13
0
geforkt von Mirrors/Velocity

Add BossBar API (#213)

Dieser Commit ist enthalten in:
MrIvanPlays 2019-06-02 22:02:43 +03:00 committet von Andrew Steinborn
Ursprung dfe210707f
Commit 20b34447f8
7 geänderte Dateien mit 506 neuen und 0 gelöschten Zeilen

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@ -10,11 +10,15 @@ import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo; import com.velocitypowered.api.proxy.server.ServerInfo;
import com.velocitypowered.api.scheduler.Scheduler; import com.velocitypowered.api.scheduler.Scheduler;
import com.velocitypowered.api.util.ProxyVersion; import com.velocitypowered.api.util.ProxyVersion;
import com.velocitypowered.api.util.bossbar.BossBar;
import com.velocitypowered.api.util.bossbar.BossBarColor;
import com.velocitypowered.api.util.bossbar.BossBarOverlay;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;
import java.util.Collection; import java.util.Collection;
import java.util.Optional; import java.util.Optional;
import java.util.UUID; import java.util.UUID;
import net.kyori.text.Component; import net.kyori.text.Component;
import org.checkerframework.checker.nullness.qual.NonNull;
/** /**
* Provides an interface to a Minecraft server proxy. * Provides an interface to a Minecraft server proxy.
@ -173,4 +177,17 @@ public interface ProxyServer {
* @return the proxy version * @return the proxy version
*/ */
ProxyVersion getVersion(); ProxyVersion getVersion();
/**
* Creates a new {@link BossBar}.
*
* @param title boss bar title
* @param color boss bar color
* @param overlay boss bar overlay
* @param progress boss bar progress
* @return a completely new and fresh boss bar
*/
@NonNull
BossBar createBossBar(@NonNull Component title, @NonNull BossBarColor color,
@NonNull BossBarOverlay overlay, float progress);
} }

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@ -0,0 +1,163 @@
package com.velocitypowered.api.util.bossbar;
import com.velocitypowered.api.proxy.Player;
import java.util.Collection;
import net.kyori.text.Component;
import org.checkerframework.checker.nullness.qual.NonNull;
/**
* Represents a boss bar, which can be send to a (group of) player(s).
* <b>Boss bars only work on 1.9 and above.</b>
*/
public interface BossBar {
/**
* Adds all specified players to this boss bar.
*
* @param players players
* @see #addPlayer(Player)
*/
void addPlayers(Iterable<Player> players);
/**
* Adds player to this boss bar. This adds the player to the {@link #getPlayers()} and makes him
* see the boss bar.
*
* @param player the player you wish to add
*/
void addPlayer(@NonNull Player player);
/**
* Removes player from this boss bar. This removes the player from {@link #getPlayers()} and makes
* him not see the boss bar.
*
* @param player the player you wish to remove
*/
void removePlayer(@NonNull Player player);
/**
* Removes all specified players from this boss bar.
*
* @param players players
* @see #removePlayer(Player)
*/
void removePlayers(Iterable<Player> players);
/**
* Removes all players, that see this boss bar.
*
* @see #removePlayer(Player)
*/
void removeAllPlayers();
/**
* Gets the title of this boss bar.
*
* @return title
*/
@NonNull
Component getTitle();
/**
* Sets a new title of the boss bar.
*
* @param title new title
*/
void setTitle(@NonNull Component title);
/**
* Gets the boss bar's progress. In Minecraft, this is called 'health' of the boss bar.
*
* @return progress
*/
float getProgress();
/**
* Sets a new progress of the boss bar. In Minecraft, this is called 'health' of the boss bar.
*
* @param progress a float between 0 and 1, representing boss bar's progress
* @throws IllegalArgumentException if the new progress is not between 0 and 1
*/
void setProgress(float progress);
/**
* Returns a copy of the {@link Collection} of all {@link Player} added to the boss bar.
* <i>Can be empty.</i>
*
* @return players
*/
Collection<Player> getPlayers();
/**
* Gets the color of the boss bar.
*
* @return boss bar color
*/
@NonNull
BossBarColor getColor();
/**
* Sets a new color of the boss bar.
*
* @param color the color you wish the boss bar be displayed with
*/
void setColor(@NonNull BossBarColor color);
/**
* Gets the overlay of the boss bar.
*
* @return boss bar overlay
*/
@NonNull
BossBarOverlay getOverlay();
/**
* Sets a new overlay of the boss bar.
*
* @param overlay the overlay you wish the boss bar be displayed with
*/
void setOverlay(@NonNull BossBarOverlay overlay);
/**
* Returns whenever this boss bar is visible to all added {@link #getPlayers()}. By default, it
* returns <code>true</code>.
*
* @return <code>true</code> if visible, otherwise <code>false</code>
*/
boolean isVisible();
/**
* Sets a new visibility to the boss bar.
*
* @param visible boss bar visibility value
*/
void setVisible(boolean visible);
/**
* Returns a copy of of the {@link Collection} of all {@link BossBarFlag}s added to the boss bar.
*
* @return flags
*/
Collection<BossBarFlag> getFlags();
/**
* Adds new flags to the boss bar.
*
* @param flags the flags you wish to add
*/
void addFlags(BossBarFlag... flags);
/**
* Removes flag from the boss bar.
*
* @param flag the flag you wish to remove
*/
void removeFlag(BossBarFlag flag);
/**
* Removes flags from the boss bar.
*
* @param flags the flags you wish to remove
*/
void removeFlags(BossBarFlag... flags);
}

