geforkt von Mirrors/Velocity
Actually fix the login plugin messaging
Dieser Commit ist enthalten in:
Ursprung
2f5f93a427
Commit
2f5ca386a6
@ -67,9 +67,6 @@ public class VelocityConfiguration {
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case NONE:
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logger.info("IP forwarding is disabled! All players will appear to be connecting from the proxy and will have offline-mode UUIDs.");
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break;
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case MODERN:
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logger.warn("Modern IP forwarding is not currently implemented.");
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break;
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}
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if (servers.isEmpty()) {
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@ -171,6 +171,9 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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}
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public void setSessionHandler(MinecraftSessionHandler sessionHandler) {
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if (this.sessionHandler != null) {
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this.sessionHandler.deactivated();
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}
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this.sessionHandler = sessionHandler;
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sessionHandler.activated();
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}
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@ -22,6 +22,10 @@ public interface MinecraftSessionHandler {
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}
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default void deactivated() {
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}
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default void exception(Throwable throwable) {
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}
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@ -22,7 +22,7 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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(ClientPlaySessionHandler) connection.getProxyPlayer().getConnection().getSessionHandler();
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if (packet instanceof KeepAlive) {
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// Forward onto the server
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connection.getChannel().write(packet);
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connection.getMinecraftConnection().write(packet);
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} else if (packet instanceof Disconnect) {
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Disconnect original = (Disconnect) packet;
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), original);
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@ -92,7 +92,7 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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private boolean canForwardPluginMessage(PluginMessage message) {
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ClientPlaySessionHandler playerHandler =
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(ClientPlaySessionHandler) connection.getProxyPlayer().getConnection().getSessionHandler();
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if (connection.getChannel().getProtocolVersion() <= ProtocolConstants.MINECRAFT_1_12_2) {
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if (connection.getMinecraftConnection().getProtocolVersion() <= ProtocolConstants.MINECRAFT_1_12_2) {
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return message.getChannel().startsWith("MC|") ||
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playerHandler.getClientPluginMsgChannels().contains(message.getChannel());
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} else {
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@ -1,29 +1,69 @@
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package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.config.IPForwardingMode;
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import com.velocitypowered.proxy.connection.VelocityConstants;
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import com.velocitypowered.proxy.connection.client.ClientPlaySessionHandler;
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import com.velocitypowered.proxy.data.GameProfile;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import net.kyori.text.TextComponent;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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public class LoginSessionHandler implements MinecraftSessionHandler {
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private final ServerConnection connection;
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private int forwardingPacketId = -1;
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private ScheduledFuture<?> modernForwardingNotice;
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public LoginSessionHandler(ServerConnection connection) {
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this.connection = connection;
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}
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@Override
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public void activated() {
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if (VelocityServer.getServer().getConfiguration().getIpForwardingMode() == IPForwardingMode.MODERN) {
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modernForwardingNotice = connection.getMinecraftConnection().getChannel().eventLoop().schedule(() -> {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(),
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TextComponent.of("Your server did not send the forwarding request in time. Is it set up correctly?"));
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}, 1, TimeUnit.SECONDS);
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}
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}
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@Override
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public void handle(MinecraftPacket packet) {
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if (packet instanceof EncryptionRequest) {
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throw new IllegalStateException("Backend server is online-mode!");
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} else if (packet instanceof LoginPluginResponse) {
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LoginPluginResponse lpr = (LoginPluginResponse) packet;
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if (lpr.getId() == forwardingPacketId) {
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if (!lpr.isSuccess()) {
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throw new IllegalStateException("Unable to forward player information to server! Is it configured properly?");
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} else if (packet instanceof LoginPluginMessage) {
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LoginPluginMessage message = (LoginPluginMessage) packet;
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if (VelocityServer.getServer().getConfiguration().getIpForwardingMode() == IPForwardingMode.MODERN &&
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message.getChannel().equals(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL)) {
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LoginPluginResponse response = new LoginPluginResponse();
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response.setSuccess(true);
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response.setId(message.getId());
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response.setData(createForwardingData(connection.getProxyPlayer().getRemoteAddress().getHostString(),
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connection.getProxyPlayer().getProfile()));
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connection.getMinecraftConnection().write(response);
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if (modernForwardingNotice != null) {
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modernForwardingNotice.cancel(false);
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modernForwardingNotice = null;
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}
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ServerLogin login = new ServerLogin();
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login.setUsername(connection.getProxyPlayer().getUsername());
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connection.getMinecraftConnection().write(login);
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} else {
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// Don't understand
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LoginPluginResponse response = new LoginPluginResponse();
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response.setSuccess(false);
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response.setId(message.getId());
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response.setData(Unpooled.EMPTY_BUFFER);
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connection.getMinecraftConnection().write(response);
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}
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} else if (packet instanceof Disconnect) {
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Disconnect disconnect = (Disconnect) packet;
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@ -31,10 +71,10 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), disconnect);
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} else if (packet instanceof SetCompression) {
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SetCompression sc = (SetCompression) packet;
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connection.getChannel().setCompressionThreshold(sc.getThreshold());
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connection.getMinecraftConnection().setCompressionThreshold(sc.getThreshold());
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} else if (packet instanceof ServerLoginSuccess) {
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// The player has been logged on to the backend server.
