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Message #119

Zusammengeführt
Chaoscaot hat 5 Commits von message nach master 2022-06-01 22:15:54 +02:00 zusammengeführt
10 geänderte Dateien mit 659 neuen und 237 gelöschten Zeilen

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PREFIX=§eSchematic§8» §7
ON=§aon
OFF=§coff
CHANGE=§7change
CLICK=§7click
CURRENT=§7Current: {0}
CONFIRM=§aConfirm
CANCEL=§cCancel
UTIL_NAME_REQUIRED=§cFolder name required
UTIL_NAME_TOO_LONG=§cSchematic name too long
UTIL_NAME_INVALID_CHAR=§cThe specified schema name contains forbidden characters
UTIL_NAME_FORBIDDEN=§cThe path must not contain \"§l{0}§c\"
UTIL_LIST_HEAD=§eSchematics §8(§e{0}§8)
UTIL_LIST_PATH=§7Current path: §e{0}
UTIL_LIST_BACK=§e../
UTIL_LIST_BACK_HOVER=§eBack {0}
UTIL_LIST_DIR=§7§lDIR
UTIL_LIST_TYPE=§8§l{0}
UTIL_LIST_BASE= §e
UTIL_LIST_FROM= §8Owner §7{0}
UTIL_LIST_OPEN_DIR=§eShow directory
UTIL_LIST_OPEN_SCHEM=§eManage schematics
UTIL_LIST_REMOVE=[Remove]
UTIL_LIST_REMOVE_HOVER=§7Remove yourself from the directory
UTIL_LIST_BACK_ARROW=««
UTIL_LIST_BACK_ARROW_HOVER=§ePrevious page
UTIL_LIST_NEXT= Page ({0}/{0}) »»
UTIL_LIST_NEXT_HOVER=§eNext page
UTIL_INFO_SCHEM=§7Schematic: §e{0}
UTIL_INFO_NAME=§7Name: §e{0}
UTIL_INFO_OWNER=§7Owner: §e{0}
UTIL_INFO_PARENT=§7Directory: §e{0}
UTIL_INFO_UPDATED=§7Last update: §e{0}
UTIL_INFO_TYPE=§7Type: §e{0}
UTIL_INFO_TYPE_DIR=§7DIR
UTIL_INFO_RANK=§7Rank: §e{0}
UTIL_INFO_COLOR=§Color translation: {0}
UTIL_INFO_REPLAY=§7Replay playback: {0}
UTIL_INFO_FORMAT=§7Format: §e{0}
UTIL_INFO_STATUS=§cState: §c{0}: {1}
UTIL_INFO_MEMBER=§7Members: §e{0}
UTIL_INFO_ACTION_LOAD=[Load]
UTIL_INFO_ACTION_LOAD_HOVER=§eLoad schematic
UTIL_INFO_ACTION_DOWNLOAD=[Download]
UTIL_INFO_ACTION_DOWNLOAD_HOVER=§eDownload schematic
UTIL_INFO_ACTION_TYPE=[Change type]
UTIL_INFO_ACTION_TYPE_HOVER=§eChange schematic type
UTIL_INFO_ACTION_ADD=[Add]
UTIL_INFO_ACTION_ADD_HOVER=§eAdd member
UTIL_INFO_ACTION_REMOVE=[Remove]
UTIL_INFO_ACTION_REMOVE_HOVER=§eRemove member
UTIL_INFO_ACTION_MOVE=[Move]
UTIL_INFO_ACTION_MOVE_HOVER=§eMove schematic
UTIL_INFO_ACTION_RENAME=[Rename]
UTIL_INFO_ACTION_RENAME_HOVER=§eRename schematic
UTIL_INFO_ACTION_DELETE=[Delete]
UTIL_INFO_ACTION_DELETE_HOVER=§eDelete schematic
UTIL_LOAD_NOT_HERE=§cYou cannot load schematics here
UTIL_LOAD_NOT_HERE_ALL=§cSchematics cannot be loaded on this build
UTIL_LOAD_DIR=§cYou cannot load folders
UTIL_LOAD_DONE=§7Schematic §e{0} loaded
UTIL_LOAD_NO_DATA=§cNo data could be found in the Schematic
UTIL_LOAD_ERROR=§cThe schematic could not be loaded
UTIL_DOWNLOAD_PUNISHED=§cYou are not allowed to download schematics: §f§l{0}
UTIL_DOWNLOAD_NOT_OWN=§cYou may download only your own schematics
UTIL_DOWNLOAD_LINK=Your download link:
UTIL_TYPE_PUNISHED=§cYou are not allowed to submit schematics: §f§l{0}
UTIL_TYPE_NOT_OWN=§cYou can only submit your own schematics
UTIL_TYPE_DIR=§cYou cannot submit folders
UTIL_TYPE_NOT_ASSIGNABLE=§cSchematics cannot be changed for this type
UTIL_TYPE_ALREADY=§cThe Schematic already has this type
UTIL_TYPE_DONE=§aChange schematic type
UTIL_TYPE_FIGHT_ALREADY=§cYou have already submitted this schematic
UTIL_TYPE_AFTER_DEADLINE=§cSchematics of this type can no longer be submitted. Deadline was: {0}
UTIL_TYPE_ERROR=§cThe Schematic is not compliant with the rules
UTIL_TYPE_EXTEND=§aThe preparation server is starting
UTIL_SUBMIT_TITLE=Extend Schematic
UTIL_SUBMIT_REPLAY_ON=§aReplay allowed
UTIL_SUBMIT_REPLAY_OFF=§cReplay locked
UTIL_SUBMIT_COLOR_ON=§aReplace pink to team color
UTIL_SUBMIT_COLOR_OFF=§cDo not replace pink
UTIL_SUBMIT_DIRECT=§eSubmit directly
UTIL_SUBMIT_DIRECT_DONE=§aThe Schematic will be reviewed in a timely manner
UTIL_SUBMIT_EXTEND=§eExtend Schematic
UTIL_SUBMIT_EXTEND_DONE=§aThe preparation server is starting
COMMAND_NOT_FOLDER=This is a schematic and not a folder
COMMAND_ENTER_NAME=Insert name
COMMAND_PUNISHMENT_NO_SAVE_EXTERNAL=§cYou can not make schematics on other build server
COMMAND_PUNISHMENT_NO_SAVE=§cSchematics cannot be made on this build
COMMAND_SAVE_NO_NAME=§cYou must also specify a name for the schematic after the folder
COMMAND_SAVE_FOLDER=§cSchematic is a folder
COMMAND_SAVE_NO_OVERWRITE=§cYou must not overwrite this Schematic
COMMAND_SAVE_CLIPBOARD_EMPTY=§cYour clipboard is empty
COMMAND_SAVE_ERROR=§cError while saving the Schematic
COMMAND_SAVE_DONE=Schematic §e{0} §7stored
COMMAND_SAVE_OVERWRITE=Schematic §e{0} §7overwritten
COMMAND_ADD_PUNISH=§cYou may not add anyone to your schematics: §f§l{0}
COMMAND_ADD_NOT_OWNER=§cYou can only add someone to your own stuff
COMMAND_ADD_USER_PUNISHED=§c{0} must not be added to schematics
COMMAND_ADD_OWN=§cSo please: This is your own Schematic!
COMMAND_ADD_PUBLIC=§cFor public requests please contact the moderator
COMMAND_ADD_ALREADY=§c{0} is already added to this schematic
COMMAND_ADD_ADDED=You now have access to the Schematic §e{0} §7of §e{1}
COMMAND_ADD_NONE=§cNo player has been added
COMMAND_ADD_ONE=§7The player §e{0} was added to the schematic
COMMAND_ADD_MANY=§7The players §e{0} were added to the schematic
COMMAND_DELMEM_NOT_OWN=§cYou can only remove someone on your own stuff
COMMAND_DELMEM_DONE=The player §e{0} §7no longer has access to the Schematic §e{1}
COMMAND_DELMEM_DELETED=§cYou now no longer have access to the Schematic §e{0} §7of §e{1}
COMMAND_SEARCH_NOT_A_PLAYER=§cThe player §e{0} §cdoes not exists
COMMAND_LOCKREPLAY=Replays of fights with {0} can no longer be viewed from now on
COMMAND_REPLACE_COLOR_OFF=In fights {0} pink blocks are not replaced
COMMAND_REPLACE_COLOR_ON=In fights {0} pink blocks are replaced
COMMAND_DIR_DONE=§7Directory §e{0} §7created
COMMAND_CHANGE_TYPE_NOT_OWNER=§cYou can only submit your own schematics
COMMAND_CHANGE_TYPE_SELECT=§eSelect type
COMMAND_MOVE_NOT_OWN=§cYou can only move your own shematics
COMMAND_MOVE_RECURSIVE=§cThis only gives mistakes, trust me
COMMAND_MOVE_DONE=§7The schematic can now be found under §e{0}
COMMAND_RENAME_NOT_OWN=§cYou can only do that with your own schematics
COMMAND_RENAME_DONE=§7The schematic is now called §e{0}
COMMAND_ADD_TEAM_NOT_OWN=§cYou can only do that with your own schematics
COMMAND_ADD_TEAM_NOT_IN_TEAM=§cYou are not in any team
COMMAND_DEL_TEAM_NOT_OWN=§cYou can only do that with your own schematics
COMMAND_DEL_TEAM_NOT_IN_TEAM=§cYou are not in any team
COMMAND_DEL_TEAM_NONE=§7No player was removed
COMMAND_DEL_TEAM_DONE=§7The player §e{0} §7were removed from the Schematic
COMMAND_CLEAR_MEMBER_NOT_OWN=§cYou can only do that with your own schematics
COMMAND_CLEAR_MEMBER_DONE=§7All players were removed from the Schematic
COMMAND_DEL_ALL_MEMBER=§e{0} §7has been removed from §e{1} §7Schematics
COMMAND_PUBLIC_ON=§aYou are now the public user
COMMAND_PUBLIC_OFF=§cYou are no longer the public user
COMMAND_DELETE_NOT_OWN=§cThe schematic is not yours
COMMAND_DELETE_MEMBER=§aYou have removed yourself from the Schematic
COMMAND_DELETE_DIR=§aThe folder §e{0}§a is deleted...
COMMAND_DELETE_DIR_FULL=§cThe folder must be empty to delete it
COMMAND_DELETE_SCHEM=§aThe Schematic §e{0}§a is deleted...
HELP_HEADER=§e§lSchematicSystem §8§lHelp
HELP_VIEW=Find & Load
HELP_VIEW_HOVER=Search or download schematics
HELP_VIEW_1=§8/§7schem §einfo §8[§7schematic§8] - §7Shows information about the schematic
HELP_VIEW_2=§8/§7schem §elist §8- §7Shows you your schematics
HELP_VIEW_3=§8/§7schem §elist public §8- §7Shows all public schematics
HELP_VIEW_4=§8/§7schem §esearch §8[§7keyword§8] - §7Searches for matching schematics
HELP_VIEW_5=§8/§7schem §eload §8[§7schematic§8] - §7Loads a schematic
HELP_VIEW_6=§8/§7schem §edownload §8[§7schematic§8] - §7Gives you a download link (valid for 1 min)
HELP_EDIT=Save & Edit
HELP_EDIT_HOVER=Modification of schematics and folders
HELP_EDIT_1=§8/§7schem §esave §8[§7schematic§8] - §7Saves your clipboard as a schematic
HELP_EDIT_2=§8/§7schem §eordner §8[§7directory§8] - §7Create an empty folder
HELP_EDIT_3=§8/§7schem §emove §8[§7schematic§8] [§7new path§8] - §7Move a schematic
HELP_EDIT_4=§8/§7schem §erename §8[§7schematic§8] [§7new path§8] - §7Give the schematic a new name
HELP_EDIT_5=§8/§7schem §echangetype §8[§7schematic§8] - §7Changes the type of your schematic
HELP_EDIT_6=§8/§7schem §elockreplay §8[§7schematic§8] - §7Locks replays of the schematic
HELP_EDIT_7=§8/§7schem §ereplacecolor §8[§7schematic§8] - §7Changes color substitution in the arena
HELP_EDIT_8=§8/§7schem §edelete §8[§7schematic§8] - §7Deletes a schematic
HELP_SHARE=Ownership
HELP_SHARE_HOVER=Share Schematics with others
HELP_SHARE_1=§8/§7schem §eaddmember §8[§7schematic§8] §8[§7Spieler§8] - §7Adds a player to a schematic
HELP_SHARE_2=§8/§7schem §edelmember §8[§7schematic§8] §8[§7Spieler§8] - §7Removes a player from a schematic
HELP_SHARE_3=§8/§7schem §eclearmember §8[§7schematic§8] - §7Removes all players from the schematic
HELP_SHARE_4=§8/§7schem §edelallmember §8[§7player§8] - §7Removes a player from all your schematics
HELP_SHARE_5=§8/§7schem §eaddteam §8[§7schematic§8] - §7Add everyone from your team to the schematic
HELP_SHARE_6=§8/§7schem §edelteam §8[§7schematic§8] - §7Remove everyone from your team from the Schematic
GUI_TITLE=Schematics \{1\}
GUI_FOLDER_PROPERTIES=§7Directory properties
GUI_INFO_LOAD=§eLoading
GUI_INFO_BACK=§eBack
GUI_INFO_STATUS=§eState {0}
GUI_INFO_STATUS_LORE=§7{0}
GUI_INFO_MAT=§e{0}
GUI_INFO_TYPE=§e{0}
GUI_INFO_DOWNLOAD=§eDownload
GUI_INFO_COLOR=Color translation
GUI_INFO_REPLAY=Replay playback
GUI_INFO_REPLAY_OFF=§7§lTurn off
GUI_INFO_REPLAY_TITLE=Lock playback permanently
GUI_INFO_MEMBER=§eMembers
GUI_INFO_MOVE=§eMove
GUI_INFO_RENAME=§eRename
GUI_INFO_RENAME_TITLE={0} rename
GUI_INFO_DELETE=§cDelete
GUI_INFO_MEMBER_FROM=§7Owner §e{0}
GUI_INFO_MEMBER_REMOVE=§cRemove access
GUI_CHANGE_TYPE=Change type
GUI_DELETE_OWN_DELETED=Schematic §e{0} §7deleted
GUI_DELETE_OWN_TITLE=Delete {0}
GUI_DELETE_MEMBER_TITLE=Remove {0}
GUI_DELETE_MEMBER_DONE=Access to Schematic §e{0} §7removed
GUI_DELETE_MEMBERS_TITLE=Remove members
GUI_CHANGE_ITEM=Change item
AUTO_CHECK_RESULT_NOT_LOAD=The schematic could not be loaded
AUTO_CHECK_RESULT_TOO_WIDE=The schematic is too wide ({0} > {1})
AUTO_CHECK_RESULT_TOO_LONG=The schematic is too long ({0} > {1})
AUTO_CHECK_RESULT_TOO_HIGH=The schematic is too high ({0} > {1})
AUTO_CHECK_RESULT_TOO_MANY_BLOCK=The block {0} was used {1} times too often
AUTO_CHECK_RESULT_TOO_MANY_BLOCKS=The block combination {0} was used {1} times too often
AUTO_CHECK_RESULT_TOO_MANY_ALL_BLOCKS=Too many blocks ({0} > {1})
AUTO_CHECK_RESULT_TOO_MANY_RECORDS=No records allowed ({0} found)
AUTO_CHECK_RESULT_FORBIDDEN_ITEM=In {0}s the forbidden item {1} {2} times was found
AUTO_CHECK_RESULT_FORBIDDEN_ITEM_NBT=In {0}s the forbidden item {1} {2} times was found with custom tag
AUTO_CHECK_RESULT_TOO_MANY_DISPENSER_ITEMS=One launcher contains more than {0} arrows and fireballs
AUTO_CHECK_RESULT_TOO_MANY_DISPENSERS_ITEMS={0} launchers contains more than {1} arrows and fireballs
AUTO_CHECK_RESULT_NBTS_WARNING={0} {1}s contain no or incorrect NBT data
AUTO_CHECK_RESULT_NBT_WARNING=One {0} contains no or incorrect NBT data.
SAFE_NODE_NOT_A_DIR=§cThe selected Schematic is not a folder
SAFE_NODE_ALREADY_IN_DIRECTORY=§cThe schematic is already available in this folder
SAFE_NODE_INVALID_NAME=§cThis name is illegal
SAFE_NODE_NOT_OWNER=§cYou are not the owner of this schematic