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@ -0,0 +1,14 @@
package com.velocitypowered.api.util.bossbar;
/**
* Represents a color of a {@link BossBar}.
*/
public enum BossBarColor {
PINK,
BLUE,
RED,
GREEN,
YELLOW,
PURPLE,
WHITE;
}

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@ -0,0 +1,10 @@
package com.velocitypowered.api.util.bossbar;
/**
* Represents any {@link BossBar}'s flags.
*/
public enum BossBarFlag {
DARKEN_SKY,
DRAGON_BAR,
CREATE_FOG
}

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@ -0,0 +1,12 @@
package com.velocitypowered.api.util.bossbar;
/**
* Represents a overlay of a {@link BossBar}.
*/
public enum BossBarOverlay {
SOLID,
SEGMENTED_6,
SEGMENTED_10,
SEGMENTED_12,
SEGMENTED_20
}

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@ -17,6 +17,9 @@ import com.velocitypowered.api.proxy.server.ServerInfo;
import com.velocitypowered.api.util.Favicon; import com.velocitypowered.api.util.Favicon;
import com.velocitypowered.api.util.GameProfile; import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.ProxyVersion; import com.velocitypowered.api.util.ProxyVersion;
import com.velocitypowered.api.util.bossbar.BossBar;
import com.velocitypowered.api.util.bossbar.BossBarColor;
import com.velocitypowered.api.util.bossbar.BossBarOverlay;
import com.velocitypowered.proxy.command.GlistCommand; import com.velocitypowered.proxy.command.GlistCommand;
import com.velocitypowered.proxy.command.ServerCommand; import com.velocitypowered.proxy.command.ServerCommand;
import com.velocitypowered.proxy.command.ShutdownCommand; import com.velocitypowered.proxy.command.ShutdownCommand;
@ -38,6 +41,7 @@ import com.velocitypowered.proxy.server.ServerMap;
import com.velocitypowered.proxy.util.AddressUtil; import com.velocitypowered.proxy.util.AddressUtil;
import com.velocitypowered.proxy.util.EncryptionUtils; import com.velocitypowered.proxy.util.EncryptionUtils;
import com.velocitypowered.proxy.util.VelocityChannelRegistrar; import com.velocitypowered.proxy.util.VelocityChannelRegistrar;
import com.velocitypowered.proxy.util.bossbar.VelocityBossBar;
import com.velocitypowered.proxy.util.ratelimit.Ratelimiter; import com.velocitypowered.proxy.util.ratelimit.Ratelimiter;
import com.velocitypowered.proxy.util.ratelimit.Ratelimiters; import com.velocitypowered.proxy.util.ratelimit.Ratelimiters;
import io.netty.bootstrap.Bootstrap; import io.netty.bootstrap.Bootstrap;
@ -66,6 +70,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.checkerframework.checker.nullness.qual.EnsuresNonNull; import org.checkerframework.checker.nullness.qual.EnsuresNonNull;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull; import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.RequiresNonNull; import org.checkerframework.checker.nullness.qual.RequiresNonNull;
public class VelocityServer implements ProxyServer { public class VelocityServer implements ProxyServer {
@ -133,6 +138,15 @@ public class VelocityServer implements ProxyServer {
return new ProxyVersion(implName, implVendor, implVersion); return new ProxyVersion(implName, implVendor, implVersion);
} }
@Override
public @NonNull BossBar createBossBar(
@NonNull Component title,
@NonNull BossBarColor color,
@NonNull BossBarOverlay overlay,
float progress) {
return new VelocityBossBar(title, color, overlay, progress);
}
@Override @Override
public VelocityCommandManager getCommandManager() { public VelocityCommandManager getCommandManager() {
return commandManager; return commandManager;

