SteamWar/SpigotCore
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Add SchematicSelector #132

Zusammengeführt
Lixfel hat 16 Commits von schematic_selector nach master 2021-12-02 08:38:43 +01:00 zusammengeführt
8 geänderte Dateien mit 633 neuen und 10 gelöschten Zeilen

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@ -0,0 +1,55 @@
#
# This file is a part of the SteamWar software.
#
# Copyright (C) 2021 SteamWar.de-Serverteam
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
SCHEM_SELECTOR_TITLE={0} auswählen: {1}
SCHEM_SELECTOR_BACK=§eZurück
SCHEM_SELECTOR_DIR=§9Ordner
SCHEM_SELECTOR_RANK=§8Rang {0}
SCHEM_SELECTOR_OWN=§7Eigene Schematics
SCHEM_SELECTOR_PUB=§7Public Schematics
SCHEM_SELECTOR_SEL_DIR=§7Ordner auswählen
SCHEM_SELECTOR_NEW_DIR=§7Neuer Ordner
SCHEM_SELECTOR_FILTER=§7Filter
SCHEM_SELECTOR_ITEM_NAME=§e{0}
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erstellen

erstellen
SCHEM_SELECTOR_ITEM_NAME_FILTER=§7{0}
SCHEM_SELECTOR_ITEM_REPLACE=§e{0}§7
SCHEM_SELECTOR_ITEM_LORE_TYPE=§7{0}
SCHEM_SELECTOR_CREATE_DIR_TITLE=Ordner erstellen
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Typischer wäre Suchbegriff

Typischer wäre Suchbegriff
SCHEM_SELECTOR_FILTER_TITLE=Filter
SCHEM_SELECTOR_FILTER_ENTER_NAME=Name eingeben
SCHEM_SELECTOR_FILTER_NAME=§7Nach Namen suchen...
SCHEM_SELECTOR_FILTER_NAME_SEARCH=§7Suchbegriff: §e{0}
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filtern

filtern
SCHEM_SELECTOR_FILTER_ENTER_OWNER=Besitzer eingeben
SCHEM_SELECTOR_FILTER_OWNER=§7Nach Besitzer suchen...
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filtern

filtern
SCHEM_SELECTOR_FILTER_OWNER_SEARCH=§7Besitzer: §e{0}
SCHEM_SELECTOR_FILTER_SEL_TYPE=Typ wählen...
SCHEM_SELECTOR_FILTER_TYPE=§7Nach Typ filtern...
SCHEM_SELECTOR_FILTER_TYPE_SEARCH=§7Typ: §e{0}
SCHEM_SELECTOR_FILTER_MAT=§7Nach Item filtern...
SCHEM_SELECTOR_FILTER_MAT_SEARCH=§7Item: §e{0}
SCHEM_SELECTOR_CANCEL=§eAbbrechen
SCHEM_SELECTOR_GO=§eSuchen...
SCHEM_SELECTOR_SCHEMATIC=Schematic
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Mit Material hat der User eher weniger am Hut. Item?

Mit Material hat der User eher weniger am Hut. Item?
SCHEM_SELECTOR_DIRECTORY=Ordner
SCHEM_SELECTOR_SCHEMATIC_NODE=Schematic/Ordner
MATERIAL_SELECTOR_TITLE=Material auswählen

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@ -19,6 +19,7 @@
package de.steamwar.command;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
@ -72,6 +73,17 @@ public class SWCommandUtils {
return null;
}, s -> Arrays.asList("s", "survival", "0", "c", "creative", "1", "sp", "spectator", "3", "a", "adventure", "2")));
MAPPER_FUNCTIONS.put(SteamwarUser.class.getTypeName(), createMapper(SteamwarUser::get, s -> Bukkit.getOnlinePlayers().stream().map(Player::getName).collect(Collectors.toList())));
MAPPER_FUNCTIONS.put(SchematicNode.class.getTypeName(), new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, String[] strings, String s) {
return SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
}
@Override
public SchematicNode map(CommandSender commandSender, String[] previousArguments, String s) {
return SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
}
});
}
private static void addMapper(Class<?> clazz, Class<?> alternativeClazz, TypeMapper<?> mapper) {

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@ -25,6 +25,7 @@ import de.steamwar.core.events.ChattingEvent;
import de.steamwar.core.events.ChunkListener;
import de.steamwar.core.events.PlayerJoinedEvent;
import de.steamwar.core.events.WorldLoadEvent;
import de.steamwar.message.Message;
import de.steamwar.sql.SQL;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
@ -39,6 +40,7 @@ public class Core extends JavaPlugin{
private static Core instance;
private static final int version;
public static Message MESSAGE;
static{
String packageName = Bukkit.getServer().getClass().getPackage().getName();
@ -79,6 +81,8 @@ public class Core extends JavaPlugin{
} catch (IOException e) {
throw new SecurityException("Could not load Hostname", e);
}
MESSAGE = new Message("SpigotCore", getClassLoader());
}
@Override

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@ -0,0 +1,429 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.inventory;
import de.steamwar.core.Core;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import lombok.*;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.text.MessageFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.function.Consumer;
public class SchematicSelector {
@Getter
private final Player player;
@Getter
private SteamwarUser user;
@Getter
private final Consumer<SchematicNode> callback;
private final SelectorTarget target;
@Getter
private final SelectorFilter filter = new SelectorFilter();
private SchematicSelectorInjectable injectable = SchematicSelectorInjectable.DEFAULT;
@Setter
@Getter
private PublicMode publicMode = PublicMode.ALL;
@Setter
@Getter
private boolean singleDirOpen;
private boolean sdoTrigger = false;
public SchematicSelector(Player player, SelectorTarget target, Consumer<SchematicNode> callback) {
this.player = player;
this.user = SteamwarUser.get(player.getUniqueId());
this.target = target;
this.callback = callback;
this.singleDirOpen = !target.target.dirs;
}
public SchematicSelector(Player player, SelectorTarget target, SchematicSelectorInjectable injectable, Consumer<SchematicNode> callback) {
this(player, target, callback);
this.injectable = injectable;
}
public void open() {
injectable.onSelectorCreate(this);
if(publicMode == PublicMode.PUBLIC_ONLY) {
this.user = SteamwarUser.get(0);
}
openList(null);
}
private void openList(SchematicNode parent) {
List<SchematicNode> nodes = filter.isFilter()?getFilteredSchematics():getSchematicList(parent);
if(sdoTrigger) {
sdoTrigger = false;
return;
}
List<SWListInv.SWListEntry<SchematicNode>> list = new ArrayList<>();
if(parent != null) {
list.add(new SWListInv.SWListEntry<>(new SWItem(Material.ARROW, Core.MESSAGE.parse("SCHEM_SELECTOR_BACK", player), clickType -> {}), null));
}
for (SchematicNode node : nodes) {
if(node.getName().equals("//copy")) continue;
list.add(renderItem(node));
}
SWListInv<SchematicNode> inv = new SWListInv<>(player, MessageFormat.format(injectable.createTitle(player), target.target.getName(player), filter.getName() == null?(parent == null?"/":parent.generateBreadcrumbs(user)):filter.getName()), false, list, (clickType, node) -> handleClick(node, parent));
if(publicMode == PublicMode.ALL) {
if(user.getId() == 0) {
inv.setItem(48, Material.BUCKET, Core.MESSAGE.parse("SCHEM_SELECTOR_OWN", player), clickType -> {
this.user = SteamwarUser.get(player.getUniqueId());
openList(null);
});
} else {
inv.setItem(48, Material.GLASS, Core.MESSAGE.parse("SCHEM_SELECTOR_PUB", player), clickType -> {
this.user = SteamwarUser.get(0);
openList(null);
});
}
}
if(target.target.dirs) {
inv.setItem(49, SWItem.getDye(10), Core.MESSAGE.parse("SCHEM_SELECTOR_SEL_DIR", player), clickType -> {
player.closeInventory();
callback.accept(parent);
});
}
if(user.getId() != 0) {
inv.setItem(50, Material.CHEST, Core.MESSAGE.parse("SCHEM_SELECTOR_NEW_DIR", player), clickType -> createFolderIn(parent));
}
inv.setItem(51, Material.NAME_TAG, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER", player), clickType -> openFilter());
injectable.onListRender(this, inv, parent);
inv.open();
}
private void handleClick(SchematicNode node, SchematicNode parent) {
if(node == null) {
openList(getParent(parent));
return;
}
if(node.isDir()) {
if(filter.isFilter() && target.target.dirs) {
player.closeInventory();
callback.accept(node);
return;
}
filter.reset();
openList(node);
return;
}
player.closeInventory();
callback.accept(node);
}