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ON=§aAn
OFF=§cAus
CHANGE=§7Zum Ändern
CLICK=§7anklicken
CURRENT=§7Aktuell: {0}
CONFIRM=§aBestätigen
CANCEL=§cAbbrechen
UTIL_NAME_REQUIRED=§cDeine Ordner brauchen schon einen Namen
UTIL_NAME_TOO_LONG=§cDer Name der Schematic ist zu lang
UTIL_NAME_INVALID_CHAR=§cDer angegebene Schematicname enthält verbotene Zeichen
UTIL_NAME_FORBIDDEN=§cDer Pfad darf nicht \"§l{0}§c\" enthalten
UTIL_LIST_PATH=§7Aktueller Pfad: §e{0}
UTIL_LIST_BACK_HOVER=§eZurück gehen {0}
UTIL_LIST_FROM= §8von §7{0}
UTIL_LIST_OPEN_DIR=§eOrdner anzeigen
UTIL_LIST_OPEN_SCHEM=§eSchematic verwalten
UTIL_LIST_REMOVE=[Entfernen]
UTIL_LIST_REMOVE_HOVER=§7Entferne dich von dem Ordner
UTIL_LIST_BACK_ARROW_HOVER=§eVorherige Seite
UTIL_LIST_NEXT= Seite ({0}/{0}) »»
UTIL_LIST_NEXT_HOVER=§eNächste Seite
UTIL_INFO_OWNER=§7Besitzer: §e{0}
UTIL_INFO_PARENT=§7Ordner: §e{0}
UTIL_INFO_UPDATED=§7Letzes Update: §e{0}
UTIL_INFO_TYPE=§7Typ: §e{0}
UTIL_INFO_RANK=§7Rang: §e{0}
UTIL_INFO_COLOR=§7Farbersetzung: {0}
UTIL_INFO_REPLAY=§7Replaywiedergabe: {0}
UTIL_INFO_STATUS=§cStatus: §c{0}: {1}
UTIL_INFO_MEMBER=§7Mitglieder: §e{0}
UTIL_INFO_ACTION_LOAD=[Laden]
UTIL_INFO_ACTION_LOAD_HOVER=§eSchematic laden
UTIL_INFO_ACTION_DOWNLOAD_HOVER=§eSchematic downloaden
UTIL_INFO_ACTION_TYPE=[Typ ändern]
UTIL_INFO_ACTION_TYPE_HOVER=§eSchematic Typ ändern
UTIL_INFO_ACTION_ADD=[Hinzufügen]
UTIL_INFO_ACTION_ADD_HOVER=§eMember hinzufügen
UTIL_INFO_ACTION_REMOVE=[Entfernen]
UTIL_INFO_ACTION_REMOVE_HOVER=§eMember entfernen
UTIL_INFO_ACTION_MOVE=[Verschieben]
UTIL_INFO_ACTION_MOVE_HOVER=§eSchematic verschieben
UTIL_INFO_ACTION_RENAME=[Umbenennen]
UTIL_INFO_ACTION_RENAME_HOVER=§eSchematic umbenennen
UTIL_INFO_ACTION_DELETE=[Löschen]
UTIL_INFO_ACTION_DELETE_HOVER=§eSchematic löschen
UTIL_LOAD_NOT_HERE=§cDu kannst hier keine Schematics laden
UTIL_LOAD_NOT_HERE_ALL=§cAuf diesem Bau können keine Schematics geladen werden
UTIL_LOAD_DIR=§cDu kannst keine Ordner Laden
UTIL_LOAD_DONE=§7Schematic §e{0} geladen
UTIL_LOAD_NO_DATA=§cEs konnte keine Daten in der Schematic gefunden werden
UTIL_LOAD_ERROR=§cDie Schematic konnte nicht geladen werden
UTIL_DOWNLOAD_PUNISHED=§cDu darf keine Schematics Downloaden: §f§l{0}
UTIL_DOWNLOAD_NOT_OWN=§cDu darfst nur deine eigenen Schematics herunterladen
UTIL_DOWNLOAD_LINK=Dein Download Link:
UTIL_TYPE_PUNISHED=§cDu darf keine Schematics einsenden: §f§l{0}
UTIL_TYPE_NOT_OWN=§cDu kannst nur deine eigenen Schematics einsenden
UTIL_TYPE_DIR=§cDu kannst keine Ordner einsenden
UTIL_TYPE_NOT_ASSIGNABLE=§cZu diesem Typen können keine Schematics geändert werden
UTIL_TYPE_ALREADY=§cDie Schematic hat schon diesen Typen
UTIL_TYPE_DONE=§aSchematictyp geändert
UTIL_TYPE_FIGHT_ALREADY=§cDu hast diese Schematic bereits eingesendet
UTIL_TYPE_AFTER_DEADLINE=§cVon diesem Typen können keine Schematics mehr eingesendet werden. Einsendeschluss war: {0}
UTIL_TYPE_ERROR=§cDie Schematic ist nicht regelkonform
UTIL_TYPE_EXTEND=§aDer Vorbereitungsserver wird gestartet
UTIL_SUBMIT_TITLE=Schematic ausfahren
UTIL_SUBMIT_REPLAY_ON=§aReplay erlaubt
UTIL_SUBMIT_REPLAY_OFF=§cReplay gesperrt
UTIL_SUBMIT_COLOR_ON=§aPink zu Teamfarbe ersetzen
UTIL_SUBMIT_COLOR_OFF=§cPink nicht ersetzen
UTIL_SUBMIT_DIRECT=§eDirekt einsenden
UTIL_SUBMIT_DIRECT_DONE=§aDie Schematic wird zeitnah überprüft
UTIL_SUBMIT_EXTEND=§eSchematic ausfahren
UTIL_SUBMIT_EXTEND_DONE=§aDer Vorbereitungsserver wird gestartet
COMMAND_NOT_FOLDER=Das ist eine Schematic und kein Ordner
COMMAND_ENTER_NAME=Namen eingeben
COMMAND_PUNISHMENT_NO_SAVE_EXTERNAL=§cDu kannst nicht auf anderen Baus Schematics machen
COMMAND_PUNISHMENT_NO_SAVE=§cAuf diesem Bau können keine Schematics gemacht werden
COMMAND_SAVE_NO_NAME=§cDu must auch einen Namen für die Schematic nach dem Ordner angeben
COMMAND_SAVE_FOLDER=§cDie Schematic ist ein Ordner
COMMAND_SAVE_NO_OVERWRITE=§cDu darfst diese Schematic nicht überschreiben
COMMAND_SAVE_CLIPBOARD_EMPTY=§cDein Clipboard ist leer
COMMAND_SAVE_ERROR=§cFehler beim Speichern der Schematic
COMMAND_SAVE_DONE=Schematic §e{0} §7gespeichert
COMMAND_SAVE_OVERWRITE=Schematic §e{0} §7überschrieben
COMMAND_ADD_PUNISH=§cDu darfst niemanden auf deine Schematics hinzufügen: §f§l{0}
COMMAND_ADD_NOT_OWNER=§cDu kannst nur auf deine eigenen Sachen jemanden hinzufügen
COMMAND_ADD_USER_PUNISHED=§c{0} darf nicht auf Schematics hinzugefügt werden
COMMAND_ADD_OWN=§cAlso bitte: Das ist deine eigene Schematic!
COMMAND_ADD_PUBLIC=§cFür Public-Anträge bitte bei der Moderation melden
COMMAND_ADD_ALREADY=§c{0} ist bereits auf diese Schematic geaddet
COMMAND_ADD_ADDED=Du hast nun Zugriff auf die Schematic §e{0} §7von §e{1}
COMMAND_ADD_NONE=§cEs wurde kein Spieler hinzugefügt
COMMAND_ADD_ONE=§7Der Spieler §e{0} wurde auf die Schematic hinzugefügt
COMMAND_ADD_MANY=§7Die Spieler §e{0} wurden auf die Schematic hinzugefügt
COMMAND_DELMEM_NOT_OWN=§cDu kannst nur auf deine eigenen Sachen jemanden entfernen
COMMAND_DELMEM_DONE=Der Spieler §e{0} §7hat nun keinen Zugriff mehr auf die Schematic §e{1}
COMMAND_DELMEM_DELETED=§cDu hast nun keinen Zugriff mehr auf die Schematic §e{0} §7von §e{1}
COMMAND_SEARCH_NOT_A_PLAYER=§cDer Spieler §e{0} §cexistiert nicht
COMMAND_LOCKREPLAY=Replays von Kämpfen mit {0} können ab sofort nicht mehr betrachtet werden
COMMAND_REPLACE_COLOR_OFF=In Kämpfen {0} werden pinke Blöcke nicht ersetzt
COMMAND_REPLACE_COLOR_ON=In Kämpfen {0} werden pinke Blöcke ersetzt
COMMAND_DIR_DONE=§7Ordner §e{0} §7erstellt
COMMAND_CHANGE_TYPE_NOT_OWNER=§cDu kannst nur deine eigenen Schematics einsenden
COMMAND_CHANGE_TYPE_SELECT=§eTyp auswählen
COMMAND_MOVE_NOT_OWN=§cDu kannst nur deine eigenen Schems verschieben
COMMAND_MOVE_RECURSIVE=§cDas gibt nur Fehler, vertrau mir
COMMAND_MOVE_DONE=§7Die Schematic ist nun unter §e{0} §7zu finden
COMMAND_RENAME_NOT_OWN=§cDas kannst du nur bei deinen eigenen Schems machen
COMMAND_RENAME_DONE=§7Die Schematic heist nun §e{0}
COMMAND_ADD_TEAM_NOT_OWN=§cDas kannst du nur bei deinen eigenen Schems machen
COMMAND_ADD_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
COMMAND_DEL_TEAM_NOT_OWN=§cDas kannst du nur bei deinen eigenen Schems machen
COMMAND_DEL_TEAM_NOT_IN_TEAM=§cDu bist in keinem Team
COMMAND_DEL_TEAM_NONE=§7Es wurde kein Spieler entfernt
COMMAND_DEL_TEAM_DONE=§7Der Spieler §e{0} §7wurden von der Schematic entfernt
COMMAND_CLEAR_MEMBER_NOT_OWN=§cDas kannst du nur bei deinen eigenen Schems machen
COMMAND_CLEAR_MEMBER_DONE=§7Alle Spieler wurden von der Schematic entfernt
COMMAND_DEL_ALL_MEMBER=§e{0} §7wurde von §e{1} §7Schematics entfernt
COMMAND_PUBLIC_ON=§aDu bist nun der Public User
COMMAND_PUBLIC_OFF=§cDu bist nun nicht mehr der Public User
COMMAND_DELETE_NOT_OWN=§cDie Schematic gehört dir nicht
COMMAND_DELETE_MEMBER=§aDu hast dich von der Schematic entfernt
COMMAND_DELETE_DIR=§aDer Ordner §e{0}§a wird gelöscht...
COMMAND_DELETE_DIR_FULL=§cDer Ordner muss leer sein, um ihn zu löschen
COMMAND_DELETE_SCHEM=§aDie Schematic §e{0}§a wird gelöscht...
HELP_HEADER=§e§lSchematicSystem §8§lHilfe
HELP_VIEW=Finden & Laden
HELP_VIEW_HOVER=Suche oder lade Schematics
HELP_VIEW_1=§8/§7schem §einfo §8[§7Schematic§8] - §7Zeigt dir Informationen zur Schematic
HELP_VIEW_2=§8/§7schem §elist §8- §7Zeigt dir deine Schematics an
HELP_VIEW_3=§8/§7schem §elist public §8- §7Zeigt alle Public-Schematics
HELP_VIEW_4=§8/§7schem §esearch §8[§7Stichwort§8] - §7Sucht nach passenden Schematics
HELP_VIEW_5=§8/§7schem §eload §8[§7Schematic§8] - §7Lädt eine Schematic
HELP_VIEW_6=§8/§7schem §edownload §8[§7Schematic§8] - §7Gibt dir einen Downloadlink (1 min gültig)
HELP_EDIT=Speichern & Bearbeiten
HELP_EDIT_HOVER=Modifizierung von Schematics und Ordnern
HELP_EDIT_1=§8/§7schem §esave §8[§7Schematic§8] - §7Speichert dein Clipboard als Schematic
HELP_EDIT_2=§8/§7schem §eordner §8[§7Ordner§8] - §7Erstelle einen leeren Ordner
HELP_EDIT_3=§8/§7schem §emove §8[§7Schematic§8] [§7Neuer Pfad§8] - §7Verschiebe eine Schematic
HELP_EDIT_4=§8/§7schem §erename §8[§7Schematic§8] [§7Neuer Name§8] - §7Gib der Schematic einen neuen Namen
HELP_EDIT_5=§8/§7schem §echangetype §8[§7Schematic§8] - §7Ändert die Art deiner Schematic
HELP_EDIT_6=§8/§7schem §elockreplay §8[§7Schematic§8] - §7Sperrt Replays mit der Schematic
HELP_EDIT_7=§8/§7schem §ereplacecolor §8[§7Schematic§8] - §7Ändert Farbersetzung in der Arena
HELP_EDIT_8=§8/§7schem §edelete §8[§7Schematic§8] - §7Löscht eine Schematic
HELP_SHARE=Besitzrechte
HELP_SHARE_HOVER=Schematics mit anderen teilen
HELP_SHARE_1=§8/§7schem §eaddmember §8[§7Schematic§8] §8[§7Spieler§8] - §7Fügt einen Spieler zu einer Schematic hinzu
HELP_SHARE_2=§8/§7schem §edelmember §8[§7Schematic§8] §8[§7Spieler§8] - §7Entfernt einen Spieler von einer Schematic
HELP_SHARE_3=§8/§7schem §eclearmember §8[§7Schematic§8] - §7Entfernt alle Spieler von der Schematic
HELP_SHARE_4=§8/§7schem §edelallmember §8[§7Spieler§8] - §7Entfernt einen Spieler von allen deinen Schematics
HELP_SHARE_5=§8/§7schem §eaddteam §8[§7Schematic§8] - §7Füge jeden aus deinem Team auf die Schematic hinzu
HELP_SHARE_6=§8/§7schem §edelteam §8[§7Schematic§8] - §7Entferne jeden aus deinem Team von der Schematic
GUI_TITLE=Schematics \{1\}
GUI_FOLDER_PROPERTIES=§7Ordnereigenschaften
GUI_INFO_LOAD=§eLaden
GUI_INFO_BACK=§eZurück
GUI_INFO_STATUS=§eStatus {0}
GUI_INFO_COLOR=Farbersetzung
GUI_INFO_REPLAY=Replay Wiedergabe
GUI_INFO_REPLAY_OFF=§7Zum §lAusschalten
GUI_INFO_REPLAY_TITLE=Wiedergabe dauerhaft sperren
GUI_INFO_MEMBER=§eMitglieder
GUI_INFO_MOVE=§eVerschieben
GUI_INFO_RENAME=§eUmbenennen
GUI_INFO_RENAME_TITLE={0} umbenennen
GUI_INFO_DELETE=§cLöschen
GUI_INFO_MEMBER_FROM=§7von §e{0}
GUI_INFO_MEMBER_REMOVE=§cZugriff entfernen
GUI_CHANGE_TYPE=Typ ändern
GUI_DELETE_OWN_DELETED=Schematic §e{0} §7gelöscht
GUI_DELETE_OWN_TITLE={0} löschen
GUI_DELETE_MEMBER_TITLE={0} entfernen
GUI_DELETE_MEMBER_DONE=Zugriff zu Schematic §e{0} §7entfernt
GUI_DELETE_MEMBERS_TITLE=Mitglieder entfernen
GUI_CHANGE_ITEM=Item ändern
AUTO_CHECK_RESULT_NOT_LOAD=Die Schematic konnte nicht geladen werden
AUTO_CHECK_RESULT_TOO_WIDE=Die Schematic ist zu breit ({0} > {1})
AUTO_CHECK_RESULT_TOO_LONG=Die Schematic ist zu lang ({0} > {1})
AUTO_CHECK_RESULT_TOO_HIGH=Die Schematic ist zu hoch ({0} > {1})
AUTO_CHECK_RESULT_TOO_MANY_BLOCK=Der Block {0} wurde {1} mal zu häufig verbaut
AUTO_CHECK_RESULT_TOO_MANY_BLOCKS=Die Blockkombination {0} wurde {1} mal zu häufig verbaut
AUTO_CHECK_RESULT_TOO_MANY_ALL_BLOCKS=Zu viele Blöcke ({0} > {1})
AUTO_CHECK_RESULT_TOO_MANY_RECORDS=Keine Schallplatten erlaubt ({0} gefunden)
AUTO_CHECK_RESULT_FORBIDDEN_ITEM=In {0}s wurde das verbotene Item {1} {2} mal gefunden
AUTO_CHECK_RESULT_FORBIDDEN_ITEM_NBT=In {0}s wurde das verbotene Item {1} {2} mal mit Custom-Tag gefunden
AUTO_CHECK_RESULT_TOO_MANY_DISPENSER_ITEMS=Ein Werfer enthält mehr als {0} Pfeile und Feuerbälle
AUTO_CHECK_RESULT_TOO_MANY_DISPENSERS_ITEMS={0} Werfer enthält mehr als {1} Pfeile und Feuerbälle
AUTO_CHECK_RESULT_NBTS_WARNING={0} {1}s enthalten keine oder inkorrekte NBT-Daten
AUTO_CHECK_RESULT_NBT_WARNING=Ein(e) {0} enthält keine oder inkorrekte NBT-Daten
SAFE_NODE_NOT_A_DIR=§cDie ausgewählte Schematic ist kein Ordner
SAFE_NODE_ALREADY_IN_DIRECTORY=§cDie Schematic gibt es bereits in diesem Ordner
SAFE_NODE_INVALID_NAME=§cDieser Name ist unzulässig
SAFE_NODE_NOT_OWNER=§cDu bist nicht der Besitzer dieser Schematic