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@ -0,0 +1,276 @@
package com.velocitypowered.proxy.util.bossbar;
import static com.google.common.base.Preconditions.checkNotNull;
import com.google.common.collect.ImmutableList;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.util.bossbar.BossBarColor;
import com.velocitypowered.api.util.bossbar.BossBarFlag;
import com.velocitypowered.api.util.bossbar.BossBarOverlay;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.BossBar;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import net.kyori.text.Component;
import net.kyori.text.serializer.gson.GsonComponentSerializer;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
public class VelocityBossBar implements com.velocitypowered.api.util.bossbar.BossBar {
private final List<Player> players;
private final Set<BossBarFlag> flags;
private final UUID uuid;
private boolean visible;
private Component title;
private float progress;
private BossBarColor color;
private BossBarOverlay overlay;
/**
* Creates a new boss bar.
* @param title the title for the bar
* @param color the color of the bar
* @param overlay the overlay to use
* @param progress the progress of the bar
*/
public VelocityBossBar(
Component title, BossBarColor color, BossBarOverlay overlay, float progress) {
this.title = checkNotNull(title, "title");
this.color = checkNotNull(color, "color");
this.overlay = checkNotNull(overlay, "overlay");
this.progress = progress;
if (progress > 1 || progress < 0) {
throw new IllegalArgumentException("Progress not between 0 and 1");
}
this.uuid = UUID.randomUUID();
visible = true;
players = new ArrayList<>();
flags = EnumSet.noneOf(BossBarFlag.class);
}
@Override
public void addPlayers(@NonNull Iterable<Player> players) {
checkNotNull(players, "players");
for (Player player : players) {
addPlayer(player);
}
}
@Override
public void addPlayer(@NonNull Player player) {
checkNotNull(player, "player");
if (!players.contains(player)) {
players.add(player);
}
if (player.isActive() && visible) {
sendPacket(player, addPacket());
}
}
@Override
public void removePlayer(@NonNull Player player) {
checkNotNull(player, "player");
players.remove(player);
if (player.isActive()) {
sendPacket(player, removePacket());
}
}
@Override
public void removePlayers(@NonNull Iterable<Player> players) {
checkNotNull(players, "players");
for (Player player : players) {
removePlayer(player);
}
}
@Override
public void removeAllPlayers() {
removePlayers(ImmutableList.copyOf(players));
}
@Override
public @NonNull Component getTitle() {
return title;
}
@Override
public void setTitle(@NonNull Component title) {
this.title = checkNotNull(title, "title");
if (visible) {
BossBar bar = new BossBar();
bar.setUuid(uuid);
bar.setAction(BossBar.UPDATE_NAME);
bar.setName(GsonComponentSerializer.INSTANCE.serialize(title));
sendToAffected(bar);
}
}
@Override
public float getProgress() {
return progress;
}
@Override
public void setProgress(float progress) {
if (progress > 1 || progress < 0) {
throw new IllegalArgumentException("Progress should be between 0 and 1");
}
this.progress = progress;
if (visible) {
BossBar bar = new BossBar();
bar.setUuid(uuid);