private SWListInv.SWListEntry<SchematicNode> renderItem(SchematicNode node) {
Material m = SWItem.getMaterial(node.getItem());
String name = Core.MESSAGE.parse(filter.name == null?"SCHEM_SELECTOR_ITEM_NAME":"SCHEM_SELECTOR_ITEM_NAME_FILTER", player, node.getName());
if(filter.getName() != null) {
name = name.replace(filter.getName(), Core.MESSAGE.parse("SCHEM_SELECTOR_ITEM_REPLACE", player, filter.getName()));
}
SWItem item = new SWItem(m, name, Collections.singletonList(node.isDir() ? (Core.MESSAGE.parse("SCHEM_SELECTOR_DIR", player)) : Core.MESSAGE.parse("SCHEM_SELECTOR_ITEM_LORE_TYPE", player, node.getSchemtype().name())), !node.isDir() && !node.getSchemtype().writeable(), click -> {
});
if(!node.isDir() && node.getRank() > 0) {
item.setLore(Arrays.asList(Core.MESSAGE.parse("SCHEM_SELECTOR_ITEM_LORE_TYPE", player, node.getSchemtype().name()), Core.MESSAGE.parse("SCHEM_SELECTOR_RANK", player)));
}
return new SWListInv.SWListEntry<>(item, node);
}
private void createFolderIn(SchematicNode parent) {
SWAnvilInv inv = new SWAnvilInv(player, Core.MESSAGE.parse("SCHEM_SELECTOR_CREATE_DIR_TITLE", player));
inv.setItem(Material.CHEST);
inv.setCallback(s -> {
if(injectable.onFolderCreate(this, s)) {
SchematicNode.createSchematicDirectory(user.getId(), s, parent==null?0:parent.getId());
openList(parent);
}
});
inv.open();
}
private void openFilter() {
SWInventory inv = new SWInventory(player, 9, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_TITLE", player));
InvCallback nameCallback = clickType -> {
if(clickType.isRightClick()) {
filter.setName(null);
openFilter();
} else {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_ENTER_NAME", player));
swAnvilInv.setItem(Material.NAME_TAG);
swAnvilInv.setCallback(s -> {
filter.setName(s);
openFilter();
});
swAnvilInv.open();
}
};
if(filter.getName() == null) {
inv.setItem(0, Material.NAME_TAG, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_NAME", player), nameCallback);
} else {
inv.setItem(0, Material.NAME_TAG, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_NAME", player), Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_NAME_SEARCH", player, filter.getName())), true, nameCallback);
}
InvCallback ownerCallback = clickType -> {
if(clickType.isRightClick()) {
filter.setOwner(null);
openFilter();
} else {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_ENTER_OWNER", player));
swAnvilInv.setItem(Material.PLAYER_HEAD);
swAnvilInv.setCallback(s -> {
filter.setOwner(SteamwarUser.get(s).getId());
openFilter();
});
swAnvilInv.open();
}
};
if(filter.getOwner() == null) {
inv.setItem(1, Material.PLAYER_HEAD, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_OWNER", player), ownerCallback);
} else {
SteamwarUser tUser = SteamwarUser.get(filter.getOwner());
SWItem item = SWItem.getPlayerSkull(user.getUserName());
item.setName(Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_OWNER", player));
item.setEnchanted(true);
item.setLore(Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_OWNER_SEARCH", player, tUser.getUserName())));
item.setCallback(ownerCallback);
inv.setItem(1, item);
}
if(target.target != Target.SCHEMATIC_TYPE) {
InvCallback schemTypeCallback = clickType -> {
if(clickType.isRightClick()) {
filter.setType(null);
openFilter();
} else {
List<SWListInv.SWListEntry<SchematicType>> types = new ArrayList<>();
SchematicType.values().forEach(schematicType -> {
types.add(new SWListInv.SWListEntry<>(new SWItem(SWItem.getMaterial("STONE_BUTTON"), "§e" + schematicType.name(), Collections.emptyList(), schematicType.fightType(), n -> {}), schematicType));
});
SWListInv<SchematicType> listInv = new SWListInv<>(player, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_SEL_TYPE", player), types, (clickType1, schematicType) -> {
filter.setType(schematicType);
openFilter();
});
listInv.open();
}
};
if(filter.getType() == null) {
inv.setItem(2, SWItem.getMaterial("STONE_BUTTON"), Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_TYPE", player), schemTypeCallback);
} else {
inv.setItem(2, SWItem.getMaterial("STONE_BUTTON"), Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_TYPE", player), Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_TYPE_SEARCH", player, filter.getType().name())), true, schemTypeCallback);
}
}
InvCallback materialCallback = clickType -> {
if(clickType.isRightClick()) {
filter.setItem(null);
openFilter();
} else {
