13
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geforkt von Mirrors/Velocity
Commit graph

540 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
5c6163d8cd Use more obvious/broken-down test cases for topological sort tests 2020-02-13 19:20:53 -05:00
Andrew Steinborn
29168ae549 Update to new bStats revision 2020-02-13 12:57:48 -05:00
Andrew Steinborn
0c7a995767 Don't attempt to retain the buffer if it goes to a closed connection 2020-01-24 01:22:44 -05:00
Andrew Steinborn
c3068ea26b Rename mystery field in JoinGame 2019-12-14 17:45:54 -05:00
Andrew Steinborn
b56302b17e Minecraft 1.15 (backport from 1.1.0) 2019-12-10 12:22:24 -05:00
Andrew Steinborn
e06e2e4cf9 Introduce velocity.natives-tmpdir property for properly handling noexec /tmp 2019-11-29 14:26:59 -05:00
Andrew Steinborn
2baa162d91 Make sure we only tab-complete commands for which we have access to 2019-11-26 14:07:55 -05:00
Andrew Steinborn
893391202b Manually backport e29e20b from Velocity 1.1.0 2019-11-26 13:47:58 -05:00
Andrew Steinborn
da63406ee7 Fix potential UDP speculative reflection attack 2019-11-23 01:06:00 -05:00
Andrew Steinborn
17e6944dae Clean up HandshakeSessionHandler 2019-09-27 22:37:42 -04:00
Andrew Steinborn
1824c7ad7e Suppress invalid protocol spam 2019-09-27 22:23:40 -04:00
Andrew Steinborn
aff06164cd Fix "all" not appearing in the tab-complete for /server 2019-09-15 19:54:33 -04:00
Andrew Steinborn
c64d16326c Fix bug where connect() wouldn't reset in-flight connections 2019-08-08 17:22:55 -04:00
Andrew Steinborn
7c2cbdbf1f Explicitly parse IP addresses before using an unresolved address
This allows plugins to more correctly use InetSocketAddress#getAddress(),
however "gotchas" remain.
2019-08-07 16:21:15 -04:00
Andrew Steinborn
4940f6b447 Allow certain mangled large packets to pass through 2019-07-30 17:11:26 -04:00
Andrew Steinborn
58b52cce0c Add flag to disable native transports 2019-07-12 14:32:37 -04:00
Seppe Volkaerts
145dfa8ac6 Wait for player disconnect events on shutdown. (#229) 2019-07-05 00:54:23 -04:00
Andrew Steinborn
5b518eaf20 Remove kqueue bug workaround since the issue is now fixed upstream
See https://github.com/netty/netty/pull/9149
2019-07-02 02:37:15 -04:00
Andrew Steinborn
226074a0df Add suggestion for reconnecting for "not online-mode" message 2019-06-29 14:35:28 -04:00
Andrew Steinborn
1fd2bd9ee4 Avoid sending duplicate set latency/gamemode/display name packets 2019-06-15 17:08:05 -04:00
kashike
335c34a679 Explicity bind the main plugin class in the singleton scope 2019-06-14 01:06:08 -07:00
Andrew Steinborn
d7e4e20c76 This is Velocity 1.0.0 2019-06-12 18:10:33 -04:00
Andrew Steinborn
b19d36e939 Strictly enforce packet size limits for incoming compressed packets 2019-06-09 04:25:13 -04:00
Vjatšeslav Maspanov
f64b44ec21 Remove protocol linking (#212) 2019-06-02 19:44:23 -04:00
Andrew Steinborn
8d61e7ffd0 Removed redundant (non-)nullable annotations from boss bar. 2019-06-02 17:57:31 -04:00
kashike
0a53343547 Rename some bossbar-related fields and methods 2019-06-02 14:47:41 -07:00
MrIvanPlays
20b34447f8 Add BossBar API (#213) 2019-06-02 15:02:43 -04:00
Andrew Steinborn
dfe210707f Replace uses of deprecated LegacyComponentSerializer.INSTANCE 2019-05-31 15:50:46 -04:00
Andrew Steinborn
4e71788aba Work around kqueue transport bug with fallback connections. 2019-05-27 14:00:20 -04:00
Leymooo
85c6238d68 1.14.2 support 2019-05-27 17:20:42 +03:00
Andrew Steinborn
b5f099824d Remove debug. 2019-05-26 18:37:33 -04:00
Andrew Steinborn
4d6e836890 Fix Checkstyle 2019-05-26 18:14:54 -04:00
Andrew Steinborn
deeb068825 Merge branch 'metrics' 2019-05-26 18:10:56 -04:00
Andrew Steinborn
9d14af5a8b Add Metrics to Velocity
Velocity will send metrics to bStats.org. These statistics are
publicly viewable at https://bstats.org/plugin/server-implementation/Velocity

