geforkt von Mirrors/Velocity
Implement Velocity native IP forwarding for 1.13+
No other server implements this (as of yet). We plan to get support for this into at least Paper and Sponge.
Dieser Commit ist enthalten in:
Ursprung
a45adbc8ec
Commit
d9f68140d6
@ -0,0 +1,9 @@
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package com.velocitypowered.proxy.connection;
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public class VelocityConstants {
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private VelocityConstants() {
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throw new AssertionError();
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}
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public static final String VELOCITY_IP_FORWARDING_CHANNEL = "velocity:player_info";
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}
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@ -3,14 +3,12 @@ package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.proxy.connection.client.ClientPlaySessionHandler;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.packets.Disconnect;
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import com.velocitypowered.proxy.protocol.packets.EncryptionRequest;
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import com.velocitypowered.proxy.protocol.packets.ServerLoginSuccess;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.protocol.packets.SetCompression;
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public class LoginSessionHandler implements MinecraftSessionHandler {
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private final ServerConnection connection;
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private int forwardingPacketId = -1;
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public LoginSessionHandler(ServerConnection connection) {
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this.connection = connection;
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@ -20,20 +18,21 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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public void handle(MinecraftPacket packet) {
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if (packet instanceof EncryptionRequest) {
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throw new IllegalStateException("Backend server is online-mode!");
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} else if (packet instanceof LoginPluginResponse) {
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LoginPluginResponse lpr = (LoginPluginResponse) packet;
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if (lpr.getId() == forwardingPacketId) {
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if (!lpr.isSuccess()) {
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throw new IllegalStateException("Unable to forward player information to server! Is it configured properly?");
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}
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if (packet instanceof Disconnect) {
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}
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} else if (packet instanceof Disconnect) {
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Disconnect disconnect = (Disconnect) packet;
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connection.disconnect();
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), disconnect);
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}
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if (packet instanceof SetCompression) {
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} else if (packet instanceof SetCompression) {
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SetCompression sc = (SetCompression) packet;
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connection.getChannel().setCompressionThreshold(sc.getThreshold());
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}
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if (packet instanceof ServerLoginSuccess) {
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} else if (packet instanceof ServerLoginSuccess) {
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// The player has been logged on to the backend server.
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connection.getChannel().setState(StateRegistry.PLAY);
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ServerConnection existingConnection = connection.getProxyPlayer().getConnectedServer();
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@ -53,4 +52,12 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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public void exception(Throwable throwable) {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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public int getForwardingPacketId() {
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return forwardingPacketId;
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}
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public void setForwardingPacketId(int forwardingPacketId) {
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this.forwardingPacketId = forwardingPacketId;
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}
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}
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@ -2,23 +2,28 @@ package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.proxy.config.IPForwardingMode;
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import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
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import com.velocitypowered.proxy.connection.VelocityConstants;
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import com.velocitypowered.proxy.data.GameProfile;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftVarintFrameDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder;
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import com.velocitypowered.proxy.protocol.packets.Handshake;
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import com.velocitypowered.proxy.protocol.packets.LoginPluginMessage;
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import com.velocitypowered.proxy.protocol.packets.ServerLogin;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.data.ServerInfo;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.*;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import java.util.List;
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import java.util.UUID;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.TimeUnit;
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import static com.velocitypowered.network.Connections.FRAME_DECODER;
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@ -99,9 +104,29 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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handshake.setPort(serverInfo.getAddress().getPort());
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channel.write(handshake);
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channel.setProtocolVersion(proxyPlayer.getConnection().getProtocolVersion());
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int protocolVersion = proxyPlayer.getConnection().getProtocolVersion();
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channel.setProtocolVersion(protocolVersion);
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channel.setState(StateRegistry.LOGIN);
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// 1.13 stuff
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if (protocolVersion >= ProtocolConstants.MINECRAFT_1_13) {
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if (VelocityServer.getServer().getConfiguration().getIpForwardingMode() == IPForwardingMode.MODERN) {
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// Velocity's IP forwarding includes the player's IP address and their game profile.
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GameProfile profile = proxyPlayer.getProfile();
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ByteBuf buf = createForwardingData(proxyPlayer.getRemoteAddress().getHostString(), profile);
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// Send the message on
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LoginPluginMessage forwarding = new LoginPluginMessage();
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forwarding.setId(ThreadLocalRandom.current().nextInt());
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forwarding.setChannel(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL);
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forwarding.setData(buf);
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LoginSessionHandler lsh = (LoginSessionHandler) channel.getSessionHandler();
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lsh.setForwardingPacketId(forwarding.getId());
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channel.write(forwarding);
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}
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}
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// Login
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ServerLogin login = new ServerLogin();
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login.setUsername(proxyPlayer.getUsername());
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@ -129,4 +154,24 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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public String toString() {
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return "[server connection] " + proxyPlayer.getProfile().getName() + " -> " + serverInfo.getName();
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}
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private static ByteBuf createForwardingData(String address, GameProfile profile) {
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ByteBuf buf = Unpooled.buffer();
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ProtocolUtils.writeString(buf, address);
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ProtocolUtils.writeString(buf, profile.getName());
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ProtocolUtils.writeString(buf, profile.idAsUuid().toString());
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ProtocolUtils.writeVarInt(buf, profile.getProperties().size());
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for (GameProfile.Property property : profile.getProperties()) {
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ProtocolUtils.writeString(buf, property.getName());
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ProtocolUtils.writeString(buf, property.getValue());
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String signature = property.getSignature();
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if (signature != null) {
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buf.writeBoolean(true);
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ProtocolUtils.writeString(buf, signature);
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} else {
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buf.writeBoolean(false);
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}
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}
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return buf;
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}
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}
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@ -1,6 +1,7 @@
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package com.velocitypowered.proxy.connection.client;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.proxy.connection.VelocityConstants;
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import com.velocitypowered.proxy.data.GameProfile;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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@ -12,6 +13,7 @@ import com.velocitypowered.proxy.connection.backend.ServerConnection;
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import com.velocitypowered.proxy.data.ServerInfo;
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import com.velocitypowered.proxy.util.EncryptionUtils;
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import com.velocitypowered.proxy.util.UuidUtils;
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import io.netty.buffer.Unpooled;
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import net.kyori.text.TextComponent;
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import net.kyori.text.format.TextColor;
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import org.apache.logging.log4j.LogManager;
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@ -27,7 +29,6 @@ import java.util.concurrent.ThreadLocalRandom;
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public class LoginSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
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private static final String MOJANG_SERVER_AUTH_URL =
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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@ -41,7 +42,22 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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@Override
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public void handle(MinecraftPacket packet) throws Exception {
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if (packet instanceof ServerLogin) {
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if (packet instanceof LoginPluginMessage) {
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LoginPluginMessage lpm = (LoginPluginMessage) packet;
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if (lpm.getChannel().equals(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL)) {
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// Uh oh, someone's trying to run Velocity behind Velocity. We don't want that happening.
