13
0
geforkt von Mirrors/Velocity

Use keepalive queue instead of just the last keepalive.

Dieser Commit ist enthalten in:
0x22 2021-01-23 18:35:14 -05:00
Ursprung a2a799a8a7
Commit 7aed76ee3d
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: E6FBD2F5F69065FD
3 geänderte Dateien mit 14 neuen und 24 gelöschten Zeilen

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@ -83,7 +83,7 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeepAlive packet) {
serverConn.setLastPingId(packet.getRandomId());
serverConn.getPendingPings().put(packet.getRandomId(), System.currentTimeMillis());
return false; // forwards on
}

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@ -29,7 +29,9 @@ import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFutureListener;
import java.net.InetSocketAddress;
import java.nio.charset.StandardCharsets;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.function.UnaryOperator;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
@ -44,8 +46,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
private boolean hasCompletedJoin = false;
private boolean gracefulDisconnect = false;
private BackendConnectionPhase connectionPhase = BackendConnectionPhases.UNKNOWN;
private long lastPingId;
private long lastPingSent;
private final Map<Long, Long> pendingPings = new HashMap<>();
private @MonotonicNonNull DimensionRegistry activeDimensionRegistry;
/**
@ -244,21 +245,8 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
return gracefulDisconnect;
}
public long getLastPingId() {
return lastPingId;
}
public long getLastPingSent() {
return lastPingSent;
}
void setLastPingId(long lastPingId) {
this.lastPingId = lastPingId;
this.lastPingSent = System.currentTimeMillis();
}
public void resetLastPingId() {
this.lastPingId = -1;
public Map<Long, Long> getPendingPings() {
return pendingPings;
}
/**

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@ -99,12 +99,14 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeepAlive packet) {
VelocityServerConnection serverConnection = player.getConnectedServer();
if (serverConnection != null && packet.getRandomId() == serverConnection.getLastPingId()) {
if (serverConnection != null) {
Long sentTime = serverConnection.getPendingPings().remove(packet.getRandomId());
if (sentTime != null) {
MinecraftConnection smc = serverConnection.getConnection();
if (smc != null) {
player.setPing(System.currentTimeMillis() - serverConnection.getLastPingSent());
player.setPing(System.currentTimeMillis() - sentTime);
smc.write(packet);
serverConnection.resetLastPingId();
}
}
}
return true;