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@ -47,53 +47,67 @@ public class AutoCheckResult {
this.limitedMaterials = type.getLimits();
}
public Collection<String> errors() {
List<String> errors = new LinkedList<>();
public Map<String, Object[]> errors() {
Map<String, Object[]> errors = new HashMap<>();
if(errorLoadingSchematic)
errors.add("Die Schematic konnte nicht geladen werden");
if(errorLoadingSchematic) {
errors.put("AUTO_CHECK_RESULT_NOT_LOAD", new Object[0]);
}
assert type != null;
// SW Quality Code, Check the Comments!
if(width > type.getDepth())
errors.add("Die Schematic ist zu breit (" + width + " > " + type.getDepth() + ")");
// Width
errors.put("AUTO_CHECK_RESULT_TOO_WIDE", new Object[]{width, type.getDepth()});
if(length > type.getWidth())
errors.add("Die Schematic ist zu lang (" + length + " > " + type.getWidth() + ")");
// Length
errors.put("AUTO_CHECK_RESULT_TOO_LONG", new Object[]{width, type.getWidth()});
if(height > type.getHeight())
errors.add("Die Schematic ist zu hoch (" + height + " > " + type.getHeight() + ")");
errors.put("AUTO_CHECK_RESULT_TOO_HIGH", new Object[]{height, type.getHeight()});
for(Map.Entry<Set<String>, Integer> entry : limitedMaterials.entrySet()) {
if(entry.getValue() < 0)
errors.add((entry.getKey().size() == 1 ? "Der Block " : "Die Blockkombination") + String.join(" ", entry.getKey()) + " wurde " + (-entry.getValue()) + " mal zu häufig verbaut");
if(entry.getValue() < 0) {
errors.put((entry.getKey().size() == 1 ? "AUTO_CHECK_RESULT_TOO_MANY_BLOCK " : "AUTO_CHECK_RESULT_TOO_MANY_BLOCKS"), new Object[]{String.join(" ", entry.getKey()), -entry.getValue()});
}
}
if(type.getMaxBlocks() != 0 && blocks > type.getMaxBlocks()) {
errors.add("Zu viele Blöcke (" + blocks + " > " + type.getMaxBlocks() + ")");
errors.put("AUTO_CHECK_RESULT_TOO_MANY_ALL_BLOCKS", new Object[]{blocks, type.getMaxBlocks()});
}
if(records > 0)
errors.add("Keine Schallplatten erlaubt (" + records + " gefunden)");
for(Map.Entry<String, Map<String, Integer>> block : forbiddenItems.entrySet())
for(Map.Entry<String, Integer> item : block.getValue().entrySet())
errors.add("In " + block.getKey() + "s wurde das verbotene Item " + item.getKey() + " " + item.getValue() + " mal gefunden");
for(Map.Entry<String, Map<String, Integer>> block : itemsWithTag.entrySet())
for(Map.Entry<String, Integer> item : block.getValue().entrySet())
errors.add("In " + block.getKey() + "s wurde das Item " + item.getKey() + " " + item.getValue() + " mal mit Custom-Tag gefunden");
if(tooManyDispenserItems == 1)
errors.add("Ein Werfer enthält mehr als " + type.getMaxDispenserItems() + " Pfeile und Feuerbälle");
else if(tooManyDispenserItems > 1)
errors.add(tooManyDispenserItems + " Werfer enthalten mehr als " + type.getMaxDispenserItems() + " Pfeile und Feuerbälle");
if(records > 0) {
errors.put("AUTO_CHECK_RESULT_TOO_MANY_RECORDS", new Object[]{records});
}
for(Map.Entry<String, Map<String, Integer>> block : forbiddenItems.entrySet()) {
for (Map.Entry<String, Integer> item : block.getValue().entrySet()) {
errors.put("AUTO_CHECK_RESULT_FORBIDDEN_ITEM", new Object[]{block.getKey(), item.getKey(), item.getValue()});
}
}
for(Map.Entry<String, Map<String, Integer>> block : itemsWithTag.entrySet()) {
for (Map.Entry<String, Integer> item : block.getValue().entrySet()) {
errors.put("AUTO_CHECK_RESULT_FORBIDDEN_ITEM_NBT", new Object[]{block.getKey(), item.getKey(), item.getValue()});
}
}
if(tooManyDispenserItems == 1) {
errors.put("AUTO_CHECK_RESULT_TOO_MANY_DISPENSER_ITEMS", new Object[]{type.getMaxDispenserItems()});
}
else if(tooManyDispenserItems > 1) {
errors.put("AUTO_CHECK_RESULT_TOO_MANY_DISPENSERS_ITEMS", new Object[]{tooManyDispenserItems, type.getMaxDispenserItems()});
}
return errors;
}
public Collection<String> warnings(){
List<String> warnings = new LinkedList<>();
public Map<String, Object[]> warnings(){
Map<String, Object[]> warnings = new HashMap<>();
for(Map.Entry<String, Integer> nbtBlock : defunctNbt.entrySet()){
if(nbtBlock.getValue() > 1)
warnings.add(nbtBlock.getValue() + " " + nbtBlock.getKey() + "s enthalten keine oder inkorrekte NBT-Daten");
else
warnings.add("Ein(e) " + nbtBlock.getKey() + " enthält keine oder inkorrekte NBT-Daten");
if(nbtBlock.getValue() > 1) {
warnings.put("AUTO_CHECK_RESULT_NBTS_WARNING", new Object[]{nbtBlock.getValue(), nbtBlock.getKey()});
} else {
warnings.put("AUTO_CHECK_RESULT_NBT_WARNING", new Object[]{nbtBlock.getKey()});
}
}
return warnings;

