Andrew Steinborn
2a04932112
Fix typo in register() where the primary alias would be unregistered if other aliases were specified.
2020-08-03 08:07:42 -04:00
xDark
a282afb5db
Return earlier, predict list's size for tab clearing
2020-07-31 19:23:19 +03:00
Andrew Steinborn
933c81b9bf
Fix legacy register command not allowing command overrides
2020-07-31 10:58:27 -04:00
Andrew Steinborn
5dcc0460a1
Merge pull request #340 from xxDark/channel-factory
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Use channel factories to create new channels
2020-07-31 07:49:11 -04:00
xDark
76bef13377
Remove deprecated members
2020-07-31 14:17:31 +03:00
Andrew Steinborn
a6964bd31c
Update for breaking Adventure boss bar changes
2020-07-30 20:16:20 -04:00
xDark
6379936f32
Fix code style
2020-07-30 17:36:57 +03:00
xDark
d65507d4d5
Use channel factories to create new channels
2020-07-30 17:34:37 +03:00
Andrew Steinborn
e3a95b4783
Actually fix accidental breaking change not allowing aliases to be overridden.
2020-07-30 06:06:37 -04:00
Andrew Steinborn
7f1ee77a69
Fix accidential breaking change not allowing aliases to be overridden.
2020-07-30 06:03:29 -04:00
Andrew Steinborn
306221a92f
Use default shutdown reason if the disconnect message is blank.
2020-07-30 06:01:38 -04:00
Andrew Steinborn
4c5636e6f7
Lie about command invocation succeeding if there is a syntax error.
...
See https://github.com/VelocityPowered/Velocity/issues/337#issuecomment-665568793
This will need an API change to resolve, but it's late right now.
2020-07-29 06:20:16 -04:00
Andrew Steinborn
b6a60b610a
Resolve (most) issues flagged by @hugmanrique in 65e1b7be87
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This still needs to be configurable, but this is a first step towards shifting towards a more intuitive behavior.
2020-07-29 05:51:40 -04:00
Andrew Steinborn
89f98ce57d
Make Disposable interface implement Closeable
2020-07-29 05:34:15 -04:00
Andrew Steinborn
c2db8d4ac1
Swallow Throwable since plugins are naughty and don't do the right thing -_-
2020-07-29 03:58:04 -04:00
Andrew Steinborn
65e1b7be87
Hints will override the default catch-all by default
2020-07-29 03:55:59 -04:00
Andrew Steinborn
ae0bf6cfca
Fix compile with JDK 8
2020-07-29 03:47:02 -04:00
Hugo Manrique
6cc6e0f641
New command API ( #330 )
2020-07-29 03:43:16 -04:00
Andrew Steinborn
5a515f37a3
Add missing allowed check. Fixes #335
2020-07-28 16:50:34 -04:00
Andrew Steinborn
7ab56d0ca0
Correctly populate the server address in the Forge case. Fixes #334 (correctly).
2020-07-27 17:24:04 -04:00
Andrew Steinborn
c377ed4b57
Preserve plugin load order correctly
2020-07-25 17:21:42 -04:00
Andrew Steinborn
2a29813bde
Well, this is embarassing.
2020-07-24 21:15:07 -04:00
Andrew Steinborn
c3dcf9b1dd
Strictly validate server ping state
2020-07-23 11:44:48 -04:00
Andrew Steinborn
f34b5ac2fc
Yet another breaking change in the Adventure API
2020-07-22 11:18:46 -04:00
Andrew Steinborn
a55e690ad6
These aren't designed to be extended in any way.
2020-07-21 19:41:15 -04:00
Andrew Steinborn
250a35e53b
Fix typo, thanks @hugmanrique for spotting this
2020-07-21 11:52:31 -04:00
Andrew Steinborn
e32acbaae7
Disable Netty resource leak detector by default.
2020-07-21 11:20:15 -04:00
Andrew Steinborn
c3e2321994
Update this with the true default.
2020-07-20 22:08:30 -04:00
Andrew Steinborn
ecec5e487a
Add logging to command executions by players ( #332 )
2020-07-20 22:03:07 -04:00
Andrew Steinborn
cb261c6513
Better handle not failing over on a read timeout
...
The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.
I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00
Andrew Steinborn
f9f60e1489
Small code cleanups and switch more stuff to adventure
2020-07-19 18:23:47 -04:00
Tim
da92d83b14
Make the logging of commands configurable
2020-07-19 21:49:12 +02:00
Tim
a9df92d308
Add logging to command executions by players
2020-07-19 19:46:10 +02:00
Andrew Steinborn
21ad6a433f
Add MessageRaw support to BungeeCordMessageResponder
2020-07-16 15:18:11 -04:00
Andrew Steinborn
f6bdab8e53
Clean up unused import
2020-07-16 12:44:36 -04:00
Andrew Steinborn
4f19bfde3d
Fix various problems with GS4QueryHandler
2020-07-16 12:44:02 -04:00
Andrew Steinborn
2296a9d8dd
Fix compile error caused by adventure changes
2020-07-16 11:50:48 -04:00
Andrew Steinborn
72ce5c86ba
Improve Velocity networking pipeline when under stress
2020-07-16 11:44:55 -04:00
Andrew Steinborn
f93e227491
Further improvements to pipeline in the worst-case scenario.
2020-07-15 18:26:48 -04:00
Andrew Steinborn
a8651f561d
Update to event 4.0.0-SNAPSHOT for an optimized event path
2020-07-15 17:07:38 -04:00
Andrew Steinborn
98f1faf759
Work around ByteToMessageDecoder trying to be send more messages upstream when we wanted to discard them altogether
2020-07-15 16:52:48 -04:00
Andrew Steinborn
ce74dcc483
Try not to be crafty here
2020-07-15 16:33:42 -04:00
Andrew Steinborn
ff99b2b248
Convert all Velocity commands to use adventure text components
2020-07-14 21:31:32 -04:00
Mariell Hoversholm
9c8c851d12
Add async command suggestions
2020-07-15 00:28:22 +02:00
Andrew Steinborn
4c3d9de5fe
Add ServerPostConnectEvent as a less confusing (and non-blocking) alternative to ServerConnectedEvent
2020-07-12 16:13:04 -04:00
Andrew Steinborn
f841d7590a
Remove unused parameter
2020-07-12 11:57:07 -04:00
Andrew Steinborn
21bc050f9c
Fix Checkstyle issues again
2020-07-12 11:56:50 -04:00
Andrew Steinborn
6e84261166
Merge branch 'dev/1.1.0' into adventure-api
2020-07-12 01:49:08 -04:00
Andrew Steinborn
86259f788f
Adjust for recent adventure API changes.
2020-07-11 12:00:54 -04:00
Andrew Steinborn
85d88d59d3
Fix pinging being "delayed" on 1.7
2020-07-03 19:16:55 -04:00