Shane Freeder
729db1bed4
Rebuild patches
...
Cos, you know, pushing the correct changes the first time woulda been
overrated
2022-02-01 13:06:41 +00:00
Shane Freeder
f3497a0c5c
Updated Upstream (Bukkit/CraftBukkit)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
5c21a63f PR-717: Add PlayerHideEntityEvent and PlayerShowEntityEvent
CraftBukkit Changes:
c26a7b54d PR-1000: Add PlayerHideEntityEvent and PlayerShowEntityEvent
2022-02-01 11:35:36 +00:00
Shane Freeder
295a45f95d
Use a CHM for StructureTemplate.Pallete cache
...
fixes a CME due to this collection being shared across threads
This patch was in 1.16.5 for a good while and noticed somebody
getting impacted by the same thing
2022-02-01 09:47:46 +00:00
Jason Penilla
9b4136a8b5
[ci skip] Fix param mismatch from last commit
2022-01-25 20:53:18 -07:00
Jason Penilla
2c861d2ae1
[ci skip] Update parameter mappings
2022-01-25 20:43:53 -07:00
Jake Potrebic
51cd82371b
Add STRUCTURE_TYPE registry entry ( #6400 )
2022-01-23 11:12:42 -08:00
Jake Potrebic
0c5c3e2248
More PotionEffectType API ( #5737 )
2022-01-23 10:42:38 -08:00
Jake Potrebic
68325f5385
Add configurable stronghold seed ( #7334 )
2022-01-23 06:26:22 -08:00
Owen1212055
a41671b4d9
Dolphin API ( #7102 )
2022-01-23 08:55:11 -05:00
Owen1212055
bd913382ae
Lock Frozen Ticks API ( #7207 )
2022-01-23 08:35:07 -05:00
MrPowerGamerBR
4e81f50798
[ci skip] Fix multiple ItemStack array nullability mistakes ( #7055 )
...
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-01-22 22:40:57 -03:00
Jake Potrebic
9c9ae4d774
Updated Upstream (Bukkit/CraftBukkit/Spigot) ( #7359 )
2022-01-22 16:59:56 -08:00
Kezz
ab498329b2
Fix NotePlayEvent ( #5180 )
2022-01-22 07:42:10 +00:00
Jake Potrebic
bb4bcf7746
Make tag presets unmodifiable ( #7378 )
2022-01-21 15:07:35 -08:00
Jan
8d5b76d0f7
Update ASM EventExecutor generator patch to respect event handler return types. Fixes #7311 ( #7317 )
...
Co-authored-by: Jan Boerman <janboerman95@gmail.com>
2022-01-20 20:54:57 +01:00
Brody Beckwith
7e6bb66f2a
Add Multi Block Change API ( #7333 )
2022-01-20 12:50:50 -05:00
Riley Park
44efb397fc
Deprecate log4j logger method in Plugin
2022-01-19 18:39:08 -08:00
Noah van der Aa
7b57dbf7c0
Offset spigot item optimizations instead of Mojang's ( #6290 )
2022-01-19 20:18:24 +01:00
Jake Potrebic
a5b67c2a4a
Fix setSpawnedItem from 1.18 update ( #7328 )
2022-01-18 19:09:04 -08:00
Jake Potrebic
07885d0bec
Fix setting unplaced furnace cook speed multiplier ( #7327 )
2022-01-18 11:33:37 -08:00
Jason Penilla
9b0f4a241c
Warn on strange @EventHandler return types ( #7372 )
2022-01-18 11:47:54 -07:00
Noah van der Aa
5fd56a9336
[ci skip] Fix incorrect javadoc for Mob pathfinding API ( #6842 )
2022-01-18 08:26:11 +01:00
Nassim Jahnke
642328f521
Push illegal char kick to main thread ( #7363 )
2022-01-18 08:16:36 +01:00
Jake Potrebic
f794ec37cb
Change default for hoppers ignoring occluded blocks ( #7342 )
2022-01-17 23:11:11 -08:00
HexedHero
a0fb5ba052
Fix Lure infinite loop ( #6850 )
2022-01-18 06:54:31 +00:00
Camotoy
756c3377ea
Add unsupported field to disable username validation ( #7350 )
...
