geforkt von Mirrors/Velocity
Flush consolidation tweaks
Dieser Commit ist enthalten in:
Ursprung
195a506117
Commit
32ef77f954
@ -84,6 +84,8 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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@Override
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protected void initChannel(Channel ch) throws Exception {
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ch.pipeline()
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true))
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.addLast(READ_TIMEOUT,
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new ReadTimeoutHandler(server.getConfiguration().getReadTimeout(),
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TimeUnit.MILLISECONDS))
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@ -93,9 +95,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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.addLast(MINECRAFT_DECODER,
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new MinecraftDecoder(ProtocolUtils.Direction.CLIENTBOUND))
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.addLast(MINECRAFT_ENCODER,
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new MinecraftEncoder(ProtocolUtils.Direction.SERVERBOUND))
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true));
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new MinecraftEncoder(ProtocolUtils.Direction.SERVERBOUND));
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}
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})
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.connect(registeredServer.getServerInfo().getAddress())
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@ -14,7 +14,6 @@ import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.client.HandshakeSessionHandler;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.netty.LegacyPingDecoder;
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import com.velocitypowered.proxy.protocol.netty.LegacyPingEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
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@ -40,6 +39,8 @@ public class ServerChannelInitializer extends ChannelInitializer<Channel> {
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@Override
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protected void initChannel(final Channel ch) {
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ch.pipeline()
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true))
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.addLast(READ_TIMEOUT,
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new ReadTimeoutHandler(this.server.getConfiguration().getReadTimeout(),
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TimeUnit.MILLISECONDS))
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@ -48,9 +49,7 @@ public class ServerChannelInitializer extends ChannelInitializer<Channel> {
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.addLast(LEGACY_PING_ENCODER, LegacyPingEncoder.INSTANCE)
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER, new MinecraftDecoder(ProtocolUtils.Direction.SERVERBOUND))
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.addLast(MINECRAFT_ENCODER, new MinecraftEncoder(ProtocolUtils.Direction.CLIENTBOUND))
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true));
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.addLast(MINECRAFT_ENCODER, new MinecraftEncoder(ProtocolUtils.Direction.CLIENTBOUND));
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final MinecraftConnection connection = new MinecraftConnection(ch, this.server);
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connection.setSessionHandler(new HandshakeSessionHandler(connection, this.server));
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