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connection.getChannel().setState(StateRegistry.PLAY);
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connection.getMinecraftConnection().setState(StateRegistry.PLAY);
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ServerConnection existingConnection = connection.getProxyPlayer().getConnectedServer();
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if (existingConnection == null) {
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// Strap on the play session handler
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@ -43,21 +83,41 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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// The previous server connection should become obsolete.
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existingConnection.disconnect();
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}
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connection.getChannel().setSessionHandler(new BackendPlaySessionHandler(connection));
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connection.getMinecraftConnection().setSessionHandler(new BackendPlaySessionHandler(connection));
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connection.getProxyPlayer().setConnectedServer(connection);
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}
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}
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@Override
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public void deactivated() {
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if (modernForwardingNotice != null) {
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modernForwardingNotice.cancel(false);
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modernForwardingNotice = null;
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}
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}
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@Override
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public void exception(Throwable throwable) {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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public int getForwardingPacketId() {
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return forwardingPacketId;
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}
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public void setForwardingPacketId(int forwardingPacketId) {
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this.forwardingPacketId = forwardingPacketId;
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private static ByteBuf createForwardingData(String address, GameProfile profile) {
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ByteBuf buf = Unpooled.buffer();
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ProtocolUtils.writeString(buf, address);
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ProtocolUtils.writeString(buf, profile.getName());
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ProtocolUtils.writeUuid(buf, profile.idAsUuid());
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ProtocolUtils.writeVarInt(buf, profile.getProperties().size());
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for (GameProfile.Property property : profile.getProperties()) {
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ProtocolUtils.writeString(buf, property.getName());
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ProtocolUtils.writeString(buf, property.getValue());
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String signature = property.getSignature();
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if (signature != null) {
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buf.writeBoolean(true);
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ProtocolUtils.writeString(buf, signature);
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} else {
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buf.writeBoolean(false);
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}
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}
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return buf;
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}
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}
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@ -2,28 +2,21 @@ package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.proxy.config.IPForwardingMode;
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import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
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import com.velocitypowered.proxy.connection.VelocityConstants;
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import com.velocitypowered.proxy.data.GameProfile;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftVarintFrameDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder;
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import com.velocitypowered.proxy.protocol.packets.Handshake;
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import com.velocitypowered.proxy.protocol.packets.LoginPluginMessage;
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import com.velocitypowered.proxy.protocol.packets.ServerLogin;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.data.ServerInfo;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.*;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.TimeUnit;
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import static com.velocitypowered.network.Connections.FRAME_DECODER;
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@ -38,7 +31,7 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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private final ServerInfo serverInfo;
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private final ConnectedPlayer proxyPlayer;
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private final VelocityServer server;
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private MinecraftConnection channel;
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private MinecraftConnection minecraftConnection;
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public ServerConnection(ServerInfo target, ConnectedPlayer proxyPlayer, VelocityServer server) {
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this.serverInfo = target;
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@ -60,7 +53,6 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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MinecraftConnection connection = new MinecraftConnection(ch);
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connection.setState(StateRegistry.HANDSHAKE);
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connection.setSessionHandler(new LoginSessionHandler(ServerConnection.this));
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connection.setAssociation(ServerConnection.this);
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ch.pipeline().addLast(HANDLER, connection);
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}
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@ -70,9 +62,10 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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@Override
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public void operationComplete(ChannelFuture future) throws Exception {
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if (future.isSuccess()) {
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channel = future.channel().pipeline().get(MinecraftConnection.class);
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minecraftConnection = future.channel().pipeline().get(MinecraftConnection.class);