bar.setAction(BossBar.UPDATE_PERCENT);
bar.setPercent(progress);
sendToAffected(bar);
}
}
@Override
public @Nullable Collection<Player> getPlayers() {
return ImmutableList.copyOf(players);
}
@Override
public @NonNull BossBarColor getColor() {
return color;
}
@Override
public void setColor(@NonNull BossBarColor color) {
this.color = checkNotNull(color, "color");
if (visible) {
sendDivisions(color, overlay);
}
}
@Override
public @NonNull BossBarOverlay getOverlay() {
return overlay;
}
@Override
public void setOverlay(@NonNull BossBarOverlay overlay) {
this.overlay = checkNotNull(overlay, "overlay");
if (visible) {
sendDivisions(color, overlay);
}
}
private void sendDivisions(BossBarColor color, BossBarOverlay overlay) {
BossBar bar = new BossBar();
bar.setUuid(uuid);
bar.setAction(BossBar.UPDATE_STYLE);
bar.setColor(color.ordinal());
bar.setOverlay(overlay.ordinal());
sendToAffected(bar);
}
@Override
public boolean isVisible() {
return visible;
}
@Override
public void setVisible(boolean visible) {
boolean previous = this.visible;
if (previous && !visible) {
// The bar is being hidden
sendToAffected(removePacket());
} else if (!previous && visible) {
// The bar is being shown
sendToAffected(addPacket());
}
this.visible = visible;
}
@Override
public Collection<BossBarFlag> getFlags() {
return ImmutableList.copyOf(flags);
}
@Override
public void addFlags(BossBarFlag... flags) {
if (this.flags.addAll(Arrays.asList(flags)) && visible) {
sendToAffected(updateFlags());
}
}
@Override
public void removeFlag(BossBarFlag flag) {
checkNotNull(flag, "flag");
if (this.flags.remove(flag) && visible) {
sendToAffected(updateFlags());
}
}
@Override
public void removeFlags(BossBarFlag... flags) {
if (this.flags.removeAll(Arrays.asList(flags)) && visible) {
sendToAffected(updateFlags());
}
}
private short serializeFlags() {
short flagMask = 0x0;
if (flags.contains(BossBarFlag.DARKEN_SKY)) {
flagMask |= 0x1;
}
if (flags.contains(BossBarFlag.DRAGON_BAR)) {
flagMask |= 0x2;
}
if (flags.contains(BossBarFlag.CREATE_FOG)) {
flagMask |= 0x4;
}
return flagMask;
}
private BossBar addPacket() {
BossBar bossBar = new BossBar();
bossBar.setUuid(uuid);
bossBar.setAction(BossBar.ADD);
bossBar.setName(GsonComponentSerializer.INSTANCE.serialize(title));
bossBar.setColor(color.ordinal());
bossBar.setOverlay(overlay.ordinal());
bossBar.setPercent(progress);
bossBar.setFlags(serializeFlags());
return bossBar;
}
private BossBar removePacket() {
BossBar bossBar = new BossBar();
bossBar.setUuid(uuid);
bossBar.setAction(BossBar.REMOVE);
return bossBar;
}
private BossBar updateFlags() {
BossBar bossBar = new BossBar();
bossBar.setUuid(uuid);
bossBar.setAction(BossBar.UPDATE_PROPERTIES);
bossBar.setFlags(serializeFlags());
return bossBar;
}
private void sendToAffected(MinecraftPacket packet) {
for (Player player : players) {
if (player.isActive() && player.getProtocolVersion().getProtocol()
>= ProtocolVersion.MINECRAFT_1_9.getProtocol()) {
sendPacket(player, packet);
}
}
}
private void sendPacket(Player player, MinecraftPacket packet) {
ConnectedPlayer connected = (ConnectedPlayer) player;
connected.getMinecraftConnection().write(packet);
}
}