* Add unsupported field to disable username validation
* Add unsupported field to disable username validation
2022-01-17 22:52:47 -05:00
Owen1212055
affb89f9a2
Expand Panda API ( #7061 )
2022-01-17 18:23:44 -05:00
Jake Potrebic
48f228173e
Fix and deprecate ItemStack#getI18NDisplayName ( #7358 )
2022-01-16 16:53:26 -08:00
Jake Potrebic
2fcdb1b8ed
Fix NPE for bucket empty result stack being null ( #7354 )
2022-01-16 12:08:24 -08:00
Jake Potrebic
c8208e9482
Fix xp reward for baby zombies ( #7353 )
2022-01-16 11:15:16 -08:00
PureGero
2c7a063234
Remove redundant getRemoteAddress that can cause an NPE ( #7331 )
2022-01-14 13:56:45 +10:00
Jake Potrebic
4627ffe255
Some block state hunks were in the wrong patch ( #7308 )
2022-01-13 11:31:48 -08:00
John
a8a9f84e87
Added getHostname to AsyncPlayerPreLoginEvent ( #6656 )
2022-01-12 18:21:29 +01:00
Nassim Jahnke
a6ae1cc540
Fix chunk range int overflow
2022-01-11 19:34:25 +01:00
Shane Freeder
68ee3947db
Fix defaults for slime-spawn-height in paper config
...
do note that if you happened to grab the previous build in the few minutes it
was alive, you'll want to reset your settings here
also, i
2022-01-11 02:55:05 +00:00
Pedro
a663146adb
Add configurable height for slime spawn per world ( #6310 )
2022-01-10 23:27:16 -03:00
Nassim Jahnke
1a802ea980
Reset placed blocks on exceptions
2022-01-10 14:03:18 +01:00
Tom Miller
5ac09635df
Add/Remove multiple entries with Scoreboard Team ( #6640 )
2022-01-09 23:08:55 -06:00
Jacob Andersen
7c75e3b68a
Add material tags for deepslate ores ( #7174 )
2022-01-09 20:25:22 -08:00
u9g
c5843511ae
Add new overload to PersistentDataContainer#has ( #7278 )
...
Co-authored-by: u9g <winworkswow@gmail.com>
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
2022-01-09 11:35:45 -05:00
Jake Potrebic
c6f34093f2
Updated Upstream (Bukkit/CraftBukkit/Spigot) ( #7246 )
2022-01-08 21:12:05 -08:00
Jason Penilla
bd09b3751c
Expose vanilla BiomeProvider from WorldInfo ( #7295 )
2022-01-07 15:35:32 -08:00
Spottedleaf
9dd2c32156
Merge chunk task urgent executor thread into the worker queue
...
By keeping them separate, urgent tasks could not be executed
by the worker queue.
2022-01-07 15:08:34 -08:00
Spottedleaf
b8de21cf48
Fix incorrect old oversized chunk data merging
...
All legacy oversized chunks were created before the new
chunk format, so don't try to merge into the new format.
2022-01-07 13:49:39 -08:00
Brokkonaut
246a5a3002
Make water animal spawn height configurable ( #7135 )
2022-01-07 11:38:51 +01:00
Nassim Jahnke
c652a3fafe
Don't print utterly useless brig exception
2022-01-06 13:11:08 +01:00
Nassim Jahnke
a3e86aeb04
Catch more json parse errors
2022-01-06 12:40:51 +01:00
Jake Potrebic
2d1c799f5a
Fix saving configs with more long comments ( #7248 )
2022-01-05 11:54:42 -08:00
Nassim Jahnke
82bf2e5436
Fix compile
2022-01-03 10:23:56 +01:00
Nassim Jahnke
13786438fc
Fix filtered text not being applied on sign update
...