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// Kick off the connection process
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minecraftConnection.setSessionHandler(new LoginSessionHandler(ServerConnection.this));
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startHandshake();
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} else {
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proxyPlayer.handleConnectionException(serverInfo, future.cause());
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@ -102,43 +95,27 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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handshake.setServerAddress(serverInfo.getAddress().getHostString());
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}
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handshake.setPort(serverInfo.getAddress().getPort());
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channel.write(handshake);
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minecraftConnection.write(handshake);
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int protocolVersion = proxyPlayer.getConnection().getProtocolVersion();
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channel.setProtocolVersion(protocolVersion);
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channel.setState(StateRegistry.LOGIN);
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minecraftConnection.setProtocolVersion(protocolVersion);
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minecraftConnection.setState(StateRegistry.LOGIN);
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// 1.13 stuff
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if (protocolVersion >= ProtocolConstants.MINECRAFT_1_13) {
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if (VelocityServer.getServer().getConfiguration().getIpForwardingMode() == IPForwardingMode.MODERN) {
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// Velocity's IP forwarding includes the player's IP address and their game profile.
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GameProfile profile = proxyPlayer.getProfile();
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ByteBuf buf = createForwardingData(proxyPlayer.getRemoteAddress().getHostString(), profile);
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// Send the message on
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LoginPluginMessage forwarding = new LoginPluginMessage();
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forwarding.setId(ThreadLocalRandom.current().nextInt());
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forwarding.setChannel(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL);
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forwarding.setData(buf);
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LoginSessionHandler lsh = (LoginSessionHandler) channel.getSessionHandler();
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lsh.setForwardingPacketId(forwarding.getId());
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channel.write(forwarding);
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}
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}
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// Login
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// Send the server login packet for <=1.12.2 and for 1.13+ servers not using "modern" forwarding.
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if (protocolVersion <= ProtocolConstants.MINECRAFT_1_12_2 ||
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VelocityServer.getServer().getConfiguration().getIpForwardingMode() != IPForwardingMode.MODERN) {
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ServerLogin login = new ServerLogin();
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login.setUsername(proxyPlayer.getUsername());
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channel.write(login);
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minecraftConnection.write(login);
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}
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}
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public ConnectedPlayer getProxyPlayer() {
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return proxyPlayer;
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}
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public MinecraftConnection getChannel() {
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return channel;
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public MinecraftConnection getMinecraftConnection() {
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return minecraftConnection;
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}
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public ServerInfo getServerInfo() {
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@ -146,32 +123,12 @@ public class ServerConnection implements MinecraftConnectionAssociation {
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}
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public void disconnect() {
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channel.close();
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channel = null;
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minecraftConnection.close();
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minecraftConnection = null;
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}
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@Override
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public String toString() {
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return "[server connection] " + proxyPlayer.getProfile().getName() + " -> " + serverInfo.getName();
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}
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private static ByteBuf createForwardingData(String address, GameProfile profile) {
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ByteBuf buf = Unpooled.buffer();
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ProtocolUtils.writeString(buf, address);
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ProtocolUtils.writeString(buf, profile.getName());
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ProtocolUtils.writeUuid(buf, profile.idAsUuid());
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ProtocolUtils.writeVarInt(buf, profile.getProperties().size());
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for (GameProfile.Property property : profile.getProperties()) {
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ProtocolUtils.writeString(buf, property.getName());
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ProtocolUtils.writeString(buf, property.getValue());
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String signature = property.getSignature();
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if (signature != null) {
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buf.writeBoolean(true);
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ProtocolUtils.writeString(buf, signature);
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} else {
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buf.writeBoolean(false);
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}
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}
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return buf;
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}
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}
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@ -93,18 +93,18 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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// If we don't want to handle this packet, just forward it on.
