geforkt von Mirrors/Velocity
Added logPlayerConnections configuration option (#673)
Dieser Commit ist enthalten in:
Ursprung
8214fe30fe
Commit
b8223686ea
@ -378,6 +378,10 @@ public class VelocityConfiguration implements ProxyConfig {
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return advanced.isLogCommandExecutions();
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}
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public boolean isLogPlayerConnections() {
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return advanced.isLogPlayerConnections();
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}
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@Override
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public String toString() {
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return MoreObjects.toStringHelper(this)
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@ -640,6 +644,7 @@ public class VelocityConfiguration implements ProxyConfig {
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@Expose private boolean failoverOnUnexpectedServerDisconnect = true;
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@Expose private boolean announceProxyCommands = true;
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@Expose private boolean logCommandExecutions = false;
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@Expose private boolean logPlayerConnections = true;
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private Advanced() {
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}
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@ -663,6 +668,7 @@ public class VelocityConfiguration implements ProxyConfig {
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.getOrElse("failover-on-unexpected-server-disconnect", true);
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this.announceProxyCommands = config.getOrElse("announce-proxy-commands", true);
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this.logCommandExecutions = config.getOrElse("log-command-executions", false);
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this.logPlayerConnections = config.getOrElse("log-player-connections", true);
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}
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}
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@ -714,6 +720,10 @@ public class VelocityConfiguration implements ProxyConfig {
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return logCommandExecutions;
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}
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public boolean isLogPlayerConnections() {
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return logPlayerConnections;
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}
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@Override
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public String toString() {
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return "Advanced{"
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@ -729,6 +739,7 @@ public class VelocityConfiguration implements ProxyConfig {
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+ ", failoverOnUnexpectedServerDisconnect=" + failoverOnUnexpectedServerDisconnect
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+ ", announceProxyCommands=" + announceProxyCommands
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+ ", logCommandExecutions=" + logCommandExecutions
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+ ", logPlayerConnections=" + logPlayerConnections
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+ '}';
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}
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}
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@ -82,7 +82,7 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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private @Nullable MinecraftSessionHandler sessionHandler;
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private ProtocolVersion protocolVersion;
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private @Nullable MinecraftConnectionAssociation association;
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private final VelocityServer server;
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public final VelocityServer server;
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private ConnectionType connectionType = ConnectionTypes.UNDETERMINED;
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private boolean knownDisconnect = false;
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@ -104,7 +104,7 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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sessionHandler.connected();
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}
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if (association != null) {
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if (association != null && server.getConfiguration().isLogPlayerConnections()) {
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logger.info("{} has connected", association);
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}
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}
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@ -116,7 +116,8 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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}
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if (association != null && !knownDisconnect
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&& !(sessionHandler instanceof StatusSessionHandler)) {
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&& !(sessionHandler instanceof StatusSessionHandler)
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&& server.getConfiguration().isLogPlayerConnections()) {
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logger.info("{} has disconnected", association);
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}
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}
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@ -520,8 +520,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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public void disconnect0(Component reason, boolean duringLogin) {
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Component translated = this.translateMessage(reason);
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logger.info("{} has disconnected: {}", this,
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LegacyComponentSerializer.legacySection().serialize(translated));
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if (server.getConfiguration().isLogPlayerConnections()) {
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logger.info("{} has disconnected: {}", this,
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LegacyComponentSerializer.legacySection().serialize(translated));
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}
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connection.closeWith(Disconnect.create(translated, this.getProtocolVersion()));
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}
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@ -85,9 +85,10 @@ public final class InitialInboundConnection implements InboundConnection,
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public void disconnect(Component reason) {
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Component translated = GlobalTranslator.render(reason, ClosestLocaleMatcher.INSTANCE
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.lookupClosest(Locale.getDefault()));
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logger.info("{} has disconnected: {}", this,
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LegacyComponentSerializer.legacySection().serialize(translated));
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if (connection.server.getConfiguration().isLogPlayerConnections()) {
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logger.info("{} has disconnected: {}", this,
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LegacyComponentSerializer.legacySection().serialize(translated));
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}
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connection.closeWith(Disconnect.create(translated, getProtocolVersion()));
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}
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@ -133,6 +133,10 @@ announce-proxy-commands = true
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# Enables the logging of commands
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log-command-executions = false
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# Enables logging of player connections when connecting to the proxy, switching servers
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# and disconnecting from the proxy.
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log-player-connections = true
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[query]
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# Whether to enable responding to GameSpy 4 query responses or not.
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enabled = false
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