geforkt von Mirrors/Velocity
Add BossBar API (#213)
Dieser Commit ist enthalten in:
Ursprung
dfe210707f
Commit
20b34447f8
@ -10,11 +10,15 @@ import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.proxy.server.ServerInfo;
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import com.velocitypowered.api.scheduler.Scheduler;
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import com.velocitypowered.api.util.ProxyVersion;
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import com.velocitypowered.api.util.bossbar.BossBar;
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import com.velocitypowered.api.util.bossbar.BossBarColor;
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import com.velocitypowered.api.util.bossbar.BossBarOverlay;
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import java.net.InetSocketAddress;
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import java.util.Collection;
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import java.util.Optional;
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import java.util.UUID;
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import net.kyori.text.Component;
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import org.checkerframework.checker.nullness.qual.NonNull;
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/**
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* Provides an interface to a Minecraft server proxy.
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@ -173,4 +177,17 @@ public interface ProxyServer {
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* @return the proxy version
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*/
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ProxyVersion getVersion();
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/**
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* Creates a new {@link BossBar}.
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*
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* @param title boss bar title
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* @param color boss bar color
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* @param overlay boss bar overlay
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* @param progress boss bar progress
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* @return a completely new and fresh boss bar
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*/
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@NonNull
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BossBar createBossBar(@NonNull Component title, @NonNull BossBarColor color,
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@NonNull BossBarOverlay overlay, float progress);
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}
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163
api/src/main/java/com/velocitypowered/api/util/bossbar/BossBar.java
Normale Datei
163
api/src/main/java/com/velocitypowered/api/util/bossbar/BossBar.java
Normale Datei
@ -0,0 +1,163 @@
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package com.velocitypowered.api.util.bossbar;
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import com.velocitypowered.api.proxy.Player;
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import java.util.Collection;
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import net.kyori.text.Component;
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import org.checkerframework.checker.nullness.qual.NonNull;
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/**
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* Represents a boss bar, which can be send to a (group of) player(s).
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* <b>Boss bars only work on 1.9 and above.</b>
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*/
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public interface BossBar {
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/**
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* Adds all specified players to this boss bar.
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*
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* @param players players
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* @see #addPlayer(Player)
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*/
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void addPlayers(Iterable<Player> players);
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/**
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* Adds player to this boss bar. This adds the player to the {@link #getPlayers()} and makes him
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* see the boss bar.
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*
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* @param player the player you wish to add
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*/
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void addPlayer(@NonNull Player player);
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/**
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* Removes player from this boss bar. This removes the player from {@link #getPlayers()} and makes
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* him not see the boss bar.
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*
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* @param player the player you wish to remove
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*/
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void removePlayer(@NonNull Player player);
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/**
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* Removes all specified players from this boss bar.
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*
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* @param players players
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* @see #removePlayer(Player)
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*/
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void removePlayers(Iterable<Player> players);
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/**
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* Removes all players, that see this boss bar.
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*
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* @see #removePlayer(Player)
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*/
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void removeAllPlayers();
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/**
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* Gets the title of this boss bar.
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*
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* @return title
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*/
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@NonNull
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Component getTitle();
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/**
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* Sets a new title of the boss bar.
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*
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* @param title new title
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*/
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void setTitle(@NonNull Component title);
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/**
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* Gets the boss bar's progress. In Minecraft, this is called 'health' of the boss bar.
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*
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* @return progress
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*/
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float getProgress();
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/**
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* Sets a new progress of the boss bar. In Minecraft, this is called 'health' of the boss bar.
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*
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* @param progress a float between 0 and 1, representing boss bar's progress
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* @throws IllegalArgumentException if the new progress is not between 0 and 1
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*/
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void setProgress(float progress);
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/**
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* Returns a copy of the {@link Collection} of all {@link Player} added to the boss bar.
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* <i>Can be empty.</i>
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*
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* @return players
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*/
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Collection<Player> getPlayers();
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/**
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* Gets the color of the boss bar.
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*
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* @return boss bar color
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*/
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@NonNull
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BossBarColor getColor();
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/**
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* Sets a new color of the boss bar.