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player.getConnectedServer().getChannel().write(packet);
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player.getConnectedServer().getMinecraftConnection().write(packet);
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}
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@Override
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public void handleUnknown(ByteBuf buf) {
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ByteBuf remapped = idRemapper.remap(buf, ProtocolConstants.Direction.SERVERBOUND);
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player.getConnectedServer().getChannel().write(remapped);
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player.getConnectedServer().getMinecraftConnection().write(remapped);
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}
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@Override
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public void disconnected() {
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player.getConnectedServer().disconnect();
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player.teardown();
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if (pingTask != null && !pingTask.isCancelled()) {
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pingTask.cancel(false);
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@ -150,7 +150,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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// Resend client settings packet to remote server if we have it, this preserves client settings across
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// transitions.
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if (player.getClientSettings() != null) {
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player.getConnectedServer().getChannel().delayedWrite(player.getClientSettings());
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player.getConnectedServer().getMinecraftConnection().delayedWrite(player.getClientSettings());
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}
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// Remove old boss bars.
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@ -169,19 +169,19 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (!clientPluginMsgChannels.isEmpty()) {
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String channel = player.getConnection().getProtocolVersion() >= ProtocolConstants.MINECRAFT_1_13 ?
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"minecraft:register" : "REGISTER";
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player.getConnectedServer().getChannel().delayedWrite(
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player.getConnectedServer().getMinecraftConnection().delayedWrite(
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PluginMessageUtil.constructChannelsPacket(channel, clientPluginMsgChannels));
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}
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// Tell the server the client's brand
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if (brandMessage != null) {
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brandMessage.getData().retain();
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player.getConnectedServer().getChannel().delayedWrite(brandMessage);
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player.getConnectedServer().getMinecraftConnection().delayedWrite(brandMessage);
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}
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// Flush everything
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player.getConnection().flush();
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player.getConnectedServer().getChannel().flush();
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player.getConnectedServer().getMinecraftConnection().flush();
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}
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public void setCurrentDimension(int currentDimension) {
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@ -213,7 +213,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (actuallyRegistered.size() > 0) {
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logger.info("Rewritten register packet: {}", actuallyRegistered);
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PluginMessage newRegisterPacket = PluginMessageUtil.constructChannelsPacket(packet.getChannel(), actuallyRegistered);
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player.getConnectedServer().getChannel().write(newRegisterPacket);
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player.getConnectedServer().getMinecraftConnection().write(newRegisterPacket);
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}
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return;
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@ -242,7 +242,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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packet.getData().retain();
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}
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player.getConnectedServer().getChannel().write(packet);
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player.getConnectedServer().getMinecraftConnection().write(packet);
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} finally {
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ReferenceCountUtil.release(original.getData());
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}
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|
@ -21,6 +21,7 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.net.InetSocketAddress;
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import java.util.Collection;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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@ -35,6 +36,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation {
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private int tryIndex = 0;
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private ServerConnection connectedServer;
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private ClientSettings clientSettings;
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private ServerConnection connectionInFlight;
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public ConnectedPlayer(GameProfile profile, MinecraftConnection connection) {
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this.profile = profile;
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@ -101,7 +103,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation {
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handleConnectionException(info, disconnectReason);
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}
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private void handleConnectionException(ServerInfo info, Component disconnectReason) {
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public void handleConnectionException(ServerInfo info, Component disconnectReason) {
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if (connectedServer == null || connectedServer.getServerInfo().equals(info)) {
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// The player isn't yet connected to a server or they are already connected to the server
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// they're disconnected from.