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@ -72,16 +72,14 @@ public class SafeSchematicNode {
@AllArgsConstructor
public enum Result {
DONE("No"),
NOT_A_DIR(SchematicSystem.PREFIX + "§cDie ausgewählte Schematic ist kein Ordner"),
ALREADY_IN_DIRECTORY(SchematicSystem.PREFIX + "§cDie Schematic gibt es bereits in diesem Ordner"),
INVALID_NAME(SchematicSystem.PREFIX + "§cDieser Name ist unzulässig"),
NOT_OWNER(SchematicSystem.PREFIX + "§cDu bist nicht der Besitzer dieser Schematic");
private final String errorMessage;
DONE,
NOT_A_DIR,
ALREADY_IN_DIRECTORY,
INVALID_NAME,
NOT_OWNER;
public void sendError(Player player) {
player.sendMessage(errorMessage);
SchematicSystem.MESSAGE.send("SAFE_SCHEMATIC_NODE_" + this.name(), player);
}
public boolean isSuccessful() {

Datei anzeigen

@ -19,11 +19,13 @@
package de.steamwar.schematicsystem;
import de.steamwar.core.Core;
import de.steamwar.message.Message;
import de.steamwar.schematicsystem.commands.SchematicCommand;
import org.bukkit.plugin.java.JavaPlugin;
public class SchematicSystem extends JavaPlugin {
public static final String PREFIX = "§eSchematic§8» §7";
public static final Message MESSAGE = new Message("SchematicSystem", SchematicSystem.class.getClassLoader());
private static SchematicSystem instance;

Datei anzeigen

@ -19,10 +19,12 @@
package de.steamwar.schematicsystem.commands;
import de.steamwar.core.Core;
import de.steamwar.inventory.*;
import de.steamwar.schematicsystem.SafeSchematicNode;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.*;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
@ -38,7 +40,7 @@ public class GUI {
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectSchematic(), new SchematicSelectorInjectable() {
@Override
public String createTitle(Player player) {
return "Schematics {1}";
return SchematicSystem.MESSAGE.parse("GUI_TITLE", player);
}
@Override
@ -46,7 +48,7 @@ public class GUI {
if(parent == null) {
inv.setItem(49, Material.AIR, "", clickType -> {});
} else {
inv.setItem(49, Material.ANVIL, "§7Ordnereigenschaften", clickType -> {
inv.setItem(49, Material.ANVIL, SchematicSystem.MESSAGE.parse("GUI_FOLDER_PROPERTIES", player), clickType -> {
info(selector.getPlayer(), parent, selector);
});
}
@ -61,47 +63,47 @@ public class GUI {
SteamwarUser user = getUser(player);
SWInventory inv = new SWInventory(player, 9 * 2, node.generateBreadcrumbs(user));
if(!node.isDir()) {
inv.setItem(0, SWItem.getMaterial("WOOD_AXE"), "§eLaden", click -> {
inv.setItem(0, SWItem.getMaterial("WOOD_AXE"), SchematicSystem.MESSAGE.parse("GUI_INFO_LOAD", player), click -> {
player.closeInventory();
SchematicCommandUtils.loadSchem(player, node);
});
}
inv.setItem(9, SWItem.getMaterial("LEASH"), "§eZurück", clickType -> {
inv.setItem(9, SWItem.getMaterial("LEASH"), SchematicSystem.MESSAGE.parse("GUI_INFO_BACK", player), clickType -> {
back.reOpen();
});
if(node.getOwner() == user.getId()){
if(!node.isDir() && node.getSchemtype().writeable()){
CheckedSchematic.getLastDeclinedOfNode(node).stream().findFirst().ifPresent(checkedSchematic ->
inv.setItem(1, SWItem.getDye(10), (byte) 10, "§eStatus " + node.getSchemtype().name(), Collections.singletonList("§7" + checkedSchematic.getDeclineReason()), false, click -> {}));
inv.setItem(1, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("GUI_INFO_STATUS", player, node.getSchemtype().name()), Collections.singletonList(SchematicSystem.MESSAGE.parse("GUI_INFO_STATUS_LORE", player, checkedSchematic.getDeclineReason().replaceAll("&", "§"))), false, click -> {}));
}
Material mat = SWItem.getMaterial(node.getItem());
inv.setItem(node.isDir()?7:5, mat, "§e" + mat.name(), Arrays.asList("§7Zum Ändern", "§7anklicken"), false, click -> {
inv.setItem(node.isDir()?7:5, mat, SchematicSystem.MESSAGE.parse("GUI_INFO_MAT", player, mat.name()), Arrays.asList(SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, click -> {
changeItem(player, node, back);
});
if(!node.isDir()) {
inv.setItem(6, SWItem.getMaterial("CAULDRON_ITEM"), "§e" + node.getSchemtype().name(), Arrays.asList("§7Zum Ändern", "§7anklicken"), node.getSchemtype().fightType(), click -> {
inv.setItem(6, SWItem.getMaterial("CAULDRON_ITEM"), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, mat.name()), Arrays.asList(SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), node.getSchemtype().fightType(), click -> {
changeType(player, node);
});
inv.setItem(7, SWItem.getMaterial("MAGENTA_GLAZED_TERRACOTTA"), "§eDownload", click -> {
inv.setItem(7, SWItem.getMaterial("MAGENTA_GLAZED_TERRACOTTA"), SchematicSystem.MESSAGE.parse("GUI_INFO_DOWNLOAD", player), click -> {
player.closeInventory();
SchematicCommandUtils.download(player, node);
});
if(node.getSchemtype().fightType()) {
inv.setItem(14, SWItem.getMaterial(node.replaceColor() ? "PINK_WOOL" : "LIGHT_GRAY_WOOL"), "Farbersetzung", Arrays.asList("§7Aktuell: " + (node.replaceColor()?"§aAn":"§cAus"), "§7Zum Ändern", "§7anklicken"), false, clickType -> {
inv.setItem(14, SWItem.getMaterial(node.replaceColor() ? "PINK_WOOL" : "LIGHT_GRAY_WOOL"), SchematicSystem.MESSAGE.parse("GUI_INFO_COLOR", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.replaceColor()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
node.setReplaceColor(!node.replaceColor());
info(player, node, back);
});
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), "Replay Wiedergabe", Arrays.asList("§7Aktuell: " + (node.allowReplay()?"§aAn":"§4Aus"), "§7Zum §lAusschalten", "§7anklicken"), false, clickType -> {
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_OFF", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
if(node.allowReplay()) {
SWInventory confInv = new SWInventory(player, 9, "Wiedergabe dauerhaft sperren");
confInv.setItem(0, SWItem.getDye(10), (byte) 10, "§aBestätigen", type -> {
SWInventory confInv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_TITLE", player));
confInv.setItem(0, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("CONFIRM", player), type -> {
node.setAllowReplay(false);
info(player, node, back);
});
confInv.setItem(8, SWItem.getDye(1), (byte) 1, "§cAbbrechen", type -> {
confInv.setItem(8, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CANCEL", player), type -> {
info(player, node, back);
});
confInv.open();
@ -114,9 +116,9 @@ public class GUI {
player.closeInventory();
delmembers(player, node);
});
skull.setName("§eMitglieder");
skull.setName(SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER", player));
inv.setItem(8, skull);
inv.setItem(15, Material.ARROW, "§eVerschieben", clickType -> {
inv.setItem(15, Material.ARROW, SchematicSystem.MESSAGE.parse("GUI_INFO_MOVE", player), clickType -> {
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectDirectory(), npar -> {
SafeSchematicNode.Result result = SafeSchematicNode.setParent(user, node, npar);
if(result.isSuccessful()) {
@ -127,8 +129,8 @@ public class GUI {
});
selector.open();
});
inv.setItem(16, Material.NAME_TAG, "§eUmbenennen", clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(player, node.getName() + " umbenennen", node.getName());
inv.setItem(16, Material.NAME_TAG, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME", player), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("GUI_INFO_RENAME_TITLE", player, node.getName()), node.getName());
anvilInv.setItem(mat);
anvilInv.setCallback(s -> {
SafeSchematicNode.Result result = SafeSchematicNode.setName(user, node, s);
@ -140,21 +142,21 @@ public class GUI {
});
anvilInv.open();
});
inv.setItem(17, SWItem.getDye(1), (byte) 1, "§cLöschen", click -> {
inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_DELETE", player), click -> {
delete(player, node, back);
});
}else{
if(!node.isDir()) {
inv.setItem(4, SWItem.getMaterial("CAULDRON_ITEM"), "§e" + node.getSchemtype().name(), Collections.emptyList(), node.getSchemtype().fightType(), click -> {});
inv.setItem(4, SWItem.getMaterial("CAULDRON_ITEM"), SchematicSystem.MESSAGE.parse("GUI_INFO_TYPE", player, node.getSchemtype().name()), Collections.emptyList(), node.getSchemtype().fightType(), click -> {});
}
SteamwarUser owneruser = SteamwarUser.get(node.getOwner());
SWItem skull = SWItem.getPlayerSkull(owneruser.getUserName());
skull.setName("§7von §e" + owneruser.getUserName());
skull.setName(SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER_FROM", player, owneruser.getUserName()));
inv.setItem(8, skull.getItemStack(), clickType -> {});
if(NodeMember.getNodeMember(node.getId(), user.getId()) != null) {
inv.setItem(17, SWItem.getDye(1), (byte) 1, "§cZugriff entfernen", click -> {
inv.setItem(17, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("GUI_INFO_MEMBER_REMOVE", player), click -> {
delete(player, node, back);
});
}
@ -177,7 +179,7 @@ public class GUI {
types.add(new SWListInv.SWListEntry<>(item, type));
}
SWListInv<SchematicType> inv = new SWListInv<>(p, "Typ ändern", types, (clickType, schematicType) -> {
SWListInv<SchematicType> inv = new SWListInv<>(p, SchematicSystem.MESSAGE.parse("GUI_CHANGE_TYPE", p), types, (clickType, schematicType) -> {
p.closeInventory();
SchematicCommandUtils.changeType(p, schem, schematicType, null);
});
@ -187,11 +189,11 @@ public class GUI {
private static void deleteOwn(Player p, SchematicNode schem, SchematicSelector back){
SteamwarUser user = getUser(p);
SWInventory inv = new SWInventory(p, 9, schem.generateBreadcrumbs(user) + " löschen");
inv.setItem(0, SWItem.getDye(1), (byte) 1, "§eLöschen", click -> {
SWInventory inv = new SWInventory(p, 9, SchematicSystem.MESSAGE.parse("GUI_DELETE_OWN_TITLE", p, schem.generateBreadcrumbs(user)));
inv.setItem(0, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CONFIRM", p), click -> {
schem.delete();
p.sendMessage(SchematicSystem.PREFIX + "Schematic §e" + schem.generateBreadcrumbs(user) + " §7gelöscht");
SchematicSystem.MESSAGE.send("GUI_DELETE_OWN_DELETED", p, schem.generateBreadcrumbs(user));
if(back != null) {
if(schem.isDir()) {
back.reOpenDirUp();
@ -200,19 +202,19 @@ public class GUI {
}
}
});
inv.setItem(8, SWItem.getDye(14), (byte) 14, "§cAbbruch", click -> p.closeInventory());
inv.setItem(8, SWItem.getDye(14), (byte) 14, SchematicSystem.MESSAGE.parse("CANCEL", p), click -> p.closeInventory());
inv.setCallback(-999, click -> p.closeInventory());
inv.open();
}
private static void deleteMembership(Player p, SchematicNode schem, SchematicSelector back){
SteamwarUser user = getUser(p);
SWInventory inv = new SWInventory(p, 9, schem.generateBreadcrumbs(user) + " entfernen");
inv.setItem(0, SWItem.getDye(1), (byte) 1, "§eZugriff entfernen", click -> {
SWInventory inv = new SWInventory(p, 9, SchematicSystem.MESSAGE.parse("GUI_DELETE_MEMBER_TITLE", p, schem.generateBreadcrumbs(user)));
inv.setItem(0, SWItem.getDye(1), (byte) 1, SchematicSystem.MESSAGE.parse("CONFIRM", p), click -> {
NodeMember member = NodeMember.getNodeMember(schem.getId(), user.getId());
if(member != null)
member.delete();
p.sendMessage(SchematicSystem.PREFIX + "Zugriff zu Schematic §e" + schem.generateBreadcrumbs(user) + " §7entfernt");
SchematicSystem.MESSAGE.send("GUI_DELETE_MEMBER_DONE", p, schem.generateBreadcrumbs(user));
if(back != null) {
if(schem.isDir()) {
back.reOpenDirUp();
@ -221,7 +223,7 @@ public class GUI {
}
}
});
inv.setItem(8, SWItem.getDye(14), (byte) 14, "§cAbbruch", click -> p.closeInventory());
inv.setItem(8, SWItem.getDye(14), (byte) 14, SchematicSystem.MESSAGE.parse("CANCEL", p), click -> p.closeInventory());
inv.setCallback(-999, click -> p.closeInventory());
inv.open();
}
@ -240,7 +242,7 @@ public class GUI {
members.add(new SWListInv.SWListEntry<>(SWItem.getPlayerSkull(user.getUserName()), member));
}
SWListInv<NodeMember> inv = new SWListInv<>(p, "Mitglieder entfernen", members, (clickType, member) -> {
SWListInv<NodeMember> inv = new SWListInv<>(p, SchematicSystem.MESSAGE.parse("GUI_DELETE_MEMBERS_TITLE", p), members, (clickType, member) -> {
member.delete();
p.closeInventory();
delmembers(p, schem);
@ -250,7 +252,7 @@ public class GUI {
}
private static void changeItem(Player p, SchematicNode schem, SchematicSelector back){
UtilGui.openMaterialSelector(p, "Item ändern", material -> {
UtilGui.openMaterialSelector(p, SchematicSystem.MESSAGE.parse("GUI_CHANGE_ITEM", p), material -> {
schem.setItem(material.name());
p.closeInventory();
info(p, schem, back);

