geforkt von Mirrors/Velocity
Apply final modifier to all classes in the api module.
Dieser Commit ist enthalten in:
Ursprung
75c3bb5ee6
Commit
8be7ca9ab5
@ -7,7 +7,7 @@ import org.checkerframework.checker.nullness.qual.NonNull;
|
||||
/**
|
||||
* This event is fired when a handshake is established between a client and Velocity.
|
||||
*/
|
||||
public class ConnectionHandshakeEvent {
|
||||
public final class ConnectionHandshakeEvent {
|
||||
private final @NonNull InboundConnection connection;
|
||||
|
||||
public ConnectionHandshakeEvent(@NonNull InboundConnection connection) {
|
||||
|
@ -8,7 +8,7 @@ import org.checkerframework.checker.nullness.qual.NonNull;
|
||||
* This event is fired when a player disconnects from the proxy. Operations on the provided player, aside from basic
|
||||
* data retrieval operations, may behave in undefined ways.
|
||||
*/
|
||||
public class DisconnectEvent {
|
||||
public final class DisconnectEvent {
|
||||
private @NonNull final Player player;
|
||||
|
||||
public DisconnectEvent(@NonNull Player player) {
|
||||
|
@ -8,7 +8,7 @@ import org.checkerframework.checker.nullness.qual.NonNull;
|
||||
/**
|
||||
* This event is fired once the player has been authenticated but before they connect to a server on the proxy.
|
||||
*/
|
||||
public class LoginEvent implements ResultedEvent<ResultedEvent.ComponentResult> {
|
||||
public final class LoginEvent implements ResultedEvent<ResultedEvent.ComponentResult> {
|
||||
private final Player player;
|
||||
private ComponentResult result;
|
||||
|
||||
|
@ -15,7 +15,7 @@ import java.util.Arrays;
|
||||
* This event is fired when a plugin message is sent to the proxy, either from a client ({@link com.velocitypowered.api.proxy.Player})
|
||||
* or a server ({@link com.velocitypowered.api.proxy.ServerConnection}).
|
||||
*/
|
||||
public class PluginMessageEvent implements ResultedEvent<PluginMessageEvent.ForwardResult> {
|
||||
public final class PluginMessageEvent implements ResultedEvent<PluginMessageEvent.ForwardResult> {
|
||||
private final ChannelMessageSource source;
|
||||
private final ChannelMessageSink target;
|
||||
private final ChannelIdentifier identifier;
|
||||
@ -74,7 +74,7 @@ public class PluginMessageEvent implements ResultedEvent<PluginMessageEvent.Forw
|
||||
/**
|
||||
* A result determining whether or not to forward this message on.
|
||||
*/
|
||||
public static class ForwardResult implements ResultedEvent.Result {
|
||||
public static final class ForwardResult implements ResultedEvent.Result {
|
||||
private static final ForwardResult ALLOWED = new ForwardResult(true);
|
||||
private static final ForwardResult DENIED = new ForwardResult(false);
|
||||
|
||||
|
@ -7,7 +7,7 @@ import com.velocitypowered.api.proxy.Player;
|
||||
* This event is fired once the player has been successfully authenticated and
|
||||
* fully initialized and player will be connected to server after this event
|
||||
*/
|
||||
public class PostLoginEvent {
|
||||
public final class PostLoginEvent {
|
||||
|
||||
private final Player player;
|
||||
|
||||
|
@ -14,7 +14,7 @@ import java.util.Optional;
|
||||
* This event is fired when a player has initiated a connection with the proxy but before the proxy authenticates the
|
||||
* player with Mojang or before the player's proxy connection is fully established (for offline mode).
|
||||
*/
|
||||
public class PreLoginEvent implements ResultedEvent<PreLoginEvent.PreLoginComponentResult> {
|
||||
public final class PreLoginEvent implements ResultedEvent<PreLoginEvent.PreLoginComponentResult> {
|
||||
private final InboundConnection connection;
|
||||
private final String username;
|
||||
private PreLoginComponentResult result;
|
||||
@ -55,7 +55,7 @@ public class PreLoginEvent implements ResultedEvent<PreLoginEvent.PreLoginCompon
|
||||
/**
|
||||
* Represents an "allowed/allowed with forced online\offline mode/denied" result with a reason allowed for denial.
