo Manrique
6cc6e0f641
New command API (#330) 2020-07-29 03:43:16 -04:00
Andrew Steinborn
5a515f37a3 Add missing allowed check. Fixes #335 2020-07-28 16:50:34 -04:00
Andrew Steinborn
7ab56d0ca0 Correctly populate the server address in the Forge case. Fixes #334 (correctly). 2020-07-27 17:24:04 -04:00
Andrew Steinborn
c377ed4b57 Preserve plugin load order correctly 2020-07-25 17:21:42 -04:00
Andrew Steinborn
2a29813bde Well, this is embarassing. 2020-07-24 21:15:07 -04:00
Andrew Steinborn
c3dcf9b1dd Strictly validate server ping state 2020-07-23 11:44:48 -04:00
Andrew Steinborn
f34b5ac2fc Yet another breaking change in the Adventure API 2020-07-22 11:18:46 -04:00
Andrew Steinborn
a55e690ad6 These aren't designed to be extended in any way. 2020-07-21 19:41:15 -04:00
Andrew Steinborn
250a35e53b Fix typo, thanks @hugmanrique for spotting this 2020-07-21 11:52:31 -04:00
Andrew Steinborn
e32acbaae7 Disable Netty resource leak detector by default. 2020-07-21 11:20:15 -04:00
Andrew Steinborn
c3e2321994 Update this with the true default. 2020-07-20 22:08:30 -04:00
Andrew Steinborn
ecec5e487a Add logging to command executions by players (#332) 2020-07-20 22:03:07 -04:00
Andrew Steinborn
cb261c6513 Better handle not failing over on a read timeout
The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.

I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00