Datei anzeigen

@ -109,7 +109,7 @@ public class SchematicCommand extends SWCommand {
public void schemList(Player player, @Mapper("dirMapper") SchematicNode node, @OptionalValue("0") int page) {
SteamwarUser user = getUser(player);
if (!node.isDir()) {
player.sendMessage(SchematicSystem.PREFIX + "Das ist eine Schematic und kein Ordner");
SchematicSystem.MESSAGE.send("COMMAND_NOT_FOLDER", player);
} else {
renderSchemlist(player, SchematicNode.getSchematicNodeInNode(node), page, node, SchematicListBehavior.builder().setPublics(node.getOwner() == 0).setPageCommandGen(value -> "/schem list " + (node.getOwner()==0?"public ":"") + node.generateBreadcrumbs(user) + " " + value).build());
}
@ -138,7 +138,7 @@ public class SchematicCommand extends SWCommand {
SchematicSelector selector = new SchematicSelector(player, SchematicSelector.selectSchematicNode(), schematicNode -> {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(schematicNode == null || schematicNode.isDir()) {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Namen eingeben");
SWAnvilInv anvilInv = new SWAnvilInv(player, SchematicSystem.MESSAGE.parse("COMMAND_ENTER_NAME", player));
anvilInv.setCallback(s -> saveSchem(player, schematicNode==null?s:(schematicNode.generateBreadcrumbs(user) + s)));
anvilInv.setItem(Material.CAULDRON);
anvilInv.open();
@ -156,13 +156,13 @@ public class SchematicCommand extends SWCommand {
SteamwarUser user = getUser(player);
if(BauServerInfo.isBauServer() && BauServerInfo.getOwnerId() != user.getId() &&
(Punishment.isPunished(user, Punishment.PunishmentType.NoSchemReceiving, punishment ->
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nicht auf anderen Baus Schematics machen")) ||
SchematicSystem.MESSAGE.send("COMMAND_PUNISHMENT_NO_SAVE_EXTERNAL", player)) ||
Punishment.isPunished(SteamwarUser.get(BauServerInfo.getOwnerId()), Punishment.PunishmentType.NoSchemSharing, punishment ->
player.sendMessage(SchematicSystem.PREFIX + "§cAuf diesem Bau können keine Schematics gemacht werden")))) {
SchematicSystem.MESSAGE.send("COMMAND_PUNISHMENT_NO_SAVE", player)))) {
return;
}
if (name.endsWith("/")) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu must auch einen Namen für die Schematic nach dem Ordner angeben");
SchematicSystem.MESSAGE.send("COMMAND_SAVE_NO_NAME", player);
return;
}
if (name.startsWith("/")) name = name.substring(1);
@ -173,10 +173,10 @@ public class SchematicCommand extends SWCommand {
SchematicNode node = SchematicNode.getNodeFromPath(user, String.join("/", layers));
if (node != null) {
if(node.isDir()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDie Schematic ist ein Ordner");
SchematicSystem.MESSAGE.send("COMMAND_SAVE_FOLDER", player);
return;
} else if (!node.getSchemtype().writeable() || node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu darfst diese Schematic nicht überschreiben");
SchematicSystem.MESSAGE.send("COMMAND_SAVE_NO_OVERWRITE", player);
return;
}
}
@ -190,55 +190,51 @@ public class SchematicCommand extends SWCommand {
try {
node.saveFromPlayer(player);
} catch (NoClipboardException e) {
player.sendMessage(SchematicSystem.PREFIX + "§cDein Clipboard ist leer");
SchematicSystem.MESSAGE.send("COMMAND_SAVE_CLIPBOARD_EMPTY", player);
if (newSchem)
node.delete();
return;
} catch (Exception ex) {
Bukkit.getLogger().log(Level.SEVERE, "Could not save schematic", ex);
player.sendMessage(SchematicSystem.PREFIX + "§cFehler beim Speichern der Schematic.");
SchematicSystem.MESSAGE.send("COMMAND_SAVE_ERROR", player);
if (newSchem)
node.delete();
return;
}
if (newSchem) {
player.sendMessage(SchematicSystem.PREFIX + "Schematic §e" + node.getName() + " §7gespeichert");
} else {
player.sendMessage(SchematicSystem.PREFIX + "Schematic §e" + node.getName() + " §7überschrieben");
}
SchematicSystem.MESSAGE.send(newSchem?"COMMAND_SAVE_DONE":"COMMAND_SAVE_OVERWRITE", player, node.generateBreadcrumbs(user));
}
@Register("addmember")
public void addMember(Player player, SchematicNode node, SteamwarUser... targets) {
SteamwarUser user = getUser(player);
if(Punishment.isPunished(user, Punishment.PunishmentType.NoSchemSharing, punishment -> player.sendMessage(SchematicSystem.PREFIX + "§cDu darfst niemanden auf deine Schematics hinzufügen: §f§l" + punishment.getReason()))) {
if(Punishment.isPunished(user, Punishment.PunishmentType.NoSchemSharing, punishment -> SchematicSystem.MESSAGE.send("COMMAND_ADD_PUNISH", player, punishment.getReason()))) {
return;
}
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nur auf deine eigenen Sachen jemanden hinzufügen.");
SchematicSystem.MESSAGE.send("COMMAND_ADD_NOT_OWNER", player);
return;
}
List<SteamwarUser> added = new ArrayList<>();
for (SteamwarUser target: targets) {
if(Punishment.isPunished(target,
Punishment.PunishmentType.NoSchemReceiving,
punishment -> player.sendMessage(SchematicSystem.PREFIX + "§c" + target.getUserName() + " darf nicht auf Schematics hinzugefügt werden."))) {
punishment -> SchematicSystem.MESSAGE.send("COMMAND_ADD_USER_PUNISHED", player, target.getUserName()))) {
continue;
}
if (user.getId() == target.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cAlso bitte: Das ist deine eigene Schematic!");
SchematicSystem.MESSAGE.send("COMMAND_ADD_OWN", player);
continue;
}
if (target.getId() == 0) {
player.sendMessage(SchematicSystem.PREFIX + "§cFür Public-Anträge bitte bei der Moderation melden");
SchematicSystem.MESSAGE.send("COMMAND_ADD_PUBLIC", player);
continue;
}
if (NodeMember.getNodeMember(node.getId(), target.getId()) != null) {
player.sendMessage(SchematicSystem.PREFIX + "§c" + target.getUserName() + " ist bereits auf diese Schematic geaddet");
SchematicSystem.MESSAGE.send("COMMAND_ADD_ALREADY", player, target.getUserName());
continue;
}
@ -247,15 +243,15 @@ public class SchematicCommand extends SWCommand {
Player t = Bukkit.getPlayer(target.getUUID());
if (t != null) {
t.sendMessage(SchematicSystem.PREFIX + "Du hast nun Zugriff auf die Schematic §e" + node.getName() + " §7von §e" + player.getName());
SchematicSystem.MESSAGE.send("COMMAND_ADD_ADDED", t, node.generateBreadcrumbs(target), player.getName());
}
}
Optional<String> reduced = added.stream().map(SteamwarUser::getUserName).reduce((s, s2) -> s + ", " + s2);
if (reduced.isPresent()) {
player.sendMessage(SchematicSystem.PREFIX + "§7" + (added.size()>1?"Die":"Der") + " Spieler §e" + reduced.get() + " §7" + (added.size()>1?"wurden":"wurde") + " auf die Schematic hinzugefügt");
SchematicSystem.MESSAGE.send(added.size()>1?"COMMAND_ADD_MANY":"COMMAND_ADD_ONE", player, reduced.get());
} else {
player.sendMessage(SchematicSystem.PREFIX + "§cEs wurde kein Spieler hinzugefügt");
SchematicSystem.MESSAGE.send("COMMAND_ADD_NONE", player);
}
}
@ -264,7 +260,7 @@ public class SchematicCommand extends SWCommand {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nur auf deine eigenen Sachen jemanden entfernen.");
SchematicSystem.MESSAGE.send("COMMAND_DELMEM_NOT_OWN", player);
return;
}
@ -282,11 +278,11 @@ public class SchematicCommand extends SWCommand {
}
member.delete();
player.sendMessage(SchematicSystem.PREFIX + "Der Spieler §e" + target.getUserName() + " §7hat nun keinen Zugriff mehr auf die Schematic §e" + node.generateBreadcrumbs(user));
SchematicSystem.MESSAGE.send("COMMAND_DELMEM_DONE", player, target.getUserName(), node.generateBreadcrumbs(user));
Player t = Bukkit.getPlayer(target.getUUID());
if (t != null) {
t.sendMessage(SchematicSystem.PREFIX + "Du hast nun keinen Zugriff mehr auf die Schematic §e" + node.getName() + " §7von §e" + player.getName());
SchematicSystem.MESSAGE.send("COMMAND_DELMEM_DELETED", t, node.getName(), player.getName());
}
}
@ -316,7 +312,7 @@ public class SchematicCommand extends SWCommand {
case "-owner":
SteamwarUser steamwarUser = SteamwarUser.get(query[finalI + 1]);
if (steamwarUser == null) {
player.sendMessage(SchematicSystem.PREFIX + "§cDer Spieler §e" + query[finalI + 1] + " §cexistiert nicht");
SchematicSystem.MESSAGE.send("COMMAND_SEARCH_NOT_A_PLAYER", player, query[finalI + 1]);
return;
}
predicates.add(node -> node.getOwner() == steamwarUser.getId());
@ -330,7 +326,7 @@ public class SchematicCommand extends SWCommand {
case "-excludeOwner":
SteamwarUser steamwarUser1 = SteamwarUser.get(query[finalI + 1]);
if (steamwarUser1 == null) {
player.sendMessage(SchematicSystem.PREFIX + "§cDer Spieler §e" + query[finalI + 1] + " §cexistiert nicht");
SchematicSystem.MESSAGE.send("COMMAND_SEARCH_NOT_A_PLAYER", player, query[finalI + 1]);
return;
}
predicates.add(node -> node.getOwner() != steamwarUser1.getId());
@ -369,14 +365,14 @@ public class SchematicCommand extends SWCommand {
@Register("lockreplay")
public void lockreplay(Player player, SchematicNode node) {
node.setAllowReplay(false);
player.sendMessage(SchematicSystem.PREFIX + "Replays von Kämpfen mit " + node.getName() + " können ab sofort nicht mehr betrachtet werden");
SchematicSystem.MESSAGE.send("COMMAND_LOCKREPLAY", player, node.getName());
}
@Register("replacecolor")
public void replacecolor(Player player, SchematicNode node) {
boolean state = !node.replaceColor();
node.setReplaceColor(state);
player.sendMessage(SchematicSystem.PREFIX + "In Kämpfen " + node.getName() + " werden pinke Blöcke " + (state ? "" : "nicht ") + "ersetzt");
SchematicSystem.MESSAGE.send(state?"COMMAND_REPLACE_COLOR_ON":"COMMAND_REPLACE_COLOR_OFF", player, node.getName());
}
@Register("dir")
@ -389,14 +385,14 @@ public class SchematicCommand extends SWCommand {
String[] layers = name.split("/");
if (invalidSchemName(player, layers)) return;
SchematicNode node = mkdirs(layers, user, 0);
player.sendMessage(SchematicSystem.PREFIX + "§7Ordner §e" + node.generateBreadcrumbs(user) + " §7erstellt");
SchematicSystem.MESSAGE.send("COMMAND_DIR_DONE", player, node.generateBreadcrumbs(user));
}
@Register("changetype")
public void changeType(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nur deine eigenen Schematics einsenden.");
SchematicSystem.MESSAGE.send("COMMAND_CHANGE_TYPE_NOT_OWNER", player);
return;
}
TextComponent base = new TextComponent();