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*
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* @param color the color you wish the boss bar be displayed with
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*/
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void setColor(@NonNull BossBarColor color);
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/**
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* Gets the overlay of the boss bar.
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*
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* @return boss bar overlay
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*/
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@NonNull
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BossBarOverlay getOverlay();
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/**
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* Sets a new overlay of the boss bar.
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*
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* @param overlay the overlay you wish the boss bar be displayed with
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*/
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void setOverlay(@NonNull BossBarOverlay overlay);
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/**
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* Returns whenever this boss bar is visible to all added {@link #getPlayers()}. By default, it
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* returns <code>true</code>.
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*
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* @return <code>true</code> if visible, otherwise <code>false</code>
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*/
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boolean isVisible();
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/**
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* Sets a new visibility to the boss bar.
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*
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* @param visible boss bar visibility value
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*/
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void setVisible(boolean visible);
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/**
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* Returns a copy of of the {@link Collection} of all {@link BossBarFlag}s added to the boss bar.
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*
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* @return flags
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*/
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Collection<BossBarFlag> getFlags();
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/**
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* Adds new flags to the boss bar.
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*
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* @param flags the flags you wish to add
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*/
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void addFlags(BossBarFlag... flags);
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/**
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* Removes flag from the boss bar.
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*
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* @param flag the flag you wish to remove
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*/
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void removeFlag(BossBarFlag flag);
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/**
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* Removes flags from the boss bar.
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*
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* @param flags the flags you wish to remove
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*/
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void removeFlags(BossBarFlag... flags);
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}
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@ -0,0 +1,14 @@
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package com.velocitypowered.api.util.bossbar;
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/**
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* Represents a color of a {@link BossBar}.
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*/
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public enum BossBarColor {
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PINK,
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BLUE,
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RED,
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GREEN,
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YELLOW,
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PURPLE,
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WHITE;
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}
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@ -0,0 +1,10 @@
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package com.velocitypowered.api.util.bossbar;
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/**
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* Represents any {@link BossBar}'s flags.
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*/
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public enum BossBarFlag {
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DARKEN_SKY,
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DRAGON_BAR,
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CREATE_FOG
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}
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@ -0,0 +1,12 @@
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package com.velocitypowered.api.util.bossbar;
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/**
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* Represents a overlay of a {@link BossBar}.
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*/
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public enum BossBarOverlay {
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SOLID,
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SEGMENTED_6,
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SEGMENTED_10,
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SEGMENTED_12,
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SEGMENTED_20
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}
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@ -17,6 +17,9 @@ import com.velocitypowered.api.proxy.server.ServerInfo;
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import com.velocitypowered.api.util.Favicon;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.api.util.ProxyVersion;
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import com.velocitypowered.api.util.bossbar.BossBar;
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import com.velocitypowered.api.util.bossbar.BossBarColor;
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import com.velocitypowered.api.util.bossbar.BossBarOverlay;
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import com.velocitypowered.proxy.command.GlistCommand;
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import com.velocitypowered.proxy.command.ServerCommand;
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import com.velocitypowered.proxy.command.ShutdownCommand;
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@ -38,6 +41,7 @@ import com.velocitypowered.proxy.server.ServerMap;
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import com.velocitypowered.proxy.util.AddressUtil;
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import com.velocitypowered.proxy.util.EncryptionUtils;
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import com.velocitypowered.proxy.util.VelocityChannelRegistrar;
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import com.velocitypowered.proxy.util.bossbar.VelocityBossBar;
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import com.velocitypowered.proxy.util.ratelimit.Ratelimiter;
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import com.velocitypowered.proxy.util.ratelimit.Ratelimiters;
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import io.netty.bootstrap.Bootstrap;
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@ -66,6 +70,7 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.checkerframework.checker.nullness.qual.EnsuresNonNull;
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import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.checkerframework.checker.nullness.qual.RequiresNonNull;
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public class VelocityServer implements ProxyServer {
