geforkt von Mirrors/Velocity
Another round of improvements to tab complete. Fix fallback servers.
Dieser Commit ist enthalten in:
Ursprung
12f5bdfc48
Commit
02a725035c
@ -57,7 +57,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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private final Set<String> knownChannels = new HashSet<>();
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private final Set<String> knownChannels = new HashSet<>();
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private final Queue<PluginMessage> loginPluginMessages = new ArrayDeque<>();
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private final Queue<PluginMessage> loginPluginMessages = new ArrayDeque<>();
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private final VelocityServer server;
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private final VelocityServer server;
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private @Nullable TabCompleteRequest outstandingTabComplete;
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private @Nullable TabCompleteRequest legacyCommandTabComplete;
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public ClientPlaySessionHandler(VelocityServer server, ConnectedPlayer player) {
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public ClientPlaySessionHandler(VelocityServer server, ConnectedPlayer player) {
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this.player = player;
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this.player = player;
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@ -143,7 +143,63 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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return false;
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return false;
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}
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}
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// See if this is a proxy command.
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if (player.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0) {
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return handleTabCompleteModern(packet);
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} else {
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return handleTabCompleteLegacy(packet);
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}
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}
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private boolean handleTabCompleteModern(TabCompleteRequest packet) {
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// In 1.13+, we need to do additional work for the richer suggestions available.
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String command = packet.getCommand().substring(1);
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int spacePos = command.indexOf(' ');
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if (spacePos == -1) {
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return false;
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}
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String commandLabel = command.substring(0, spacePos);
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if (!server.getCommandManager().hasCommand(commandLabel)) {
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return false;
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}
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List<String> suggestions = server.getCommandManager().offerSuggestions(player, command);
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if (suggestions.isEmpty()) {
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return false;
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}
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List<Offer> offers = new ArrayList<>();
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int longestLength = 0;
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for (String suggestion : suggestions) {
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offers.add(new Offer(suggestion));
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if (suggestion.length() > longestLength) {
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longestLength = suggestion.length();
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}
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}
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TabCompleteResponse resp = new TabCompleteResponse();
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resp.setTransactionId(packet.getTransactionId());
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int startPos = packet.getCommand().lastIndexOf(' ') + 1;
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int length;
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if (startPos == 0) {
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startPos = packet.getCommand().length() + 1;
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length = longestLength;
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} else {
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length = packet.getCommand().substring(startPos).indexOf(' ') + 1;
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}
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resp.setStart(startPos);
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resp.setLength(length);
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resp.getOffers().addAll(offers);
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player.getMinecraftConnection().write(resp);
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return true;
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}
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private boolean handleTabCompleteLegacy(TabCompleteRequest packet) {
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// Let us check for a possible proxy command.
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String command = packet.getCommand().substring(1);
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String command = packet.getCommand().substring(1);
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int spacePos = command.indexOf(' ');
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int spacePos = command.indexOf(' ');
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if (spacePos >= 0) {
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if (spacePos >= 0) {
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@ -151,18 +207,11 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (server.getCommandManager().hasCommand(commandLabel)) {
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if (server.getCommandManager().hasCommand(commandLabel)) {
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List<String> suggestions = server.getCommandManager().offerSuggestions(player, command);
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List<String> suggestions = server.getCommandManager().offerSuggestions(player, command);
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if (!suggestions.isEmpty()) {
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if (!suggestions.isEmpty()) {
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int longestLength = 0;
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List<Offer> offers = new ArrayList<>();
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List<Offer> offers = new ArrayList<>();
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for (String suggestion : suggestions) {
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for (String suggestion : suggestions) {
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offers.add(new Offer(suggestion, null));
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offers.add(new Offer(suggestion));
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if (suggestion.length() > longestLength) {
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longestLength = suggestion.length();
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}
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}
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}
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TabCompleteResponse resp = new TabCompleteResponse();
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TabCompleteResponse resp = new TabCompleteResponse();
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resp.setTransactionId(packet.getTransactionId());
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resp.setStart(command.lastIndexOf(' ') + 2);
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resp.setLength(longestLength);
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resp.getOffers().addAll(offers);
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resp.getOffers().addAll(offers);
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player.getMinecraftConnection().write(resp);
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player.getMinecraftConnection().write(resp);
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@ -171,13 +220,10 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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}
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}
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}
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boolean is113 = player.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0;
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if (!is113) {
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// Outstanding tab completes are recorded for use with 1.12 clients and below to provide
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// Outstanding tab completes are recorded for use with 1.12 clients and below to provide
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// tab list completion support for command names. In 1.13, Brigadier handles everything for
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// tab list completion support for command names. In 1.13, Brigadier handles everything for
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// us.
