13
0
geforkt von Mirrors/Velocity

Merge pull request #5 from kashike/ftm

Use a translation instead
Dieser Commit ist enthalten in:
Andrew Steinborn 2018-07-31 01:16:32 -04:00 committet von GitHub
Commit a09cf9363a
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -1,14 +1,14 @@
package com.velocitypowered.proxy.connection.client; package com.velocitypowered.proxy.connection.client;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.protocol.MinecraftPacket; import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolConstants; import com.velocitypowered.proxy.protocol.ProtocolConstants;
import com.velocitypowered.proxy.protocol.StateRegistry; import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packets.Disconnect; import com.velocitypowered.proxy.protocol.packets.Disconnect;
import com.velocitypowered.proxy.protocol.packets.Handshake; import com.velocitypowered.proxy.protocol.packets.Handshake;
import com.velocitypowered.proxy.connection.MinecraftConnection; import net.kyori.text.TranslatableComponent;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import net.kyori.text.TextComponent;
public class HandshakeSessionHandler implements MinecraftSessionHandler { public class HandshakeSessionHandler implements MinecraftSessionHandler {
private final MinecraftConnection connection; private final MinecraftConnection connection;
@ -35,7 +35,7 @@ public class HandshakeSessionHandler implements MinecraftSessionHandler {
connection.setState(StateRegistry.LOGIN); connection.setState(StateRegistry.LOGIN);
connection.setProtocolVersion(handshake.getProtocolVersion()); connection.setProtocolVersion(handshake.getProtocolVersion());
if (!ProtocolConstants.isSupported(handshake.getProtocolVersion())) { if (!ProtocolConstants.isSupported(handshake.getProtocolVersion())) {
connection.closeWith(Disconnect.create(TextComponent.of("Unsupported client"))); connection.closeWith(Disconnect.create(TranslatableComponent.of("multiplayer.disconnect.outdated_client")));
return; return;
} else { } else {
connection.setSessionHandler(new LoginSessionHandler(connection)); connection.setSessionHandler(new LoginSessionHandler(connection));