UtilGui.openMaterialSelector(player, material -> {
filter.setItem(material);
openFilter();
});
}
};
final int iSlot = target.target == Target.SCHEMATIC_TYPE?2:3;
if(filter.getItem() == null) {
inv.setItem(iSlot, Material.STONE, Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_MAT", player), materialCallback);
} else {
inv.setItem(iSlot, filter.getItem(), Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_MAT", player), Collections.singletonList(Core.MESSAGE.parse("SCHEM_SELECTOR_FILTER_MAT_SEARCH", player, filter.getItem().name())), true, materialCallback);
}
inv.setItem(7, SWItem.getDye(1), Core.MESSAGE.parse("SCHEM_SELECTOR_CANCEL", player), clickType -> {
filter.reset();
openList(null);
});
inv.setItem(8, SWItem.getDye(10), Core.MESSAGE.parse("SCHEM_SELECTOR_GO", player), clickType -> {
filter.setFilter(true);
injectable.onFilterApply(this);
openList(null);
});
injectable.onFilterRender(this, inv);
inv.open();
}
private List<SchematicNode> getFilteredSchematics() {
List<SchematicNode> nodes = new ArrayList<>(SchematicNode.getAllSchematicsAccessibleByUser(user.getId()));
nodes.removeIf(node -> {
injectable.onNodeFilter(this, node);
return !filter.matches(node);
});
if(target.target == Target.DIRECTORY) {
nodes.removeIf(node -> !node.isDir());
}
if(target.target == Target.SCHEMATIC_TYPE) {
nodes.removeIf(node -> node.isDir() || !node.getType().equals(target.type.toDB()));
}
return nodes;
}
private List<SchematicNode> getSchematicList(SchematicNode parent) {
List<SchematicNode> nodes = new ArrayList<>();
switch (target.target) {
case DIRECTORY:
if(parent == null) {
nodes.addAll(SchematicNode.getSchematicsAccessibleByUser(user.getId(), null));
nodes.removeIf(node -> !node.isDir());
} else {
nodes.addAll(SchematicNode.getSchematicDirectoryInNode(parent.getId()));
}
break;
case SCHEMATIC_TYPE:
nodes.addAll(SchematicNode.getAccessibleSchematicsOfTypeInParent(user.getId(), target.type.toDB(), parent==null?0:parent.getId()));
if(target.rank >= 0) {
nodes.removeIf(node -> node.getRank() > target.rank);
}
break;
default:
nodes.addAll(SchematicNode.getSchematicsAccessibleByUser(user.getId(), parent == null?0:parent.getId()));
}
if(singleDirOpen && nodes.size() == 1 && nodes.get(0).isDir()) {
openList(nodes.get(0));
sdoTrigger = true;
}
return nodes;
}
private static SchematicNode getParent(SchematicNode node) {
if(node.getParent() == null) {
return null;
}
return node.getParentNode();
}
public static SelectorTarget selectSchematic() {
return new SelectorTarget(Target.SCHEMATIC, null, -1);
}
public static SelectorTarget selectDirectory() {
return new SelectorTarget(Target.DIRECTORY, null, -1);
}
public static SelectorTarget selectSchematicNode() {
return new SelectorTarget(Target.SCHEMATIC_NODE, null, -1);
}
public static SelectorTarget selectSchematicType(SchematicType type) {
return new SelectorTarget(Target.SCHEMATIC_TYPE, type, -1);
}
public static SelectorTarget selectSchematicTypeWithRank(SchematicType type, int rank) {
return new SelectorTarget(Target.SCHEMATIC_TYPE, type, rank);
}
@AllArgsConstructor
static class SelectorTarget {
private final Target target;
private final SchematicType type;
private final int rank;
}
@AllArgsConstructor
private enum Target {
SCHEMATIC("SCHEM_SELECTOR_SCHEMATIC", false),
DIRECTORY("SCHEM_SELECTOR_DIRECTORY", true),
SCHEMATIC_NODE("SCHEM_SELECTOR_SCHEMATIC_NODE", true),
SCHEMATIC_TYPE("SCHEM_SELECTOR_SCHEMATIC", false);
private String rawName;
private boolean dirs;
private String getName(Player player) {
return Core.MESSAGE.parse(rawName, player);
}
}
@NoArgsConstructor
@Getter
@Setter
public static class SelectorFilter {
private boolean filter;
private String name = null;
private Integer owner = null;
private SchematicType type = null;
private Material item = null;
public void reset() {
name = null;
owner = null;
type = null;
item = null;
filter = false;
}
public boolean matches(SchematicNode node) {
boolean matches = true;
if(name != null && !node.getName().contains(name)) {
matches = false;
}
if(owner != null && node.getOwner() != owner) {
matches = false;
}
if(type != null && (node.isDir() || !node.getSchemtype().equals(type))) {
matches = false;
}
if(item != null) {
String i;
if(node.getItem().isEmpty()) {
i = node.isDir()?"CHEST":"CAULDRON";
} else {
i = node.getItem();
}
if(!item.name().equals(i)) {
matches = false;
}
}
return matches;
}
}
public enum PublicMode {
ALL,
PRIVATE_ONLY,
PUBLIC_ONLY
}
}

