Paper/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
2013-11-30 19:26:12 -06:00

321 Zeilen
10 KiB
Java

package org.bukkit.craftbukkit;
import java.lang.ref.WeakReference;
import java.util.Arrays;
import net.minecraft.server.BiomeBase;
import net.minecraft.server.ChunkPosition;
import net.minecraft.server.ChunkSection;
import net.minecraft.server.EmptyChunk;
import net.minecraft.server.WorldChunkManager;
import net.minecraft.server.WorldServer;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.entity.Entity;
import org.bukkit.ChunkSnapshot;
public class CraftChunk implements Chunk {
private WeakReference<net.minecraft.server.Chunk> weakChunk;
private final WorldServer worldServer;
private final int x;
private final int z;
private static final byte[] emptyData = new byte[2048];
private static final short[] emptyBlockIDs = new short[4096];
private static final byte[] emptySkyLight = new byte[2048];
public CraftChunk(net.minecraft.server.Chunk chunk) {
if (!(chunk instanceof EmptyChunk)) {
this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
}
worldServer = (WorldServer) getHandle().world;
x = getHandle().locX;
z = getHandle().locZ;
}
public World getWorld() {
return worldServer.getWorld();
}
public CraftWorld getCraftWorld() {
return (CraftWorld) getWorld();
}
public net.minecraft.server.Chunk getHandle() {
net.minecraft.server.Chunk c = weakChunk.get();
if (c == null) {
c = worldServer.getChunkAt(x, z);
if (!(c instanceof EmptyChunk)) {
weakChunk = new WeakReference<net.minecraft.server.Chunk>(c);
}
}
return c;
}
void breakLink() {
weakChunk.clear();
}
public int getX() {
return x;
}
public int getZ() {
return z;
}
@Override
public String toString() {
return "CraftChunk{" + "x=" + getX() + "z=" + getZ() + '}';
}
public Block getBlock(int x, int y, int z) {
return new CraftBlock(this, (getX() << 4) | (x & 0xF), y & 0xFF, (getZ() << 4) | (z & 0xF));
}
public Entity[] getEntities() {
int count = 0, index = 0;
net.minecraft.server.Chunk chunk = getHandle();
for (int i = 0; i < 16; i++) {
count += chunk.entitySlices[i].size();
}
Entity[] entities = new Entity[count];
for (int i = 0; i < 16; i++) {
for (Object obj : chunk.entitySlices[i].toArray()) {
if (!(obj instanceof net.minecraft.server.Entity)) {
continue;
}
entities[index++] = ((net.minecraft.server.Entity) obj).getBukkitEntity();
}
}
return entities;
}
public BlockState[] getTileEntities() {
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
BlockState[] entities = new BlockState[chunk.tileEntities.size()];
for (Object obj : chunk.tileEntities.keySet().toArray()) {
if (!(obj instanceof ChunkPosition)) {
continue;
}
ChunkPosition position = (ChunkPosition) obj;
entities[index++] = worldServer.getWorld().getBlockAt(position.x + (chunk.locX << 4), position.y, position.z + (chunk.locZ << 4)).getState();
}
return entities;
}
public boolean isLoaded() {
return getWorld().isChunkLoaded(this);
}
public boolean load() {
return getWorld().loadChunk(getX(), getZ(), true);
}
public boolean load(boolean generate) {
return getWorld().loadChunk(getX(), getZ(), generate);
}
public boolean unload() {
return getWorld().unloadChunk(getX(), getZ());
}
public boolean unload(boolean save) {
return getWorld().unloadChunk(getX(), getZ(), save);
}
public boolean unload(boolean save, boolean safe) {
return getWorld().unloadChunk(getX(), getZ(), save, safe);
}
public ChunkSnapshot getChunkSnapshot() {
return getChunkSnapshot(true, false, false);
}
public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
net.minecraft.server.Chunk chunk = getHandle();
ChunkSection[] cs = chunk.i(); /* Get sections */
short[][] sectionBlockIDs = new short[cs.length][];
byte[][] sectionBlockData = new byte[cs.length][];
byte[][] sectionSkyLights = new byte[cs.length][];
byte[][] sectionEmitLights = new byte[cs.length][];
boolean[] sectionEmpty = new boolean[cs.length];