Fixes #7266
2022-01-03 10:17:27 +01:00
Jake Potrebic
30e83fff8a
Fixed FishingHook param mappings being swapped ( #7243 )
2022-01-02 22:24:33 -08:00
Nassim Jahnke
3ae71b799d
Fix disarmed tripwire block updates
...
Fixes #7259
Closes #7261
2022-01-02 21:33:53 +01:00
Jason Penilla
8fd1e9d56b
Use AreaMap for per-player mob spawning ( #7235 )
2022-01-02 11:06:08 -08:00
Pierre Maurice Schwang
a671db9b96
Make BlockData creation thread safe again ( #6876 )
2022-01-02 18:29:21 +01:00
sean
fc1c86477e
Use simulation distance for per-player mob spawns ( #7247 )
2022-01-02 15:05:08 +01:00
Shane Freeder
ffa0464d81
Provide option to disable username validation ( Closes #7250 ) ( #7254 )
2022-01-02 12:51:22 +00:00
Noah van der Aa
ac54c26f5e
Fix soul speed particles with hide-itemmeta enabled ( #7239 )
2022-01-02 00:26:53 +01:00
thamid-gamer
0418e96f5d
Use isSensitiveToWater in nerfed check for water-sensitive mobs ( #7236 )
2022-01-01 16:56:41 -05:00
Spottedleaf
56420b0abd
Allow . in usernames
2022-01-01 11:50:44 -08:00
Spottedleaf
545d476be4
Validate usernames
2022-01-01 05:48:17 -08:00
Jake Potrebic
a36a4e2018
Updated Upstream (Bukkit/CraftBukkit/Spigot)
2021-12-31 19:05:42 -08:00
Jason Penilla
a657f18f1f
Fix vanilla LocalMobCapCalculator being used when per-player mob spawning is enabled ( #7230 )
2021-12-31 18:07:21 -08:00
Simon Gardling
459b947b53
[ci skip] Update log4j-api in Paper-API to 2.17.1 ( #7227 )
2021-12-31 17:26:20 -05:00
Jason Penilla
cb04758f6b
Remove wrong update call in distance map add method
2021-12-31 13:59:34 -08:00
Noah van der Aa
0ca006fedf
Fix riding distance statistics (#7021/SPIGOT-6475) ( #7033 )
2021-12-31 08:17:08 +01:00
LemonCaramel
7426c0370e
Fix EntityLoadCrossbowEvent Sync Issue ( #5739 )
2021-12-31 15:54:23 +09:00
Lexi
04087a3e9a
Check player world in endPortalSoundRadius ( #6226 )
...
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-12-30 22:50:44 -05:00
Owen1212055
8e0a15c372
Bucketable API ( #7204 )
2021-12-30 14:58:38 -05:00
Jake Potrebic
34f9abb2bd
Fix bees aging inside hives ( #6466 )
2021-12-30 11:44:39 -08:00
BillyGalbreath
3b479df487
Expose isFuel and canSmelt methods to FurnaceInventory ( #7181 )
2021-12-30 02:42:16 -06:00
Jake Potrebic
57a0a45096
Dont register multiple ASK_SERVER suggestions under one parent node ( #7188 )
2021-12-29 23:11:40 -08:00
Shane Freeder
52fbecf5f4
Add debug stack for removed player teleporation check
2021-12-29 15:05:23 +00:00
Nassim Jahnke
7a47d06a49
Fix block key with negative y unpacking ( #7219 )
...
Fixes #7218
2021-12-29 10:34:38 +01:00
Nassim Jahnke
22d46134e3
https://youtu.be/NIH6j7-w198
2021-12-28 22:07:25 +01:00
BillyGalbreath
dbdad4bae9
Fix Chunk#isSlimeChunk when all-chunks-are-slime-chunks is true ( #7211 )
2021-12-28 13:15:04 -06:00
Owen1212055
d61fb337c7
Deprecate localized name API ( #7212 )
2021-12-28 14:13:27 -05:00
Shane Freeder
c78111ca2c
Fix migration logic for old player saving config option
...
