13
0
geforkt von Mirrors/Velocity

Actually, this would be a better name...

Dieser Commit ist enthalten in:
Andrew Steinborn 2018-08-04 01:45:18 -04:00
Ursprung 9bcdc413d7
Commit fbdaae5ac7
2 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen

Datei anzeigen

@ -12,7 +12,7 @@ import java.util.UUID;
/** /**
* Represents a player who is connected to the proxy. * Represents a player who is connected to the proxy.
*/ */
public interface ProxiedPlayer { public interface Player {
/** /**
* Returns the player's current username. * Returns the player's current username.
* @return the username * @return the username

Datei anzeigen

@ -3,7 +3,7 @@ package com.velocitypowered.proxy.connection.client;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import com.google.gson.JsonObject; import com.google.gson.JsonObject;
import com.velocitypowered.api.util.MessagePosition; import com.velocitypowered.api.util.MessagePosition;
import com.velocitypowered.api.proxy.ProxiedPlayer; import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.proxy.VelocityServer; import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation; import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
import com.velocitypowered.proxy.data.GameProfile; import com.velocitypowered.proxy.data.GameProfile;
@ -29,7 +29,7 @@ import java.util.List;
import java.util.Optional; import java.util.Optional;
import java.util.UUID; import java.util.UUID;
public class ConnectedPlayer implements MinecraftConnectionAssociation, ProxiedPlayer { public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
private static final PlainComponentSerializer PASS_THRU_TRANSLATE = new PlainComponentSerializer((c) -> "", TranslatableComponent::key); private static final PlainComponentSerializer PASS_THRU_TRANSLATE = new PlainComponentSerializer((c) -> "", TranslatableComponent::key);
private static final Logger logger = LogManager.getLogger(ConnectedPlayer.class); private static final Logger logger = LogManager.getLogger(ConnectedPlayer.class);