for (int i = 0; i < cs.length; i++) {
if (cs[i] == null) { /* Section is empty? */
sectionBlockIDs[i] = emptyBlockIDs;
sectionBlockData[i] = emptyData;
sectionSkyLights[i] = emptySkyLight;
sectionEmitLights[i] = emptyData;
sectionEmpty[i] = true;
} else { /* Not empty */
short[] blockids = new short[4096];
byte[] baseids = cs[i].getIdArray();
/* Copy base IDs */
for (int j = 0; j < 4096; j++) {
blockids[j] = (short) (baseids[j] & 0xFF);
}
if (cs[i].getExtendedIdArray() != null) { /* If we've got extended IDs */
byte[] extids = cs[i].getExtendedIdArray().a;
for (int j = 0; j < 2048; j++) {
short b = (short) (extids[j] & 0xFF);
if (b == 0) {
continue;
}
blockids[j<<1] |= (b & 0x0F) << 8;
blockids[(j<<1)+1] |= (b & 0xF0) << 4;
}
}
sectionBlockIDs[i] = blockids;
/* Get block data nibbles */
sectionBlockData[i] = new byte[2048];
System.arraycopy(cs[i].getDataArray().a, 0, sectionBlockData[i], 0, 2048);
if (cs[i].getSkyLightArray() == null) {
sectionSkyLights[i] = emptyData;
} else {
sectionSkyLights[i] = new byte[2048];
System.arraycopy(cs[i].getSkyLightArray().a, 0, sectionSkyLights[i], 0, 2048);
}
sectionEmitLights[i] = new byte[2048];
System.arraycopy(cs[i].getEmittedLightArray().a, 0, sectionEmitLights[i], 0, 2048);
}
}
int[] hmap = null;
if (includeMaxBlockY) {
hmap = new int[256]; // Get copy of height map
System.arraycopy(chunk.heightMap, 0, hmap, 0, 256);
}
BiomeBase[] biome = null;
double[] biomeTemp = null;
double[] biomeRain = null;
if (includeBiome || includeBiomeTempRain) {
WorldChunkManager wcm = chunk.world.getWorldChunkManager();
if (includeBiome) {
biome = new BiomeBase[256];
for (int i = 0; i < 256; i++) {
biome[i] = chunk.a(i & 0xF, i >> 4, wcm);
}
}
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
float[] dat = getTemperatures(wcm, getX() << 4, getZ() << 4);
for (int i = 0; i < 256; i++) {
biomeTemp[i] = dat[i];
}
dat = wcm.getWetness(null, getX() << 4, getZ() << 4, 16, 16);
for (int i = 0; i < 256; i++) {
biomeRain[i] = dat[i];
}
}
}
World world = getWorld();
return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), sectionBlockIDs, sectionBlockData, sectionSkyLights, sectionEmitLights, sectionEmpty, hmap, biome, biomeTemp, biomeRain);
}
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
BiomeBase[] biome = null;
double[] biomeTemp = null;
double[] biomeRain = null;
if (includeBiome || includeBiomeTempRain) {
WorldChunkManager wcm = world.getHandle().getWorldChunkManager();
if (includeBiome) {
biome = new BiomeBase[256];
for (int i = 0; i < 256; i++) {
biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4));
}
}
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
float[] dat = getTemperatures(wcm, x << 4, z << 4);
for (int i = 0; i < 256; i++) {
biomeTemp[i] = dat[i];
}
dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);
for (int i = 0; i < 256; i++) {
biomeRain[i] = dat[i];
}
}
}
/* Fill with empty data */
int hSection = world.getMaxHeight() >> 4;
short[][] blockIDs = new short[hSection][];
byte[][] skyLight = new byte[hSection][];
byte[][] emitLight = new byte[hSection][];
byte[][] blockData = new byte[hSection][];
boolean[] empty = new boolean[hSection];
for (int i = 0; i < hSection; i++) {
blockIDs[i] = emptyBlockIDs;
skyLight[i] = emptySkyLight;
emitLight[i] = emptyData;
blockData[i] = emptyData;
empty[i] = true;
}
return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
}
private static float[] getTemperatures(WorldChunkManager chunkmanager, int chunkX, int chunkZ) {
BiomeBase[] biomes = chunkmanager.getBiomes(null, chunkX, chunkZ, 16, 16);
float[] temps = new float[biomes.length];
for (int i = 0; i < biomes.length; i++) {
float temp = biomes[i].temperature; // Vanilla of olde: ((int) biomes[i].temperature * 65536.0F) / 65536.0F
if (temp > 1F) {
temp = 1F;
}
temps[i] = temp;
}
return temps;
}
static {
Arrays.fill(emptySkyLight, (byte) 0xFF);
}
}