Bungee-SchemGUI #63
@ -23,6 +23,7 @@ import com.google.common.io.ByteArrayDataInput;
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import com.google.gson.JsonArray;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParser;
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import de.steamwar.core.Core;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.sql.SteamwarUser;
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@ -54,8 +55,10 @@ public class InventoryHandler implements BungeeHandler {
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SWInventory inventory = new SWInventory(Bukkit.getPlayer(player), size, title, items);
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inventory.addCloseCallback(click -> {
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if(Bukkit.getPlayer(player).getOpenInventory().getType() == InventoryType.CRAFTING)
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new InventoryCallbackPacket(player).send(Bukkit.getPlayer(player));
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Bukkit.getScheduler().runTaskLaterAsynchronously(Core.getInstance(), () -> {
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if(Bukkit.getPlayer(player).getOpenInventory().getType() != InventoryType.CHEST)
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new InventoryCallbackPacket(player).send(Bukkit.getPlayer(player));
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}, 1);
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});
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inventory.open();
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}
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@ -28,6 +28,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryView;
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import java.util.ArrayList;
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import java.util.HashMap;
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