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@ -0,0 +1,45 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.inventory;
import de.steamwar.core.Core;
import de.steamwar.sql.SchematicNode;
import org.bukkit.entity.Player;
public interface SchematicSelectorInjectable {
SchematicSelectorInjectable DEFAULT = new SchematicSelectorInjectable() {};
default String createTitle(Player player) {
return Core.MESSAGE.parse("SCHEM_SELECTOR_TITLE", player);
}
default void onSelectorCreate(SchematicSelector selector) {}
default void onListRender(SchematicSelector selector, SWListInv<SchematicNode> inv, SchematicNode parent) {}
default void onFilterRender(SchematicSelector selector, SWInventory inventory) {}
default void onFilterApply(SchematicSelector selector) {}
default boolean onFolderCreate(SchematicSelector selector, String name) {return true;}
default void onNodeFilter(SchematicSelector selector, SchematicNode node) {}
}

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@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.inventory;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.LinkedList;
import java.util.List;
import java.util.function.Consumer;
@UtilityClass
public class UtilGui {
public static void openMaterialSelector(Player player, Consumer<Material> callback) {
openMaterialSelector(player, Core.MESSAGE.parse("MATERIAL_SELECTOR_TITLE", player), callback);
}
public static void openMaterialSelector(Player player, String title, Consumer<Material> callback) {
List<SWListInv.SWListEntry<Material>> materials = new LinkedList<>();
for(Material material : Material.values()){
if(material.name().startsWith(Material.LEGACY_PREFIX))
continue;
SWItem item = new SWItem(material, "§7" + material.name());
if(item.getItemMeta() != null && material.isItem()) {
materials.add(new SWListInv.SWListEntry<>(item, material));
}
}
SWListInv<Material> swListInv = new SWListInv<>(player, title, materials, (clickType3, material) -> callback.accept(material));
swListInv.open();
}
}