This is an ode to all those times when you shoulda just gone to bed
2021-12-28 08:10:38 +00:00
Glare
b63215914a
[ci skip] Fix typo in getNearbyLivingEntities documentation ( #7205 )
2021-12-27 15:45:36 -08:00
Spottedleaf
c885b21024
Correctly parse last update for old chunks for regionfile recalc
...
It's required so that comparisons between two chunks can be
made
2021-12-27 13:35:09 -08:00
Spottedleaf
2ecc06a8fb
Defensively copy chunk data in upgradeChunkTag
...
The data provided is always from the regionfile thread, which
does not copy the data out. So if two separate calls need
the data, then there's going to be a problem.
2021-12-27 04:11:21 -08:00
Jason Penilla
4c43d2f2b9
Remove making unused copy of visible chunks in ChunkMap#processUnloads
2021-12-27 03:53:25 -08:00
Jason Penilla
71e9154f02
Add uncaught exception handler using logger to usages of ThreadFactoryBuilder ( #7179 )
2021-12-23 02:32:26 -08:00
Josh Roy
cc1f56d99e
Fix ABI breakage for plainSerializer ( #7178 )
2021-12-22 17:56:37 -05:00
Jake Potrebic
10610720ce
Load effect amplifiers greater than 127 correctly ( #7175 )
2021-12-22 10:20:33 -08:00
Jake Potrebic
9170234f9a
Fix duplicated BlockPistonRetractEvent call ( #7111 )
2021-12-22 10:02:31 -08:00
Nassim Jahnke
ca892181d9
Configurable max block light for monster spawning ( #7129 )
2021-12-22 12:47:15 +01:00
Riley Park
0df83e38b7
Adventure changes for Java 17 and Component support for resourcepack prompt
2021-12-21 23:07:17 -08:00
Jake Potrebic
7c67368f7f
Add API for item entity health ( #6514 )
2021-12-21 23:07:15 -08:00
Jake Potrebic
5670cae051
Fix entity type tags suggestions in selectors ( #6468 )
2021-12-21 21:34:20 -08:00
Jake Potrebic
ba5ef6e1ac
Entity powdered snow API ( #6833 )
2021-12-21 19:52:54 -08:00
Jake Potrebic
7bcbcb5337
Improve scoreboard entries ( #6871 )
2021-12-21 16:45:18 -08:00
Jake Potrebic
8df7046122
Forward CraftEntity in teleport command ( #7025 )
2021-12-21 16:40:24 -08:00
Jake Potrebic
dc7b80c213
Move VehicleCollisionEvent HandlerList up ( #7112 )
2021-12-21 16:34:44 -08:00
Jake Potrebic
a6dba1dac6
Fix breakNaturally for fluid-logged blocks ( #7134 )
2021-12-21 16:32:54 -08:00
Jake Potrebic
4bf1124114
Move setShouldBurnInDay to AbstractSkeleton ( #7120 )
2021-12-21 16:31:33 -08:00
Jake Potrebic
81cd10fd7e
Add material tags for copper blocks ( #7141 )
2021-12-21 16:24:03 -08:00
Jake Potrebic
f9788fc8a1
Fix remapping issue with RangedAttackMob and RangedEntity ( #7167 )
2021-12-21 16:23:19 -08:00
Jason Penilla
b391c1cb92
Update checker framework & log4j-api for paper-api (also rebuild patches)
...
Note that the log4j-api version used in paper-api does not affect the version used in paper-server, this just affects the version people will see in their IDE when compiling against paper-api.
