Paper/Spigot-Server-Patches/0130-Properly-fix-item-duplication-bug.patch
Prof-Bloodstone 42433c2626
Updated Upstream (Bukkit/CraftBukkit) (#3980)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event

CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
2020-07-22 19:35:44 -04:00

34 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Tue, 27 Dec 2016 01:57:57 +0000
Subject: [PATCH] Properly fix item duplication bug
Credit to prplz for figuring out the real issue
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0d9a944d7fdf82c2b20a1238483b76fbe2b4f743..b94afac539a5d7a1e6ed39ef8f130385f8ea07b6 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1933,7 +1933,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
protected boolean isFrozen() {
- return super.isFrozen() || !getBukkitEntity().isOnline();
+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 17edeff6cf5c3f7fee5c17028d3231f70f358537..e04bb290a94f5cfc93b5bd2121e6b32610199237 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2569,7 +2569,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
public final boolean isDisconnected() {
- return !this.player.joining && !this.networkManager.isConnected();
+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
}
// CraftBukkit end