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@ -22,6 +22,7 @@ package de.steamwar.sql;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditWrapper;
import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player;
import java.io.ByteArrayInputStream;
@ -57,7 +58,7 @@ public class SchematicNode {
private static final SQL.Statement getAccessibleByUserByTypeInNode_Null = new SQL.Statement("WITH RECURSIVE RSNB AS (WITH RECURSIVE RSN as (SELECT s.NodeId, s.NodeName, s.NodeOwner, s.NodeItem, s.NodeType, s.ParentNode, s.NodeRank, s.NodeFormat, s.LastUpdate FROM SchematicNode s LEFT JOIN NodeMember n ON s.NodeId = n.NodeId WHERE (s.NodeOwner = ? OR n.UserId = ?) GROUP BY s.NodeId union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.NodeItem, SN.NodeType, SN.ParentNode, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode AS SN, RSN WHERE SN.ParentNode = RSN.NodeId) SELECT * FROM RSN WHERE NodeType = ? union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.NodeItem, SN.NodeType, SN.ParentNode, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode AS SN, RSNB WHERE SN.NodeId = RSNB.ParentNode)SELECT * FROM RSNB WHERE ParentNode is null ORDER BY NodeName");
private static final SQL.Statement getAccessibleByUserByType = new SQL.Statement("WITH RECURSIVE RSN as (SELECT s.NodeId, s.NodeName, s.NodeOwner, s.NodeItem, s.NodeType, s.ParentNode, s.NodeRank, s.NodeFormat, s.LastUpdate FROM SchematicNode s LEFT JOIN NodeMember n ON s.NodeId = n.NodeId WHERE (s.NodeOwner = ? OR n.UserId = ?) GROUP BY s.NodeId union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.NodeItem, SN.NodeType, SN.ParentNode, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode AS SN, RSN WHERE SN.ParentNode = RSN.NodeId) SELECT * FROM RSN WHERE NodeType = ? ORDER BY NodeName");
private static final SQL.Statement getAllSchematicsAccessibleByUser = new SQL.Statement("WITH RECURSIVE RSN as (SELECT s.NodeId, s.NodeName, s.NodeOwner, s.NodeItem, s.NodeType, s.ParentNode, s.NodeRank, s.NodeFormat, s.LastUpdate FROM SchematicNode s LEFT JOIN NodeMember n ON s.NodeId = n.NodeId WHERE (s.NodeOwner = ? OR n.UserId = ?) GROUP BY s.NodeId union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.NodeItem, SN.NodeType, SN.ParentNode, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode AS SN, RSN WHERE SN.ParentNode = RSN.NodeId) SELECT * FROM RSN ORDER BY NodeName");
private static final SQL.Statement isSchematicAccessibleForUser = new SQL.Statement("WITH RECURSIVE RSN AS (SELECT NodeId, NodeName, NodeOwner, ParentNode, NodeType, NodeItem, NodeRank, NodeFormat, LastUpdate FROM SchematicNode WHERE NodeId = ? union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.ParentNode, SN.NodeType, SN.NodeItem, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode SN, RSN WHERE RSN.ParentNode = SN.NodeId) SELECT COUNT(RSN.NodeId) AS `Accessible` FROM RSN LEFT Join NodeMember NM On NM.NodeId = RSN.NodeId WHERE NodeOwner = ? OR UserId = ? LIMIT 1 ORDER BY NodeName");
private static final SQL.Statement isSchematicAccessibleForUser = new SQL.Statement("WITH RECURSIVE RSN AS (SELECT NodeId, NodeName, NodeOwner, ParentNode, NodeType, NodeItem, NodeRank, NodeFormat, LastUpdate FROM SchematicNode WHERE NodeId = ? union select SN.NodeId, SN.NodeName, SN.NodeOwner, SN.ParentNode, SN.NodeType, SN.NodeItem, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode SN, RSN WHERE RSN.ParentNode = SN.NodeId) SELECT COUNT(RSN.NodeId) AS `Accessible` FROM RSN LEFT Join NodeMember NM On NM.NodeId = RSN.NodeId WHERE NodeOwner = ? OR UserId = ? LIMIT 1");