@ -407,7 +403,7 @@ public class SchematicCommand extends SWCommand {
TextComponent component = new TextComponent(type.name() + " ");
component.setColor(ChatColor.GRAY);
component.setBold(true);
component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eTyp auswählen")));
component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText(SchematicSystem.MESSAGE.parse("COMMAND_CHANGE_TYPE_SELECT", player))));
component.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem changetype " + node.generateBreadcrumbs(user) + " " + type.name()));
base.addExtra(component);
});
@ -434,7 +430,7 @@ public class SchematicCommand extends SWCommand {
public void move(Player player, SchematicNode node, @Mapper("dirStringMapper") String name) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nur deine eigenen Schems verschieben.");
SchematicSystem.MESSAGE.send("COMMAND_MOVE_NOT_OWN", player);
return;
}
@ -447,7 +443,7 @@ public class SchematicCommand extends SWCommand {
if (invalidSchemName(player, layers)) return;
SchematicNode newNode = mkdirs(layers, user, 0);
if(SchematicNode.getAllParentsOfNode(newNode).contains(node)) {
player.sendMessage(SchematicSystem.PREFIX + "§cDas gibt nur Fehler, vertrau mir.");
SchematicSystem.MESSAGE.send("COMMAND_MOVE_RECURSIVE", player);
return;
}
SafeSchematicNode.Result result = SafeSchematicNode.setParent(user, node, newNode);
@ -456,14 +452,14 @@ public class SchematicCommand extends SWCommand {
return;
}
}
player.sendMessage(SchematicSystem.PREFIX + "§7Die Schematic ist nun unter §e" + node.generateBreadcrumbs(user) + " §7zu finden");
SchematicSystem.MESSAGE.send("COMMAND_MOVE_DONE", player, node.generateBreadcrumbs(user));
}
@Register("rename")
public void rename(Player player, SchematicNode node, String name) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDas kannst du nur bei deinen eigenen Schems machen");
SchematicSystem.MESSAGE.send("COMMAND_RENAME_NOT_OWN", player);
return;
}
if (invalidSchemName(player, new String[]{name})) {
@ -474,19 +470,19 @@ public class SchematicCommand extends SWCommand {
result.sendError(player);
return;
}
player.sendMessage(SchematicSystem.PREFIX + "§7Die Schematic heist nun §e" + node.generateBreadcrumbs(user));
SchematicSystem.MESSAGE.send("COMMAND_RENAME_DONE", player, node.generateBreadcrumbs(user));
}
@Register("addteam")
public void addTeam(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDas kannst du nur bei deinen eigenen Schems machen");
SchematicSystem.MESSAGE.send("COMMAND_ADD_TEAM_NOT_OWN", player);
return;
}
Team team = Team.get(user.getTeam());
if (team == null) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu bist in keinem Team");
SchematicSystem.MESSAGE.send("COMMAND_ADD_TEAM_NOT_IN_TEAM", player);
return;
}
@ -497,12 +493,12 @@ public class SchematicCommand extends SWCommand {
public void remTeam(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDas kannst du nur bei deinen eigenen Schems machen");
SchematicSystem.MESSAGE.send("COMMAND_DEL_TEAM_NOT_OWN", player);
return;
}
Team team = Team.get(user.getTeam());
if (team == null) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu bist in keinem Team");
SchematicSystem.MESSAGE.send("COMMAND_DEL_TEAM_NOT_IN_TEAM", player);
return;
}
@ -518,9 +514,9 @@ public class SchematicCommand extends SWCommand {
Optional<String> reduced = removed.stream().reduce((s, s2) -> s + ", " + s2);
if (reduced.isPresent()) {
player.sendMessage(SchematicSystem.PREFIX + "§7Die Spieler §e" + reduced.get() + " §7wurden von der Schematic entfernt");
SchematicSystem.MESSAGE.send("COMMAND_DEL_TEAM_DONE", player, reduced.get());
} else {
player.sendMessage(SchematicSystem.PREFIX + "§7Es wurde kein Spieler entfernt");
SchematicSystem.MESSAGE.send("COMMAND_DEL_TEAM_NONE", player);
}
}
@ -528,12 +524,12 @@ public class SchematicCommand extends SWCommand {
public void clearMember(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDas kannst du nur bei deinen eigenen Schems machen");
SchematicSystem.MESSAGE.send("COMMAND_CLEAR_MEMBER_NOT_OWN", player);
return;
}
node.getMembers().forEach(NodeMember::delete);
player.sendMessage(SchematicSystem.PREFIX + "§7Alle Spieler wurden von der Schematic entfernt");
SchematicSystem.MESSAGE.send("COMMAND_CLEAR_MEMBER_DONE", player);
}
@Register("delallmember")
@ -547,7 +543,7 @@ public class SchematicCommand extends SWCommand {
i++;
}
}
player.sendMessage(SchematicSystem.PREFIX + "§e" + target.getUserName() + " §7wurde von §e" + i + " §7Schematics entfernt");
SchematicSystem.MESSAGE.send("COMMAND_DEL_ALL_MEMBER", player, target.getUserName(), i);
}
@Register(value = "togglepublic", noTabComplete = true)
@ -559,9 +555,9 @@ public class SchematicCommand extends SWCommand {
}
if (togglePublic(player)) {
player.sendMessage(SchematicSystem.PREFIX + "§aDu bist nun der Public User");
SchematicSystem.MESSAGE.send("COMMAND_PUBLIC_ON", player);
} else {
player.sendMessage(SchematicSystem.PREFIX + "§cDu bist nun nicht mehr der Public User");
SchematicSystem.MESSAGE.send("COMMAND_PUBLIC_OFF", player);
}
}
@ -571,23 +567,23 @@ public class SchematicCommand extends SWCommand {
if (node.getOwner() != user.getId()) {
NodeMember member = NodeMember.getNodeMember(node.getId(), user.getId());
if (member == null) {
player.sendMessage(SchematicSystem.PREFIX + "§cDie Schematic gehört dir nicht");
SchematicSystem.MESSAGE.send("COMMAND_DELETE_NOT_OWN", player);
return;
}
member.delete();
player.sendMessage(SchematicSystem.PREFIX + "§aDu hast dich von der Schematic entfernt");
SchematicSystem.MESSAGE.send("COMMAND_DELETE_MEMBER", player);
return;
}
if (node.isDir()) {
if (SchematicNode.getSchematicNodeInNode(node).isEmpty()) {
player.sendMessage(SchematicSystem.PREFIX + "§aDer Ordner §e" + node.generateBreadcrumbs(user) + "§a wird gelöcht...");
SchematicSystem.MESSAGE.send("COMMAND_DELETE_DIR", player, node.generateBreadcrumbs(user));
node.delete();
} else {
player.sendMessage(SchematicSystem.PREFIX + "§cDer Ordner muss leer sein, um ihn zu löchen!");
SchematicSystem.MESSAGE.send("COMMAND_DELETE_DIR_FULL", player);
}
} else {
player.sendMessage(SchematicSystem.PREFIX + "§aDie Schematic §e" + node.generateBreadcrumbs(user) + "§a wird gelöscht...");
SchematicSystem.MESSAGE.send("COMMAND_DELETE_SCHEM", player, node.generateBreadcrumbs(user));
node.delete();
}
}

Datei anzeigen

@ -19,6 +19,7 @@
package de.steamwar.schematicsystem.commands;
import de.steamwar.schematicsystem.SchematicSystem;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.HoverEvent;
@ -30,49 +31,49 @@ public class SchematicCommandHelp {
}
public static void printHelpMainPage(Player player) {
player.sendMessage("§e§lSchematicSystem §8§lHilfe");
SchematicSystem.MESSAGE.sendPrefixless("HELP_HEADER", player);
for (HelpPage page : HelpPage.values()) {
TextComponent pageComp = new TextComponent(page.mainText);
TextComponent pageComp = new TextComponent(SchematicSystem.MESSAGE.parse(page.mainText, player));
pageComp.setColor(ChatColor.GRAY);
pageComp.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§e" + page.hover)));
pageComp.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§e" + SchematicSystem.MESSAGE.parse(page.hover, player))));
pageComp.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem help " + page.name()));
player.spigot().sendMessage(pageComp);
}
}
public static void printHelpPage(Player player, HelpPage page) {
player.sendMessage("§e§lSchematicSystem §8§lHilfe");
SchematicSystem.MESSAGE.sendPrefixless("HELP_HEADER", player);
for (String s : page.content) {
player.sendMessage(s);
SchematicSystem.MESSAGE.sendPrefixless(s, player);
}
}
public enum HelpPage {
ANSICHT("Finden & Laden", "Suche oder lade Schematics", new String[]{
"§8/§7schem §einfo §8[§7Schematic§8] - §7Zeigt dir Informationen zur Schematic",
"§8/§7schem §elist §8- §7Zeigt dir deine Schematics an",
"§8/§7schem §elist public §8- §7Zeigt alle Public-Schematics",
"§8/§7schem §esearch §8[§7Stichwort§8] - §7Sucht nach passenden Schematics",
"§8/§7schem §eload §8[§7Schematic§8] - §7Lädt eine Schematic",
"§8/§7schem §edownload §8[§7Schematic§8] - §7Gibt dir einen Downloadlink (1 min gültig)"
ANSICHT("HELP_VIEW", "HELP_VIEW_HOVER", new String[]{
"HELP_VIEW_1",
"HELP_VIEW_2",
"HELP_VIEW_3",
"HELP_VIEW_4",
"HELP_VIEW_5",
"HELP_VIEW_6"
}),
BEARBEITUNG("Speichern & Bearbeiten", "Modifizierung von Schematics und Ordnern", new String[]{
"§8/§7schem §esave §8[§7Schematic§8] - §7Speichert dein Clipboard als Schematic",
"§8/§7schem §eordner §8[§7Ordner§8] - §7Erstelle einen leeren Ordner",
"§8/§7schem §emove §8[§7Schematic§8] [§7Neuer Pfad§8] - §7Verschiebe eine Schematic",
"§8/§7schem §erename §8[§7Schematic§8] [§7Neuer Name§8] - §7Gib der Schematic einen neuen Namen",
"§8/§7schem §echangetype §8[§7Schematic§8] - §7Ändert die Art deiner Schematic",
"§8/§7schem §elockreplay §8[§7Schematic§8] - §7Sperrt Replays mit der Schematic",
"§8/§7schem §ereplacecolor §8[§7Schematic§8] - §7Ändert Farbersetzung in der Arena",
"§8/§7schem §edelete §8[§7Schematic§8] - §7Löscht eine Schematic"
BEARBEITUNG("HELP_EDIT", "HELP_EDIT_HOVER", new String[]{
"HELP_EDIT_1",
"HELP_EDIT_2",
"HELP_EDIT_3",
"HELP_EDIT_4",
"HELP_EDIT_5",
"HELP_EDIT_6",
"HELP_EDIT_7",
"HELP_EDIT_8"
}),
MEMBER("Besitzrechte", "Schematics mit anderen teilen", new String[]{
"§8/§7schem §eaddmember §8[§7Schematic§8] §8[§7Spieler§8] - §7Fügt einen Spieler zu einer Schematic hinzu",
"§8/§7schem §edelmember §8[§7Schematic§8] §8[§7Spieler§8] - §7Entfernt einen Spieler von einer Schematic",
"§8/§7schem §eclearmember §8[§7Schematic§8] - §7Entfernt alle Spieler von der Schematic",
"§8/§7schem §edelallmember §8[§7Spieler§8] - §7Entfernt einen Spieler von allen deinen Schematics",
"§8/§7schem §eaddteam §8[§7Schematic§8] - §7Füge jeden aus deinem Team auf die Schematic hinzu",
"§8/§7schem §edelteam §8[§7Schematic§8] - §7Entferne jeden aus deinem Team von der Schematic"
MEMBER("HELP_SHARE", "HELP_SHARE_HOVER", new String[]{
"HELP_SHARE_1",
"HELP_SHARE_2",
"HELP_SHARE_3",
"HELP_SHARE_4",
"HELP_SHARE_5",
"HELP_SHARE_6"
});
private final String mainText;