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@ -133,6 +138,15 @@ public class VelocityServer implements ProxyServer {
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return new ProxyVersion(implName, implVendor, implVersion);
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}
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@Override
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public @NonNull BossBar createBossBar(
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@NonNull Component title,
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@NonNull BossBarColor color,
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@NonNull BossBarOverlay overlay,
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float progress) {
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return new VelocityBossBar(title, color, overlay, progress);
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}
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@Override
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public VelocityCommandManager getCommandManager() {
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return commandManager;
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@ -0,0 +1,276 @@
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package com.velocitypowered.proxy.util.bossbar;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.google.common.collect.ImmutableList;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.util.bossbar.BossBarColor;
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import com.velocitypowered.api.util.bossbar.BossBarFlag;
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import com.velocitypowered.api.util.bossbar.BossBarOverlay;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.packet.BossBar;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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import net.kyori.text.Component;
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import net.kyori.text.serializer.gson.GsonComponentSerializer;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.checkerframework.checker.nullness.qual.Nullable;
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public class VelocityBossBar implements com.velocitypowered.api.util.bossbar.BossBar {
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private final List<Player> players;
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private final Set<BossBarFlag> flags;
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private final UUID uuid;
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private boolean visible;
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private Component title;
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private float progress;
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private BossBarColor color;
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private BossBarOverlay overlay;
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/**
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* Creates a new boss bar.
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* @param title the title for the bar
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* @param color the color of the bar
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* @param overlay the overlay to use
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* @param progress the progress of the bar
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*/
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public VelocityBossBar(
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Component title, BossBarColor color, BossBarOverlay overlay, float progress) {
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this.title = checkNotNull(title, "title");
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this.color = checkNotNull(color, "color");
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this.overlay = checkNotNull(overlay, "overlay");
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this.progress = progress;
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if (progress > 1 || progress < 0) {
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throw new IllegalArgumentException("Progress not between 0 and 1");
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}
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this.uuid = UUID.randomUUID();
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visible = true;
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players = new ArrayList<>();
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flags = EnumSet.noneOf(BossBarFlag.class);
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}
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@Override
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public void addPlayers(@NonNull Iterable<Player> players) {
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checkNotNull(players, "players");
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for (Player player : players) {
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addPlayer(player);
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}
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}
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@Override
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public void addPlayer(@NonNull Player player) {
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checkNotNull(player, "player");
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if (!players.contains(player)) {
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players.add(player);
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}
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if (player.isActive() && visible) {
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sendPacket(player, addPacket());
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}
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}
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@Override
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public void removePlayer(@NonNull Player player) {
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checkNotNull(player, "player");
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players.remove(player);
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if (player.isActive()) {
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sendPacket(player, removePacket());
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}
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}
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@Override
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public void removePlayers(@NonNull Iterable<Player> players) {
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checkNotNull(players, "players");
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for (Player player : players) {
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removePlayer(player);
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}
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}
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@Override
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public void removeAllPlayers() {
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removePlayers(ImmutableList.copyOf(players));
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}
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@Override
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public @NonNull Component getTitle() {
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return title;
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}
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@Override
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public void setTitle(@NonNull Component title) {
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this.title = checkNotNull(title, "title");
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if (visible) {
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BossBar bar = new BossBar();
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bar.setUuid(uuid);
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bar.setAction(BossBar.UPDATE_NAME);
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bar.setName(GsonComponentSerializer.INSTANCE.serialize(title));
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sendToAffected(bar);
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}
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}
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@Override
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public float getProgress() {
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return progress;
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}
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@Override
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public void setProgress(float progress) {
