13
0
geforkt von Mirrors/Velocity

Optimize GameProfile and add Identifiable interface

Dieser Commit ist enthalten in:
Yeregorix 2018-11-12 19:50:52 +01:00
Ursprung c94794a845
Commit b6bb4ad1a1
11 geänderte Dateien mit 118 neuen und 34 gelöschten Zeilen

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@ -7,6 +7,7 @@ import com.velocitypowered.api.proxy.player.PlayerSettings;
import com.velocitypowered.api.proxy.player.TabList; import com.velocitypowered.api.proxy.player.TabList;
import com.velocitypowered.api.proxy.server.RegisteredServer; import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.util.GameProfile; import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.Identifiable;
import com.velocitypowered.api.util.MessagePosition; import com.velocitypowered.api.util.MessagePosition;
import com.velocitypowered.api.util.ModInfo; import com.velocitypowered.api.util.ModInfo;
import com.velocitypowered.api.util.title.Title; import com.velocitypowered.api.util.title.Title;
@ -19,7 +20,7 @@ import net.kyori.text.Component;
* Represents a player who is connected to the proxy. * Represents a player who is connected to the proxy.
*/ */
public interface Player extends CommandSource, InboundConnection, ChannelMessageSource, public interface Player extends CommandSource, InboundConnection, ChannelMessageSource,
ChannelMessageSink { ChannelMessageSink, Identifiable {
/** /**
* Returns the player's current username. * Returns the player's current username.
@ -28,13 +29,6 @@ public interface Player extends CommandSource, InboundConnection, ChannelMessage
*/ */
String getUsername(); String getUsername();
/**
* Returns the player's UUID.
*
* @return the UUID
*/
UUID getUniqueId();
/** /**
* Returns the server that the player is currently connected to. * Returns the server that the player is currently connected to.
* *

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@ -8,24 +8,36 @@ import java.util.UUID;
/** /**
* Represents a Mojang game profile. This class is immutable. * Represents a Mojang game profile. This class is immutable.
*/ */
public final class GameProfile { public final class GameProfile implements Identifiable {
private final String id; private final UUID id;
private final String name; private final String undashedId, name;
private final List<Property> properties; private final List<Property> properties;
public GameProfile(String id, String name, List<Property> properties) { public GameProfile(UUID id, String name, List<Property> properties) {
this.id = Preconditions.checkNotNull(id, "id"); this(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
this.name = Preconditions.checkNotNull(name, "name"); Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
this.properties = ImmutableList.copyOf(properties);
} }
public String getId() { public GameProfile(String undashedId, String name, List<Property> properties) {
return id; this(UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
} }
public UUID idAsUuid() { private GameProfile(UUID id, String undashedId, String name, List<Property> properties) {
return UuidUtils.fromUndashed(id); this.id = id;
this.undashedId = undashedId;
this.name = name;
this.properties = properties;
}
@Override
public UUID getUniqueId() {
return this.id;
}
public String getUndashedId() {
return this.undashedId;
} }
public String getName() { public String getName() {
@ -36,6 +48,36 @@ public final class GameProfile {
return properties; return properties;
} }
public GameProfile setUniqueId(UUID id) {
return new GameProfile(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
this.name, this.properties);
}
public GameProfile setUndashedId(String undashedId) {
return new GameProfile(
UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
this.name, this.properties);
}
public GameProfile setName(String name) {
return new GameProfile(this.id, this.undashedId, Preconditions.checkNotNull(name, "name"),
this.properties);
}
public GameProfile setProperties(List<Property> properties) {
return new GameProfile(this.id, this.undashedId, this.name, ImmutableList.copyOf(properties));
}
public GameProfile addProperties(Iterable<Property> properties) {
return new GameProfile(this.id, this.undashedId, this.name,
ImmutableList.<Property>builder().addAll(this.properties).addAll(properties).build());
}
public GameProfile addProperty(Property property) {
return new GameProfile(this.id, this.undashedId, this.name,
ImmutableList.<Property>builder().addAll(this.properties).add(property).build());
}
/** /**
* Creates a game profile suitable for use in offline-mode. * Creates a game profile suitable for use in offline-mode.
* *
@ -44,8 +86,8 @@ public final class GameProfile {
*/ */
public static GameProfile forOfflinePlayer(String username) { public static GameProfile forOfflinePlayer(String username) {
Preconditions.checkNotNull(username, "username"); Preconditions.checkNotNull(username, "username");
String id = UuidUtils.toUndashed(UuidUtils.generateOfflinePlayerUuid(username)); return new GameProfile(UuidUtils.generateOfflinePlayerUuid(username), username,
return new GameProfile(id, username, ImmutableList.of()); ImmutableList.of());
} }
@Override @Override

