Kristian S. Stangeland
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debf8c4d88
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Create the worker ID before it is run.
In addition, we'll prevent reuse of worker objects.
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2012-10-04 06:23:27 +02:00 |
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Kristian S. Stangeland
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af2d692c59
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Wait and notify on the correct lock.
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2012-10-04 06:13:19 +02:00 |
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Kristian S. Stangeland
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db8db1fba1
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Make it possible to identify the current worker.
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2012-10-04 05:14:17 +02:00 |
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Kristian S. Stangeland
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e729583d74
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Make the manual asynchronous worker closable.
Added a good deal of synchronization to deal with closing a
specific worker. This overhead can be avoided by simply closing
any given worker.
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2012-10-04 03:20:09 +02:00 |
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Kristian S. Stangeland
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8a5e5e849b
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Attempt to work around existing injected proxies.
This didn't work for Orebfuscator though.
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2012-10-04 00:58:05 +02:00 |
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Kristian S. Stangeland
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558eab2253
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Use an atomic integer instead of a volatile field.
Incrementing and decrementing is not thread-safe on volatile variables.
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2012-10-03 23:13:05 +02:00 |
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Kristian S. Stangeland
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c6fb01e1e1
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Adding the ability to use multiple worker threads.
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2012-10-03 23:10:35 +02:00 |
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Kristian S. Stangeland
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eb8ac33a3e
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Removed uncompleted code.
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2012-10-02 23:07:03 +02:00 |
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Kristian S. Stangeland
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3f1b5d49e9
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Ignore offline players when sending overdue packets.
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2012-10-02 23:05:31 +02:00 |
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Kristian S. Stangeland
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1e1875cbd8
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Speed up the proxy object by using a NoOp filter.
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2012-10-02 04:36:47 +02:00 |
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Kristian S. Stangeland
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48cedd20d4
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Add some size methods.
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2012-10-02 04:02:54 +02:00 |
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Kristian S. Stangeland
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e4e4581717
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Bumping to 1.2.2
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2012-10-02 03:55:07 +02:00 |
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Kristian S. Stangeland
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2fceaa803e
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Fixed the "moved too quickly" error that would cause players to
fall out into the void on 1.3.2.
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2012-10-02 03:54:50 +02:00 |
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Kristian S. Stangeland
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0470b2335c
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Bumping to 1.2.1
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2012-10-01 21:47:36 +02:00 |
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Kristian S. Stangeland
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fe55bb2e56
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Processed packets is now sorted by the sending index.
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2012-10-01 21:47:19 +02:00 |
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Kristian S. Stangeland
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7b35dd954c
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Switching to the network server object.
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2012-10-01 20:30:56 +02:00 |
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Kristian S. Stangeland
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f4f28023fa
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Always create the NullPacketListener (unless otherwise stated).
This functions like a crude "counter" that automatically unregisters
the packet injectors when every asynchronous listener has been removed.
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2012-10-01 06:04:31 +02:00 |
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Kristian S. Stangeland
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961b34da38
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Update documentation (may still need some work).
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2012-10-01 04:59:27 +02:00 |
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Kristian S. Stangeland
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c2b4b5fce3
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Ensure that the compiled structures respect the converter field.
In addition, fixed a bug that prevented client listeners from
receiving any packets.
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2012-10-01 02:17:13 +02:00 |
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Kristian S. Stangeland
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46d9a6e975
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Ensure that the structure compiler is thread safe.
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2012-10-01 00:57:14 +02:00 |
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Kristian S. Stangeland
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e6de9ae705
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Remove debug line.
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2012-10-01 00:16:34 +02:00 |
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Kristian S. Stangeland
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3ad24921d9
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Ensure that hook method #3 receieves Packet0KeepAlive.
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2012-10-01 00:16:06 +02:00 |
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Kristian S. Stangeland
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9770257a74
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Bumping to 1.2.0
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2012-09-30 04:49:54 +02:00 |
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Kristian S. Stangeland
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f312ce278e
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Increase the maximum.
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2012-09-30 04:44:57 +02:00 |
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Kristian S. Stangeland
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73005e032b
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Forgot to release a semaphore lock.