2021-12-21 01:17:52 -08:00
Noah van der Aa
eee1f6a0e0
Updated Upstream (Bukkit/CraftBukkit/Spigot) ( #7116 )
2021-12-20 23:46:51 +01:00
Nassim Jahnke
8a5d6d18f8
Fix tripwire state inconsistency
2021-12-19 22:39:15 +01:00
Spottedleaf
a08630ed35
Only write chunk data to disk if it serializes without throwing
...
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
a5872264a3
Create sections for chunk conversion if non-existant
...
Required to add in the new biome sections
2021-12-18 01:04:00 -08:00
Nassim Jahnke
b71babb3c8
Update log4j to 2.17.0
2021-12-18 09:02:34 +01:00
Spottedleaf
1deca8eab9
Add missing return when datafixers fail for chunk conversion
...
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:16 -08:00
Spottedleaf
8671893fb5
Bounds check biomes length before using.
...
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
62a868c3e4
Fix empty voxel shape usage ( Fixes #7043 )
2021-12-15 18:15:04 +00:00
Jason Penilla
fd9b86bcb9
Fix WorldGenRegion leak when converting pre-1.18 chunks ( #7097 )
...
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2021-12-14 13:07:42 -08:00
Nassim Jahnke
fad4c0c23a
Update log4j to 2.16.0
...
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
336217bc15
Add more Campfire API ( #5779 )
2021-12-14 05:57:39 +09:00
Owen1212055
3c9fb7812d
[ci skip] Add nullable annotation to field ( #7042 )
...
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
2021-12-12 23:31:32 -05:00
Lexi
e18cad9a03
Make org.bukkit.Keyed extend Adventure's Keyed ( #7090 )
2021-12-12 23:26:19 -05:00
Jake Potrebic
0d72808107
Updated Upstream (CraftBukkit) ( #7105 )
2021-12-12 19:59:43 -08:00
chickeneer
b98020331a
Remove java 8 and prior reflection code from CustomTimingsHandler ( #7096 )
2021-12-12 01:03:06 -06:00
Jason Penilla
389b1401e9
Remove codec usage in chunk snapshot creation ( #7093 )
2021-12-11 17:50:45 -08:00
Nassim Jahnke
0e985b7b3b
Update to 1.18.1 ( #7076 )
2021-12-10 15:24:07 +01:00
Glare
cad32bf4c1
Update Log4J ( #7069 )
2021-12-09 20:02:41 -06:00
Nassim Jahnke
fda4e8e392
Updated Upstream (CraftBukkit)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
8c901a518b
Backport log4j fix
2021-12-09 17:55:19 +01:00
Jason Penilla
94afe500e2
Fix issue with snapshotted biomes in last commit
2021-12-09 04:34:11 -08:00
Jason Penilla
37bd203f8d
Fix ChunkSnapshot#isSectionEmpty(int)
2021-12-09 04:09:31 -08:00
Spottedleaf
16d11b8180
Return 0 for light values if a dimenion does not have them
...
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
3bf392595d
Fix bad ticking checks for blocks
...
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
b895b00dd3
Fix entity equipment on cancellation of EntityDeathEvent ( #5740 )
2021-12-08 10:25:57 -08:00
Nassim Jahnke
8a05540192
Bump Starlight light version
2021-12-08 08:42:44 +01:00
Nassim Jahnke
df9844576b
Fix light propagation in high y sections
2021-12-07 20:33:10 +01:00
Jason Penilla
6d4c9bd717
Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken
2021-12-06 19:40:26 -08:00
Jake Potrebic
f065566460
Fix mis-placed processEnchantOrder from 1.18 update ( #7052 )
2021-12-06 12:28:36 -08:00
Noah van der Aa
6de2d9794c
Updated Upstream (Bukkit/CraftBukkit) ( #7045 )
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
ffd8b289 PR-687: Fix NPE from previous commits
CraftBukkit Changes:
3c2af1b7 SPIGOT-6831: Fix llama strength crash
2021-12-06 13:43:46 +01:00
Jason Penilla
6d2ae19cee
Port Actually unload POI data from Tuinity 1.16 ( #7044 )
2021-12-06 00:09:07 -08:00
Jake Potrebic
37cc5035e4
Include axolotls in affected entities for water splash potions ( #7024 )
...