|
||||
*/
|
||||
public static class PreLoginComponentResult implements ResultedEvent.Result {
|
||||
public static final class PreLoginComponentResult implements ResultedEvent.Result {
|
||||
|
||||
private static final PreLoginComponentResult ALLOWED = new PreLoginComponentResult(Result.ALLOWED, null);
|
||||
private static final PreLoginComponentResult FORCE_ONLINEMODE = new PreLoginComponentResult(Result.FORCE_ONLINE, null);
|
||||
|
@ -12,7 +12,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
|
||||
*
|
||||
* <p>This event is only called once per subject, on initialisation.</p>
|
||||
*/
|
||||
public class PermissionsSetupEvent {
|
||||
public final class PermissionsSetupEvent {
|
||||
private final PermissionSubject subject;
|
||||
private final PermissionProvider defaultProvider;
|
||||
private PermissionProvider provider;
|
||||
|
@ -9,7 +9,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
|
||||
* This event is fired after the {@link com.velocitypowered.api.event.connection.PreLoginEvent} in order to set up the
|
||||
* game profile for the user. This can be used to configure a custom profile for a user, i.e. skin replacement.
|
||||
*/
|
||||
public class GameProfileRequestEvent {
|
||||
public final class GameProfileRequestEvent {
|
||||
private final String username;
|
||||
private final InboundConnection connection;
|
||||
private final GameProfile originalProfile;
|
||||
|
@ -11,7 +11,7 @@ import org.checkerframework.checker.nullness.qual.NonNull;
|
||||
* Fired when a player is kicked from a server. You may either allow Velocity to kick the player (with an optional reason
|
||||
* override) or redirect the player to a separate server.
|
||||
*/
|
||||
public class KickedFromServerEvent implements ResultedEvent<KickedFromServerEvent.ServerKickResult> {
|
||||
public final class KickedFromServerEvent implements ResultedEvent<KickedFromServerEvent.ServerKickResult> {
|
||||
private final Player player;
|
||||
private final RegisteredServer server;
|
||||
private final Component originalReason;
|
||||
@ -60,7 +60,7 @@ public class KickedFromServerEvent implements ResultedEvent<KickedFromServerEven
|
||||
/**
|
||||
* Tells the proxy to disconnect the player with the specified reason.
|
||||
*/
|
||||
public static class DisconnectPlayer implements ServerKickResult {
|
||||
public static final class DisconnectPlayer implements ServerKickResult {
|
||||
private final Component component;
|
||||
|
||||
private DisconnectPlayer(Component component) {
|
||||
@ -90,7 +90,7 @@ public class KickedFromServerEvent implements ResultedEvent<KickedFromServerEven
|
||||
* Tells the proxy to redirect the player to another server. No messages will be sent from the proxy
|
||||
* when this result is used.
|
||||
*/
|
||||
public static class RedirectPlayer implements ServerKickResult {
|
||||
public static final class RedirectPlayer implements ServerKickResult {
|
||||
private final RegisteredServer server;
|
||||
|
||||
private RedirectPlayer(RegisteredServer server) {
|
||||
|
@ -11,7 +11,7 @@ import java.util.Optional;
|
||||
/**
|
||||
* This event is fired once the player has been authenticated but before they connect to a server on the proxy.
|
||||
*/
|
||||
public class PlayerChatEvent implements ResultedEvent<PlayerChatEvent.ChatResult> {
|
||||
public final class PlayerChatEvent implements ResultedEvent<PlayerChatEvent.ChatResult> {
|
||||
private final Player player;
|
||||
private final String message;
|
||||
private ChatResult result;
|
||||
@ -52,7 +52,7 @@ public class PlayerChatEvent implements ResultedEvent<PlayerChatEvent.ChatResult
|
||||
/**
|
||||
* Represents the result of the {@link PlayerChatEvent}.
|
||||
*/
|
||||
public static class ChatResult implements ResultedEvent.Result {
|
||||
public static final class ChatResult implements ResultedEvent.Result {
|
||||
private static final ChatResult ALLOWED = new ChatResult(true, null);
|
||||
private static final ChatResult DENIED = new ChatResult(false, null);
|
||||
|
||||
|
@ -4,7 +4,7 @@ import com.google.common.base.Preconditions;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.player.PlayerSettings;
|
||||
|
||||
public class PlayerSettingsChangedEvent {
|
||||
public final class PlayerSettingsChangedEvent {
|
||||
private final Player player;
|
||||
private final PlayerSettings playerSettings;
|
||||
|
||||
|
@ -8,7 +8,7 @@ import com.velocitypowered.api.proxy.server.RegisteredServer;
|
||||
* This event is fired once the player has successfully connected to the target server and the connection to the previous
|
||||
* server has been de-established.
|
||||
*/
|
||||
public class ServerConnectedEvent {
|
||||
public final class ServerConnectedEvent {
|
||||
private final Player player;
|
||||
private final RegisteredServer server;
|
||||
|
||||
|
@ -12,7 +12,7 @@ import java.util.Optional;
|
||||
/**
|
||||
* This event is fired before the player connects to a server.
