13
0
geforkt von Mirrors/Velocity

Add UpdateTeamsPacket
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SteamWarCI Build failed

Dieser Commit ist enthalten in:
Chaoscaot 2024-06-16 21:24:06 +02:00
Ursprung a7afe35fab
Commit e63d71423d
2 geänderte Dateien mit 248 neuen und 36 gelöschten Zeilen

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@ -49,42 +49,7 @@ import static com.velocitypowered.proxy.protocol.ProtocolUtils.Direction.SERVERB
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket;
import com.velocitypowered.proxy.protocol.packet.BossBarPacket;
import com.velocitypowered.proxy.protocol.packet.BundleDelimiterPacket;
import com.velocitypowered.proxy.protocol.packet.ClientSettingsPacket;
import com.velocitypowered.proxy.protocol.packet.ClientboundCookieRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ClientboundStoreCookiePacket;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.EncryptionRequestPacket;
import com.velocitypowered.proxy.protocol.packet.EncryptionResponsePacket;
import com.velocitypowered.proxy.protocol.packet.HandshakePacket;
import com.velocitypowered.proxy.protocol.packet.HeaderAndFooterPacket;
import com.velocitypowered.proxy.protocol.packet.JoinGamePacket;
import com.velocitypowered.proxy.protocol.packet.KeepAlivePacket;
import com.velocitypowered.proxy.protocol.packet.LegacyPlayerListItemPacket;
import com.velocitypowered.proxy.protocol.packet.LoginAcknowledgedPacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponsePacket;
import com.velocitypowered.proxy.protocol.packet.PingIdentifyPacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.RemovePlayerInfoPacket;
import com.velocitypowered.proxy.protocol.packet.RemoveResourcePackPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
import com.velocitypowered.proxy.protocol.packet.RespawnPacket;
import com.velocitypowered.proxy.protocol.packet.ServerDataPacket;
import com.velocitypowered.proxy.protocol.packet.ServerLoginPacket;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccessPacket;
import com.velocitypowered.proxy.protocol.packet.ServerboundCookieResponsePacket;
import com.velocitypowered.proxy.protocol.packet.SetCompressionPacket;
import com.velocitypowered.proxy.protocol.packet.StatusPingPacket;
import com.velocitypowered.proxy.protocol.packet.StatusRequestPacket;
import com.velocitypowered.proxy.protocol.packet.StatusResponsePacket;
import com.velocitypowered.proxy.protocol.packet.TabCompleteRequestPacket;
import com.velocitypowered.proxy.protocol.packet.TabCompleteResponsePacket;
import com.velocitypowered.proxy.protocol.packet.TransferPacket;
import com.velocitypowered.proxy.protocol.packet.UpsertPlayerInfoPacket;
import com.velocitypowered.proxy.protocol.packet.*;
import com.velocitypowered.proxy.protocol.packet.chat.ChatAcknowledgementPacket;
import com.velocitypowered.proxy.protocol.packet.chat.PlayerChatCompletionPacket;
import com.velocitypowered.proxy.protocol.packet.chat.SystemChatPacket;
@ -670,6 +635,21 @@ public enum StateRegistry {
map(0x7A, MINECRAFT_1_21, false));
clientbound.register(ClientboundServerLinksPacket.class, ClientboundServerLinksPacket::new,
map(0x7B, MINECRAFT_1_21, false));
clientbound.register(UpdateTeamsPacket.class, UpdateTeamsPacket::new,
map(0x41, ProtocolVersion.MINECRAFT_1_9, true),
map(0x43, ProtocolVersion.MINECRAFT_1_12, true),
map(0x44, ProtocolVersion.MINECRAFT_1_12_1, true),
map(0x47, ProtocolVersion.MINECRAFT_1_13, true),
map(0x4B, ProtocolVersion.MINECRAFT_1_14, true),
map(0x4C, ProtocolVersion.MINECRAFT_1_15, true),
map(0x55, ProtocolVersion.MINECRAFT_1_17, true),
map(0x58, ProtocolVersion.MINECRAFT_1_19_1, true),
map(0x56, ProtocolVersion.MINECRAFT_1_19_3, true),
map(0x5A, ProtocolVersion.MINECRAFT_1_19_4, true),
map(0x5C, ProtocolVersion.MINECRAFT_1_20_2, true),
map(0x5E, ProtocolVersion.MINECRAFT_1_20_3, true),
map(0x60, ProtocolVersion.MINECRAFT_1_20_5, true)
);
}
},
LOGIN {

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@ -0,0 +1,232 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.velocitypowered.proxy.protocol.packet;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;
import io.netty.buffer.ByteBuf;
import net.kyori.adventure.text.Component;
import java.util.List;
public class UpdateTeamsPacket implements MinecraftPacket {
private String name;
private Mode mode;
private Component displayName;
private Component prefix;
private Component suffix;
private NameTagVisibility nameTagVisibility;
private CollisionRule collisionRule;
private int color;
private byte friendlyFlags;
private List<Player> players;
public UpdateTeamsPacket(String name, Mode mode, Component displayName, Component prefix, Component suffix, NameTagVisibility nameTagVisibility, CollisionRule collisionRule, int color, byte friendlyFlags, List<Player> players) {
this.name = name;
this.mode = mode;
this.displayName = displayName;
this.prefix = prefix;
this.suffix = suffix;
this.nameTagVisibility = nameTagVisibility;
this.collisionRule = collisionRule;
this.color = color;
this.friendlyFlags = friendlyFlags;
this.players = players;
}
public UpdateTeamsPacket() {
}
@Override
public void decode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
throw new UnsupportedOperationException("Packet is not implemented");
}
@Override
public boolean handle(MinecraftSessionHandler minecraftSessionHandler) {
return false;
}
@Override
public void encode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
ProtocolUtils.writeString(byteBuf, name);
byteBuf.writeByte(mode.ordinal());
switch (mode) {
case CREATE, UPDATE:
new ComponentHolder(protocolVersion, displayName).write(byteBuf);
if (protocolVersion.lessThan(ProtocolVersion.MINECRAFT_1_13)) {
new ComponentHolder(protocolVersion, prefix).write(byteBuf);
new ComponentHolder(protocolVersion, suffix).write(byteBuf);
}
byteBuf.writeByte(friendlyFlags);
ProtocolUtils.writeString(byteBuf, nameTagVisibility.getValue());
ProtocolUtils.writeString(byteBuf, collisionRule.getValue());
if (protocolVersion.greaterThan(ProtocolVersion.MINECRAFT_1_12_2)) {
ProtocolUtils.writeVarInt(byteBuf, color);
new ComponentHolder(protocolVersion, prefix).write(byteBuf);
new ComponentHolder(protocolVersion, suffix).write(byteBuf);
} else {
byteBuf.writeByte((byte) color);
}
ProtocolUtils.writeVarInt(byteBuf, players.size());
for (Player player : players) {
ProtocolUtils.writeString(byteBuf, player.getUsername());
}
break;
case ADD_PLAYER, REMOVE_PLAYER:
ProtocolUtils.writeVarInt(byteBuf, players.size());
for (Player player : players) {
ProtocolUtils.writeString(byteBuf, player.getUsername());
}
break;
case REMOVE:
break;
}
}
public enum Mode {
CREATE,
REMOVE,
UPDATE,
ADD_PLAYER,
REMOVE_PLAYER,
}
public enum NameTagVisibility {
ALWAYS("always"),
NEVER("never"),
HIDE_FOR_OTHER_TEAMS("hideForOtherTeams"),
HIDE_FOR_OWN_TEAM("hideForOwnTeam");
private final String value;
NameTagVisibility(String value) {
this.value = value;
}
public String getValue() {
return value;
}
}
public enum CollisionRule {
ALWAYS("always"),
NEVER("never"),
PUSH_OTHER_TEAMS("pushOtherTeams"),
PUSH_OWN_TEAM("pushOwnTeam");
private final String value;
CollisionRule(String value) {
this.value = value;
}
public String getValue() {
return value;
}
}
public String getName() {
return name;
}
public Mode getMode() {
return mode;
}
public Component getDisplayName() {
return displayName;
}
public Component getPrefix() {
return prefix;
}
public Component getSuffix() {
return suffix;
}
public NameTagVisibility getNameTagVisibility() {
return nameTagVisibility;
}
public CollisionRule getCollisionRule() {
return collisionRule;
}
public int getColor() {
return color;
}
public byte getFriendlyFlags() {
return friendlyFlags;
}
public List<Player> getPlayers() {
return players;
}
public void setName(String name) {
this.name = name;
}
public void setMode(Mode mode) {
this.mode = mode;
}
public void setDisplayName(Component displayName) {
this.displayName = displayName;
}
public void setPrefix(Component prefix) {
this.prefix = prefix;
}
public void setSuffix(Component suffix) {
this.suffix = suffix;
}
public void setNameTagVisibility(NameTagVisibility nameTagVisibility) {
this.nameTagVisibility = nameTagVisibility;
}
public void setCollisionRule(CollisionRule collisionRule) {
this.collisionRule = collisionRule;
}
public void setColor(int color) {
this.color = color;
}
public void setFriendlyFlags(byte friendlyFlags) {
this.friendlyFlags = friendlyFlags;
}
public void setPlayers(List<Player> players) {
this.players = players;
}
}