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// us.
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outstandingTabComplete = packet;
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legacyCommandTabComplete = packet;
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}
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return false;
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return false;
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}
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}
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@ -398,10 +444,8 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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* @param response the tab complete response from the backend
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* @param response the tab complete response from the backend
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*/
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*/
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public void handleTabCompleteResponse(TabCompleteResponse response) {
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public void handleTabCompleteResponse(TabCompleteResponse response) {
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if (outstandingTabComplete != null) {
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if (legacyCommandTabComplete != null) {
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if (!outstandingTabComplete.isAssumeCommand()
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String command = legacyCommandTabComplete.getCommand().substring(1);
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&& outstandingTabComplete.getCommand().startsWith("/")) {
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String command = outstandingTabComplete.getCommand().substring(1);
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try {
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try {
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List<String> offers = server.getCommandManager().offerSuggestions(player, command);
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List<String> offers = server.getCommandManager().offerSuggestions(player, command);
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for (String offer : offers) {
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for (String offer : offers) {
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@ -413,8 +457,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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player.getUsername(),
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player.getUsername(),
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command, e);
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command, e);
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}
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}
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outstandingTabComplete = null;
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legacyCommandTabComplete = null;
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}
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}
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}
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player.getMinecraftConnection().write(response);
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player.getMinecraftConnection().write(response);
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@ -357,13 +357,13 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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private void handleConnectionException(RegisteredServer rs, @Nullable Component kickReason,
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private void handleConnectionException(RegisteredServer rs, @Nullable Component kickReason,
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Component friendlyReason) {
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Component friendlyReason) {
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if (connectedServer == null) {
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// The player isn't yet connected to a server.
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Optional<RegisteredServer> nextServer = getNextServerToTry(rs);
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if (nextServer.isPresent()) {
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// There can't be any connection in flight now.
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// There can't be any connection in flight now.
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connectionInFlight = null;
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connectionInFlight = null;
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if (connectedServer == null) {
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// The player isn't yet connected to a server.
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Optional<RegisteredServer> nextServer = getNextServerToTry();
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if (nextServer.isPresent()) {
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createConnectionRequest(nextServer.get()).fireAndForget();
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createConnectionRequest(nextServer.get()).fireAndForget();
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} else {
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} else {
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disconnect(friendlyReason);
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disconnect(friendlyReason);
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@ -372,7 +372,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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boolean kickedFromCurrent = connectedServer.getServer().equals(rs);
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boolean kickedFromCurrent = connectedServer.getServer().equals(rs);
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ServerKickResult result;
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ServerKickResult result;
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if (kickedFromCurrent) {
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if (kickedFromCurrent) {
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Optional<RegisteredServer> next = getNextServerToTry();
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Optional<RegisteredServer> next = getNextServerToTry(rs);
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result = next.<ServerKickResult>map(RedirectPlayer::create)
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result = next.<ServerKickResult>map(RedirectPlayer::create)
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.orElseGet(() -> DisconnectPlayer.create(friendlyReason));
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.orElseGet(() -> DisconnectPlayer.create(friendlyReason));
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} else {
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} else {
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@ -392,6 +392,9 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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DisconnectPlayer res = (DisconnectPlayer) event.getResult();
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DisconnectPlayer res = (DisconnectPlayer) event.getResult();
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disconnect(res.getReason());
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disconnect(res.getReason());
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} else if (event.getResult() instanceof RedirectPlayer) {
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} else if (event.getResult() instanceof RedirectPlayer) {
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// There can't be any connection in flight now.
