geforkt von Mirrors/Velocity
Introduce Channel#eventLoop() shorthand
This is such a common call that it makes a lot of sense to go ahead and expose this.
Dieser Commit ist enthalten in:
Ursprung
5ab346a02b
Commit
6cd0a6b148
@ -11,10 +11,7 @@ import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.netty.*;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import io.netty.channel.*;
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import io.netty.util.ReferenceCountUtil;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -104,6 +101,10 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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}
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}
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public EventLoop eventLoop() {
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return channel.eventLoop();
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}
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public void write(Object msg) {
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if (channel.isActive()) {
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channel.writeAndFlush(msg, channel.voidPromise());
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@ -96,7 +96,7 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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if (pme.getResult().isAllowed()) {
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serverConn.getPlayer().getConnection().write(pm);
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}
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}, serverConn.getConnection().getChannel().eventLoop());
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}, serverConn.getConnection().eventLoop());
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}
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} else if (packet instanceof TabCompleteResponse) {
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playerHandler.handleTabCompleteResponse((TabCompleteResponse) packet);
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@ -93,11 +93,11 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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server.getEventManager().fire(event)
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.thenAcceptAsync(pme -> {
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if (pme.getResult().equals(PlayerChatEvent.ChatResult.allowed())){
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player.getConnectedServer().getConnection().write(chat);
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serverConnection.getConnection().write(chat);
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} else if (pme.getResult().isAllowed() && pme.getResult().getMessage().isPresent()){
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player.getConnectedServer().getConnection().write(Chat.createServerbound(pme.getResult().getMessage().get()));
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serverConnection.getConnection().write(Chat.createServerbound(pme.getResult().getMessage().get()));
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}
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}, player.getConnectedServer().getConnection().getChannel().eventLoop());
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}, serverConnection.getConnection().eventLoop());
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}
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return;
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}
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@ -290,7 +290,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (pme.getResult().isAllowed()) {
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player.getConnectedServer().getConnection().write(packet);
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}
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}, player.getConnectedServer().getConnection().getChannel().eventLoop());
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}, player.getConnectedServer().getConnection().eventLoop());
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}
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}
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}
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@ -309,7 +309,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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// In case someone gets creative, assume we want to disconnect the player.
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connection.closeWith(Disconnect.create(friendlyReason));
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}
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}, connection.getChannel().eventLoop());
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}, connection.eventLoop());
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} else {
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connection.closeWith(Disconnect.create(friendlyReason));
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}
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@ -463,7 +463,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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handleConnectionException(server, Disconnect.create(status.getReason().orElse(ConnectionMessages.INTERNAL_SERVER_CONNECTION_ERROR)));
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break;
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}
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}, connection.getChannel().eventLoop());
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}, connection.eventLoop());
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}
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}
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}
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@ -116,7 +116,7 @@ public class HandshakeSessionHandler implements MinecraftSessionHandler {
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.thenRunAsync(() -> {
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// The disconnect packet is the same as the server response one.
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connection.closeWith(LegacyDisconnect.fromPingResponse(LegacyPingResponse.from(event.getPing())));
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}, connection.getChannel().eventLoop());
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}, connection.eventLoop());
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} else if (packet instanceof LegacyHandshake) {
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connection.closeWith(LegacyDisconnect.from(TextComponent.of("Your client is old, please upgrade!", TextColor.RED)));
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}
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@ -129,7 +129,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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profileResponse.getCode(), login.getUsername(), playerIp);
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inbound.close();
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}
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}, inbound.getChannel().eventLoop())
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}, inbound.eventLoop())
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.exceptionally(exception -> {
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logger.error("Unable to enable encryption", exception);
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inbound.close();
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@ -167,7 +167,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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} else {
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initializePlayer(GameProfile.forOfflinePlayer(login.getUsername()), false);
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}
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}, inbound.getChannel().eventLoop());
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}, inbound.eventLoop());
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}
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private EncryptionRequest generateRequest() {
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@ -214,7 +214,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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}
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handleProxyLogin(player);
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}, inbound.getChannel().eventLoop());
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}, inbound.eventLoop());
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});
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}
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@ -58,7 +58,7 @@ public class StatusSessionHandler implements MinecraftSessionHandler {
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StatusResponse response = new StatusResponse();
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response.setStatus(VelocityServer.GSON.toJson(event.getPing()));
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connection.write(response);
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}, connection.getChannel().eventLoop());
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}, connection.eventLoop());
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}
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@Override
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