|
||||
*/
|
||||
public class ServerPreConnectEvent implements ResultedEvent<ServerPreConnectEvent.ServerResult> {
|
||||
public final class ServerPreConnectEvent implements ResultedEvent<ServerPreConnectEvent.ServerResult> {
|
||||
private final Player player;
|
||||
private final RegisteredServer originalServer;
|
||||
private ServerResult result;
|
||||
|
@ -3,7 +3,7 @@ package com.velocitypowered.api.event.proxy;
|
||||
/**
|
||||
* This event is fired by the proxy after plugins have been loaded but before the proxy starts accepting connections.
|
||||
*/
|
||||
public class ProxyInitializeEvent {
|
||||
public final class ProxyInitializeEvent {
|
||||
@Override
|
||||
public String toString() {
|
||||
return "ProxyInitializeEvent";
|
||||
|
@ -7,7 +7,7 @@ import com.velocitypowered.api.proxy.server.ServerPing;
|
||||
/**
|
||||
* This event is fired when a server list ping request is sent by a remote client.
|
||||
*/
|
||||
public class ProxyPingEvent {
|
||||
public final class ProxyPingEvent {
|
||||
private final InboundConnection connection;
|
||||
private ServerPing ping;
|
||||
|
||||
|
@ -4,7 +4,7 @@ package com.velocitypowered.api.event.proxy;
|
||||
* This event is fired by the proxy after the proxy has stopped accepting connections but before the proxy process
|
||||
* exits.
|
||||
*/
|
||||
public class ProxyShutdownEvent {
|
||||
public final class ProxyShutdownEvent {
|
||||
@Override
|
||||
public String toString() {
|
||||
return "ProxyShutdownEvent";
|
||||
|
@ -1,8 +1,6 @@
|
||||
package com.velocitypowered.api.proxy.player;
|
||||
|
||||
public class SkinParts {
|
||||
|
||||
static final SkinParts SKIN_SHOW_ALL = new SkinParts((byte) 127);
|
||||
public final class SkinParts {
|
||||
private final byte bitmask;
|
||||
|
||||
public SkinParts(byte skinBitmask) {
|
||||
|
@ -11,7 +11,7 @@ import java.util.*;
|
||||
/**
|
||||
* Represents a 1.7 and above server list ping response. This class is immutable.
|
||||
*/
|
||||
public class ServerPing {
|
||||
public final class ServerPing {
|
||||
private final Version version;
|
||||
private final Players players;
|
||||
private final Component description;
|
||||
@ -87,7 +87,7 @@ public class ServerPing {
|
||||
/**
|
||||
* A builder for {@link ServerPing} objects.
|
||||
*/
|
||||
public static class Builder {
|
||||
public static final class Builder {
|
||||
private Version version;
|
||||
private int onlinePlayers;
|
||||
private int maximumPlayers;
|
||||
@ -217,7 +217,7 @@ public class ServerPing {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Version {
|
||||
public static final class Version {
|
||||
private final int protocol;
|
||||
private final String name;
|
||||
|
||||
@ -243,7 +243,7 @@ public class ServerPing {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Players {
|
||||
public static final class Players {
|
||||
private final int online;
|
||||
private final int max;
|
||||
private final List<SamplePlayer> sample;
|
||||
@ -276,7 +276,7 @@ public class ServerPing {
|
||||
}
|
||||
}
|
||||
|
||||
public static class SamplePlayer {
|
||||
public static final class SamplePlayer {
|
||||
private final String name;
|
||||
private final UUID id;
|
||||
|
||||
@ -302,7 +302,7 @@ public class ServerPing {
|
||||
}
|
||||
}
|
||||
|
||||
public static class ModInfo {
|
||||
public static final class ModInfo {
|
||||
public static final ModInfo DEFAULT = new ModInfo("FML", ImmutableList.of());
|
||||
|
||||
private final String type;
|
||||
@ -322,7 +322,7 @@ public class ServerPing {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Mod {
|
||||
public static final class Mod {
|
||||
private final String id;
|
||||
private final String version;
|
||||
|
||||
|
@ -10,7 +10,7 @@ import java.util.UUID;
|
||||
/**
|
||||
* Provides a small, useful selection of utilities for working with Minecraft UUIDs.
|
||||
*/
|
||||
public class UuidUtils {
|
||||
public final class UuidUtils {
|
||||
private UuidUtils() {
|
||||
throw new AssertionError();
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ import java.util.Optional;
|
||||
/**
|
||||
* Represents a "full" title, including all components. This class is immutable.
|
||||
*/
|
||||
public class TextTitle implements Title {
|
||||
public final class TextTitle implements Title {
|
||||
private final Component title;
|
||||
private final Component subtitle;
|
||||
private final int stay;
|
||||
|
@ -3,7 +3,7 @@ package com.velocitypowered.api.util.title;
|
||||
/**
|
||||
* Provides special-purpose titles.
|
||||
*/
|
||||
public class Titles {
|
||||
public final class Titles {
|
||||
private Titles() {
|
||||
throw new AssertionError();
|
||||
}
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren