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4286 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
c16a21caee Prevent TRAP while loading Fireballs 2019-12-14 01:11:59 +00:00
Shane Freeder
d23e71b03a Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
61d4b090 SPIGOT-5428: Better handling of some ItemMeta

Spigot Changes:
047b6f86 SPIGOT-5421: Add separate trident despawn rate
c1047ed9 SPIGOT-5445: Add log-villager-deaths option
2019-12-14 00:56:34 +00:00
Shane Freeder
9bb17addcd Track correct branch for /version 2019-12-13 22:56:02 +00:00
Shane Freeder
1e7833a2b7 Restore zero-tick farms fix
They no longer directly call the tick method, so, one step forward...
2019-12-13 22:48:40 +00:00
Shane Freeder
5703e3e6c0 Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit c4fb4512a2.
2019-12-13 22:41:00 +00:00
Shane Freeder
c4fb4512a2 Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:31:04 +00:00
Shane Freeder
e415a5360b Drop hopper optimization patch 2019-12-13 20:41:01 +00:00
Shane Freeder
4d3571d073 Don't set the count on already empty items in hopper moves (Fixes #2735) 2019-12-13 20:11:45 +00:00
Shane Freeder
58d8fb0b05 Remove debug statement and rebuild patches properly 2019-12-13 16:29:51 +00:00
Shane Freeder
64bc3e1f0b Allow reading of oversized region files 2019-12-13 16:22:16 +00:00
Shane Freeder
7b9f9f4ab6 Drop entity experience on death 2019-12-13 15:21:58 +00:00
Shane Freeder
f229d8d396 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
333b9f02 SPIGOT-5422: Add support for 3-dimensional biomes
170d7386 Fix bad link in deprecated FlowerPot MaterialData class

CraftBukkit Changes:
16dc5758 SPIGOT-5449: Fix issue with projectiles
fd25653f SPIGOT-5448: Shulker Boxes collapse empty slots when picked up
b97d581a SPIGOT-5443: BEE_NEST BlockState
73698cf8 SPIGOT-5442: Fix issue with fire charges
beff9fb9 SPIGOT-5437: Fix CustomChunkGenerator.CustomBiomeGrid ignoring the y value for biomes
f777640e SPIGOT-5425: Prevent empty/air loot (again?)
db0dafb1 SPIGOT-5422: Add support for 3-dimensional biomes
4633e6c5 Fix crash with disabled worlds

Spigot Changes:
f39a89ef SPIGOT-5423: Remove covariant type change to give better chance of Java downgrades working
2019-12-13 14:08:40 +00:00
MiniDigger | Martin
9e81b520ec Nuke IOWorker, make stuff compile (#2733)
* remove removed patch cause its not removed anymore

* Nuke IOWorker, oh, and also make it compile

* synchronize writes properly

* Remove note about IOWorker
2019-12-13 14:46:45 +01:00
Zach Brown
f7b5ea39ea More compile fixes 2019-12-12 19:18:18 -06:00
Shane Freeder
78640d1334 More progression on patches 2019-12-12 20:58:07 +00:00
MiniDigger | Martin
8199a18b2b Compile fixes (#2732) 2019-12-12 19:45:00 +01:00
MiniDigger | Martin
3360d06f76 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 17:20:43 +01:00
Shane Freeder
12013028b5 Fix API compile
Bzzzzzzz
2019-12-12 03:08:47 +00:00
Shane Freeder
aaba069c86 Fixup timings patch 2019-12-12 03:06:23 +00:00
Zach Brown
9e866dc829 My Name is ;
Hi! My name is (what?)
My name is (who?)
My name is
;

Hi! My name is (huh?)
My name is (what?)
My name is
;
2019-12-11 21:00:50 -06:00
Zach Brown
dd751b9191 Little more progress
Keep getting interrupted so not as much as I'd like :(
2019-12-11 18:03:31 -06:00
MiniDigger | Martin
c9ef3d1cfc Patches 100-260 (#2729) 2019-12-12 00:43:22 +01:00
Zach Brown
2dc2fcce09 More progress 2019-12-10 20:43:21 -06:00
Shane Freeder
0d64f85acc Work on server patches 2019-12-11 00:56:03 +00:00
Shane Freeder
f181496be3 API 2019-12-10 23:56:33 +00:00
Shane Freeder
2f8ae01cb1 Fix ArmorStand#setItem flow (Fixes #2726) 2019-12-10 23:37:32 +00:00
Shane Freeder
a8ea2247fb Update version command 2019-12-10 23:34:36 +00:00
Shane Freeder
ee5f98a67d Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8b6dd103 Update /version to reflect final build status.
6bdfd385 Remove some draft API designations
78a12dd9 SPIGOT-5417: Campfire should implement Directional