Datei anzeigen

@ -56,11 +56,11 @@ public class SchematicCommandUtils {
public static boolean invalidSchemName(Player player, String[] layers) {
for (String layer : layers) {
if (layer.isEmpty()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDeine Ordner brauchen schon einen Namen!");
SchematicSystem.MESSAGE.send("UTIL_NAME_REQUIRED", player);
return true;
}
if(layer.length() > 64) {
player.sendMessage(SchematicSystem.PREFIX + "§cDer Name der Schematic ist zu lang");
SchematicSystem.MESSAGE.send("UTIL_NAME_TOO_LONG", player);
return true;
}
if (layer.contains("/") ||
@ -72,11 +72,11 @@ public class SchematicCommandUtils {
layer.contains("'") ||
layer.contains("\"") ||
layer.contains(" ")) {
player.sendMessage(SchematicSystem.PREFIX + "§cDer angegebene Schematicname enthält verbotene Zeichen");
SchematicSystem.MESSAGE.send("UTIL_NAME_INVALID_CHAR", player);
return true;
}
if (FORBIDDEN_NAMES.contains(layer.toLowerCase())) {
player.sendMessage(SchematicSystem.PREFIX + "§cDer Pfad darf nicht \"§l" + layer + "§c\" enthalten");
SchematicSystem.MESSAGE.send("UTIL_NAME_FORBIDDEN", player, layer);
return true;
}
}
@ -91,16 +91,12 @@ public class SchematicCommandUtils {
SteamwarUser user = getUser(player);
int pageCount = (int) Math.ceil(nodes.size() / (double) CHUNK_SIZE);
player.sendMessage("§eSchematics §8(§e" + nodes.size() + "§8)");
SchematicSystem.MESSAGE.sendPrefixless("UTIL_LIST_HEAD", player, nodes.size());
String breadcrumbs = parent == null ? "" : parent.generateBreadcrumbs(user);
player.sendMessage("§7Aktueller Pfad: §e" + (breadcrumbs.isEmpty() ? "/" : breadcrumbs));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_LIST_PATH", player, (breadcrumbs.isEmpty() ? "/" : breadcrumbs));
if (!breadcrumbs.isEmpty()) {
TextComponent back = new TextComponent("§e../");
String str = breadcrumbs.substring(0, Math.max(0, breadcrumbs.substring(0, breadcrumbs.length() - 1).lastIndexOf("/")));
back.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eZurück gehen" + str).create()));
back.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem list " + (behavior.isPublics() ? "public" : "") + " " + str));
player.spigot().sendMessage(back);
SchematicSystem.MESSAGE.sendPrefixless("UTIL_LIST_BACK", player, SchematicSystem.MESSAGE.parse("UTIL_LIST_BACK_HOVER", player, str), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem list " + (behavior.isPublics() ? "public" : "") + " " + str));
}
for (int i = chunk * CHUNK_SIZE; i < nodes.size() && i < (chunk + 1) * CHUNK_SIZE; i++) {
SchematicNode node = nodes.get(i);
@ -108,16 +104,14 @@ public class SchematicCommandUtils {
StringBuilder nodeString = new StringBuilder();
if (node.isDir()) {
nodeString.append("§7§lDIR §e");
nodeString.append(SchematicSystem.MESSAGE.parse("UTIL_LIST_DIR", player));
} else {
SchematicType type = node.getSchemtype();
if (type != SchematicType.Normal) {
nodeString.append("§8§l")
.append(type.getKuerzel().toUpperCase())
.append(" ");
nodeString.append(SchematicSystem.MESSAGE.parse("UTIL_LIST_TYPE", player, type.name()));
}
nodeString.append("§e");
}
nodeString.append(SchematicSystem.MESSAGE.parse("UTIL_LIST_BASE", player));
nodeString.append(behavior.getRenderHook().apply(node.getName()));
@ -126,16 +120,15 @@ public class SchematicCommandUtils {
}
if (node.getOwner() != user.getId()) {
nodeString.append(" §8von §7")
.append(SteamwarUser.get(node.getOwner()).getUserName());
nodeString.append(SchematicSystem.MESSAGE.parse("UTIL_LIST_FROM", player, SteamwarUser.get(node.getOwner()).getUserName()));
}
TextComponent schematics = new TextComponent(nodeString.toString());
if (node.isDir()) {
schematics.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eOrdner anzeigen").create()));
schematics.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder(SchematicSystem.MESSAGE.parse("UTIL_LIST_OPEN_DIR", player)).create()));
schematics.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem list " + (behavior.isPublics() ? "public" : "") + " " + breadcrumbs + node.getName() + "/"));
} else {
schematics.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eSchematic verwalten").create()));
schematics.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder(SchematicSystem.MESSAGE.parse("UTIL_LIST_OPEN_SCHEM", player)).create()));
schematics.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem info " + (behavior.isPublics() ? "public" : "") + " " + breadcrumbs + node.getName()));
}
@ -143,26 +136,26 @@ public class SchematicCommandUtils {
}
if (parent != null && parent.getOwner() != user.getId() && NodeMember.getNodeMember(parent.getId(), user.getId()) != null) {
TextComponent deadd = new TextComponent("[Entfernen]");
TextComponent deadd = SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_REMOVE", false, player);
deadd.setColor(ChatColor.RED);
deadd.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§7Entferne dich von dem Ordner")));
deadd.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[] {SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_REMOVE_HOVER", false, player)}));
deadd.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem delete " + parent.generateBreadcrumbs(user)));
player.spigot().sendMessage(deadd);
}
TextComponent beforePage = new TextComponent("««");
TextComponent beforePage = SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_BACK_ARROW", false, player);
if (chunk > 0) {
beforePage.setColor(ChatColor.YELLOW);
beforePage.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eVorherige Seite").create()));
beforePage.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[] {SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_BACK_ARROW_HOVER", false, player)}));
beforePage.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, behavior.getPageCommandGen().apply(chunk - 1)));
} else {
beforePage.setColor(ChatColor.RED);
}
TextComponent nextPage = new TextComponent(" Seite (" + (chunk + 1) + "/" + Math.max(pageCount, 1) + ") »»");
TextComponent nextPage = SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_NEXT", false, player, chunk + 1, Math.max(pageCount, 1));
if (chunk < pageCount - 1) {
nextPage.setColor(ChatColor.YELLOW);
nextPage.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eNächste Seite").create()));
nextPage.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[] {SchematicSystem.MESSAGE.parseToComponent("UTIL_LIST_NEXT_HOVER", false, player)}));
nextPage.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, behavior.getPageCommandGen().apply(chunk + 1)));
} else {
nextPage.setColor(ChatColor.RED);
@ -185,84 +178,85 @@ public class SchematicCommandUtils {
public static void printSchemInfo(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
player.sendMessage("§7Schematic: §e" + node.getName());
player.sendMessage("§7Name: §e" + node.generateBreadcrumbs(user));
player.sendMessage("§7Besitzer: §e" + SteamwarUser.get(node.getOwner()).getUserName());
player.sendMessage("§7Ordner: §e" + (node.getParent() == null || node.getParent() == 0 ? "/" : node.getParentNode().generateBreadcrumbs(user)));
player.sendMessage("§7Letzes Update: §e" + node.getLastUpdate().toLocalDateTime().format(DateTimeFormatter.ofPattern("HH:mm dd.MM.yyyy", Locale.GERMAN)));
player.sendMessage("§7Typ: §e" + (node.isDir() ? "§7DIR" : node.getSchemtype().name()));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_SCHEM", player, node.getName());
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_NAME", player, node.generateBreadcrumbs(user));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_OWNER", player, SteamwarUser.get(node.getOwner()).getUserName());
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_PARENT", player, node.getParent() == null || node.getParent() == 0 ? "/" : node.getParentNode().generateBreadcrumbs(user));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_UPDATED", player, node.getLastUpdate().toLocalDateTime());
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_TYPE", player, node.isDir() ? SchematicSystem.MESSAGE.parse("UTIL_INFO_TYPE_DIR", player) : node.getSchemtype().name());
if (!node.isDir()) {
if (node.getRank() > 0) {
player.sendMessage("§7Rang: §e" + node.getRank());
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_RANK", player, node.getRank());
}
if (node.getSchemtype().fightType()) {
player.sendMessage("§7Farbersetzung: §e" + (node.replaceColor() ? "ja" : "nein"));
player.sendMessage("§7Replaywiedergabe: §e" + (node.allowReplay() ? "gestattet" : "untersagt"));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_COLOR", player, SchematicSystem.MESSAGE.parse(node.replaceColor() ? "ON" : "OFF", player));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_REPLAY", player, SchematicSystem.MESSAGE.parse(node.allowReplay() ? "ON" : "OFF", player));
}
player.sendMessage("§7Format: §e" + (node.getSchemFormat() ? ".schem" : ".schematic"));
CheckedSchematic.getLastDeclinedOfNode(node).stream().findFirst().ifPresent(checkedSchematic -> player.sendMessage("§cStatus: §c" + checkedSchematic.getStartTime() + " : " + checkedSchematic.getDeclineReason()));
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_FORMAT", player, node.getSchemFormat() ? ".schem" : ".schematic");
CheckedSchematic.getLastDeclinedOfNode(node).stream().findFirst().ifPresent(checkedSchematic ->
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_STATUS", player, checkedSchematic.getStartTime(), checkedSchematic.getDeclineReason()));
}
List<String> schematicMembers = new ArrayList<>();
NodeMember.getNodeMembers(node.getId()).forEach(nodeMember -> schematicMembers.add(SteamwarUser.get(nodeMember.getMember()).getUserName()));
if (!schematicMembers.isEmpty()) {
player.sendMessage("§7Mitglieder: §e" + schematicMembers);
SchematicSystem.MESSAGE.sendPrefixless("UTIL_INFO_MEMBER", player, schematicMembers);
}
TextComponent base = new TextComponent();
if (!node.isDir()) {
TextComponent load = new TextComponent("[Laden] ");
TextComponent load = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_LOAD", false, player);
load.setColor(ChatColor.GREEN);
load.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eSchematic laden")));
load.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_LOAD_HOVER", false, player)}));
load.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem load " + (node.getOwner() == 0 ? "public " : "") + node.generateBreadcrumbs(user)));
base.addExtra(load);
if (node.getOwner() == user.getId()) {
TextComponent download = new TextComponent("[Download] ");
TextComponent download = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_DOWNLOAD", false, player);
download.setColor(ChatColor.GOLD);
download.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eSchematic downloaden")));
download.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_DOWNLOAD_HOVER", false, player)}));
download.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem download " + node.generateBreadcrumbs(user)));
base.addExtra(download);
TextComponent changeTyp = new TextComponent("[Typ ändern] ");
TextComponent changeTyp = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_TYPE", false, player);
changeTyp.setColor(ChatColor.BLUE);
