geforkt von Mirrors/Velocity
Fix several problems and clean up the BungeeCord plugin messaging support.
Fixes #402
Dieser Commit ist enthalten in:
Ursprung
b1f7980c5d
Commit
f6078e9b74
@ -236,45 +236,34 @@ public class BungeeCordMessageResponder {
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});
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}
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private ByteBuf prepareForwardMessage(ByteBufDataInput in) {
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String channel = in.readUTF();
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short messageLength = in.readShort();
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ByteBuf buf = Unpooled.buffer();
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ByteBufDataOutput forwarded = new ByteBufDataOutput(buf);
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forwarded.writeUTF(channel);
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forwarded.writeShort(messageLength);
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buf.writeBytes(in.unwrap().readSlice(messageLength));
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return buf;
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}
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private void processForwardToPlayer(ByteBufDataInput in) {
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proxy.getPlayer(in.readUTF())
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.ifPresent(foundPlayer -> sendServerResponse((ConnectedPlayer) foundPlayer,
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prepareForwardMessage(in)));
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Optional<Player> player = proxy.getPlayer(in.readUTF());
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if (player.isPresent()) {
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ByteBuf toForward = in.unwrap().copy();
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sendServerResponse((ConnectedPlayer) player.get(), toForward);
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}
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}
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private void processForwardToServer(ByteBufDataInput in) {
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String target = in.readUTF();
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ByteBuf toForward = prepareForwardMessage(in);
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ByteBuf toForward = in.unwrap().copy();
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if (target.equals("ALL")) {
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ByteBuf unreleasableForward = Unpooled.unreleasableBuffer(toForward);
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try {
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for (RegisteredServer rs : proxy.getAllServers()) {
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((VelocityRegisteredServer) rs).sendPluginMessage(LEGACY_CHANNEL, unreleasableForward);
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((VelocityRegisteredServer) rs).sendPluginMessage(LEGACY_CHANNEL,
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toForward.retainedSlice());
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}
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} finally {
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toForward.release();
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}
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} else {
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proxy.getServer(target).ifPresent(rs -> ((VelocityRegisteredServer) rs)
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.sendPluginMessage(LEGACY_CHANNEL, toForward));
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Optional<RegisteredServer> server = proxy.getServer(target);
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if (server.isPresent()) {
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((VelocityRegisteredServer) server.get()).sendPluginMessage(LEGACY_CHANNEL, toForward);
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} else {
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toForward.release();
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}
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}
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// Note: this method will always release the buffer!
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private void sendResponseOnConnection(ByteBuf buf) {
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sendServerResponse(this.player, buf);
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}
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static String getBungeeCordChannel(ProtocolVersion version) {
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@ -282,29 +271,17 @@ public class BungeeCordMessageResponder {
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: LEGACY_CHANNEL.getId();
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}
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// Note: this method will always release the buffer!
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private void sendResponseOnConnection(ByteBuf buf) {
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sendServerResponse(this.player, buf);
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}
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// Note: this method will always release the buffer!
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private static void sendServerResponse(ConnectedPlayer player, ByteBuf buf) {
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MinecraftConnection serverConnection = player.ensureAndGetCurrentServer().ensureConnected();
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String chan = getBungeeCordChannel(serverConnection.getProtocolVersion());
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PluginMessage msg = null;
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boolean released = false;
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try {
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VelocityServerConnection vsc = player.getConnectedServer();
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if (vsc == null) {
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return;
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}
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MinecraftConnection serverConn = vsc.ensureConnected();
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msg = new PluginMessage(chan, buf);
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serverConn.write(msg);
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released = true;
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} finally {
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if (!released && msg != null) {
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msg.release();
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}
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}
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PluginMessage msg = new PluginMessage(chan, buf);
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serverConnection.write(msg);
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}
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boolean process(PluginMessage message) {
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@ -125,7 +125,9 @@ public class VelocityRegisteredServer implements RegisteredServer, ForwardingAud
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}
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/**
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* Sends a plugin message to the server through this connection.
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* Sends a plugin message to the server through this connection. The message will be released
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* afterwards.
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*
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* @param identifier the channel ID to use
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* @param data the data
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* @return whether or not the message was sent
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@ -133,11 +135,12 @@ public class VelocityRegisteredServer implements RegisteredServer, ForwardingAud
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public boolean sendPluginMessage(ChannelIdentifier identifier, ByteBuf data) {
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for (ConnectedPlayer player : players.values()) {
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VelocityServerConnection connection = player.getConnectedServer();
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if (connection != null && connection.getServerInfo().equals(serverInfo)) {
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if (connection != null && connection.getServer() == this) {
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return connection.sendPluginMessage(identifier, data);
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}
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}
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data.release();
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return false;
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}
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