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inbound.closeWith(Disconnect.create(
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TextComponent.of("Running Velocity behind Velocity isn't supported.", TextColor.RED)
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));
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} else {
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// We don't know what this message is.
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LoginPluginResponse response = new LoginPluginResponse();
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response.setId(lpm.getId());
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response.setSuccess(false);
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response.setData(Unpooled.EMPTY_BUFFER);
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inbound.write(response);
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}
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} else if (packet instanceof ServerLogin) {
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this.login = (ServerLogin) packet;
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if (VelocityServer.getServer().getConfiguration().isOnlineMode()) {
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@ -53,9 +69,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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// Offline-mode, don't try to request encryption.
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handleSuccessfulLogin(GameProfile.forOfflinePlayer(login.getUsername()));
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}
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}
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if (packet instanceof EncryptionResponse) {
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} else if (packet instanceof EncryptionResponse) {
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KeyPair serverKeyPair = VelocityServer.getServer().getServerKeyPair();
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EncryptionResponse response = (EncryptionResponse) packet;
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byte[] decryptedVerifyToken = EncryptionUtils.decryptRsa(serverKeyPair, response.getVerifyToken());
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@ -108,6 +108,8 @@ public enum StateRegistry {
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genericMappings(0x00));
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SERVERBOUND.register(EncryptionResponse.class, EncryptionResponse::new,
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genericMappings(0x01));
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SERVERBOUND.register(LoginPluginMessage.class, LoginPluginMessage::new,
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map(0x02, MINECRAFT_1_13));
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CLIENTBOUND.register(Disconnect.class, Disconnect::new,
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genericMappings(0x00));
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@ -117,6 +119,8 @@ public enum StateRegistry {
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genericMappings(0x02));
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CLIENTBOUND.register(SetCompression.class, SetCompression::new,
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genericMappings(0x03));
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CLIENTBOUND.register(LoginPluginResponse.class, LoginPluginResponse::new,
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map(0x04, MINECRAFT_1_13));
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}
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};
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@ -0,0 +1,64 @@
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package com.velocitypowered.proxy.protocol.packets;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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public class LoginPluginMessage implements MinecraftPacket {
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private int id;
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private String channel;
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private ByteBuf data;
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public String getChannel() {
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return channel;
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}
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public void setChannel(String channel) {
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this.channel = channel;
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}
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public ByteBuf getData() {
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return data;
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}
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public void setData(ByteBuf data) {
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this.data = data;
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}
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@Override
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public String toString() {
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return "LoginPluginMessage{" +
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"id=" + id +
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", channel='" + channel + '\'' +
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", data=" + data +
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'}';
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}
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@Override
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public void decode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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this.id = ProtocolUtils.readVarInt(buf);
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this.channel = ProtocolUtils.readString(buf);
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if (buf.isReadable()) {
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this.data = buf.readRetainedSlice(buf.readableBytes());
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} else {
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this.data = Unpooled.EMPTY_BUFFER;
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}
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}
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@Override
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public void encode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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ProtocolUtils.writeVarInt(buf, id);
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ProtocolUtils.writeString(buf, channel);
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buf.writeBytes(data);
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}
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}
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@ -0,0 +1,64 @@
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package com.velocitypowered.proxy.protocol.packets;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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public class LoginPluginResponse implements MinecraftPacket {
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private int id;
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private boolean success;
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private ByteBuf data;
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public boolean isSuccess() {
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return success;
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}
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public void setSuccess(boolean success) {
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this.success = success;
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}
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public ByteBuf getData() {
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return data;
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}
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public void setData(ByteBuf data) {
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this.data = data;
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}
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@Override
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public String toString() {
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return "LoginPluginResponse{" +
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"id=" + id +
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", success=" + success +
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", data=" + data +
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'}';
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}
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@Override
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public void decode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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this.id = ProtocolUtils.readVarInt(buf);
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this.success = buf.readBoolean();
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if (buf.isReadable()) {
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this.data = buf.readRetainedSlice(buf.readableBytes());
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} else {
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this.data = Unpooled.EMPTY_BUFFER;
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}
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}
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@Override
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public void encode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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ProtocolUtils.writeVarInt(buf, id);
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buf.writeBoolean(success);
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buf.writeBytes(data);
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}
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}
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