changeTyp.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eSchematic Typ ändern")));
changeTyp.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_TYPE_HOVER", false, player)}));
changeTyp.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem changetype " + node.generateBreadcrumbs(user)));
base.addExtra(changeTyp);
}
}
if (node.getOwner() == user.getId()) {
TextComponent addMember = new TextComponent("[Hinzufügen] ");
TextComponent addMember = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_ADD", false, player);
addMember.setColor(ChatColor.AQUA);
addMember.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eMember hinzufügen")));
addMember.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_ADD_HOVER", false, player)}));
addMember.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/schem addmember " + node.generateBreadcrumbs(user) + " "));
base.addExtra(addMember);
TextComponent delMember = new TextComponent("[Entfernen] ");
TextComponent delMember = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_REMOVE", false, player);
delMember.setColor(ChatColor.RED);
delMember.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§eMember entfernen")));
delMember.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_REMOVE_HOVER", false, player)}));
delMember.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/schem delmember " + node.generateBreadcrumbs(user) + " "));
base.addExtra(delMember);
TextComponent move = new TextComponent("[Verschieben] ");
TextComponent move = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_MOVE", false, player);
move.setColor(ChatColor.DARK_PURPLE);
move.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§e" + (node.isDir() ? "Ordner" : "Schematic") + " verschieben")));
move.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_MOVE_HOVER", false, player)}));
move.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/schem move " + node.generateBreadcrumbs(user) + " " + node.generateBreadcrumbs(user).replace("/" + node.getName(), "")));
base.addExtra(move);
TextComponent rename = new TextComponent("[Umbenennen] ");
TextComponent rename = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_RENAME", false, player);
rename.setColor(ChatColor.LIGHT_PURPLE);
rename.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§e" + (node.isDir() ? "Ordner" : "Schematic") + " umbenennen")));
rename.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_RENAME_HOVER", false, player)}));
rename.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/schem rename " + node.generateBreadcrumbs(user) + " [Neuer Name]"));
base.addExtra(rename);
}
TextComponent delete = new TextComponent("[" + (node.getOwner() == user.getId() ? "Löschen" : "Entfernen") + "] ");
TextComponent delete = SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_DELETE", false, player);
delete.setColor(ChatColor.DARK_RED);
delete.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText("§e" + (node.isDir() ? "Ordner" : "Schematic") + " Löschen")));
delete.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{SchematicSystem.MESSAGE.parseToComponent("UTIL_INFO_ACTION_DELETE_HOVER", false, player)}));
delete.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/schem delete " + node.generateBreadcrumbs(user)));
base.addExtra(delete);
@ -319,24 +313,24 @@ public class SchematicCommandUtils {
SteamwarUser user = getUser(player);
if(BauServerInfo.isBauServer() && BauServerInfo.getOwnerId() != user.getId() &&
(Punishment.isPunished(user, Punishment.PunishmentType.NoSchemSharing, punishment ->
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst hier keine Schematics laden")) ||
SchematicSystem.MESSAGE.send("UTIL_LOAD_NOT_HERE", player)) ||
Punishment.isPunished(SteamwarUser.get(BauServerInfo.getOwnerId()), Punishment.PunishmentType.NoSchemReceiving, punishment ->
player.sendMessage(SchematicSystem.PREFIX + "§cAuf diesem Bau können keine Schematics geladen werden")))) {
SchematicSystem.MESSAGE.send("UTIL_LOAD_NOT_HERE_ALL", player)))) {
return;
}
if (node.isDir()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst keine Ordner Laden");
SchematicSystem.MESSAGE.send("UTIL_LOAD_DIR", player);
return;
}
try {
node.loadToPlayer(player);
player.sendMessage(SchematicSystem.PREFIX + "§7Schematic §e" + node.getName() + " §7geladen!");
SchematicSystem.MESSAGE.send("UTIL_LOAD_DONE", player, node.getName());
Bukkit.getLogger().log(Level.INFO, "{0} has loaded Schematic {1} {2}", new Object[]{player.getName(), node.getId(), node.getName()});
} catch (NoClipboardException e) {
player.sendMessage(SchematicSystem.PREFIX + "§cEs konnte keine Daten in der Schematic gefunden werden.");
SchematicSystem.MESSAGE.send("UTIL_LOAD_NO_DATA", player);
} catch (Exception e) {
player.sendMessage(SchematicSystem.PREFIX + "§cDie Schematic konnte nicht geladen werden.");
SchematicSystem.MESSAGE.send("UTIL_LOAD_ERROR", player);
Bukkit.getLogger().log(Level.INFO, e.getMessage(), e);
}
}
@ -344,16 +338,16 @@ public class SchematicCommandUtils {
public static void download(Player player, SchematicNode node) {
SteamwarUser user = getUser(player);
if (Punishment.isPunished(user, Punishment.PunishmentType.NoSchemSharing, punishment -> {
player.sendMessage(SchematicSystem.PREFIX + "§cDu darf keine Schematics Downloaden: §f§l" + punishment.getReason());
SchematicSystem.MESSAGE.send("UTIL_DOWNLOAD_PUNISHED", player, punishment.getReason());
})) {
return;
}
if (node.getOwner() != user.getId()) {
player.sendMessage("§cDu darfst nur deine eigenen Schematics herunterladen!");
SchematicSystem.MESSAGE.send("UTIL_DOWNLOAD_NOT_OWN", player);
return;
}
player.sendMessage(SchematicSystem.PREFIX + "Dein Download Link:");
SchematicSystem.MESSAGE.send("UTIL_DOWNLOAD_LINK", player);
player.sendMessage(NodeDownload.getLink(node));
}
@ -361,53 +355,54 @@ public class SchematicCommandUtils {
SteamwarUser user = getUser(player);
if (Punishment.isPunished(user,
Punishment.PunishmentType.NoSchemSubmitting,
punishment -> player.sendMessage(SchematicSystem.PREFIX + "§cDu darf keine Schematics einsenden: §f§l: " + punishment.getReason()))) {
punishment -> SchematicSystem.MESSAGE.send("UTIL_TYPE_PUNISHED", player, punishment.getReason()))) {
return;
}
if (node.getOwner() != user.getId()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu kannst nur deine eigenen Schematics einsenden.");
SchematicSystem.MESSAGE.send("UTIL_TYPE_NOT_OWN", player);
return;
}
if (node.isDir()) {
player.sendMessage(SchematicSystem.PREFIX + "§cOrdner haben keinen Typen.");
SchematicSystem.MESSAGE.send("UTIL_TYPE_DIR", player);
return;
}
if (!type.isAssignable()) {
player.sendMessage(SchematicSystem.PREFIX + "§cZu diesem Typen können keine Schematics geändert werden.");
SchematicSystem.MESSAGE.send("UTIL_TYPE_NOT_ASSIGNABLE", player);
return;
}
if (node.getSchemtype().equals(type)) {
player.sendMessage(SchematicSystem.PREFIX + "§cDie Schematic hat schon diesen Typen");
SchematicSystem.MESSAGE.send("UTIL_TYPE_ALREADY", player);
return;
}
if (type.writeable()) {
node.setSchemtype(type);
player.sendMessage(SchematicSystem.PREFIX + "§aSchematictyp geändert");
SchematicSystem.MESSAGE.send("UTIL_TYPE_DONE", player);
} else if (type.fightType()) {
if (node.getSchemtype().check()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDu hast diese Schematic bereits eingesendet");
SchematicSystem.MESSAGE.send("UTIL_TYPE_FIGHT_ALREADY", player);
return;
}
CheckSchemType checkSchemType = CheckSchemType.get(type);
if (checkSchemType.isAfterDeadline()) {
player.sendMessage("§cVon diesem Typen können keine Schematics mehr eingesendet werden. Einsendeschluss war: " + checkSchemType.getDeadline());
SchematicSystem.MESSAGE.send("UTIL_TYPE_AFTER_DEADLINE", player, checkSchemType.getDeadline());
return;
}
AutoCheckResult result = checkSchemType.autoCheck(node);
Collection<String> errors = result.errors();
for (String warning : result.warnings()) {
player.sendMessage(" §e" + warning);
Map<String, Object[]> errors = result.errors();
for (Map.Entry<String, Object[]> warning : result.warnings().entrySet()) {
SchematicSystem.MESSAGE.sendPrefixless(warning.getKey(), player, warning.getValue());
}
for (String error : errors) {
player.sendMessage(" §c" + error);
for (Map.Entry<String, Object[]> error : errors.entrySet()) {
SchematicSystem.MESSAGE.sendPrefixless(error.getKey(), player, error.getValue());
}
if (!errors.isEmpty()) {
player.sendMessage(SchematicSystem.PREFIX + "§cDie Schematic ist nicht regelkonform");
SchematicSystem.MESSAGE.send("UTIL_TYPE_ERROR", player);
return;
}
@ -415,29 +410,29 @@ public class SchematicCommandUtils {
submitSchemGUI(player, node, type);
} else if (extend == SchematicCommand.Extend.AUSFAHREN) {
new PrepareSchemPacket(SteamwarUser.get(player.getUniqueId()), node, type).send(player);
player.sendMessage(SchematicSystem.PREFIX + "§aDer Vorbereitungsserver wird gestartet");
SchematicSystem.MESSAGE.send("UTIL_TYPE_EXTEND", player);
}
}
}
private static void submitSchemGUI(Player player, SchematicNode node, SchematicType type) {
SWInventory inv = new SWInventory(player, 9, "Schematic ausfahren");
inv.setItem(0, SWItem.getMaterial("SIGN"), node.allowReplay() ? "§aReplay erlaubt" : "§cReplay gesperrt", click -> {
SWInventory inv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("UTIL_SUBMIT_TITLE", player));
inv.setItem(0, SWItem.getMaterial("SIGN"), SchematicSystem.MESSAGE.parse(node.allowReplay()?"UTIL_SUBMIT_REPLAY_ON":"UTIL_SUBMIT_REPLAY_OFF", player), click -> {
node.setAllowReplay(!node.allowReplay());
submitSchemGUI(player, node, type);
});
inv.setItem(1, SWItem.getMaterial(node.replaceColor() ? "PINK_WOOL" : "LIGHT_GRAY_WOOL"), node.replaceColor() ? "§aPink zu Teamfarbe ersetzen" : "§cPink nicht ersetzen", click -> {
inv.setItem(1, SWItem.getMaterial(node.replaceColor() ? "PINK_WOOL" : "LIGHT_GRAY_WOOL"), SchematicSystem.MESSAGE.parse(node.allowReplay()?"UTIL_SUBMIT_COLOR_ON":"UTIL_SUBMIT_COLOR_OFF", player), click -> {
node.setReplaceColor(!node.replaceColor());
submitSchemGUI(player, node, type);
});
inv.setItem(7, SWItem.getDye(7), (byte) 7, "§eDirekt einsenden", click -> {
inv.setItem(7, SWItem.getDye(7), (byte) 7, SchematicSystem.MESSAGE.parse("UTIL_SUBMIT_DIRECT", player), click -> {
node.setSchemtype(type.checkType());
player.sendMessage(SchematicSystem.PREFIX + "§aDie Schematic wird zeitnah überprüft");
SchematicSystem.MESSAGE.send("UTIL_SUBMIT_DIRECT_DONE", player);
player.closeInventory();
});
inv.setItem(8, SWItem.getDye(10), (byte) 10, "§eSchematic ausfahren", click -> {
inv.setItem(8, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("UTIL_SUBMIT_EXTEND", player), click -> {
new PrepareSchemPacket(SteamwarUser.get(player.getUniqueId()), node, type).send(player);
player.sendMessage(SchematicSystem.PREFIX + "§aDer Vorbereitungsserver wird gestartet");
SchematicSystem.MESSAGE.send("UTIL_SUBMIT_EXTEND_DONE", player);
player.closeInventory();
});
inv.setCallback(-999, click -> player.closeInventory());

Datei anzeigen

@ -1,5 +1,5 @@
name: SchematicSystem
version: "2.0"
version: "2.1.0"
authors: [Yaruma3341, Lixfel, Chaoscaot]
depend: [SpigotCore, WorldEdit]
main: de.steamwar.schematicsystem.SchematicSystem