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@ -0,0 +1,11 @@
package com.velocitypowered.api.util;
import java.util.UUID;
/**
* Represents an object that can be identified by its UUID
*/
public interface Identifiable {
UUID getUniqueId();
}

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@ -15,6 +15,7 @@ import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.server.RegisteredServer; import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo; import com.velocitypowered.api.proxy.server.ServerInfo;
import com.velocitypowered.api.util.Favicon; import com.velocitypowered.api.util.Favicon;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.ProxyVersion; import com.velocitypowered.api.util.ProxyVersion;
import com.velocitypowered.proxy.command.ServerCommand; import com.velocitypowered.proxy.command.ServerCommand;
import com.velocitypowered.proxy.command.ShutdownCommand; import com.velocitypowered.proxy.command.ShutdownCommand;
@ -30,6 +31,7 @@ import com.velocitypowered.proxy.plugin.VelocityEventManager;
import com.velocitypowered.proxy.plugin.VelocityPluginManager; import com.velocitypowered.proxy.plugin.VelocityPluginManager;
import com.velocitypowered.proxy.protocol.packet.Chat; import com.velocitypowered.proxy.protocol.packet.Chat;
import com.velocitypowered.proxy.protocol.util.FaviconSerializer; import com.velocitypowered.proxy.protocol.util.FaviconSerializer;
import com.velocitypowered.proxy.protocol.util.GameProfileSerializer;
import com.velocitypowered.proxy.scheduler.VelocityScheduler; import com.velocitypowered.proxy.scheduler.VelocityScheduler;
import com.velocitypowered.proxy.server.ServerMap; import com.velocitypowered.proxy.server.ServerMap;
import com.velocitypowered.proxy.util.AddressUtil; import com.velocitypowered.proxy.util.AddressUtil;
@ -65,6 +67,7 @@ public class VelocityServer implements ProxyServer {
public static final Gson GSON = new GsonBuilder() public static final Gson GSON = new GsonBuilder()
.registerTypeHierarchyAdapter(Component.class, new GsonComponentSerializer()) .registerTypeHierarchyAdapter(Component.class, new GsonComponentSerializer())
.registerTypeHierarchyAdapter(Favicon.class, new FaviconSerializer()) .registerTypeHierarchyAdapter(Favicon.class, new FaviconSerializer())
.registerTypeHierarchyAdapter(GameProfile.class, new GameProfileSerializer())
.create(); .create();
private @MonotonicNonNull ConnectionManager cm; private @MonotonicNonNull ConnectionManager cm;

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@ -157,7 +157,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
try { try {
ProtocolUtils.writeVarInt(dataToForward, VelocityConstants.FORWARDING_VERSION); ProtocolUtils.writeVarInt(dataToForward, VelocityConstants.FORWARDING_VERSION);
ProtocolUtils.writeString(dataToForward, address); ProtocolUtils.writeString(dataToForward, address);
ProtocolUtils.writeUuid(dataToForward, profile.idAsUuid()); ProtocolUtils.writeUuid(dataToForward, profile.getUniqueId());
ProtocolUtils.writeString(dataToForward, profile.getName()); ProtocolUtils.writeString(dataToForward, profile.getName());
ProtocolUtils.writeProperties(dataToForward, profile.getProperties()); ProtocolUtils.writeProperties(dataToForward, profile.getProperties());

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@ -109,7 +109,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
.append('\0') .append('\0')
.append(proxyPlayer.getRemoteAddress().getHostString()) .append(proxyPlayer.getRemoteAddress().getHostString())
.append('\0') .append('\0')
.append(proxyPlayer.getProfile().getId()) .append(proxyPlayer.getProfile().getUndashedId())
.append('\0'); .append('\0');
GSON.toJson(proxyPlayer.getProfile().getProperties(), data); GSON.toJson(proxyPlayer.getProfile().getProperties(), data);
return data.toString(); return data.toString();

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@ -100,7 +100,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
@Override @Override
public UUID getUniqueId() { public UUID getUniqueId() {
return profile.idAsUuid(); return profile.getUniqueId();
} }
@Override @Override
@ -212,8 +212,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
@Override @Override
public void setGameProfileProperties(List<GameProfile.Property> properties) { public void setGameProfileProperties(List<GameProfile.Property> properties) {
Preconditions.checkNotNull(properties); this.profile = profile.setProperties(Preconditions.checkNotNull(properties));
this.profile = new GameProfile(profile.getId(), profile.getName(), properties);
} }
@Override @Override