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connectionInFlight = null;
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RedirectPlayer res = (RedirectPlayer) event.getResult();
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RedirectPlayer res = (RedirectPlayer) event.getResult();
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createConnectionRequest(res.getServer())
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createConnectionRequest(res.getServer())
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.connectWithIndication()
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.connectWithIndication()
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@ -419,9 +422,22 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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/**
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/**
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* Finds another server to attempt to log into, if we were unexpectedly disconnected from the
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* Finds another server to attempt to log into, if we were unexpectedly disconnected from the
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* server.
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* server.
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*
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* @return the next server to try
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* @return the next server to try
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*/
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*/
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public Optional<RegisteredServer> getNextServerToTry() {
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public Optional<RegisteredServer> getNextServerToTry() {
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return this.getNextServerToTry(null);
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}
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/**
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* Finds another server to attempt to log into, if we were unexpectedly disconnected from the
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* server.
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*
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* @param current the "current" server that the player is on, useful as an override
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*
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* @return the next server to try
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*/
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private Optional<RegisteredServer> getNextServerToTry(@Nullable RegisteredServer current) {
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if (serversToTry == null) {
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if (serversToTry == null) {
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String virtualHostStr = getVirtualHost().map(InetSocketAddress::getHostString).orElse("");
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String virtualHostStr = getVirtualHost().map(InetSocketAddress::getHostString).orElse("");
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serversToTry = server.getConfiguration().getForcedHosts().getOrDefault(virtualHostStr,
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serversToTry = server.getConfiguration().getForcedHosts().getOrDefault(virtualHostStr,
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@ -432,17 +448,24 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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serversToTry = server.getConfiguration().getAttemptConnectionOrder();
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serversToTry = server.getConfiguration().getAttemptConnectionOrder();
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}
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}
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for (; tryIndex < serversToTry.size(); tryIndex++) {
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for (int i = tryIndex; i < serversToTry.size(); i++) {
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String toTryName = serversToTry.get(tryIndex);
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String toTryName = serversToTry.get(i);
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if (connectedServer != null && toTryName.equals(connectedServer.getServerInfo().getName())) {
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if ((connectedServer != null && hasSameName(connectedServer.getServer(), toTryName))
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|| (connectionInFlight != null && hasSameName(connectionInFlight.getServer(), toTryName))
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|| (current != null && hasSameName(current, toTryName))) {
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continue;
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continue;
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}
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}
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tryIndex = i;
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return server.getServer(toTryName);
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return server.getServer(toTryName);
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}
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}
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return Optional.empty();
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return Optional.empty();
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}
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}
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private static boolean hasSameName(RegisteredServer server, String name) {
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return server.getServerInfo().getName().equalsIgnoreCase(name);
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}
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/**
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/**
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* Sets the player's new connected server and clears the in-flight connection.
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* Sets the player's new connected server and clears the in-flight connection.
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*
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*
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@ -38,7 +38,7 @@ public class TabCompleteRequest implements MinecraftPacket {
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this.assumeCommand = assumeCommand;
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this.assumeCommand = assumeCommand;
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}
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}
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public boolean isHasPosition() {
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public boolean hasPosition() {
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return hasPosition;
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return hasPosition;
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}
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}
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@ -112,6 +112,10 @@ public class TabCompleteResponse implements MinecraftPacket {
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@Nullable
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@Nullable
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private final Component tooltip;
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private final Component tooltip;
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public Offer(String text) {
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this(text, null);
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}
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public Offer(String text,
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public Offer(String text,
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@Nullable Component tooltip) {
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@Nullable Component tooltip) {
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this.text = text;
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this.text = text;
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