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2012-09-30 04:42:58 +02:00 |
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Kristian S. Stangeland
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e666d17dc2
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Don't try to find the isAsyncPacket method over and over again.
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2012-09-30 04:25:56 +02:00 |
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Kristian S. Stangeland
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6063f437fd
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Another diffcult to track down bug.
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2012-09-30 04:24:27 +02:00 |
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Kristian S. Stangeland
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1c41f83305
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Fixed (probably) a problem reported by Milkywayz.
Relevant crash dump:
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2012-09-30 03:39:26 +02:00 |
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Kristian S. Stangeland
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801bf81f15
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Incredibly difficult bug to track down.
Forgot to remove the "override" flag on cancelled packets when
they're sent again.
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2012-09-30 03:24:13 +02:00 |
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Kristian S. Stangeland
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0cff9d1243
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Ensure that asynchronous listeners are run, even if they have no
accompanying synchronous listener.
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2012-09-30 00:51:59 +02:00 |
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Kristian S. Stangeland
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c77103246e
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Small bug fixes.
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2012-09-30 00:25:04 +02:00 |
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Kristian S. Stangeland
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711990fa15
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Simplify the act of creating an asynchronous listener.
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2012-09-30 00:13:36 +02:00 |
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Kristian S. Stangeland
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63197bbbd5
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Add the other cases where we need to know if we're on the main thread
or not.
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2012-09-29 23:52:28 +02:00 |
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Kristian S. Stangeland
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8a26d047b2
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Client packets are processed on the server, so they must be
synchronized with the main thread.
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2012-09-29 23:48:09 +02:00 |
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Kristian S. Stangeland
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d58ff1c4c1
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Properly clean up after async listeners.
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2012-09-29 23:21:09 +02:00 |
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Kristian S. Stangeland
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15b33925c0
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Fixed a couple of minor bugs.
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2012-09-29 22:25:09 +02:00 |
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Kristian S. Stangeland
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721d92bd4f
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Fixed a minor bug.
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2012-09-29 22:20:21 +02:00 |
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Kristian S. Stangeland
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b3098bc6ad
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Pull up the important methods in the asynchronous packet handler.
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2012-09-29 22:18:19 +02:00 |
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Kristian S. Stangeland
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e86c3d3a6e
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We have to keep the setAsyncMarker method.
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2012-09-29 22:12:30 +02:00 |
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Kristian S. Stangeland
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65b5a0e8ec
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We don't expect consumers to create asynchronous markers, so
don't allow them to set it in the packet event.
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2012-09-29 21:42:16 +02:00 |
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Kristian S. Stangeland
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a6db5419c0
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Detect packet timeout.
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2012-09-29 21:29:12 +02:00 |
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Kristian S. Stangeland
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4f4202185c
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Make it even clearer that the listener loop method should be
called from a separate thread.
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2012-09-29 21:18:21 +02:00 |
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Kristian S. Stangeland
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025e97ca95
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Renamed the ListenerToken in the code as well.
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2012-09-29 20:34:29 +02:00 |
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Kristian S. Stangeland
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880520cd94
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Renamed the ListenerToken into a AsyncListenerHandler.
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2012-09-29 20:32:18 +02:00 |
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Kristian S. Stangeland
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fad6a0a99c
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Connect the asynchronous listeners to the system.
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2012-09-29 20:30:22 +02:00 |
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Kristian S. Stangeland
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81321383d5
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Renamed the async marker. Added handling of close.
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2012-09-29 19:33:22 +02:00 |
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Kristian S. Stangeland
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285952b14d
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Use the normal packet listener instead of an async listener.
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2012-09-29 19:13:12 +02:00 |
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Kristian S. Stangeland
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6f02e79802
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Still a work in progress.
I'm considering removing the async listener and use the packet listener
for both sync and async processing.
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2012-09-29 18:05:08 +02:00 |
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Kristian S. Stangeland
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23e676533a
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Beginning to add support for asynchronous packet listeners.
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2012-09-29 01:00:12 +02:00 |
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Kristian S. Stangeland
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2012698275
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Just in case, try to load the generated class first.
We might have generated it from a previous run.
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2012-09-27 06:04:29 +02:00 |
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