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if (progress > 1 || progress < 0) {
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throw new IllegalArgumentException("Progress should be between 0 and 1");
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}
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this.progress = progress;
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if (visible) {
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BossBar bar = new BossBar();
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bar.setUuid(uuid);
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bar.setAction(BossBar.UPDATE_PERCENT);
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bar.setPercent(progress);
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sendToAffected(bar);
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}
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}
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@Override
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public @Nullable Collection<Player> getPlayers() {
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return ImmutableList.copyOf(players);
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}
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@Override
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public @NonNull BossBarColor getColor() {
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return color;
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}
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@Override
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public void setColor(@NonNull BossBarColor color) {
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this.color = checkNotNull(color, "color");
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if (visible) {
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sendDivisions(color, overlay);
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}
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}
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@Override
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public @NonNull BossBarOverlay getOverlay() {
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return overlay;
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}
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@Override
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public void setOverlay(@NonNull BossBarOverlay overlay) {
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this.overlay = checkNotNull(overlay, "overlay");
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if (visible) {
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sendDivisions(color, overlay);
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}
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}
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private void sendDivisions(BossBarColor color, BossBarOverlay overlay) {
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BossBar bar = new BossBar();
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bar.setUuid(uuid);
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bar.setAction(BossBar.UPDATE_STYLE);
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bar.setColor(color.ordinal());
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bar.setOverlay(overlay.ordinal());
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sendToAffected(bar);
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}
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@Override
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public boolean isVisible() {
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return visible;
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}
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@Override
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public void setVisible(boolean visible) {
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boolean previous = this.visible;
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if (previous && !visible) {
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// The bar is being hidden
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sendToAffected(removePacket());
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} else if (!previous && visible) {
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// The bar is being shown
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sendToAffected(addPacket());
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}
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this.visible = visible;
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}
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@Override
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public Collection<BossBarFlag> getFlags() {
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return ImmutableList.copyOf(flags);
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}
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@Override
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public void addFlags(BossBarFlag... flags) {
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if (this.flags.addAll(Arrays.asList(flags)) && visible) {
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sendToAffected(updateFlags());
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}
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}
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@Override
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public void removeFlag(BossBarFlag flag) {
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checkNotNull(flag, "flag");
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if (this.flags.remove(flag) && visible) {
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sendToAffected(updateFlags());
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}
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}
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@Override
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public void removeFlags(BossBarFlag... flags) {
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if (this.flags.removeAll(Arrays.asList(flags)) && visible) {
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sendToAffected(updateFlags());
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}
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}
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private short serializeFlags() {
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short flagMask = 0x0;
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if (flags.contains(BossBarFlag.DARKEN_SKY)) {
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flagMask |= 0x1;
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}
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if (flags.contains(BossBarFlag.DRAGON_BAR)) {
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flagMask |= 0x2;
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}
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if (flags.contains(BossBarFlag.CREATE_FOG)) {
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flagMask |= 0x4;
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}
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return flagMask;
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}
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private BossBar addPacket() {
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BossBar bossBar = new BossBar();
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bossBar.setUuid(uuid);
|
||||
bossBar.setAction(BossBar.ADD);
|
||||
bossBar.setName(GsonComponentSerializer.INSTANCE.serialize(title));
|
||||
bossBar.setColor(color.ordinal());
|
||||
bossBar.setOverlay(overlay.ordinal());
|
||||
bossBar.setPercent(progress);
|
||||
bossBar.setFlags(serializeFlags());
|
||||
return bossBar;
|
||||
}
|
||||
|
||||
private BossBar removePacket() {
|
||||
BossBar bossBar = new BossBar();
|
||||
bossBar.setUuid(uuid);
|
||||
bossBar.setAction(BossBar.REMOVE);
|
||||
return bossBar;
|
||||
}
|
||||
|
||||
private BossBar updateFlags() {
|
||||
BossBar bossBar = new BossBar();
|
||||
bossBar.setUuid(uuid);
|
||||
bossBar.setAction(BossBar.UPDATE_PROPERTIES);
|
||||
bossBar.setFlags(serializeFlags());
|
||||
return bossBar;
|
||||
}
|
||||
|
||||
private void sendToAffected(MinecraftPacket packet) {
|
||||
for (Player player : players) {
|
||||
if (player.isActive() && player.getProtocolVersion().getProtocol()
|
||||
>= ProtocolVersion.MINECRAFT_1_9.getProtocol()) {
|
||||
sendPacket(player, packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendPacket(Player player, MinecraftPacket packet) {
|
||||
ConnectedPlayer connected = (ConnectedPlayer) player;
|
||||
connected.getMinecraftConnection().write(packet);
|
||||
}
|
||||
}
|
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