Paper/Spigot-Server-Patches/0535-Spawn-player-in-correct-world-on-login.patch
Prof-Bloodstone 42433c2626
Updated Upstream (Bukkit/CraftBukkit) (#3980)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event

CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
2020-07-22 19:35:44 -04:00

31 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Wyatt Childers <wchilders@nearce.com>
Date: Fri, 3 Jul 2020 14:57:05 -0400
Subject: [PATCH] Spawn player in correct world on login
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index f8e0742ea9a42cf496b4b7e00201fed025b83889..9e438590113b2c7a318c812637c8aa14341df3e6 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -119,7 +119,18 @@ public abstract class PlayerList {
}String lastKnownName = s; // Paper
// CraftBukkit end
- if (nbttagcompound != null) {
+ // Paper start - move logic in Entity to here, to use bukkit supplied world UUID.
+ if (nbttagcompound != null && nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
+ UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
+ org.bukkit.World bWorld = Bukkit.getServer().getWorld(uid);
+ if (bWorld != null) {
+ resourcekey = ((CraftWorld) bWorld).getHandle().getDimensionKey();
+ } else {
+ resourcekey = World.OVERWORLD;
+ }
+ } else if (nbttagcompound != null) {
+ // Vanilla migration support
+ // Paper end
DataResult dataresult = DimensionManager.a(new Dynamic(DynamicOpsNBT.a, nbttagcompound.get("Dimension")));
Logger logger = PlayerList.LOGGER;