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason Penilla
77bed7ff51
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… ( #7039 )
...
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
a271feefae
Add dropped hunk from mid-tick tasks ( #7034 )
2021-12-05 13:58:01 -08:00
Jake Potrebic
69a15173ba
[ci skip] Clarify setSize consequences for Slimes ( #7036 )
2021-12-05 13:16:55 -08:00
Jason Penilla
a529ce18ed
[ci skip] fixup indent
2021-12-05 13:07:44 -08:00
LemonCaramel
84f5407999
Fix client world difficulty sync issue ( #7035 )
2021-12-06 04:44:17 +09:00
Shane Freeder
e185936159
Revert " #686 : Fix contains for default section generating real sections"
...
This commit causes an NPE when getting from the config in some states,
given upstream issue and PR in the works, I have 0 inclination to debug
this
This reverts commit e4358b8217126bbcc3a38b0d17097ad5ab87c50a.
2021-12-05 15:20:52 +00:00
Shane Freeder
61ef48e0ce
Revert "fix NPE from changes in e4358b82171"
...
This reverts commit aa3d405b36
.
2021-12-05 15:10:39 +00:00
Gabriel Wolf
aa3d405b36
fix NPE from changes in e4358b82171
2021-12-05 14:36:47 +00:00
Nassim Jahnke
67aae31c6a
Revert "Fix #6779 "
...
This reverts commit 781e8f5f00
.
2021-12-05 15:05:41 +01:00
Jake Potrebic
c9bbb9ab4e
Update Optimise chunk tick iteration ( #6950 )
2021-12-05 06:00:13 -08:00
Jason Penilla
5bec4d54d0
Update Optimise collision checking in player move packet handling
2021-12-05 02:56:09 -08:00
Jason Penilla
781e8f5f00
Fix #6779
2021-12-05 01:04:07 -08:00
Jason Penilla
a30ee99728
Update Highly optimise single and multi-AABB VoxelShapes and collisions
2021-12-05 00:38:00 -08:00
Jason Penilla
c53d93419c
Update and deprecate Allow delegation to vanilla chunk gen ( #7031 )
2021-12-05 02:27:20 -08:00
Jason Penilla
c9b5b5fbeb
[ci skip] Remove reobfJar from paper-server publication ( #7027 )
2021-12-04 23:42:28 -08:00
Jason Penilla
44a9e2034e
Remove debug checks from ZeroBitStorage ( #7029 )
2021-12-04 23:41:44 -08:00
Jake Potrebic
a6fdccf802
Updated Upstream (Bukkit/CraftBukkit) ( #7022 )
2021-12-04 23:11:59 -08:00
Jake Potrebic
07deb9ec78
further mitigate possible NPEs
2021-12-04 19:39:52 -08:00
Shane Freeder
55c371884e
Fix trader merchants NPE when interacting with a merchant with non-active trades
2021-12-05 03:00:10 +00:00
stonar96
df42b6f60c
Optimize HashMapPalette ( #5074 )
...
HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
internally. A Palette has a preset maximum size = 1 << bits.
CrudeIncrementalIntIdentityHashBiMap has an initial size but is
automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
with the maximum size in the constructor of HashMapPalette, with the aim
that it doesn't need to be resized anymore. However, there are two things
that I think Mojang hasn't considered here:
1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
size is reached and not the next time, when a further object is added.
2) HashMapPalette adds objects (unnecessarily) before checking if the
initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
This means to actually avoid resize operations in
CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
or add 1 and check the size before adding objects. This commit implements
the second approach. Note that this isn't only an optimization but also
makes async reads of Palettes fail-safe. An async read while the
CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
to corrupted data. This is also something that Anti-Xray is currently
relying on.
2021-12-04 15:56:34 +01:00