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@ -219,9 +219,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
if (inbound.isLegacyForge() if (inbound.isLegacyForge()
&& server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.LEGACY) { && server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.LEGACY) {
// We want to add the FML token to the properties // We want to add the FML token to the properties
List<GameProfile.Property> properties = new ArrayList<>(profile.getProperties()); profile = profile.addProperty(new GameProfile.Property("forgeClient", "true", ""));
properties.add(new GameProfile.Property("forgeClient", "true", ""));
profile = new GameProfile(profile.getId(), profile.getName(), properties);
} }
GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(apiInbound, profile, GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(apiInbound, profile,
onlineMode); onlineMode);

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@ -142,7 +142,7 @@ public class PlayerListItem implements MinecraftPacket {
} }
public static Item from(TabListEntry entry) { public static Item from(TabListEntry entry) {
return new Item(entry.getProfile().idAsUuid()) return new Item(entry.getProfile().getUniqueId())
.setName(entry.getProfile().getName()) .setName(entry.getProfile().getName())
.setProperties(entry.getProfile().getProperties()) .setProperties(entry.getProfile().getProperties())
.setLatency(entry.getLatency()) .setLatency(entry.getLatency())

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@ -0,0 +1,37 @@
package com.velocitypowered.proxy.protocol.util;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonDeserializer;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import com.google.gson.JsonSerializationContext;
import com.google.gson.JsonSerializer;
import com.google.gson.reflect.TypeToken;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.GameProfile.Property;
import java.lang.reflect.Type;
import java.util.List;
public class GameProfileSerializer implements JsonSerializer<GameProfile>,
JsonDeserializer<GameProfile> {
private static final Type propertyList = new TypeToken<List<Property>>() {}.getType();
@Override
public GameProfile deserialize(JsonElement json, Type typeOfT,
JsonDeserializationContext context) {
JsonObject obj = json.getAsJsonObject();
return new GameProfile(obj.get("id").getAsString(), obj.get("name").getAsString(),
context.deserialize(obj.get("properties"), propertyList));
}
@Override
public JsonElement serialize(GameProfile src, Type typeOfSrc, JsonSerializationContext context) {
JsonObject obj = new JsonObject();
obj.add("id", new JsonPrimitive(src.getUndashedId()));
obj.add("name", new JsonPrimitive(src.getName()));
obj.add("properties", context.serialize(src.getProperties(), propertyList));
return obj;
}
}

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@ -45,13 +45,13 @@ public class VelocityTabList implements TabList {
Preconditions.checkNotNull(entry, "entry"); Preconditions.checkNotNull(entry, "entry");
Preconditions.checkArgument(entry.getTabList().equals(this), Preconditions.checkArgument(entry.getTabList().equals(this),
"The provided entry was not created by this tab list"); "The provided entry was not created by this tab list");
Preconditions.checkArgument(!entries.containsKey(entry.getProfile().idAsUuid()), Preconditions.checkArgument(!entries.containsKey(entry.getProfile().getUniqueId()),
"this TabList already contains an entry with the same uuid"); "this TabList already contains an entry with the same uuid");
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry); PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
connection.write( connection.write(
new PlayerListItem(PlayerListItem.ADD_PLAYER, Collections.singletonList(packetItem))); new PlayerListItem(PlayerListItem.ADD_PLAYER, Collections.singletonList(packetItem)));
entries.put(entry.getProfile().idAsUuid(), entry); entries.put(entry.getProfile().getUniqueId(), entry);
} }
@Override @Override
@ -105,7 +105,7 @@ public class VelocityTabList implements TabList {
} }
entries.put(item.getUuid(), TabListEntry.builder() entries.put(item.getUuid(), TabListEntry.builder()
.tabList(this) .tabList(this)
.profile(new GameProfile(UuidUtils.toUndashed(uuid), name, properties)) .profile(new GameProfile(uuid, name, properties))
.displayName(item.getDisplayName()) .displayName(item.getDisplayName())
.latency(item.getLatency()) .latency(item.getLatency())
.gameMode(item.getGameMode()) .gameMode(item.getGameMode())
@ -141,7 +141,7 @@ public class VelocityTabList implements TabList {
} }
void updateEntry(int action, TabListEntry entry) { void updateEntry(int action, TabListEntry entry) {
if (entries.containsKey(entry.getProfile().idAsUuid())) { if (entries.containsKey(entry.getProfile().getUniqueId())) {
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry); PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
connection.write(new PlayerListItem(action, Collections.singletonList(packetItem))); connection.write(new PlayerListItem(action, Collections.singletonList(packetItem)));
} }