geforkt von Mirrors/Velocity
Refactor and improve ServerCommand
The code has been cleaned up and reorganized. As a small quality of life change, the server names are now sorted in alphabetical order.
Dieser Commit ist enthalten in:
Ursprung
260f7f575a
Commit
08173c50ef
@ -1,5 +1,8 @@
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package com.velocitypowered.proxy.command;
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import static net.kyori.text.TextComponent.of;
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import static net.kyori.text.event.HoverEvent.showText;
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import com.google.common.collect.ImmutableList;
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import com.velocitypowered.api.command.Command;
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import com.velocitypowered.api.command.CommandSource;
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@ -9,12 +12,13 @@ import com.velocitypowered.api.proxy.ProxyServer;
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import com.velocitypowered.api.proxy.ServerConnection;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.proxy.server.ServerInfo;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import java.util.Optional;
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import java.util.stream.Collectors;
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import net.kyori.text.TextComponent;
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import net.kyori.text.event.ClickEvent;
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import net.kyori.text.event.HoverEvent;
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import net.kyori.text.format.TextColor;
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import org.checkerframework.checker.nullness.qual.NonNull;
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@ -29,7 +33,7 @@ public class ServerCommand implements Command {
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@Override
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public void execute(CommandSource source, String @NonNull [] args) {
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if (!(source instanceof Player)) {
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source.sendMessage(TextComponent.of("Only players may run this command.", TextColor.RED));
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source.sendMessage(of("Only players may run this command.", TextColor.RED));
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return;
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}
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@ -40,45 +44,52 @@ public class ServerCommand implements Command {
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Optional<RegisteredServer> toConnect = server.getServer(serverName);
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if (!toConnect.isPresent()) {
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player.sendMessage(
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TextComponent.of("Server " + serverName + " doesn't exist.", TextColor.RED));
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of("Server " + serverName + " doesn't exist.", TextColor.RED));
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return;
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}
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player.createConnectionRequest(toConnect.get()).fireAndForget();
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} else {
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String currentServer = player.getCurrentServer().map(ServerConnection::getServerInfo)
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.map(ServerInfo::getName)
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.orElse("<unknown>");
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player.sendMessage(TextComponent
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.of("You are currently connected to " + currentServer + ".", TextColor.YELLOW));
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outputServerInformation(player);
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}
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}
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private void outputServerInformation(Player executor) {
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String currentServer = executor.getCurrentServer().map(ServerConnection::getServerInfo)
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.map(ServerInfo::getName).orElse("<unknown>");
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executor.sendMessage(of("You are currently connected to " + currentServer + ".",
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TextColor.YELLOW));
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// Assemble the list of servers as components
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TextComponent.Builder serverListBuilder = TextComponent.builder("Available servers: ")
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.color(TextColor.YELLOW);
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List<RegisteredServer> infos = ImmutableList.copyOf(server.getAllServers());
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for (int i = 0; i < infos.size(); i++) {
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RegisteredServer rs = infos.get(i);
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TextComponent infoComponent = TextComponent.of(rs.getServerInfo().getName());
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String playersText = rs.getPlayersConnected().size() + " player(s) online";
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if (rs.getServerInfo().getName().equals(currentServer)) {
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infoComponent = infoComponent.color(TextColor.GREEN)
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.hoverEvent(HoverEvent.showText(
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TextComponent.of("Currently connected to this server\n" + playersText)));
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} else {
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infoComponent = infoComponent.color(TextColor.GRAY)
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.clickEvent(ClickEvent.runCommand(
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"/server " + rs.getServerInfo().getName()))
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.hoverEvent(HoverEvent.showText(
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TextComponent.of("Click to connect to this server\n" + playersText)));
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}
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serverListBuilder.append(infoComponent);
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if (i != infos.size() - 1) {
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serverListBuilder.append(TextComponent.of(", ", TextColor.GRAY));
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List<RegisteredServer> servers = new ArrayList<>(server.getAllServers());
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servers.sort(Comparator.comparing(RegisteredServer::getServerInfo));
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for (int i = 0; i < servers.size(); i++) {
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RegisteredServer rs = servers.get(i);
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serverListBuilder.append(formatServerComponent(currentServer, rs));
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if (i != servers.size() - 1) {
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serverListBuilder.append(of(", ", TextColor.GRAY));
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}
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}
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player.sendMessage(serverListBuilder.build());
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executor.sendMessage(serverListBuilder.build());
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}
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private TextComponent formatServerComponent(String currentPlayerServer, RegisteredServer server) {
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ServerInfo serverInfo = server.getServerInfo();
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TextComponent serverTextComponent = of(serverInfo.getName());
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String playersText = server.getPlayersConnected().size() + " player(s) online";
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if (serverInfo.getName().equals(currentPlayerServer)) {
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serverTextComponent = serverTextComponent.color(TextColor.GREEN)
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.hoverEvent(showText(of("Currently connected to this server\n" + playersText)));
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} else {
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serverTextComponent = serverTextComponent.color(TextColor.GRAY)
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.clickEvent(ClickEvent.runCommand("/server " + serverInfo.getName()))
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.hoverEvent(showText(of("Click to connect to this server\n" + playersText)));
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}
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return serverTextComponent;
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}
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@Override
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