package org.bukkit.craftbukkit; import java.lang.ref.WeakReference; import java.util.Arrays; import net.minecraft.server.BiomeBase; import net.minecraft.server.ChunkPosition; import net.minecraft.server.ChunkSection; import net.minecraft.server.EmptyChunk; import net.minecraft.server.WorldChunkManager; import net.minecraft.server.WorldServer; import org.bukkit.Chunk; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.block.BlockState; import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.entity.Entity; import org.bukkit.ChunkSnapshot; public class CraftChunk implements Chunk { private WeakReference weakChunk; private final WorldServer worldServer; private final int x; private final int z; private static final byte[] emptyData = new byte[2048]; private static final short[] emptyBlockIDs = new short[4096]; private static final byte[] emptySkyLight = new byte[2048]; public CraftChunk(net.minecraft.server.Chunk chunk) { if (!(chunk instanceof EmptyChunk)) { this.weakChunk = new WeakReference(chunk); } worldServer = (WorldServer) getHandle().world; x = getHandle().locX; z = getHandle().locZ; } public World getWorld() { return worldServer.getWorld(); } public CraftWorld getCraftWorld() { return (CraftWorld) getWorld(); } public net.minecraft.server.Chunk getHandle() { net.minecraft.server.Chunk c = weakChunk.get(); if (c == null) { c = worldServer.getChunkAt(x, z); if (!(c instanceof EmptyChunk)) { weakChunk = new WeakReference(c); } } return c; } void breakLink() { weakChunk.clear(); } public int getX() { return x; } public int getZ() { return z; } @Override public String toString() { return "CraftChunk{" + "x=" + getX() + "z=" + getZ() + '}'; } public Block getBlock(int x, int y, int z) { return new CraftBlock(this, (getX() << 4) | (x & 0xF), y & 0xFF, (getZ() << 4) | (z & 0xF)); } public Entity[] getEntities() { int count = 0, index = 0; net.minecraft.server.Chunk chunk = getHandle(); for (int i = 0; i < 16; i++) { count += chunk.entitySlices[i].size(); } Entity[] entities = new Entity[count]; for (int i = 0; i < 16; i++) { for (Object obj : chunk.entitySlices[i].toArray()) { if (!(obj instanceof net.minecraft.server.Entity)) { continue; } entities[index++] = ((net.minecraft.server.Entity) obj).getBukkitEntity(); } } return entities; } public BlockState[] getTileEntities() { int index = 0; net.minecraft.server.Chunk chunk = getHandle(); BlockState[] entities = new BlockState[chunk.tileEntities.size()]; for (Object obj : chunk.tileEntities.keySet().toArray()) { if (!(obj instanceof ChunkPosition)) { continue; } ChunkPosition position = (ChunkPosition) obj; entities[index++] = worldServer.getWorld().getBlockAt(position.x + (chunk.locX << 4), position.y, position.z + (chunk.locZ << 4)).getState(); } return entities; } public boolean isLoaded() { return getWorld().isChunkLoaded(this); } public boolean load() { return getWorld().loadChunk(getX(), getZ(), true); } public boolean load(boolean generate) { return getWorld().loadChunk(getX(), getZ(), generate); } public boolean unload() { return getWorld().unloadChunk(getX(), getZ()); } public boolean unload(boolean save) { return getWorld().unloadChunk(getX(), getZ(), save); } public boolean unload(boolean save, boolean safe) { return getWorld().unloadChunk(getX(), getZ(), save, safe); } public ChunkSnapshot getChunkSnapshot() { return getChunkSnapshot(true, false, false); } public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) { net.minecraft.server.Chunk chunk = getHandle(); ChunkSection[] cs = chunk.i(); /* Get sections */ short[][] sectionBlockIDs = new short[cs.length][]; byte[][] sectionBlockData = new byte[cs.length][]; byte[][] sectionSkyLights = new byte[cs.length][]; byte[][] sectionEmitLights = new byte[cs.length][]; boolean[] sectionEmpty = new boolean[cs.length]; for (int i = 0; i < cs.length; i++) { if (cs[i] == null) { /* Section