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geforkt von Mirrors/Velocity

Document velocity.toml more carefully.

Dieser Commit ist enthalten in:
Andrew Steinborn 2018-11-30 16:17:36 -05:00
Ursprung edfdcf3d53
Commit d3d683dfc0

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@ -35,7 +35,8 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
@Comment("What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.")
private String bind = "0.0.0.0:25577";
@Comment("What should be the MOTD? Legacy color codes and JSON are accepted.")
@Comment({"What should be the MOTD? This gets displayed when the player adds your server to",
"their server list. Legacy color codes and JSON are accepted."})
private String motd = "&3A Velocity Server";
@Comment({
@ -406,14 +407,16 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
private static class Servers {
@IsMap
@Comment("Configure your servers here.")
@Comment({"Configure your servers here. Each key represents the server's name, and the value",
"represents the IP address of the server to connect to."})
private Map<String, String> servers = ImmutableMap.of(
"lobby", "127.0.0.1:30066",
"factions", "127.0.0.1:30067",
"minigames", "127.0.0.1:30068"
);
@Comment("In what order we should try servers when a player logs in or is kicked from a server.")
@Comment("In what order we should try servers when a player logs in or is kicked from a"
+ "server.")
@ConfigKey("try")
private List<String> attemptConnectionOrder = Arrays.asList("lobby");
@ -523,13 +526,14 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
private static class Advanced {
@Comment({
"How large a Minecraft packet has to be before we compress it. Setting this to zero will compress all packets, and",
"setting it to -1 will disable compression entirely."
"How large a Minecraft packet has to be before we compress it. Setting this to zero will",
"compress all packets, and setting it to -1 will disable compression entirely."
})
@ConfigKey("compression-threshold")
private int compressionThreshold = 1024;
@Comment("How much compression should be done (from 0-9). The default is -1, which uses zlib's default level of 6.")
@Comment({"How much compression should be done (from 0-9). The default is -1, which uses zlib's",
"default level of 6."})
@ConfigKey("compression-level")
private int compressionLevel = -1;