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@ -124,7 +126,9 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation {
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public void connect(ServerInfo info) {
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Preconditions.checkNotNull(info, "info");
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Preconditions.checkState(connectionInFlight == null, "A connection is already active!");
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ServerConnection connection = new ServerConnection(info, this, VelocityServer.getServer());
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connectionInFlight = connection;
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connection.connect();
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}
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||||
|
||||
@ -139,6 +143,15 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation {
|
||||
connection.closeWith(Disconnect.create(reason));
|
||||
}
|
||||
|
||||
public void teardown() {
|
||||
if (connectionInFlight != null) {
|
||||
connectionInFlight.disconnect();
|
||||
}
|
||||
if (connectedServer != null) {
|
||||
connectedServer.disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "[connected player] " + getProfile().getName() + " (" + getRemoteAddress() + ")";
|
||||
|
@ -18,6 +18,6 @@ public class InitialConnectSessionHandler implements MinecraftSessionHandler {
|
||||
@Override
|
||||
public void disconnected() {
|
||||
// the user cancelled the login process
|
||||
player.getConnectedServer().disconnect();
|
||||
player.teardown();
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ import com.google.common.base.Preconditions;
|
||||
import com.velocitypowered.proxy.connection.VelocityConstants;
|
||||
import com.velocitypowered.proxy.data.GameProfile;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolConstants;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import com.velocitypowered.proxy.protocol.packets.*;
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
@ -35,27 +36,33 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
private final MinecraftConnection inbound;
|
||||
private ServerLogin login;
|
||||
private byte[] verify;
|
||||
private int playerInfoId;
|
||||
|
||||
public LoginSessionHandler(MinecraftConnection inbound) {
|
||||
this.inbound = Preconditions.checkNotNull(inbound, "inbound");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void activated() {
|
||||
if (inbound.getProtocolVersion() >= ProtocolConstants.MINECRAFT_1_13) {
|
||||
LoginPluginMessage message = new LoginPluginMessage();
|
||||
playerInfoId = ThreadLocalRandom.current().nextInt();
|
||||
message.setId(playerInfoId);
|
||||
message.setChannel(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL);
|
||||
message.setData(Unpooled.EMPTY_BUFFER);
|
||||
inbound.write(message);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) throws Exception {
|
||||
if (packet instanceof LoginPluginMessage) {
|
||||
LoginPluginMessage lpm = (LoginPluginMessage) packet;
|
||||
if (lpm.getChannel().equals(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL)) {
|
||||
if (packet instanceof LoginPluginResponse) {
|
||||
LoginPluginResponse lpr = (LoginPluginResponse) packet;
|
||||
if (lpr.getId() == playerInfoId && lpr.isSuccess()) {
|
||||
// Uh oh, someone's trying to run Velocity behind Velocity. We don't want that happening.
|
||||
inbound.closeWith(Disconnect.create(
|
||||
TextComponent.of("Running Velocity behind Velocity isn't supported.", TextColor.RED)
|
||||
));
|
||||
} else {
|
||||
// We don't know what this message is.
|
||||
LoginPluginResponse response = new LoginPluginResponse();
|
||||
response.setId(lpm.getId());
|
||||
response.setSuccess(false);
|
||||
response.setData(Unpooled.EMPTY_BUFFER);
|
||||
inbound.write(response);
|
||||
}
|
||||
} else if (packet instanceof ServerLogin) {
|
||||
this.login = (ServerLogin) packet;
|
||||
|
@ -108,7 +108,7 @@ public enum StateRegistry {
|
||||
genericMappings(0x00));
|
||||
SERVERBOUND.register(EncryptionResponse.class, EncryptionResponse::new,
|
||||
genericMappings(0x01));
|
||||
SERVERBOUND.register(LoginPluginMessage.class, LoginPluginMessage::new,
|
||||
SERVERBOUND.register(LoginPluginResponse.class, LoginPluginResponse::new,
|
||||
map(0x02, MINECRAFT_1_13));
|
||||
|
||||
CLIENTBOUND.register(Disconnect.class, Disconnect::new,
|
||||
@ -119,7 +119,7 @@ public enum StateRegistry {
|
||||
genericMappings(0x02));
|
||||
CLIENTBOUND.register(SetCompression.class, SetCompression::new,
|
||||
genericMappings(0x03));
|
||||
CLIENTBOUND.register(LoginPluginResponse.class, LoginPluginResponse::new,
|
||||
CLIENTBOUND.register(LoginPluginMessage.class, LoginPluginMessage::new,
|
||||
map(0x04, MINECRAFT_1_13));
|
||||
}
|
||||
};
|
||||
|
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