CraftBukkit Changes:
65670174 SPIGOT-5417: Campfire should implement Directional
eeae942e SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
2019-12-10 23:23:50 +00:00
Lukasz Derlatka
2209ead235 Fix AssertionError when player hand set to empty type
Fixes GH-2718
2019-12-07 19:03:10 -06:00
Shane Freeder
9de8594976 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
43183eab SPIGOT-5399: spawn-npcs ignored during world generation
e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls
5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned
821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-05 10:23:10 +00:00
Spottedleaf
d118fdd5b3 Shift chunk key location in the correct direction (#2710) 2019-12-01 05:33:57 -08:00
stefvanschie
f6770e2347 Fix empty CanPlaceOn tags causing errors (#2713) 2019-12-01 01:20:12 +01:00
Shane Freeder
f82cc9d65f Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eafd7424 SPIGOT-5405: Use correct damage source for HangingBreakByEntityEvent
2019-11-30 16:05:36 +00:00
BillyGalbreath
aa353d9814 Add option to disable pillager patrols (#2626) 2019-11-24 01:10:15 -06:00
Gerrygames
0c1f975a3e Backport MC-160177 fix from 1.15 (#2702) 2019-11-24 07:36:20 +01:00
Zach Brown
c253bfac09 Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 7554e08e..ccd47a50:
  > SPIGOT-5395: Call BlockFadeEvent for Scaffolding
  > Increase outdated build delay to 4 weeks
2019-11-24 00:06:19 -06:00
BillyGalbreath
56994283f5 Fix stuck in sneak when changing worlds (MC-10657) (#2627) 2019-11-24 00:02:47 -06:00
Spottedleaf
829b622eea Fix racey NextTickListEntry creation. (#2683)
The counter is used to distinguish entries from each other, however
since we can concurrently increment the counter we could totally
screw over the comparision of entries (see a() in NextTickListEntry),
as it compares only the time when the entry will tick, the priority
at which it will tick, and the counter. The block is not compared.

Async loading loads the chunk asynchronously which creates these
entries asynchronously.
2019-11-10 10:00:16 -08:00
William Blake Galbreath
5726caded8 Expose the internal current tick 2019-04-20 19:47:50 -05:00
MisterErwin
72affc69f3 [PATCH] bounding box check for hanging entities (#2664)
This patch intends to fix an issue with LeashHitchs where an exception
was thrown due EntityHanging#calculateBoundingBox not being able to
accept EnumDirections UP and DOWN.

This issue was introduced in a fix for SPIGOT-4674
(d65a2576e4)
2019-10-30 18:29:40 +01:00
Shane Freeder
5971c46af0 Update config version 2019-10-27 00:07:42 +01:00
Zach Brown
1c87d2c4b4 Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00
Spottedleaf
5ea1d44339 Fix server deadlock when loading some chunks (#2647)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7554e08e Add UUID support to CraftProfileBanList
3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock
12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer
606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work
13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
2019-10-20 02:03:39 -07:00
weaondara
486d5edb7c performance improvement for CraftChunk.getEntities() (#2629) 2019-10-20 00:33:35 +02:00
Shane Freeder
8263d100e2 Fire EntityRemovedFromWorldEvent for all entities (Fixes #2282) 2019-10-19 09:14:26 +01:00
Shane Freeder
905ce4d1d9 Doubles the custom payload size limit imposed by bukkit, also creates a system
property to allow customizing the size `paper.maxCustomChannelName`
2019-10-18 17:40:48 +01:00
Shane Freeder
546dddce10 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle

CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670
db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check

Spigot Changes:
56f84710 Rebuild patches
2019-10-18 17:31:01 +01:00
Jonathan Frederick
6698d64ab9 Re-implement treasure-maps-return-already-discovered for 1.14 (#2636) 2019-10-18 08:14:43 -07:00
Spottedleaf
eacc91f30d Use getIfLoadedImmediately and not cached immediately for isLoa… (#2641) 2019-10-18 08:05:45 -07:00
Andrew Steinborn
987af1a1e4 Really fix JLine on Windows
The history of how paths work in Win32 is a sad story and shall not be documented here.
Needless to say, Windows hates the temporary file name for jansi's native code since it
includes the version. For git builds, it includes quotes around the actual version. But
alas, the issue apparently doesn't occur if you build on Windows since it removes the
quotes from the git commandline that is ultimately used to build the version string,
because of more Win32 sadness and shame.

Go look at Raymond Chen's blog, The Old New Thing. It's full of Windows oddities and
it will make you want to weep because almost 90% of the world uses this legacy OS from
the 1980s.
2019-10-13 16:35:54 -05:00