You can always opt-out by disabling metrics in your velocity.toml.
There is no obligation to allow us to collect metrics, but you can
show your support by leaving metrics on.
2019-05-26 18:10:44 -04:00
Andrew Steinborn
df9883cc6c Reduce unnecessary memory copies in StatusSessionHandler
Take advantage of the fact that Java has mutable strings when writing
out server ping responses, which Netty can work with when writing out
UTF-8 character sequences. This reduces the memory allocation impact of
server list ping responses by ~31%.
2019-05-24 06:55:19 -04:00
Andrew Steinborn
3cee15a9cb Move proxy shutdown to take place in a new thread. 2019-05-23 15:09:11 -04:00
Andrew Steinborn
df7eb4ade0 Ensure the proxy doesn't shut down too early if stdin is EOF. 2019-05-23 14:50:58 -04:00
Andrew Steinborn
b09331b79b Small optimization for writing packets to the client from the server
The layers of indirection to get to the MinecraftConnection causes a
small, but not insignificant hit to performance.
2019-05-21 00:33:35 -04:00
Andrew Steinborn
a684aaa325 Make sure to complete the result too 2019-05-19 21:56:09 -04:00
Andrew Steinborn
321b42d225 Add some exception logging to the transition session handler. 2019-05-19 21:55:38 -04:00
Andrew Steinborn
5524f3b720 Ensure empty (un)register packets are never sent.
Bukkit 1.13+, in particular, doesn't seem to like it very much. This was
also a bug in ViaVersion.
2019-05-17 18:16:28 -04:00
Andrew Steinborn
40b2c9993b Clean up some connection checks 2019-05-17 06:27:19 -04:00
Luck
72c668c048
Only unregister event handlers/listeners if the correct matching plugin is given
Currently, unregister will succeed & unregister a handler/listener if any valid plugin is given, not necessarily the one the handler was registered with.
2019-05-17 10:59:35 +01:00
Luck
21a79d8142
Correctly register Event handlers in the registeredHandlersByPlugin map 2019-05-17 10:58:11 +01:00
Andrew Steinborn
3ec67a7d4d Optimize VelocityEventManager#fireAndForget()
There isn't a need to create a CompletableFuture when firing an event
and we do not want to know when it is completed.
2019-05-16 17:29:55 -04:00
Andrew Steinborn
9e6e1856e6 Add /glist command.
A much-needed base command, this is now available in Velocity directly.
It is partially inspired by the RedisBungee /glist command, which I also
created.

By default, /glist only provides the player count of the proxy. You can
view the player list for an individual server with /glist <server>, or
you can view the information for all players with /glist all.
2019-05-16 01:46:54 -04:00
Andrew Steinborn
4ab02cb636 Clean this up a bit 2019-05-15 19:02:31 -04:00
Andrew Steinborn
a21eaa085a Do a better job of passing channel (un)registration to the client.
Also fixes a regression related to WDLCompanion.
2019-05-15 18:59:28 -04:00
Andrew Steinborn
552f02ed60 Fix Checkstyle 2019-05-15 17:10:07 -04:00
Andrew Steinborn
6d42a3c37c Explicitly rewrite legacy plugin message channels for 1.13+ clients. 2019-05-15 17:04:45 -04:00