is empty? */ sectionBlockIDs[i] = emptyBlockIDs; sectionBlockData[i] = emptyData; sectionSkyLights[i] = emptySkyLight; sectionEmitLights[i] = emptyData; sectionEmpty[i] = true; } else { /* Not empty */ short[] blockids = new short[4096]; byte[] baseids = cs[i].getIdArray(); /* Copy base IDs */ for (int j = 0; j < 4096; j++) { blockids[j] = (short) (baseids[j] & 0xFF); } if (cs[i].getExtendedIdArray() != null) { /* If we've got extended IDs */ byte[] extids = cs[i].getExtendedIdArray().a; for (int j = 0; j < 2048; j++) { short b = (short) (extids[j] & 0xFF); if (b == 0) { continue; } blockids[j<<1] |= (b & 0x0F) << 8; blockids[(j<<1)+1] |= (b & 0xF0) << 4; } } sectionBlockIDs[i] = blockids; /* Get block data nibbles */ sectionBlockData[i] = new byte[2048]; System.arraycopy(cs[i].getDataArray().a, 0, sectionBlockData[i], 0, 2048); if (cs[i].getSkyLightArray() == null) { sectionSkyLights[i] = emptyData; } else { sectionSkyLights[i] = new byte[2048]; System.arraycopy(cs[i].getSkyLightArray().a, 0, sectionSkyLights[i], 0, 2048); } sectionEmitLights[i] = new byte[2048]; System.arraycopy(cs[i].getEmittedLightArray().a, 0, sectionEmitLights[i], 0, 2048); } } int[] hmap = null; if (includeMaxBlockY) { hmap = new int[256]; // Get copy of height map System.arraycopy(chunk.heightMap, 0, hmap, 0, 256); } BiomeBase[] biome = null; double[] biomeTemp = null; double[] biomeRain = null; if (includeBiome || includeBiomeTempRain) { WorldChunkManager wcm = chunk.world.getWorldChunkManager(); if (includeBiome) { biome = new BiomeBase[256]; for (int i = 0; i < 256; i++) { biome[i] = chunk.a(i & 0xF, i >> 4, wcm); } } if (includeBiomeTempRain) { biomeTemp = new double[256]; biomeRain = new double[256]; float[] dat = getTemperatures(wcm, getX() << 4, getZ() << 4); for (int i = 0; i < 256; i++) { biomeTemp[i] = dat[i]; } dat = wcm.getWetness(null, getX() << 4, getZ() << 4, 16, 16); for (int i = 0; i < 256; i++) { biomeRain[i] = dat[i]; } } } World world = getWorld(); return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), sectionBlockIDs, sectionBlockData, sectionSkyLights, sectionEmitLights, sectionEmpty, hmap, biome, biomeTemp, biomeRain); } public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) { BiomeBase[] biome = null; double[] biomeTemp = null; double[] biomeRain = null; if (includeBiome || includeBiomeTempRain) { WorldChunkManager wcm = world.getHandle().getWorldChunkManager(); if (includeBiome) { biome = new BiomeBase[256]; for (int i = 0; i < 256; i++) { biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4)); } } if (includeBiomeTempRain) { biomeTemp = new double[256]; biomeRain = new double[256]; float[] dat = getTemperatures(wcm, x << 4, z << 4); for (int i = 0; i < 256; i++) { biomeTemp[i] = dat[i]; } dat = wcm.getWetness(null, x << 4, z << 4, 16, 16); for (int i = 0; i < 256; i++) { biomeRain[i] = dat[i]; } } } /* Fill with empty data */ int hSection = world.getMaxHeight() >> 4; short[][] blockIDs = new short[hSection][]; byte[][] skyLight = new byte[hSection][]; byte[][] emitLight = new byte[hSection][]; byte[][] blockData = new byte[hSection][]; boolean[] empty = new boolean[hSection]; for (int i = 0; i < hSection; i++) { blockIDs[i] = emptyBlockIDs; skyLight[i] = emptySkyLight; emitLight[i] = emptyData; blockData[i] = emptyData; empty[i] = true; } return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain); } private static float[] getTemperatures(WorldChunkManager chunkmanager, int chunkX, int chunkZ) { BiomeBase[] biomes = chunkmanager.getBiomes(null, chunkX, chunkZ, 16, 16); float[] temps = new float[biomes.length]; for (int i = 0; i < biomes.length; i++) { float temp = biomes[i].temperature; // Vanilla of olde: ((int) biomes[i].temperature * 65536.0F) / 65536.0F if (temp > 1F) { temp = 1F; } temps[i] = temp; } return temps; } static { Arrays.fill(emptySkyLight, (byte) 0xFF); } }