private static final SQL.Statement getAllParentsOfNode = new SQL.Statement("WITH RECURSIVE RSN AS (SELECT NodeId, NodeName, NodeOwner, ParentNode, NodeType, NodeItem, NodeRank, NodeFormat, LastUpdate FROM SchematicNode WHERE NodeId = ? UNION SELECT SN.NodeId, SN.NodeName, SN.NodeOwner, SN.ParentNode, SN.NodeType, SN.NodeItem, SN.NodeRank, SN.NodeFormat, SN.LastUpdate FROM SchematicNode SN, RSN WHERE RSN.ParentNode = SN.NodeId) SELECT * FROM RSN ORDER BY NodeName");
private static final SQL.Statement countNodes = new SQL.Statement("SELECT COUNT(NodeId) AS 'count' FROM SchematicNode");
private static final SQL.Statement updateDB = new SQL.Statement("UPDATE SchematicNode SET NodeName = ?, NodeOwner = ?, ParentNode = ?, NodeItem = ?, NodeType = ?, NodeRank = ? WHERE NodeId = ?");
@ -80,8 +81,6 @@ public class SchematicNode {
return getSchematicNode(owner, name, parent);
}
private Timestamp lastUpdate;
public static SchematicNode getSchematicNode(int owner, String name, SchematicNode parent) {
return getSchematicNode(owner, name, parent.getId());
}
@ -119,9 +118,8 @@ public class SchematicNode {
parent = null;
}
SQL.Statement.ResultSetUser<SchematicNode> user = rs -> {
while (rs.next()) {
SchematicNode node = new SchematicNode(rs);
return node;
if (rs.next()) {
return new SchematicNode(rs);
}
return null;
};
@ -137,8 +135,9 @@ public class SchematicNode {
parent = null;
SQL.Statement.ResultSetUser<List<SchematicNode>> user = rs -> {
List<SchematicNode> nodes = new ArrayList<>();
while (rs.next())
while (rs.next()) {
nodes.add(new SchematicNode(rs));
}
return nodes;
};
if(parent == null) {
@ -266,11 +265,12 @@ public class SchematicNode {
public static List<SchematicNode> getSchematicsAccessibleByUser(int user, Integer parent) {
if (parent != null && parent != 0) {
if(isSchematicAccessibleForUser.select(rs -> {
if(Boolean.TRUE.equals(isSchematicAccessibleForUser.select(rs -> {
rs.next();
return rs.getInt("Accessible") > 0;
}, parent, user, user))
}, parent, user, user))) {
return getSchematicNodeInNode(parent);
}
} else {
return getAccessibleByUser.select(rs -> {
List<SchematicNode> nodes = new ArrayList<>();
@ -322,7 +322,7 @@ public class SchematicNode {
if (currentNode == null) {
node = SchematicNode.getSchematicsAccessibleByUser(user.getId(), 0).stream().filter(node1 -> node1.getName().equals(layers[finalI])).findAny();
} else {
node = SchematicNode.getSchematicNodeInNode(currentNode).stream().filter(node1 -> node1.getName().equals(layers[finalI])).findAny();
node = Optional.ofNullable(SchematicNode.getSchematicNode(layers[i], currentNode.getId()));
}
if (!node.isPresent()) {
return null;
@ -348,6 +348,7 @@ public class SchematicNode {
private String type;
private boolean schemFormat;
private int rank;
private Timestamp lastUpdate;
private final boolean isDir;
private Map<Integer, String> brCache = new HashMap<>();
@ -401,6 +402,9 @@ public class SchematicNode {
}
public String getItem() {
if (item.isEmpty()) {
return isDir ? "CHEST" : "CAULDRON_ITEM";
}
return item;
}
@ -578,4 +582,24 @@ public class SchematicNode {
SchematicNode node = (SchematicNode) obj;
return node.getId() == id;
}
public static List<String> getNodeTabcomplete(SteamwarUser user, String s) {
List<String> list = new ArrayList<>();
boolean sws = s.startsWith("/");
if (sws) {
s = s.substring(1);
}
if (s.contains("/")) {
String preTab = s.substring(0, s.lastIndexOf("/") + 1);
SchematicNode pa = SchematicNode.getNodeFromPath(user, preTab);
if (pa == null) return Collections.emptyList();
List<SchematicNode> nodes = SchematicNode.getSchematicNodeInNode(pa);
nodes.forEach(node -> list.add((sws ? "/" : "") + node.generateBreadcrumbs(user)));
} else {
List<SchematicNode> nodes = SchematicNode.getSchematicsAccessibleByUser(user.getId(), 0);
nodes.forEach(node -> list.add((sws ? "/" : "") + node.getName() + (node.isDir() ? "/" : "")));
}
list.remove("//copy");
return list;
}
}