Adding functions for working without pair #28
@ -8,17 +8,26 @@ import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import java.util.*;
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public class SWListInv<T> extends SWInventory {
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private ListCallback<T> callback;
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private List<Pair<SWItem, T>> elements;
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private List<SWListEntry<T>> elements;
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private int page;
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@Deprecated
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public SWListInv(Player p, String t, ListCallback<T> c, List<Pair<SWItem, T>> l) {
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super(p, (l.size()>45) ? 54 : (l.size() + 9-l.size()%9), t);
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callback = c;
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//Only here for backwards compatibility
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elements = new LinkedList<>();
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for(Pair<SWItem, T> pair : l)
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elements.add(new SWListEntry<>(pair.getKey(), pair.getValue()));
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page = 0;
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}
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public SWListInv(Player p, String t, List<SWListEntry<T>> l, ListCallback<T> c){
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super(p, (l.size()>45) ? 54 : (l.size() + 9-l.size()%9), t);
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callback = c;
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elements = l;
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@ -52,11 +61,11 @@ public class SWListInv<T> extends SWInventory {
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}
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int i = page*45;
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for(int ipage=0; ipage < ipageLimit; ipage++ ){
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SWItem e = elements.get(i).getKey();
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SWItem e = elements.get(i).getItem();
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final int pos = i;
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setItem(ipage, e);
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setCallback(ipage, (ClickType click) -> callback.clicked(click, elements.get(pos).getValue()));
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setCallback(ipage, (ClickType click) -> callback.clicked(click, elements.get(pos).getObject()));
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i++;
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}
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super.open();
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@ -70,6 +79,7 @@ public class SWListInv<T> extends SWInventory {
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void clicked(ClickType click, T element);
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}
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@Deprecated
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public static List<Pair<SWItem, UUID>> createPlayerList(Player without){
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List<Pair<SWItem, UUID>> onlinePlayers = new ArrayList<>();
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for(Player player : Bukkit.getOnlinePlayers()){
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@ -81,6 +91,18 @@ public class SWListInv<T> extends SWInventory {
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return onlinePlayers;
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}
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public static List<SWListEntry<UUID>> createPlayerList(UUID without){
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List<SWListEntry<UUID>> onlinePlayers = new ArrayList<>();
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for(Player player : Bukkit.getOnlinePlayers()){
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if(without != null && player.getUniqueId().equals(without))
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continue;
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onlinePlayers.add(new SWListEntry<>(SWItem.getPlayerSkull(player), player.getUniqueId()));
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}
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return onlinePlayers;
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}
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@Deprecated
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public static List<Pair<SWItem, Schematic>> getSchemList(int warkingUserId, SchematicType type){
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List<Pair<SWItem, Schematic>> schemList = new ArrayList<>();
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@ -101,4 +123,43 @@ public class SWListInv<T> extends SWInventory {
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}
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return schemList;
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}
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public static List<SWListEntry<Schematic>> getSchemList(SchematicType type, int steamwarUserId){
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List<SWListEntry<Schematic>> schemList = new ArrayList<>();
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List<Schematic> schems;
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if(type == null)
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schems = Schematic.getSchemsAccessibleByUser(steamwarUserId);
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else
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schems = Schematic.getSchemsOfType(steamwarUserId, type);
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for(Schematic s : schems){
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Material m;
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if(s.getItem().isEmpty())
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m = SWItem.getMaterial("CAULDRON_ITEM");
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else
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m = SWItem.getMaterial(s.getItem());
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SWItem item = new SWItem(m,"§e" + s.getSchemName());
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schemList.add(new SWListEntry<>(item, s));
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}
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return schemList;
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}
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public static class SWListEntry<T>{
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final SWItem item;
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final T object;
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public SWListEntry(SWItem item, T object){
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this.item = item;
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this.object = object;
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}
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public SWItem getItem(){
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return item;
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}
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public T getObject(){
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return object;
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}
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}
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}
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