Commit graph

246 Commits

Autor SHA1 Nachricht Datum
culturespy
a9a0ad6278 Adding Craftbukkit comment-tags. 2011-02-08 14:11:34 +00:00
culturespy
f20af7b129 Make Explosion remember whether it was canceled so that WorldServer can avoid sending unneeded explode packets. 2011-02-08 14:11:34 +00:00
Dinnerbone
499d44763d Finalizing the breakage! 2011-02-08 12:54:28 +00:00
Dinnerbone
bcf9b5ca19 Oops! This matters. 2011-02-08 12:48:29 +00:00
Dinnerbone
6751433a8e Implemented new Server methods (getWorld + changes to createWorld) 2011-02-08 12:03:36 +00:00
Erik Broes
7b840489a3 Oopsie on compile issue 2011-02-07 10:43:50 +01:00
Erik Broes
2497a61044 Moved changes we did to WorldServer back down to World. 2011-02-07 10:26:12 +01:00
Erik Broes
421d1c1c1f Fixing missing mandatory comments. 2011-02-07 09:49:42 +01:00
Tahg
8acebcd7d6 Fixed Chunk cache in world 2011-02-07 03:34:32 -05:00
Tahg
3629580868 Chunk fetching improvements 2011-02-07 01:33:57 -05:00
Dinnerbone
172db788b3 I'm quite aware that I fail at merging. 2011-02-07 01:59:06 +00:00
Dinnerbone
7a71347cdf Fixed logging into the correct world 2011-02-07 01:51:06 +00:00
Dinnerbone
e9b1607fdc Fixed entity updating 2011-02-07 01:51:06 +00:00
Dinnerbone
7bdc190637 Possibly fixed block/chunk leaking 2011-02-07 01:51:06 +00:00
Dinnerbone
8b14c72a8d Changes to reflect new Environment enum 2011-02-07 01:51:06 +00:00
Dinnerbone
4e6f4e3031 NPE 2011-02-07 01:51:06 +00:00
Dinnerbone
dcabbda57c Fixed invisibility after cross-world teleportation 2011-02-07 01:51:06 +00:00
Dinnerbone
590b3874a8 Fixed various multiworld teleporting issues 2011-02-07 01:51:05 +00:00
Dinnerbone
7e81245caf Probably definitely fixed mob leaking 2011-02-07 01:51:05 +00:00
Dinnerbone
b229931ce6 Attempt to clear loaded chunks during multiworld teleportation 2011-02-07 01:51:05 +00:00
Dinnerbone
2be5181b0c Added internal MC support for multiple worlds 2011-02-07 01:44:43 +00:00
Raphfrk
9e7991ab52 Scheduler 2011-02-07 01:03:32 +01:00
Forsaken
002b5ebefc Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation) 2011-02-06 12:38:38 +01:00
Erik Broes
228b5e7ccd Added VEHICLE_COLLISION_ENTITY which vanished after porting the code 2011-02-06 11:51:35 +01:00
Raphfrk
101d01ef64 getLoadedChunks method 2011-02-05 15:06:02 +01:00
Animosity
8932430aed Addded: int getMaxPlayers() 2011-02-05 01:36:41 -05:00
EvilSeph
e79139d3f2 Save player data on save-all. 2011-02-04 22:49:24 -05:00
VictorD
059d23b4c9 Half-step placement bug fix, all credits to Brettflan 2011-02-03 22:34:22 +01:00
Brettflan
2f2bc28915 Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.

Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
Erik Broes
04be2b9b31 Generic cleanup/reformat. 2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e Clean vehicle code. 2011-02-02 00:29:37 +01:00
Erik Broes
1dac92a766 Update chunk handling. 2011-02-02 00:29:37 +01:00
Dinnerbone
e0416ca7fb Added CraftDispenser.dispense() 2011-02-01 23:18:11 +00:00
Forsaken
d228e0c311 Fixed the onDisable() event of plugins again after it was overwritten some days ago. 2011-02-02 06:12:35 +08:00
Dinnerbone
661f209b7e Fixed dispenser 2011-02-01 22:01:37 +00:00
Dinnerbone
f8cdbe1d82 Fixed tabs 2011-02-01 21:55:30 +00:00
Tyler
eea070ed85 Dispensers now obey BLOCK_INTERACT 2011-02-02 05:29:12 +08:00
Erik Broes
5c467e941b Actually implement the spiral stuff now, oops 2011-02-01 21:40:52 +01:00
Erik Broes
a3fbada1e8 Chunkloading around player now happens in a spiral! No more floating over the void waiting for the floor to load! 2011-02-01 20:26:47 +01:00
Dinnerbone
21b8c16886 Commands can be sent from the console (WIP, needs improvements) 2011-02-01 18:13:12 +00:00
Dinnerbone
923ab54e38 Don't hate me :( 2011-02-01 11:43:31 +00:00
Dinnerbone
24f140d1f4 Implemented VEHICLE_UPDATE 2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130 Fixed VEHICLE_MOVE 2011-02-01 10:14:59 +00:00
Dinnerbone
408ed37a01 Implemented VEHICLE_EXIT 2011-02-01 10:02:43 +00:00
Dinnerbone
6f13c9dc55 Implemented VEHICLE_COLLISION_BLOCK 2011-01-31 22:25:27 +00:00
Dinnerbone
82febb3887 ENTITY_DAMAGED now knows hot from wet 2011-01-31 21:50:28 +00:00
Dinnerbone
c2fdd5cadd Implemented PLAYER_ITEM_HELD 2011-01-31 01:35:29 +00:00
Dinnerbone
7369ef7300 Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity 2011-01-31 01:23:10 +00:00
Dinnerbone
0dd9e4873d Fixed BLOCK_DAMAGED 2011-01-31 00:02:47 +00:00
sk89q
639d3e3f94 Added support for different tree generation types and a callback. 2011-01-30 13:54:43 -08:00
Dinnerbone
1bc9c54233 Implemented ENTITY_DEATH for players 2011-01-30 20:35:08 +00:00
Taylor Kelly
35aac12235 Re-add BlockBurnEvent 2011-01-30 15:30:30 -05:00
Dinnerbone
914688e2a0 Implemented ENTITY_DEATH for monsters and animals 2011-01-30 20:22:09 +00:00
stevenh
0bc5bd54bd Fixed missing PLAYER_JOIN event call 2011-01-30 19:42:39 +00:00
Erik Broes
6c60b54fdf Optimized blockCache, now only stores blocks asked for 2011-01-30 20:19:56 +01:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
VictorD
75ba9a0f25 Fixed initialization of CraftServer 2011-01-30 13:51:20 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7 Fixed drowning damage event. 2011-01-30 01:26:45 -08:00
sk89q
8fdd45ab40 Fixed an issue where fire spread cancellation changed the behavior of natural fire. 2011-01-28 11:39:45 -08:00
sk89q
0daa2420da Fixed fire spread hook providing the wrong block. 2011-01-28 11:39:18 -08:00
Taylor Kelly
cab61f169e onDisable on stop - stephank 2011-01-27 16:15:41 -05:00
Taylor Kelly
f11e575a72 BlockBurnEvent 2011-01-26 16:13:27 -05:00
Taylor Kelly
c07e32c1de EntityTargetEvent 2011-01-26 14:26:24 -05:00
Dinner Bone
0ba870434e Fixed chunk corruption with mobspawners 2011-01-25 10:14:06 -08:00
VictorD
3477a86995 Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what type of block was there previously. 2011-01-24 23:22:28 +01:00
sk89q
0675ead169 Added PlayerEggThrowEvent.getEgg(). 2011-01-23 14:06:16 -08:00
sk89q
78db3d2ec4 Added squid as a spawnable type by EntityEgg. 2011-01-23 14:03:25 -08:00
Erik Broes
5f997be0b3 Fixed painting placement 2011-01-23 15:52:23 +01:00
Andrew Ardill
ab3412e878 removed some potential bugs from some items 2011-01-24 00:10:53 +11:00
Andrew Ardill
a809e4e6e3 removed all instances of new CraftEntity* where appropriate.
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
9cd81ddd6d Added full tile entity data support for all block types that use it, including chests, dispensers, furnaces, mob spawners, and note blocks. 2011-01-23 00:37:10 -08:00
Erik Broes
e0b04001aa Fixed placement of blocks with meta-data. (Dyed wool, logs etc) 2011-01-22 23:20:07 +01:00
speakeasy
10f46b5fea Fix NPE from location incorrectly being implemented in Explosion. 2011-01-22 11:32:28 +08:00
tahg
8c91ee9c51 Reordered calls to fix use before assignment issue 2011-01-21 18:46:15 -08:00
sk89q
d98c8e2100 Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
Dean Bailey
bf9d55d9ed Simple fix for minecart tracks not curving as expected following commit baff42c4d3 2011-01-22 09:03:22 +08:00
Sean Cronin
9c28b2134f Fixes "?" console command. 2011-01-22 08:40:44 +08:00
sk89q
3931be421e Entity's bukkitEntity field now holds a CraftEntity by default. 2011-01-21 16:21:19 -08:00
Adam Tanner
5555265e9b Explosion remembers its Location. 2011-01-22 00:43:04 +08:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
sk89q
62624a0799 Added suffocation damage as an event. 2011-01-20 02:10:32 -08:00
sk89q
62344b57f2 Expanded scope of change comments. 2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5 Added fall damage event. 2011-01-20 02:10:31 -08:00
Andrew Ardill
11de6b91da Fixes to projectile events to check for null entities. 2011-01-20 20:26:19 +11:00
Dinnerbone
45381e17dc Fixed half-step placing 2011-01-20 02:13:51 +00:00
FeepingCreature
2c5dd11c62 Cleared up spawn distance calculation. 2011-01-20 08:58:08 +08:00
Dinnerbone
bded4fb316 Fixed CLI arguments 2011-01-20 00:41:35 +00:00
Dinnerbone
46e1b54a74 Fixed blockcache being inaccurate 2011-01-20 00:17:44 +00:00
Nathan Wolf
0284663aee Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
Requires corresponding Bukkit change.

NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>"
      This has been fixed but will cause all commits after to change.
2014-09-09 13:13:36 +02:00
Uristqwerty
55b619a39b Probable fix for Bug #231. 2011-01-20 10:34:08 +11:00
Andrew Ardill
8bbb0749ef fixes some explosion events to stop accessing null entities.
Placed some tags against some spammy events.
2011-01-20 07:01:45 +08:00
speakeasy
e93061be48 Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow 2011-01-20 05:52:36 +08:00
speakeasy
eabdc7ffa9 Fix for NPE with dispenser+arrow bug. 2011-01-20 04:17:38 +08:00
speakeasy
bdd3c4dabe Change block ignite in flint and steel to be seperate from item use 2011-01-19 09:00:56 +08:00
Tahg
abb3c5eee6 reverted # from server console 2011-01-18 19:42:49 -05:00
Andrew Ardill
eace2d0f8a Further fixes to fire events
Moved lava ignition event into the correct position.
Spam should be reduced significantly.
2011-01-19 07:51:28 +08:00
speakeasy
abc4b35bcd Fix BlockIgniteEvent after someone updated it and missed some stuff. 2011-01-19 05:04:50 +08:00
Andrew Ardill
3143e503fe Fix to slow fire spread hook, to check if a block is on fire before
trying to set it on fire.
2011-01-18 19:44:32 +11:00