geforkt von Mirrors/Velocity
Better document what plugin channels we need to forward onto clients.
Dieser Commit ist enthalten in:
Ursprung
3c9cc2c4a8
Commit
57085feb42
@ -658,10 +658,13 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
|
||||
public boolean canForwardPluginMessage(ProtocolVersion version, PluginMessage message) {
|
||||
boolean minecraftOrFmlMessage;
|
||||
|
||||
// We should _always_ pass on new channels the server wishes to register (or unregister) with
|
||||
// us.
|
||||
if (PluginMessageUtil.isRegister(message) || PluginMessageUtil.isUnregister(message)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// By default, all internal Minecraft and Forge channels are forwarded from the server.
|
||||
if (version.compareTo(ProtocolVersion.MINECRAFT_1_12_2) <= 0) {
|
||||
String channel = message.getChannel();
|
||||
minecraftOrFmlMessage = channel.startsWith("MC|") || channel
|
||||
@ -669,6 +672,9 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
|
||||
} else {
|
||||
minecraftOrFmlMessage = message.getChannel().startsWith("minecraft:");
|
||||
}
|
||||
|
||||
// Otherwise, we need to see if the player already knows this channel or it's known by the
|
||||
// proxy.
|
||||
return minecraftOrFmlMessage || knownChannels.contains(message.getChannel())
|
||||
|| server.getChannelRegistrar().registered(message.getChannel());
|
||||
}
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren